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Qualcomm Adreno 612 vs Qualcomm Adreno 619L

Qualcomm Adreno 612

► remove from comparison

Die Qualcomm Adreno 612 ist eine im Qualcomm Snapdragon 675 verbaute Grafikeinheit für Smartphones und Tablets (hautsächlich Android basiert). Sie ist in der unteren Mittelklasse positioniert. 

Die Adreno 600 Serie unterstützt laut Wikipedia Vulkan 1.0, OpenGL ES 3.2, OpenCL 2.0 Full und DirectX 11_1. Der Chip sollte daher ein abgespeckter Adreno 630 (weniger Shader?) sein.

Qualcomm Adreno 619L

► remove from comparison

Die Qualcomm Adreno 619L ist eine im Qualcomm Snapdragon 690 verbaute Grafikeinheit für Smartphones und Tablets (hauptsächlich Android basiert). Sie ist in der unteren Mittelklasse positioniert. 

Die Adreno 600 Serie unterstützt laut Wikipedia Vulkan 1.0, OpenGL ES 3.2, OpenCL 2.0 Full und DirectX 11_1. Der Chip sollte daher ein abgespeckter Adreno 630 (weniger Shader?) sein.

Qualcomm Adreno 612Qualcomm Adreno 619L
Adreno 600 Serie
Adreno 660 compare
Adreno 650 compare @ 0.25 - 0.67 GHz
Adreno 685 compare
Adreno 680 compare
Adreno 642 compare
Adreno 642L compare
Adreno 640 compare
Adreno 630 compare
Adreno 620 compare
Adreno 619 compare
Adreno 619L
Adreno 618 compare
Adreno 616 compare
Adreno 612
Adreno 610 compare
Adreno 660 compare
Adreno 650 compare @ 0.25 - 0.67 GHz
Adreno 685 compare
Adreno 680 compare
Adreno 642 compare
Adreno 642L compare
Adreno 640 compare
Adreno 630 compare
Adreno 620 compare
Adreno 619 compare
Adreno 619L
Adreno 618 compare
Adreno 616 compare
Adreno 612
Adreno 610 compare
ArchitekturAdreno 600Adreno 600
Shared Memoryjaja
APIDirectX 12.1, OpenGL ES 3.2, VulkanDirectX 12.1, OpenGL ES 3.2, Vulkan
Herstellungsprozess14 nm8 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Erscheinungsdatum15.12.2015 15.12.2015
CPU in Adreno 612GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 6788 x 1700 MHz? MHz? MHz
Qualcomm Snapdragon 6758 x 1600 MHz? MHz? MHz
min. - max.? MHz? MHz
CPU in Adreno 619LGPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 690 5G8 x 1700 MHz? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 26320     avg: 28142     median: 26734 (4%)     max: 31129 Points
44899 Points (6%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1621     avg: 1897     median: 1737 (10%)     max: 2344 Points
min: 3122     avg: 3225     median: 3224.5 (19%)     max: 3327 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1571     avg: 1784     median: 1614 (4%)     max: 2245 Points
min: 3307     avg: 3311     median: 3311 (8%)     max: 3315 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 1057     avg: 1207     median: 1110 (10%)     max: 1499 Points
min: 2308     avg: 2328     median: 2328 (20%)     max: 2348 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 851     avg: 1030     median: 955 (4%)     max: 1303 Points
min: 2120     avg: 2154     median: 2153.5 (8%)     max: 2187 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 612
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 37     avg: 38.7     median: 37 (1%)     max: 42 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 619L
min: 54     avg: 56     median: 56 (2%)     max: 58 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 612
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 41     avg: 43     median: 41 (0%)     max: 47 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 619L
min: 72     avg: 72.5     median: 72.5 (1%)     max: 73 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 19     avg: 20     median: 19 (5%)     max: 22 fps
min: 30     avg: 31.5     median: 31.5 (9%)     max: 33 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 20     avg: 22     median: 21 (2%)     max: 25 fps
min: 36     avg: 36.5     median: 36.5 (3%)     max: 37 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 3.1     avg: 4.7     median: 4.9 (3%)     max: 5.6 fps
min: 8     avg: 8.4     median: 8.4 (5%)     max: 8.7 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 3     avg: 3.6     median: 3.3 (1%)     max: 4.8 fps
5.8 fps (2%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 8     avg: 8.6     median: 8.3 (4%)     max: 9.3 fps
min: 13     avg: 13.5     median: 13.5 (7%)     max: 14 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 9     avg: 9.4     median: 9.1 (1%)     max: 10 fps
min: 15     avg: 15.5     median: 15.5 (2%)     max: 16 fps
GFXBench - GFXBench Car Chase Onscreen
min: 7     avg: 7.4     median: 7.1 (0%)     max: 8 fps
min: 12     avg: 12.5     median: 12.5 (0%)     max: 13 fps
GFXBench - GFXBench Car Chase Offscreen
min: 8     avg: 8.5     median: 8.2 (0%)     max: 9.2 fps
min: 14     avg: 14.5     median: 14.5 (0%)     max: 15 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
14.3 fps (1%)
min: 22.78     avg: 22.8     median: 22.8 (2%)     max: 22.85 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 9815     avg: 16853     median: 16853 (17%)     max: 23891 Points
30131 Points (30%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 1491     avg: 8575     median: 8575 (19%)     max: 15659 Points
17916 Points (40%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
2.4 Watt (3%)
00.20.30.50.60.80.91.11.21.41.51.71.822.12.32.42.62.72.9Tooltip

