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ARM Mali-G51 MP4 vs ARM Mali-G78 MP24

ARM Mali-G51 MP4

► remove from comparison ARM Mali-G51 MP4

Die ARM Mali-G51 MP4 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2018 im Smartphone- und Tablet-Chip HiSilicon Kirin 710 verbaut wurde.

Die Mali-G51 basiert auf die Bifrost Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben. Sie kann laut ARM mit bis zu 650 MHz getaktet werden und 6 Kerne nutzen (MP6 Variante).

Die Leistung hängt stark von der Taktrate und den Settings im eingesetzten Gerät ab. Gut ist dies ersichtlich beim Huawei Mate 20 Lite, welches mit optimierten Settings (Schummel?) deutlich höhere Ergebnisse erziehlt, als mit umbenannten Benchmarkapplikationen. Ohne Optmierungen positioniert sich die GPU daher knapp oberhal bder Adreno 506 im Snapdragon 625 z.B. und damit in der Mittelklasse.

Der Level 2 Cache wird bei den MP3 Varianten von 128 bis 256 KB als konfigurierbar angegeben.

An Grafik-APIs unterstützt die G51 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 11 FL9_3 und Renderscript.

ARM Mali-G78 MP24

► remove from comparison ARM Mali-G78 MP24

Die ARM Mali-G78MP24 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone- und Tablet-Chip HiSilicon Kirin 9000 verbaut wurde (z.B. Huawei Mate 40). Die G78MP24 integriert alle 24 Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G51 MP4ARM Mali-G78 MP24
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 4 @ 0.65 GHz
ArchitekturBifrostValhall
Pipelines4 - unified24 - unified
Kerntakt650 MHz
Shared Memoryneinnein
Herstellungsprozess12 nm5 nm
Erscheinungsdatum19.07.2018 26.05.2020
Herstellerseitehttps://developer.arm.com/products/graph...https://www.arm.com/products/silicon-ip-...
CodenameValhall
APIOpenGL ES 3.2
CPU in Mali-G51 MP4GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 7108 x 2200 MHz? MHz? MHz
HiSilicon Kirin 710A8 x 2000 MHz? MHz? MHz
min. - max.? MHz? MHz
CPU in Mali-G78 MP24GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 90008 x 2050 MHz? MHz? MHz

Benchmarks

123332 Points (14%)
11895 Points (71%)
17612 Points (41%)
9643 Points (73%)
12146 Points (47%)
3DMark - 3DMark Wild Life Unlimited
min: 552     avg: 558     median: 558 (0%)     max: 564 Points
6923 Points (6%)
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G51 MP4
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4
Antutu v9 - AnTuTu v9 GPU
32853 Points (5%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16 fps (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 7197     avg: 7220     median: 7220 (7%)     max: 7243 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 1883     avg: 1994     median: 1994 (4%)     max: 2105 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (8%)
01234567Tooltip

Average Benchmarks ARM Mali-G51 MP4 → 100% n=6

Average Benchmarks ARM Mali-G78 MP24 → 1065% n=6

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
100%
Mali-G51 MP4:
60 fps  fps
Armajet

Armajet

2020
high
100%
Mali-G51 MP4:
57 fps 59 fps ~ 58 fps
103%
Mali-G78 MP24:
60 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G51 MP4:
25 fps 30 fps 30 fps 30 fps ~ 29 fps
med.
100%
Mali-G51 MP4:
25 fps 30 fps 30 fps 30 fps ~ 29 fps
high
100%
Mali-G51 MP4:
23 fps 27 fps 30 fps 30 fps 30 fps ~ 28 fps
143%
Mali-G78 MP24:
40 fps  fps
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G51 MP4:
30 fps 30 fps 31 fps 31 fps 32 fps ~ 31 fps
ultra
100%
Mali-G51 MP4:
30 fps 30 fps 31 fps 31 fps 31 fps ~ 31 fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G51 MP4:
60 fps  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G51 MP4:
30 fps 30 fps 30 fps 30 fps 30 fps 30 fps 31 fps ~ 30 fps
high
100%
Mali-G51 MP4:
29 fps 30 fps 30 fps 30 fps 30 fps 30 fps 30 fps 30 fps ~ 30 fps
Real Racing 3

Real Racing 3

2013
high
100%
Mali-G51 MP4:
59 fps  fps

Average Gaming ARM Mali-G51 MP4 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G78 MP24 → 123%

Average Gaming 30-70 fps → 123%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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show all (including archived), 2022, 2021
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#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#227 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#228 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#229 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#230 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#232 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#234 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#235 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#237 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#238 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#240 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#241 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#242 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#243 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#244 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#245 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#246 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#247 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#248 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#249 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#250 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#251 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#252 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#253 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#254 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#255 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#256 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#257 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#258 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#259 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#260 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#261 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#262 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#263 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#264 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#265 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#266 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#267 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#268 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#269 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#270 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#271 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#272 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#273 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#274 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#275 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#276 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#277 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#278 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#279 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#280 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#281 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#282 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#283 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#284 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#285 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#286 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#287 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#288 min, max, avg, median took s +0.006s ... 0.163s

#289 before gaming benchmark output +0s ... 0.163s

#290 Got 45 rows for game benchmarks. +0.016s ... 0.178s

#291 composed SQL query for gamebenchmarks +0s ... 0.178s

#292 got data and put it in $dataArray +0.001s ... 0.179s

#293 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.18s

#294 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.181s

#295 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#296 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#297 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.182s

#298 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#299 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#300 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#301 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#302 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#303 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#304 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#305 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#306 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#307 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#308 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#309 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#310 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#311 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.184s

#312 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#313 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#314 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.185s

#315 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.185s

#316 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.185s

#317 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.185s

#318 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.185s

#319 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.185s

#320 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#321 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.186s

#322 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.187s

#323 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.187s

#324 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.187s

#325 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.187s

#326 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.187s

#327 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.187s

#328 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.187s

#329 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#330 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#331 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#332 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#333 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#334 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#335 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#336 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#337 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.189s

#338 benchmarks composed for output. +0s ... 0.189s

#339 calculated avg scores. +0s ... 0.189s

#340 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.19s

#341 return log +0.003s ... 0.193s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)