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ARM Mali-G57 MP2 vs ARM Mali-G68 MP4

ARM Mali-G57 MP2

► remove from comparison ARM Mali-G57 MP2

Die ARM Mali-G57 MP2 / MC2 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone-Chip MediaTek Dimensity 700 verbaut wurde.

Die Mali-G57 basiert auf der Valhall-Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream-Smartphones beworben.

Wie der Name schon vermuten lässt, arbeiten in der Grafikeinheit zwei Dual-Pixel-Kerne mit 128KB oder 256KB L2-Cache.

Die Performance im Dimensity 700 ist vergleichbar mit einer Adreno 618. Auch anspruchsvollere Spiele sind damit auf Android mit Einschränkungen spielbar.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G68 MP4

► remove from comparison ARM Mali-G68 MP4

Die ARM Mali-G68 MC4 oder MP4 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2021 im Smartphone- und Tablet-Chip MediaTek Dimensity 900 verbaut wurde. Die Mali-G68 basiert auf die Valhall Architektur und wird von ARM als kostengünstige Grafikeinheit für Sub-Premium-Smartphones beworben. Sie bietet alle Features der Mali-G78 Serie inklusive Verbesserungen bezüglich Akkulaufzeit und Machine Learning. 

Es werden die Grafik-APIs OpenGL ES 3.2, Vulkan 1.2 und OpenCL 2.0 unterstützt.

ARM Mali-G57 MP2ARM Mali-G68 MP4
HerstellerARMARM
Mali-G Serie
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP2 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP2 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
CodenameValhallValhall
ArchitekturBifrostValhall
Pipelines2 - unified2 - unified
Shared Memoryneinnein
Herstellungsprozess7 nm5 nm
Erscheinungsdatum03.07.2020 14.09.2021
Herstellerseitehttps://developer.arm.com/ip-products/gr...https://www.arm.com/products/silicon-ip-...
CPU in Mali-G57 MP2GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 8108 x 2000 MHz? MHz1068 MHz
MediaTek Dimensity 7008 x 2000 MHz? MHz950 MHz
min. - max.? MHz950 - 1068 MHz
CPU in Mali-G68 MP4GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 9008 x 2000 MHz900 MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
48592 Points (7%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1440     avg: 3266     median: 3544 (21%)     max: 3965 Points
5061 Points (30%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1285     avg: 3324     median: 3619 (8%)     max: 4014 Points
6021 Points (14%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 969     avg: 2297     median: 2463 (23%)     max: 2770 Points
3875 Points (36%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 825     avg: 2136     median: 2308 (9%)     max: 2570 Points
4068 Points (16%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP2
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 35     avg: 50.7     median: 52.5 (2%)     max: 57 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G68 MP4
60 fps (2%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP2
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 23     avg: 54.5     median: 60 (0%)     max: 66 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP4
97 fps (1%)
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 25     avg: 32.3     median: 33 (9%)     max: 36 fps
52 fps (14%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 14     avg: 33.3     median: 37 (3%)     max: 40 fps
61 fps (5%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 6.1     avg: 8.3     median: 8.7 (6%)     max: 9.3 fps
15 fps (10%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 1.9     avg: 5.1     median: 5.5 (2%)     max: 6.2 fps
10 fps (3%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 9.6     avg: 13.2     median: 14 (7%)     max: 15 fps
23 fps (11%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 5.2     avg: 13.7     median: 15 (2%)     max: 17 fps
26 fps (3%)
GFXBench - GFXBench Car Chase Onscreen
min: 8.3     avg: 11.4     median: 11.5 (0%)     max: 13 fps
20 fps (1%)
GFXBench - GFXBench Car Chase Offscreen
min: 4.7     avg: 12.1     median: 13.5 (0%)     max: 16 fps
24 fps (0%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 27.21     avg: 28.1     median: 27.7 (2%)     max: 29.57 fps
25.4 fps (2%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 21664     avg: 23194     median: 23194 (23%)     max: 24724 Points
13104 Points (13%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 10582     avg: 15149     median: 15149 (34%)     max: 19716 Points
4174 Points (9%)

Average Benchmarks ARM Mali-G57 MP2 → 100% n=17

Average Benchmarks ARM Mali-G68 MP4 → 145% n=17

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
ultra
100%
Mali-G57 MP2:
60 fps  fps
Armajet

Armajet

2020
high
100%
Mali-G57 MP2:
30 fps 30 fps 30 fps 82 fps ~ 43 fps
137%
Mali-G68 MP4:
59 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G57 MP2:
30 fps 39 fps 40 fps 40 fps 40 fps ~ 38 fps
105%
Mali-G68 MP4:
40 fps  fps
med.
100%
Mali-G57 MP2:
40 fps 40 fps ~ 40 fps
high
100%
Mali-G57 MP2:
30 fps 30 fps 30 fps 30 fps 30 fps 30 fps ~ 30 fps
133%
Mali-G68 MP4:
40 fps  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G57 MP2:
39 fps 90 fps ~ 65 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G57 MP2:
30 fps  fps
100%
Mali-G68 MP4:
30 fps  fps
high
100%
Mali-G57 MP2:
30 fps  fps
100%
Mali-G68 MP4:
30 fps  fps

Average Gaming ARM Mali-G57 MP2 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G68 MP4 → 115%

Average Gaming 30-70 fps → 125%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

Add one or more devices and compare

In the following list you can select (and also search for) devices that should be added to the comparison. You can select more than one device.

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show all (including archived), 2022, 2021
v1.17
log 25. 23:40:09

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#1 checking url part for id 10953 +0s ... 0s

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#38 linkCache_getLink no uid found +0.005s ... 0.139s

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#43 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

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#146 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#147 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#148 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#149 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#150 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#151 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#152 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#153 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#154 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#155 min, max, avg, median took s +0s ... 0.176s

#156 before gaming benchmark output +0s ... 0.176s

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#161 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.189s

#162 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.189s

#163 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.189s

#164 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.19s

#165 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.19s

#166 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.191s

#167 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#168 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#169 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#170 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#171 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#172 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.192s

#173 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.192s

#174 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.192s

#175 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.192s

#176 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.192s

#177 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.192s

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#179 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.192s

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#182 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#183 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.195s

#184 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#185 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#186 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#187 benchmarks composed for output. +0s ... 0.195s

#188 calculated avg scores. +0s ... 0.195s

#189 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.196s

#190 return log +0.003s ... 0.199s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)