Average Benchmarks Qualcomm Adreno 612 → 100% n=18

Average Benchmarks Qualcomm Adreno 619L → 180% n=18

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
ultra
Adreno 619L:
60 fps  fps
Armajet

Armajet

2020
high
100%
Adreno 612:
30 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Adreno 612:
40 fps  fps
100%
Adreno 619L:
39 fps 40 fps ~ 40 fps
med.
Adreno 619L:
40 fps 40 fps ~ 40 fps
high
100%
Adreno 612:
30 fps  fps
100%
Adreno 619L:
30 fps 30 fps ~ 30 fps
Shadow Fight 3

Shadow Fight 3

2018
high
100%
Adreno 612:
60 fps  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 612:
60 fps  fps
100%
Adreno 619L:
60 fps  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Adreno 612:
20 fps 30 fps ~ 25 fps
high
100%
Adreno 612:
16 fps 30 fps ~ 23 fps
126%
Adreno 619L:
29 fps  fps
Real Racing 3

Real Racing 3

2013
high
Adreno 619L:
60 fps  fps

Average Gaming Qualcomm Adreno 612 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Qualcomm Adreno 619L → 107%

Average Gaming 30-70 fps → 100%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

Add one or more devices and compare

In the following list you can select (and also search for) devices that should be added to the comparison. You can select more than one device.

restrict list:

show all (including archived), 2022, 2021
v1.17
log 28. 10:09:54

#0 checking url part for id 9876 +0s ... 0s

#1 checking url part for id 10573 +0s ... 0s

#2 not redirecting to Ajax server +0s ... 0s

#3 did not recreate cache, as it is less than 5 days old! Created at Wed, 25 May 2022 17:25:23 +0200 +0s ... 0s

#4 linkCache_getLink using $NBC_LINKCACHE +0.055s ... 0.056s

#5 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.058s

#6 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.058s

#7 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.058s

#8 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.058s

#9 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.058s

#10 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.058s

#11 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.058s

#12 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.058s

#13 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.058s

#14 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.058s

#15 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.058s

#16 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.058s

#17 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.058s

#18 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.058s

#19 composed specs +0s ... 0.058s

#20 did output specs +0s ... 0.058s

#21 start showIntegratedCPUs +0s ... 0.058s

#22 getting avg benchmarks for device 9876 +0.031s ... 0.089s

#23 linkCache_getLink no uid found +0s ... 0.089s

#24 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.09s

#25 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.09s

#26 linkCache_getLink using $NBC_LINKCACHE +0.006s ... 0.097s

#27 got single benchmarks 9876 +0.008s ... 0.105s

#28 getting avg benchmarks for device 10573 +0s ... 0.105s

#29 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.106s

#30 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#31 got single benchmarks 10573 +0.009s ... 0.114s

#32 got avg benchmarks for devices +0s ... 0.115s

#33 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.116s

#34 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#35 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#36 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#37 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#38 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

#39 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

#40 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

#41 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

#42 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

#43 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

#44 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

#45 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

#46 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

#47 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

#48 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

#49 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

#50 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

#51 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

#52 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

#53 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

#54 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

#55 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

#56 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

#57 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

#58 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#59 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#60 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#61 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#62 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#63 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#64 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#65 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#66 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#67 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#68 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.12s

#69 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.12s

#70 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.12s

#71 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.12s

#72 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.12s

#73 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.12s

#74 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.12s

#75 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#76 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#77 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#78 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#79 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#80 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#81 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#82 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#83 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#84 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#85 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#86 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#87 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#88 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#89 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#90 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#91 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#92 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#93 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#94 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#98 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#101 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#103 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#104 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#105 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#106 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.124s

#107 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.124s

#108 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.124s

#109 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.124s

#110 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.124s

#111 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.124s

#112 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.124s

#113 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#114 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#115 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#116 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#117 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#118 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#119 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#120 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#121 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#122 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#123 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#124 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#125 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#126 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.127s

#127 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.127s

#128 min, max, avg, median took s +0.009s ... 0.136s

#129 before gaming benchmark output +0s ... 0.136s

#130 Got 19 rows for game benchmarks. +0.013s ... 0.149s

#131 composed SQL query for gamebenchmarks +0s ... 0.149s

#132 got data and put it in $dataArray +0.001s ... 0.15s

#133 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.152s

#134 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.153s

#135 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.154s

#136 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#137 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#138 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#139 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#140 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#141 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#142 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#143 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.156s

#144 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.156s

#145 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#146 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.157s

#147 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#148 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#149 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#150 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#151 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.159s

#152 benchmarks composed for output. +0s ... 0.159s

#153 calculated avg scores. +0s ... 0.159s

#154 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.16s

#155 return log +0.003s ... 0.162s

Teilen Sie diesen Artikel um uns zu unterstützen. Jeder Link hilft!
> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)