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Intel HD Graphics (Skylake) vs Intel HD Graphics 400 (Braswell)

Intel HD Graphics (Skylake)

► remove from comparison Intel HD Graphics (Skylake)

Die Intel HD Graphics (Skylake) (GT1) ist eine Prozessorgrafikkarte der im September 2015 vorgestellten Skylake-Generation. Für die meisten CPU wurden die Namen Intel HD Graphics 510 und Intel HD Graphics 515 genutzt.

Zwar glänzt die GPU mit einer extrem niedrigen Leistungsaufnahme, allerdings siedelt sich die Performance nur im untersten Low-End-Segment an und ist für neuere Spiele kaum ausreichend. Als sogenannte GT1-Ausbaustufe der Skylake-GPU verfügt die HD Graphics über 12 Execution Units (EUs), die je nach Modell mit bis zu 800 MHz takten.

Mangels eigenem Grafikspeicher oder eDRAM-Cache greift die HD Graphics (Skylake) über das Interface des Prozessors auf den System-RAM zu (2x 64 Bit DDR3L-1600/LPDDR3-1866).

Performance

Die exakte Leistung der HD Graphics hängt stark vom jeweiligen Endgerät und dessen TDP-Einstellung ab. Zum anderen bestimmt auch der eingesetzte Speicher die Performance.

Im Optimalfall dürfte die GPU in etwa mit der älteren HD Graphics 4200 konkurrieren und kann aktuelle Spiele (Stand 2015) nur in wenigen Ausnahmefällen flüssig darstellen.

Features

Der überarbeitete Videodecoder decodiert nun auch H.265-/HEVC-Videos vollständig in Hardware und arbeitet dadurch deutlich effizienter als bislang. Die Bildausgabe erfolgt über DP 1.2/eDP 1.3 (max. 3.840 x 2.160 @ 60 Hz), wohingegen HDMI nur in der älteren Version 1.4a angeboten wird. Ein HDMI-2.0-Anschluss kann aber mittels Konverter von DisplayPort ergänzt werden. Maximal lassen sich drei Displays parallel angesteuern.

Leistungsaufnahme

Die TDP des gesamten Chips liegt standardmäßig bei 6 Watt, sodass viele Ultrabooks oder 2-in-1-Geräte mit einer rein passiven Kühlung auskommen. Teils kann die TDP auch auf 4,5 Watt abgesenkt werden, wodurch allerdings die Performance sinkt.

Intel HD Graphics 400 (Braswell)

► remove from comparison Intel HD Graphics 400 (Braswell)

Die Intel HD Graphics 400 ist eine in den Low-End-SoCs der Braswell-Serie (z.B. Celeron Serie in 2016) integrierte Grafikeinheit. Sie basiert auf der gleichen Architektur wie die GPU verschiedener Broadwell-Prozessoren (z.B. HD Graphics 5300), bietet allerdings deutlich weniger Shadereinheiten und geringere Taktraten. Die genauen Spezifikationen hängen vom jeweiligen SoC ab: Die schnellste Variante bietet derzeit 12 EUs und maximal 640 MHz.

Anfangs wurde die GPU nur Intel HD Graphics benannt, später als Intel HD Graphics 400 (12 EU Version) und Intel HD Graphics 405 (16 EU Version) bezeichnet.

Anwender müssen sich deshalb insbesondere bei den Celeron-Modellen, die zusätzlich durch die Beschneidung auf nur zwei CPU-Kerne ausgebremst werden, auf ältere und anspruchslose Spiele beschränken. Videos werden dagegen auch in 4K/H.265 flüssig wiedergeben.

Für mehr Benchmarks besuchen sie auch die Seite der Intel HD Graphics (Braswell) GPU, welche Benchmarks der älteren baugleichen 12 und 16 EU Versionen beinhaltet.

