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Intel Graphics Media Accelerator (GMA) 4500M vs Intel Graphics Media Accelerator (GMA) X3100

Intel Graphics Media Accelerator (GMA) 4500M

► remove from comparison Intel Graphics Media Accelerator (GMA) 4500M

Der Intel Graphics Media Accelerator 4500M (auch manchmal GMA X4500M oder ähnlich genannt) ist ein DirectX 10 fähige onboard Grafikchip (mGPU). Technisch ist die Grafikkarte eine langsamer getaktete GMA 4500M HD. Die 4500M findet sich im Intel GM40 und GL40 Chipsatz und ist für günstige Notebooks gedacht. Im Grafiktreiber wird sie auch Mobile Intel(R) 4 Series Express Chipset Family genannt.

Im Vergleich zu GMA 4500M HD, wird die GMA 4500M nur mit 400 MHz getaktet (im Vergleich zu 533 MHz) und ist dadurch etwas langsamer in Spielen. Außerdem reicht die Leistung nicht mehr für den vollen Blu-Ray Support. Trotzdem kann der Chip HD Videos dekodieren (jedoch ev. nicht alle 1080p ruckelfrei).

Die Spieleleistung der 4500M ist eher bescheiden und nur anspruchslose Spiele lassen sich in geringen Detailstufen ruckelfrei darstellen (wenn ein ausreichend starker Prozessor eingesetzt wird). Z.B. laufen Sims 3 und F.E.A.R. mit durchschnittlich 30 fps mit einer schnellen CPU ab 2.0 GHz. Mehr Informationen über die Spieleleistung sehen sie in unserer Spiele-Benchmark-Liste. Im Vergleich zu anderen integrierten Grafikkarten wie der Nvidia GeForce 9400M oder der ATI Radeon HD 3200 zieht die 4500M deutlich den Kürzeren.

Für 2D Anwendungen wie Office, Internet Surfen oder Bildbearbeitung reicht die Leistung jedoch vollends aus. Auch Windows Vista und Windows 7 Aero Support ist gegeben.

Der Stromverbrauch der integrierten GMA Grafikkarte ist deutlich sparsamer als dedizierte Grafikkarten (z.B. HD 4330) und die Stärke der GMA 4500M.

Intel Graphics Media Accelerator (GMA) X3100

► remove from comparison

Integrierter (onboard) Grafikchip auf Mobile Intel 965GM (500 MHz Kerntakt) und 960GL Chipsatz (400 MHz Kerntakt) (für Merom = Core 2 Architektur). Nachfolger des GMA 950. Am interessantesten ist wohl die Integration einer voll programmierbaren Pipeline. Dank Integration von DirectX9 Features, HDR und Hardware Transform & Lighning (T&L) - Vorgänger hatte nur Software T&L - soll er Windows Vista Premium ready sein (Aero Glass voll unterstützen). Der Chip unterstützt seit den Treibern 15.9.0.1472 auch DirectX 10 (und wie bisher OpenGL 2.0, bis zu 128 Shader Units und Hardware-Unterstützung für MPEG2 und WMV9).

Wie bei fast allen shared Memory (onboard) Grafikkarten, nutzt der GMA X3100 den Hauptspeicher und beseitzt keinen eigenen (dedizierten) Speicher. Vom Hauptspeicher kann er dynamisch bis zu 384 MB abzwacken.

Von den reinen Daten her sollte die Performance deutlich über der des GMA 950 liegen (erste Tests mit der Desktopkarte zeigen jedoch schlechtere Werte). Trotzdem bleibt die Leistung eher bescheiden und eignet sich nicht für Spieler. Auch ist die Treiberunterstützung (Stichwort eventuelle Grafikfehler bei Spielen) bei Intel meist nicht ideal. Großer Vorteil der integrierten Grafikkarten ist die gute Programm-Leistung bei geringem Stromverbrauch (13.5 Watt inkl. Chipsatzfunktionen) und weniger Hitzeerzeugung.

