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ARM Mali-G57 MP4 vs ARM Mali-G68 MP2

ARM Mali-G57 MP4

► remove from comparison ARM Mali-G57 MP4

Die ARM Mali-G57 MP4 / MC4 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone- und Tablet-Chip MediaTek Dimensity 800 verbaut wurde.

Die Mali-G57 basiert auf die Valhall Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben.

Die Performance im Dimensity 800 ist durch die hohe Taktung vergleichbar mit einer Adreno 620. Auch anspruchsvollere Spiele sind damit auf Android spielbar.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G68 MP2

► remove from comparison ARM Mali-G68 MP2

Die ARM Mali-G68 MP2 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2021 im Smartwatch-Chip Samsung Exynos W920 verbaut wurde.

Die Mali-G68 basiert auf die Valhall Architektur und wird von ARM als Sub-Premium GPU beworben. Sie bietet alle Features der Mali-G78 Serie inklusive Verbesserungen bezüglich Akkulaufzeit und Machine Learning.

ARM Mali-G57 MP4ARM Mali-G68 MP2
Mali-G Serie
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
CodenameValhallValhall
ArchitekturBifrostValhall
Pipelines4 - unified2 - unified
Shared Memoryneinnein
Herstellungsprozess7 nm5 nm
Erscheinungsdatum03.07.2020 14.09.2021
Herstellerseitehttps://developer.arm.com/ip-products/gr...https://www.arm.com/products/silicon-ip-...
CPU in Mali-G57 MP4GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 8008 x 2000 MHz? MHz? MHz
UNISOC T8208 x 2100 MHz? MHz850 MHz
UNISOC Tangula T7708 x 2000 MHz? MHz780 MHz
UNISOC Tangula T7608 x 2000 MHz? MHz650 MHz
min. - max.? MHz650 - 850 MHz
CPU in Mali-G68 MP2GPU Base SpeedGPU Boost / Turbo
Samsung Exynos W9202 x 1180 MHz? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
37882 Points (4%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 4259     avg: 4459     median: 4459 (27%)     max: 4659 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 4497     avg: 4609     median: 4609 (11%)     max: 4721 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 3410     avg: 3484     median: 3483.5 (26%)     max: 3557 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 3353     avg: 3361     median: 3360.5 (13%)     max: 3368 Points
3DMark - 3DMark Wild Life Unlimited
min: 1620     avg: 1631     median: 1630.5 (1%)     max: 1641 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP4
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
60 fps (2%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP4
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 73     avg: 82.3     median: 84 (1%)     max: 88 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
46 fps (13%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 47     avg: 51.3     median: 51.5 (4%)     max: 55 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 12     avg: 12.5     median: 12.5 (8%)     max: 13 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
8.2 fps (3%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 20     avg: 20.5     median: 20.5 (9%)     max: 21 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
22 fps (3%)
GFXBench - GFXBench Car Chase Onscreen
17 fps (0%)
GFXBench - GFXBench Car Chase Offscreen
20 fps (0%)
Antutu v9 - AnTuTu v9 GPU
min: 92378     avg: 101623     median: 105516 (16%)     max: 106975 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
34.2 fps (3%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
24573 Points (25%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
22448 Points (39%)

Average Benchmarks ARM Mali-G57 MP4 → NAN% n=

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
100%
Mali-G57 MP4:
61 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G57 MP4:
30 fps  fps
high
100%
Mali-G57 MP4:
30 fps  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G57 MP4:
30 fps  fps
high
100%
Mali-G57 MP4:
30 fps  fps

Average Gaming ARM Mali-G57 MP4 → 100%

Average Gaming 30-70 fps → 100%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

Add one or more devices and compare

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show all (including archived), 2022, 2021
v1.18
log 05. 23:51:36

#0 checking url part for id 10599 +0s ... 0s

#1 checking url part for id 10947 +0s ... 0s

#2 not redirecting to Ajax server +0s ... 0s

#3 did not recreate cache, as it is less than 5 days old! Created at Sun, 02 Oct 2022 17:27:15 +0200 +0s ... 0s

#4 linkCache_getLink using $NBC_LINKCACHE +0.046s ... 0.047s

#5 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.049s

#6 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#7 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

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#12 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#13 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#14 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#15 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#16 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#17 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#18 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#19 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#20 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#21 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#22 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#23 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#24 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#25 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#26 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#27 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#28 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#29 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#30 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#31 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.049s

#32 composed specs +0s ... 0.049s

#33 did output specs +0s ... 0.049s

#34 start showIntegratedCPUs +0s ... 0.049s

#35 getting avg benchmarks for device 10599 +0.027s ... 0.076s

#36 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.077s

#37 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.077s

#38 linkCache_getLink no uid found +0.002s ... 0.079s

#39 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.08s

#40 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.08s

#41 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.081s

#42 got single benchmarks 10599 +0.006s ... 0.087s

#43 getting avg benchmarks for device 10947 +0s ... 0.087s

#44 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.087s

#45 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.088s

#46 got single benchmarks 10947 +0.005s ... 0.092s

#47 got avg benchmarks for devices +0s ... 0.092s

#48 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.093s

#49 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

#50 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

#51 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

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#53 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

#54 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

#55 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.095s

#56 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.095s

#57 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.095s

#58 linkCache_getLink no uid found +0s ... 0.095s

#59 linkCache_getLink no uid found +0s ... 0.095s

#60 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.095s

#61 linkCache_getLink no uid found +0s ... 0.095s

#62 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#63 linkCache_getLink no uid found +0s ... 0.096s

#64 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#65 linkCache_getLink no uid found +0s ... 0.096s

#66 linkCache_getLink no uid found +0s ... 0.096s

#67 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#68 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#69 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#70 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#71 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#72 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#73 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#74 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#75 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#76 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#77 linkCache_getLink no uid found +0s ... 0.098s

#78 linkCache_getLink no uid found +0s ... 0.098s

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#81 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#82 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#83 min, max, avg, median took s +0s ... 0.1s

#84 before gaming benchmark output +0s ... 0.1s

#85 Got 5 rows for game benchmarks. +0.004s ... 0.103s

#86 composed SQL query for gamebenchmarks +0s ... 0.103s

#87 got data and put it in $dataArray +0s ... 0.103s

#88 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.104s

#89 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.105s

#90 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#91 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.106s

#92 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#93 benchmarks composed for output. +0s ... 0.106s

#94 calculated avg scores. +0s ... 0.106s

#95 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.107s

#96 return log +0.003s ... 0.11s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)