Intel HD Graphics (Skylake)Intel HD Graphics 400 (Braswell)
HD Graphics Serie
HD Graphics P530 compare 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 compare 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 compare 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 compare 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 compare 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 compare 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 compare 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 compare 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 compare 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) compare 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 compare 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) compare 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) compare 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) compare 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) compare 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 compare 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 compare 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) compare 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 compare 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) compare 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) compare 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 compare 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 compare 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 compare 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 compare 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 compare 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 compare 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 compare 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 compare 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 compare 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) compare 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 compare 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) compare 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) compare 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) compare 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) compare 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 compare 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 compare 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) compare 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 compare 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) compare 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) compare 4 @ 0.31 - 0.9 GHz32/64/128 Bit
CodenameSkylake GT1Braswell
ArchitekturGen. 9 SkylakeGen. 8
Pipelines12 - unified12 - unified
Kerntakt300 - 800 (Boost) MHz320 - 640 (Boost) MHz
Speicherbandbreite64/128 Bit64/128 Bit
SpeichertypDDR3L/LPDDR3
Shared Memoryjaja
APIDirectX 12_1, OpenGL 4.4DirectX 11.2, Shader 5.0
Herstellungsprozess14 nm14 nm
FeaturesQuickSync
Erscheinungsdatum01.09.2015 01.04.2016
CPU in HD Graphics 400 (Braswell)GPU Base SpeedGPU Boost / Turbo
Intel Atom x5-Z85504 x 1440 MHz200 MHz600 MHz
Intel Celeron N30602 x 1600 MHz, 6 W320 MHz700 MHz
min. - max.200 - 320 MHz600 - 700 MHz

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - HD Graphics 400 (Braswell)
1.2 pt (1%)
3DMark - 3DMark Ice Storm Unlimited Graphics
min: 17968     avg: 20459     median: 20277 (3%)     max: 23161 Points
3DMark - 3DMark Ice Storm Extreme Graphics
14334 Points (2%)
3DMark - 3DMark Cloud Gate Score
min: 1350     avg: 1553     median: 1457 (2%)     max: 2087 Points
3DMark - 3DMark Cloud Gate Graphics
min: 1519     avg: 1865     median: 1841 (1%)     max: 2455 Points
3DMark - 3DMark Fire Strike Standard Score
min: 176     avg: 188     median: 188 (0%)     max: 200 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 202     avg: 218     median: 218 (0%)     max: 234 Points
3DMark - 3DMark Ice Storm Graphics
min: 13689     avg: 18517     median: 18516.5 (2%)     max: 23344 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1502     avg: 1926     median: 1925.5 (11%)     max: 2349 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1452     avg: 2046     median: 2046 (5%)     max: 2640 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
1180 Points (10%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
977 Points (4%)
3DMark 06 3DMark 06 - Standard 1280x1024 + Intel HD Graphics 400 (Braswell)
3DMark 06
2474 Points (4%)
Cinebench R10 Cinebench R10 Shading (32bit) + Intel HD Graphics 400 (Braswell)
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 1627     avg: 2057     median: 2052.5 (9%)     max: 2510 Points
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 400 (Braswell)
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 9.97     avg: 10.1     median: 10 (4%)     max: 10.12 fps
Cinebench R15
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 400 (Braswell)
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 400 (Braswell)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + Intel HD Graphics 400 (Braswell)
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 31     avg: 33.5     median: 33.5 (1%)     max: 36 fps
GFXBench T-Rex HD Offscreen C24Z16 + Intel HD Graphics 400 (Braswell)
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 27     avg: 29     median: 29 (0%)     max: 31 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 15     avg: 23     median: 23 (6%)     max: 31 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 14     avg: 16     median: 16 (1%)     max: 18 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
11 fps (7%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
3.3 fps (1%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
17 fps (8%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
9.3 fps (1%)

Average Benchmarks Intel HD Graphics 400 (Braswell) → NAN% n=

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

low 1280x720
HD Graphics 400 (Braswell):
14.1  fps
low 1280x720
HD Graphics 400 (Braswell):
18.5  fps
med. 1366x768
HD Graphics 400 (Braswell):
16  fps
low 1280x720
HD Graphics 400 (Braswell):
12.7  fps
Prey

Prey

2017
low 1280x720
HD Graphics 400 (Braswell):
6.8  fps
low 1280x720
HD Graphics 400 (Braswell):
10.7  fps
low 1280x720
HD Graphics 400 (Braswell):
20.9  fps
med. 1366x768
HD Graphics 400 (Braswell):
5.8  fps
low 1024x768
HD Graphics 400 (Braswell):
9.7  fps
Overwatch

