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ARM Mali-G57 MP1 vs ARM Mali-G57 MP4

ARM Mali-G57 MP1

► remove from comparison ARM Mali-G57 MP1

Die ARM Mali-G57 MP1 / MC1 ist eine integrierte Einstiegs-Grafikeinheit für ARM-SoCs, die erstmals  im Smartphone-Chip UniSoc T616 verbaut wurde.

Die Mali-G57 basiert auf der Valhall-Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream-Smartphones beworben.

Wie der Name schon vermuten lässt, arbeitet in der Grafikeinheit ein Dual-Pixel-Kerne mit 128KB oder 256KB L2-Cache.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G57 MP4

► remove from comparison ARM Mali-G57 MP4

Die ARM Mali-G57 MP4 / MC4 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone- und Tablet-Chip MediaTek Dimensity 800 verbaut wurde.

Die Mali-G57 basiert auf die Valhall Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben.

Die Performance im Dimensity 800 ist durch die hohe Taktung vergleichbar mit einer Adreno 620. Auch anspruchsvollere Spiele sind damit auf Android spielbar.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G57 MP1ARM Mali-G57 MP4
Mali-G Serie
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
CodenameValhallValhall
ArchitekturBifrostBifrost
Pipelines1 - unified4 - unified
Shared Memoryneinnein
Herstellungsprozess7 nm7 nm
Erscheinungsdatum03.07.2020 03.07.2020
Herstellerseitehttps://developer.arm.com/ip-products/gr...https://developer.arm.com/ip-products/gr...
CPU in Mali-G57 MP1GPU Base SpeedGPU Boost / Turbo
UNISOC T6168 x 1800 MHz750 MHz? MHz
UNISOC T6068 x 1600 MHz650 MHz? MHz
min. - max.650 - 750 MHz? MHz
CPU in Mali-G57 MP4GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 8008 x 2000 MHz? MHz? MHz
UNISOC Tangula T7708 x 2000 MHz? MHz780 MHz
UNISOC Tangula T7608 x 2000 MHz? MHz650 MHz
min. - max.? - 750 MHz650 - ? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
37882 Points (5%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1414     avg: 1519     median: 1434 (9%)     max: 1710 Points
min: 4259     avg: 4459     median: 4459 (27%)     max: 4659 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1255     avg: 1346     median: 1266 (3%)     max: 1518 Points
min: 4497     avg: 4609     median: 4609 (11%)     max: 4721 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 959     avg: 1000     median: 965.5 (8%)     max: 1109 Points
min: 3410     avg: 3484     median: 3483.5 (30%)     max: 3557 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 814     avg: 848     median: 819 (3%)     max: 939 Points
min: 3353     avg: 3361     median: 3360.5 (13%)     max: 3368 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP1
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 23     avg: 28     median: 28 (1%)     max: 33 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP4
60 fps (2%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP1
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 22     avg: 24     median: 24 (0%)     max: 26 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP4
86 fps (1%)
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 14     avg: 19.5     median: 19.5 (5%)     max: 25 fps
46 fps (13%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 14     avg: 15     median: 15 (1%)     max: 16 fps
50 fps (4%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 3.4     avg: 5.4     median: 6 (4%)     max: 6.2 fps
min: 12     avg: 12.5     median: 12.5 (8%)     max: 13 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 0.85     avg: 1.7     median: 2 (1%)     max: 2.2 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 5.4     avg: 8.6     median: 9.6 (5%)     max: 9.9 fps
min: 20     avg: 20.5     median: 20.5 (10%)     max: 21 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 1.9     avg: 4.6     median: 5.3 (1%)     max: 6.1 fps
GFXBench - GFXBench Car Chase Onscreen
min: 5     avg: 6.8     median: 6.8 (0%)     max: 8.5 fps
17 fps (0%)
GFXBench - GFXBench Car Chase Offscreen
min: 4.9     avg: 5.4     median: 5.4 (0%)     max: 5.9 fps
20 fps (0%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
34.2 fps (3%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
17613 Points (18%)
24573 Points (25%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
11168 Points (25%)
22448 Points (50%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
2.2 Watt (2%)
00.20.30.50.60.80.91.11.31.41.61.71.92.12.22.42.52.72.83Tooltip