Intel Graphics Media Accelerator (GMA) 4500MIntel Graphics Media Accelerator (GMA) X3100
HerstellerIntelIntel
GMA Serie
Graphics Media Accelerator (GMA) 4700MHD compare 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD compare 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 compare 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 compare 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 compare 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 compare 4 @ 0.2 GHz
Graphics Media Accelerator (GMA) 4700MHD compare 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD compare 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 compare 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 compare 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 compare 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 compare 4 @ 0.2 GHz
CodenameGL40Crestline
ArchitekturGen. 4.5Gen. 4
Pipelines10 - unified8 - unified
Kerntakt400 MHz500 MHz
Shared Memoryjanein
DirectXDirectX 10, Shader 4.0DirectX 10, Shader 3.0
Herstellungsprozess65 nm90 nm
FeaturesEnhanced Intel Clear Video Technology, HD Video Decoder (VC/VC2/MPEG2), HDMI mit HDCP Support, Display Refresh Rate Switching Technology, Render StandbyTransform und Lighting Hardware Support, 32 Bit Floating Point Precision, 16xAF, Occlusion Query, Hardware Clipping, DirectX9 (mit neuesten Treibern DX10), OpenGl 2.0, Hardware MPEG2 und WMV9 Beschleunigung, 300 MHz RAMDAC, 2 25-112 MHz LVDS Transmitter, 2 DVO Encoder, TV Encoder
Erscheinungsdatum01.10.2008 09.05.2007
Herstellerseitehttp://www.intel.com/products/centrino/c...http://www.intel.com/cd/products/service...

Benchmarks

min: 2012     avg: 4319     median: 4117 (4%)     max: 6839 Points
min: 751     avg: 1520     median: 1600 (1%)     max: 2916 Points
min: 446     avg: 805     median: 848 (1%)     max: 997 Points
3DMark 06 3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 4500M
3DMark 06
min: 645     avg: 696     median: 687.5 (1%)     max: 765 Points
3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 4500M
3DMark 06
min: 515     avg: 594     median: 612.5 (1%)     max: 636 Points
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06 - Standard 1280x768 + Intel Graphics Media Accelerator (GMA) 4500M
3DMark 06
min: 533     avg: 700     median: 698.5 (1%)     max: 871 Points
3DMark 06 - Standard 1280x768 + Intel Graphics Media Accelerator (GMA) X3100
min: 426     avg: 488     median: 506 (1%)     max: 533 Points
3DMark 06 - Standard 1280x800 + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06 - Standard 1024x768 + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06
min: 413     avg: 528     median: 527.5 (1%)     max: 642 Points
Windows 7 Experience Index - Win7 Gaming graphics
3.3 Points (42%)
Windows 7 Experience Index - Win7 Graphics
min: 3.2     avg: 3.4     median: 3.4 (43%)     max: 3.6 Points
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik (Spiele)
3.8 Points (56%)
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik
4.1 Points (60%)
Cinebench R10 Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 4500M
Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) X3100
min: 76     avg: 647     median: 665 (3%)     max: 1143 Points
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel Graphics Media Accelerator (GMA) 4500M
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
1.1 fps (0%)

Average Benchmarks Intel Graphics Media Accelerator (GMA) 4500M → 100% n=9

Average Benchmarks Intel Graphics Media Accelerator (GMA) X3100 → 86% n=9

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Fifa 11

Fifa 11

2010
low 800x600
Graphics Media Accelerator (GMA) X3100:
-1  fps
Sims 3

Sims 3

2009
low 800x600
100%
Graphics Media Accelerator (GMA) 4500M:
34  fps
med. 1024x768
100%
Graphics Media Accelerator (GMA) 4500M:
11.4  fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
Graphics Media Accelerator (GMA) X3100:
6  fps
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
Graphics Media Accelerator (GMA) X3100:
48.6  fps
high 1024x768
Graphics Media Accelerator (GMA) X3100:
2  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
high 1024x768
100%
Graphics Media Accelerator (GMA) 4500M:
3.5  fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
Graphics Media Accelerator (GMA) X3100:
1.6  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
Graphics Media Accelerator (GMA) 4500M:
28 40 ~ 34 fps
156%
Graphics Media Accelerator (GMA) X3100:
43 44 47 47 48 50 50 51 56 56 70 75 ~ 53 fps
med. 800x600
100%
Graphics Media Accelerator (GMA) 4500M:
12 15 ~ 14 fps
71%
Graphics Media Accelerator (GMA) X3100:
8 8 8 8 10 10 10 11 11 13 14 14 ~ 10 fps
high 1024x768
100%
Graphics Media Accelerator (GMA) 4500M:
5 5 ~ 5 fps
60%
Graphics Media Accelerator (GMA) X3100:
3 3 3 3 3 3 3 3 3 4 4 5 ~ 3 fps
Quake 4