Overwatch

2016
low 1280x720
HD Graphics 400 (Braswell):
15 15.1 ~ 15 fps
med. 1366x768
HD Graphics 400 (Braswell):
9.5 9.7 ~ 10 fps
low 1024x768
HD Graphics 400 (Braswell):
5.3  fps
low 1024x768
HD Graphics 400 (Braswell):
7.3  fps
med. 1366x768
HD Graphics 400 (Braswell):
3.2  fps
FIFA 16

FIFA 16

2015
low 1280x720
HD Graphics 400 (Braswell):
36.5  fps
high 1366x768
HD Graphics 400 (Braswell):
14.2  fps
ultra 1920x1080
HD Graphics 400 (Braswell):
9  fps
low 1366x768
HD Graphics 400 (Braswell):
13  fps
med. 1366x768
HD Graphics 400 (Braswell):
8  fps
low 1024x768
HD Graphics 400 (Braswell):
13.3  fps
low 1280x720
HD Graphics 400 (Braswell):
21.3  fps
med. 1366x768
HD Graphics 400 (Braswell):
11.4  fps
low 1024x768
HD Graphics 400 (Braswell):
8.5  fps
med. 1366x768
HD Graphics 400 (Braswell):
5.6  fps
low 1024x768
HD Graphics 400 (Braswell):
40.1  fps
med. 1366x768
HD Graphics 400 (Braswell):
11.7  fps
GTA V

GTA V

2015
low 1024x768
HD Graphics 400 (Braswell):
14.3  fps
low 1024x768
HD Graphics 400 (Braswell):
5.4  fps
med. 1366x768
HD Graphics 400 (Braswell):
2.9  fps
F1 2014

F1 2014

2014
low 1024x768
HD Graphics 400 (Braswell):
27  fps
med. 1366x768
HD Graphics 400 (Braswell):
16  fps
low 1024x768
HD Graphics 400 (Braswell):
11.5 11.9 ~ 12 fps
med. 1366x768
HD Graphics 400 (Braswell):
7  fps
Sims 4

Sims 4

2014
low 1024x768
HD Graphics 400 (Braswell):
37  fps
med. 1366x768
HD Graphics 400 (Braswell):
7.6  fps
low 1024x768
HD Graphics 400 (Braswell):
6.5  fps
med. 1366x768
HD Graphics 400 (Braswell):
4.8  fps
low 1024x768
HD Graphics 400 (Braswell):
28.9  fps
med. 1366x768
HD Graphics 400 (Braswell):
12.5  fps
low 1024x768
HD Graphics 400 (Braswell):
11.8  fps
low 1024x768
HD Graphics 400 (Braswell):
16.2  fps
med. 1366x768
HD Graphics 400 (Braswell):
12.3  fps
high 1366x768
HD Graphics 400 (Braswell):
7.9  fps
Dead Trigger 2

Dead Trigger 2

2013
high
HD Graphics 400 (Braswell):
30  fps
F1 2013

F1 2013

2013
low 1024x768
HD Graphics 400 (Braswell):
28  fps
med. 1366x768
HD Graphics 400 (Braswell):
17  fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
HD Graphics 400 (Braswell):
30  fps
high
HD Graphics 400 (Braswell):
30  fps
GRID 2

GRID 2

2013
low 1024x768
HD Graphics 400 (Braswell):
19.9  fps
med. 1366x768
HD Graphics 400 (Braswell):
12.5  fps
low 1280x720
HD Graphics 400 (Braswell):
16.2 16.5 16.9 18.1 18.5 18.7 18.8 19.5 ~ 18 fps
med. 1366x768
HD Graphics 400 (Braswell):
7.2 7.8 8.5 8.8 8.9 9.1 9.6 ~ 9 fps
high 1366x768
HD Graphics 400 (Braswell):
6.2  fps
ultra 1920x1080
HD Graphics 400 (Braswell):
1.8  fps
low 1024x768
HD Graphics 400 (Braswell):
24.8  fps
med. 1366x768
HD Graphics 400 (Braswell):
10.2 (!)  fps
low 1024x768
HD Graphics 400 (Braswell):
21.1  fps
med. 1366x768
HD Graphics 400 (Braswell):
10.8  fps
high 1366x768
HD Graphics 400 (Braswell):
8.7  fps
low 1024x768
HD Graphics 400 (Braswell):
10.5  fps
low 1024x768
HD Graphics 400 (Braswell):
18.3  fps
Anno 2070