Average Benchmarks ARM Mali-G57 MP1 → 100% n=16

Average Benchmarks ARM Mali-G57 MP4 → 301% n=16

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
100%
Mali-G57 MP1:
58 fps  fps
105%
Mali-G57 MP4:
61 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G57 MP1:
30 fps  fps
100%
Mali-G57 MP4:
30 fps  fps
high
100%
Mali-G57 MP1:
30 fps  fps
100%
Mali-G57 MP4:
30 fps  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G57 MP4:
30 fps  fps
high
Mali-G57 MP4:
30 fps  fps

Average Gaming ARM Mali-G57 MP1 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G57 MP4 → 102%

Average Gaming 30-70 fps → 105%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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show all (including archived), 2022, 2021
v1.17
log 04. 23:21:16

#0 checking url part for id 11103 +0s ... 0s

#1 checking url part for id 10599 +0s ... 0s

#2 not redirecting to Ajax server +0s ... 0s

#3 did not recreate cache, as it is less than 5 days old! Created at Mon, 04 Jul 2022 17:25:59 +0200 +0s ... 0s

#4 linkCache_getLink using $NBC_LINKCACHE +0.042s ... 0.043s

#5 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.044s

#6 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#7 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#8 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#9 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#10 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#11 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#12 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#13 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#14 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#15 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#16 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#17 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#18 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#19 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#20 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#21 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#22 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#23 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#24 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#25 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#26 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#27 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#28 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#29 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#30 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#31 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.044s

#32 composed specs +0s ... 0.044s

#33 did output specs +0s ... 0.044s

#34 start showIntegratedCPUs +0s ... 0.044s

#35 getting avg benchmarks for device 11103 +0.028s ... 0.072s

#36 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

#37 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

#38 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.073s

#39 got single benchmarks 11103 +0.007s ... 0.08s

#40 getting avg benchmarks for device 10599 +0s ... 0.08s

#41 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.08s

#42 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.08s

#43 linkCache_getLink no uid found +0.001s ... 0.082s

#44 got single benchmarks 10599 +0.004s ... 0.086s

#45 got avg benchmarks for devices +0s ... 0.086s

#46 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.087s

#47 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.087s

#48 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.087s

#49 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.087s

#50 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.087s

#51 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.087s

#52 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.09s

#53 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.09s

#54 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.09s

#55 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.091s

#56 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.091s

#57 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.094s

#58 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

#59 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

#60 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

#61 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

#62 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

#63 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

#64 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

#65 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

#66 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.095s

#67 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.095s

#68 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.095s

#69 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.095s

#70 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.095s

#71 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.095s

#72 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#73 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#74 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#75 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#76 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#77 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#78 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#79 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#80 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#81 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#82 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#83 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#84 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#85 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#86 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#87 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#88 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#89 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#90 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#91 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#92 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#93 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#94 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#98 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#101 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#103 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#104 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#105 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#106 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.1s

#107 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#108 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.101s

#109 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.101s

#110 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.101s

#111 min, max, avg, median took s +0.005s ... 0.106s

#112 before gaming benchmark output +0s ... 0.106s

#113 Got 8 rows for game benchmarks. +0.004s ... 0.109s

#114 composed SQL query for gamebenchmarks +0s ... 0.109s

#115 got data and put it in $dataArray +0.001s ... 0.11s

#116 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.111s

#117 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#118 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.112s

#119 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#120 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#121 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#122 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.113s

#123 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#124 benchmarks composed for output. +0s ... 0.114s

#125 calculated avg scores. +0s ... 0.114s

#126 linkCache_getLink using $NBC_LINKCACHE +0.043s ... 0.156s

#127 return log +0.002s ... 0.159s

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Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)