Quake 4

2005
low 640x480
Graphics Media Accelerator (GMA) X3100:
14  fps
med. 800x600
Graphics Media Accelerator (GMA) X3100:
12  fps
World of Warcraft

World of Warcraft

2005
low 800x600
100%
Graphics Media Accelerator (GMA) 4500M:
15 29.4 30 ~ 25 fps
76%
Graphics Media Accelerator (GMA) X3100:
19  fps
med. 1024x768
100%
Graphics Media Accelerator (GMA) 4500M:
6 9.9 21 ~ 12 fps
high 1280x1024
100%
Graphics Media Accelerator (GMA) 4500M:
1 4 ~ 3 fps
Counter-Strike Source

Counter-Strike Source

2004
low 640x480
Graphics Media Accelerator (GMA) X3100:
30  fps
high 1024x768
100%
Graphics Media Accelerator (GMA) 4500M:
23.6  fps
17%
Graphics Media Accelerator (GMA) X3100:
4  fps
Doom 3

Doom 3

2004
low 640x480
Graphics Media Accelerator (GMA) X3100:
5.2 8 8 8.4 8.7 9.6 9.7 12.6 12.6 13.4 15 ~ 10 fps
med. 640x480
Graphics Media Accelerator (GMA) X3100:
8.5 9.9 13.3 ~ 11 fps
high 800x600
Graphics Media Accelerator (GMA) X3100:
8.4 9.8 12.2 ~ 10 fps
ultra 1024x768
Graphics Media Accelerator (GMA) X3100:
7 8.2 9.5 ~ 8 fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
Graphics Media Accelerator (GMA) 4500M:
59.9 84.5 ~ 72 fps
101%
Graphics Media Accelerator (GMA) X3100:
43.6 52 53.9 58 62.6 65.3 67.1 68.5 70 73 77.7 81 82.1 82.6 83.4 101.7 120.9 ~ 73 fps

Average Gaming Intel Graphics Media Accelerator (GMA) 4500M → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Intel Graphics Media Accelerator (GMA) X3100 → 80%

Average Gaming 30-70 fps → 156%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

Add one or more devices and compare

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show all (including archived), 2022, 2021
v1.17
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#185 linkCache_getLink no uid found +0s ... 0.268s

#186 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.269s

#187 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.269s

#188 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.27s

#189 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.27s

#190 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.271s

#191 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#192 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#193 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#194 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#195 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#196 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.272s

#197 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.272s

#198 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.272s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.272s

#200 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.272s

#201 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.272s

#202 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.272s

#203 linkCache_getLink no uid found +0s ... 0.272s

#204 linkCache_getLink no uid found +0s ... 0.272s

#205 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.272s

#206 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.272s

#207 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.272s

#208 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.272s

#209 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.272s

#210 linkCache_getLink no uid found +0s ... 0.272s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.272s

#212 linkCache_getLink no uid found +0s ... 0.272s

#213 linkCache_getLink no uid found +0s ... 0.272s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.272s

#215 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#217 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#218 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#219 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#220 linkCache_getLink no uid found +0s ... 0.273s

#221 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#222 linkCache_getLink no uid found +0s ... 0.273s

#223 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#224 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#225 linkCache_getLink no uid found +0s ... 0.273s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#227 linkCache_getLink no uid found +0s ... 0.273s

#228 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#229 linkCache_getLink no uid found +0s ... 0.273s

#230 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#232 linkCache_getLink no uid found +0s ... 0.273s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#234 linkCache_getLink no uid found +0s ... 0.273s

#235 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#237 linkCache_getLink no uid found +0s ... 0.273s

#238 linkCache_getLink no uid found +0s ... 0.273s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.273s