Anno 2070

2011
low 1024x768
HD Graphics 400 (Braswell):
27.7  fps
low 1280x720
HD Graphics 400 (Braswell):
19.8  fps
med. 1366x768
HD Graphics 400 (Braswell):
9.5  fps
low 1024x768
HD Graphics 400 (Braswell):
18.4  fps
high 1366x768
HD Graphics 400 (Braswell):
11.3  fps
Dirt 3

Dirt 3

2011
low 800x600
HD Graphics 400 (Braswell):
29.4  fps
med. 1024x768
HD Graphics 400 (Braswell):
14.3  fps
high 1360x768
HD Graphics 400 (Braswell):
12.5  fps
low 1024x768
HD Graphics 400 (Braswell):
34.5  fps
med. 1360x768
HD Graphics 400 (Braswell):
8.8  fps
high 1360x768
HD Graphics 400 (Braswell):
5.6  fps
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
HD Graphics 400 (Braswell):
60 88.5 ~ 74 fps
high 1024x768
HD Graphics 400 (Braswell):
22.6 25.2 ~ 24 fps
ultra 1920x1080
HD Graphics 400 (Braswell):
9.9  fps

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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show all (including archived), 2022, 2021
v1.17
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#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#101 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#103 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#104 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#105 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#106 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#107 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#108 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#109 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#110 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#111 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#112 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#113 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#114 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#115 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#116 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.159s

#117 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#118 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.16s

#119 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.16s

#120 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.161s

#121 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#122 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.162s

#123 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#124 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.163s

#125 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.164s

#126 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.165s

#127 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.165s

#128 min, max, avg, median took s +0s ... 0.166s

#129 before gaming benchmark output +0s ... 0.166s

#130 Got 93 rows for game benchmarks. +0.015s ... 0.181s

#131 composed SQL query for gamebenchmarks +0s ... 0.181s

#132 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#133 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#134 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#135 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#136 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#137 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#138 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#139 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#140 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#141 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#142 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#143 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#144 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#145 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#146 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#147 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#148 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#149 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#150 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#151 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#152 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#153 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#154 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#155 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#156 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#157 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#158 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#159 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#160 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#161 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#162 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#163 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#164 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#165 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#166 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#167 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#168 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#169 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#170 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#171 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#172 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#173 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#174 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#175 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#176 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#177 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#178 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#179 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#180 got data and put it in $dataArray +0.002s ... 0.186s

#181 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.187s

#182 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.188s

#183 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#184 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.188s

#185 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.189s

#186 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.189s

#187 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.19s

#188 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.19s

#189 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.191s

#190 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.191s

#191 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#192 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#193 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#194 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.192s

#195 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.193s

#196 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.193s

#197 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.194s

#198 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#200 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.194s

#201 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#202 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.195s

#203 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.195s

#204 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#205 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.196s

#206 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.196s

#207 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.197s

#208 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.197s

#209 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.197s

#210 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.198s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#212 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.199s

#213 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.199s

#214 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.199s

#215 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.199s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.199s

#217 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.2s

#218 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.2s

#219 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.2s

#220 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.201s

#221 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.201s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.201s

#223 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.202s

#224 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.202s

#225 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#227 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.203s

#228 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.204s

#229 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#230 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.205s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.205s

#232 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.206s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#234 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.207s

#235 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#237 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#238 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#240 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#241 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#242 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#243 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#244 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#245 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#246 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#247 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#248 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#249 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#250 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#251 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.208s

#252 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#253 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.209s

#254 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.209s

#255 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.209s

#256 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.209s

#257 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.21s

#258 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.211s

#259 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.211s

#260 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#261 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.212s

#262 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#263 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.213s

#264 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.213s

#265 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.213s

#266 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.214s

#267 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.214s

#268 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.214s

#269 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.214s

#270 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.214s

#271 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.214s

#272 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.214s

#273 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.214s

#274 benchmarks composed for output. +0s ... 0.214s

#275 calculated avg scores. +0s ... 0.214s

#276 linkCache_getLink using $NBC_LINKCACHE +0.053s ... 0.268s

#277 return log +0.003s ... 0.27s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)