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ARM Mali-G57 MP1 vs ARM Mali-G52 MP6

ARM Mali-G57 MP1

► remove from comparison ARM Mali-G57 MP1

Die ARM Mali-G57 MP1 / MC1 ist eine integrierte Einstiegs-Grafikeinheit für ARM-SoCs, die erstmals  im Smartphone-Chip UniSoc T616 verbaut wurde.

Die Mali-G57 basiert auf der Valhall-Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream-Smartphones beworben.

Wie der Name schon vermuten lässt, arbeitet in der Grafikeinheit ein Dual-Pixel-Kerne mit 128KB oder 256KB L2-Cache.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G52 MP6

► remove from comparison ARM Mali-G52 MP6

Die ARM Mali-G52 MP6 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2019 im Smartphone- und Tablet-Chip HiSilicon Kirin 810 verbaut wurde.

Die Mali-G52 basiert auf die Bifrost Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben. Laut ARM ist sie 30 % schneller bei gleicher Fläche und 15 % effizienter als die alte ARM Mali-G51 bei gleicher Kernzahl. Neu ist die INT8-Genauigkeit, wodurch die Machine Learning-Performance um 3,6x schneller sein soll.

Die Leistung ist bei unseren Benchmarks vergleichbar mit der Adreno 618 im Snapdragon 730 bzw auch mit der ARM Mali-G76 MP4 im Helio G90T.

An Grafik-APIs unterstützt die G52 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 und Renderscript.

ARM Mali-G57 MP1ARM Mali-G52 MP6
Mali-G Serie
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
CodenameValhall
ArchitekturBifrostBifrost
Pipelines1 - unified6 - unified
Shared Memoryneinnein
Herstellungsprozess7 nm12 nm
Erscheinungsdatum03.07.2020 06.03.2018
Herstellerseitehttps://developer.arm.com/ip-products/gr...https://developer.arm.com/ip-products/gr...
CPU in Mali-G57 MP1GPU Base SpeedGPU Boost / Turbo
UNISOC T6168 x 1800 MHz750 MHz? MHz
UNISOC T6068 x 1600 MHz650 MHz? MHz
min. - max.650 - 750 MHz? MHz
CPU in Mali-G52 MP6GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 8108 x 1880 MHz? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 45182     avg: 46563     median: 46944 (6%)     max: 47563 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1414     avg: 1519     median: 1434 (9%)     max: 1710 Points
min: 3314     avg: 3463     median: 3483 (21%)     max: 3591 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1255     avg: 1346     median: 1266 (3%)     max: 1518 Points
min: 3274     avg: 3389     median: 3406 (8%)     max: 3488 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 959     avg: 1000     median: 965.5 (8%)     max: 1109 Points
min: 2515     avg: 2810     median: 2954 (26%)     max: 2961 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 814     avg: 848     median: 819 (3%)     max: 939 Points
min: 2328     avg: 2626     median: 2752 (11%)     max: 2798 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP1
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 23     avg: 28     median: 28 (1%)     max: 33 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G52 MP6
min: 57     avg: 57.7     median: 57 (2%)     max: 59 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP1
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 22     avg: 24     median: 24 (0%)     max: 26 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP6
min: 85     avg: 87     median: 87 (1%)     max: 89 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 14     avg: 19.5     median: 19.5 (5%)     max: 25 fps
min: 49     avg: 52     median: 52 (14%)     max: 55 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 14     avg: 15     median: 15 (1%)     max: 16 fps
min: 47     avg: 49.3     median: 48 (4%)     max: 53 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 3.4     avg: 5.4     median: 6 (4%)     max: 6.2 fps
min: 11     avg: 12.3     median: 13 (8%)     max: 13 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 0.85     avg: 1.7     median: 2 (1%)     max: 2.2 fps
min: 7.7     avg: 7.8     median: 7.8 (3%)     max: 7.9 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 5.4     avg: 8.6     median: 9.6 (5%)     max: 9.9 fps
min: 18     avg: 19.7     median: 20 (10%)     max: 21 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 1.9     avg: 4.6     median: 5.3 (1%)     max: 6.1 fps
min: 20     avg: 21     median: 21 (3%)     max: 22 fps
GFXBench - GFXBench Car Chase Onscreen
min: 5     avg: 6.8     median: 6.8 (0%)     max: 8.5 fps
min: 17     avg: 18.7     median: 19 (1%)     max: 20 fps
GFXBench - GFXBench Car Chase Offscreen
min: 4.9     avg: 5.4     median: 5.4 (0%)     max: 5.9 fps
min: 19     avg: 20     median: 20 (0%)     max: 21 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
21.1 fps (2%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official High Offscreen 2160
8.6 fps (2%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
17613 Points (18%)
11576 Points (12%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
11168 Points (25%)
3831 Points (9%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
2.2 Watt (2%)
00.20.30.50.60.80.91.11.31.41.61.71.92.12.22.42.52.72.83Tooltip

Average Benchmarks ARM Mali-G57 MP1 → 100% n=16

Average Benchmarks ARM Mali-G52 MP6 → 268% n=16

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
100%
Mali-G57 MP1:
58 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G57 MP1:
30 fps  fps
133%
Mali-G52 MP6:
40 fps  fps
med.
Mali-G52 MP6:
40 fps  fps
high
100%
Mali-G57 MP1:
30 fps  fps
100%
Mali-G52 MP6:
30 fps 30 fps 30 fps ~ 30 fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
Mali-G52 MP6:
60  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G52 MP6:
30 fps  fps
high
Mali-G52 MP6:
30 fps 30 fps 30 fps ~ 30 fps

Average Gaming ARM Mali-G57 MP1 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G52 MP6 → 117%

Average Gaming 30-70 fps → 133%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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show all (including archived), 2022, 2021
v1.17
log 02. 10:16:45

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#1 checking url part for id 10362 +0s ... 0s

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#32 composed specs +0s ... 0.052s

#33 did output specs +0s ... 0.052s

#34 start showIntegratedCPUs +0s ... 0.052s

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#38 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.081s

#39 got single benchmarks 11103 +0.007s ... 0.089s

#40 getting avg benchmarks for device 10362 +0s ... 0.089s

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#42 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.09s

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#44 got avg benchmarks for devices +0s ... 0.096s

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#115 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.115s

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#124 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#125 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.117s

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#127 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.118s

#128 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

#129 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.119s

#130 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#131 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.12s

#132 min, max, avg, median took s +0.006s ... 0.126s

#133 before gaming benchmark output +0s ... 0.126s

#134 Got 15 rows for game benchmarks. +0.005s ... 0.131s

#135 composed SQL query for gamebenchmarks +0s ... 0.131s

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#137 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.134s

#138 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.135s

#139 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#140 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#141 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#142 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#143 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#144 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#145 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.137s

#146 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.138s

#147 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#148 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#149 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#150 benchmarks composed for output. +0s ... 0.138s

#151 calculated avg scores. +0s ... 0.138s

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#153 return log +0.002s ... 0.225s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)