#240 linkCache_getLink no uid found +0s ... 0.273s

#241 min, max, avg, median took s +0s ... 0.273s

#242 before gaming benchmark output +0s ... 0.274s

#243 Got 103 rows for game benchmarks. +0.024s ... 0.297s

#244 composed SQL query for gamebenchmarks +0s ... 0.297s

#245 got data and put it in $dataArray +0.003s ... 0.3s

#246 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.302s

#247 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.303s

#248 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.303s

#249 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.304s

#250 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.304s

#251 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.304s

#252 linkCache_getLink no uid found +0.001s ... 0.305s

#253 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.306s

#254 linkCache_getLink no uid found +0.001s ... 0.307s

#255 linkCache_getLink no uid found +0s ... 0.307s

#256 linkCache_getLink no uid found +0s ... 0.307s

#257 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.307s

#258 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.307s

#259 linkCache_getLink no uid found +0s ... 0.307s

#260 linkCache_getLink no uid found +0s ... 0.307s

#261 linkCache_getLink no uid found +0s ... 0.307s

#262 linkCache_getLink no uid found +0s ... 0.307s

#263 linkCache_getLink no uid found +0s ... 0.307s

#264 linkCache_getLink no uid found +0s ... 0.307s

#265 linkCache_getLink no uid found +0s ... 0.307s

#266 linkCache_getLink no uid found +0s ... 0.307s

#267 linkCache_getLink no uid found +0s ... 0.307s

#268 linkCache_getLink no uid found +0s ... 0.307s

#269 linkCache_getLink no uid found +0s ... 0.307s

#270 linkCache_getLink no uid found +0s ... 0.307s

#271 linkCache_getLink no uid found +0s ... 0.307s

#272 linkCache_getLink no uid found +0s ... 0.307s

#273 linkCache_getLink no uid found +0s ... 0.307s

#274 linkCache_getLink no uid found +0s ... 0.307s

#275 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.307s

#276 linkCache_getLink no uid found +0s ... 0.307s

#277 linkCache_getLink no uid found +0s ... 0.307s

#278 linkCache_getLink no uid found +0s ... 0.307s

#279 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.307s

#280 linkCache_getLink no uid found +0s ... 0.307s

#281 linkCache_getLink no uid found +0s ... 0.307s

#282 linkCache_getLink no uid found +0s ... 0.307s

#283 linkCache_getLink no uid found +0s ... 0.307s

#284 linkCache_getLink no uid found +0s ... 0.307s

#285 linkCache_getLink no uid found +0s ... 0.307s

#286 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.307s

#287 linkCache_getLink no uid found +0s ... 0.307s

#288 linkCache_getLink no uid found +0s ... 0.307s

#289 linkCache_getLink no uid found +0s ... 0.307s

#290 linkCache_getLink no uid found +0s ... 0.307s

#291 linkCache_getLink no uid found +0s ... 0.307s

#292 linkCache_getLink no uid found +0s ... 0.307s

#293 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.307s

#294 linkCache_getLink no uid found +0s ... 0.307s

#295 linkCache_getLink no uid found +0s ... 0.307s

#296 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.308s

#297 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.308s

#298 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.309s

#299 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#300 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#301 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#302 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#303 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#304 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#305 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#306 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#307 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.31s

#308 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.31s

#309 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.31s

#310 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.311s

#311 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#312 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#313 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#314 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#315 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#316 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#317 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#318 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#319 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#320 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#321 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#322 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#323 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#324 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#325 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#326 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#327 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#328 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#329 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#330 linkCache_getLink no uid found +0.001s ... 0.312s

#331 linkCache_getLink no uid found +0s ... 0.312s

#332 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.312s

#333 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.312s

#334 linkCache_getLink no uid found +0s ... 0.312s

#335 linkCache_getLink no uid found +0s ... 0.312s

#336 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.312s

#337 linkCache_getLink no uid found +0s ... 0.312s

#338 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.312s

#339 linkCache_getLink no uid found +0s ... 0.312s

#340 linkCache_getLink no uid found +0s ... 0.312s

#341 linkCache_getLink no uid found +0s ... 0.312s

#342 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.312s

#343 linkCache_getLink no uid found +0s ... 0.313s

#344 linkCache_getLink no uid found +0s ... 0.313s

#345 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.313s

#346 linkCache_getLink no uid found +0s ... 0.313s

#347 linkCache_getLink no uid found +0s ... 0.313s

#348 linkCache_getLink no uid found +0s ... 0.313s

#349 benchmarks composed for output. +0s ... 0.313s

#350 calculated avg scores. +0s ... 0.313s

#351 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.313s

#352 return log +0.003s ... 0.316s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)