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ARM Mali-G57 MP4 vs ARM Mali-G78 MP14

ARM Mali-G57 MP4

► remove from comparison ARM Mali-G57 MP4

Die ARM Mali-G57 MP4 / MC4 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone- und Tablet-Chip MediaTek Dimensity 800 verbaut wurde.

Die Mali-G57 basiert auf die Valhall Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben.

Die Performance im Dimensity 800 ist durch die hohe Taktung vergleichbar mit einer Adreno 620. Auch anspruchsvollere Spiele sind damit auf Android spielbar.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G78 MP14

► remove from comparison ARM Mali-G78 MP14

Die ARM Mali-G78MP14 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone- und Tablet-Chip Samsung Exynos 2100 verbaut wurde (z.B. Galaxy S21 Serie). Die G78MP124 integriert 14 der 24 möglichen Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G57 MP4ARM Mali-G78 MP14
Mali-G Serie
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
CodenameValhallValhall
ArchitekturBifrostValhall
Pipelines4 - unified14 - unified
Shared Memoryneinnein
Herstellungsprozess7 nm5 nm
Erscheinungsdatum03.07.2020 26.05.2020
Herstellerseitehttps://developer.arm.com/ip-products/gr...https://www.arm.com/products/silicon-ip-...
APIOpenGL ES 3.2
CPU in Mali-G57 MP4GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 8008 x 2000 MHz? MHz? MHz
UNISOC T8208 x 2100 MHz? MHz850 MHz
UNISOC Tangula T7708 x 2000 MHz? MHz780 MHz
UNISOC Tangula T7608 x 2000 MHz? MHz650 MHz
min. - max.? MHz650 - 850 MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
37882 Points (4%)
min: 88848     avg: 96343     median: 98950 (12%)     max: 101231 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 4259     avg: 4459     median: 4459 (27%)     max: 4659 Points
min: 7718     avg: 8299     median: 7933 (47%)     max: 9245 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 4497     avg: 4609     median: 4609 (11%)     max: 4721 Points
min: 9794     avg: 10985     median: 9889 (23%)     max: 13273 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 3410     avg: 3484     median: 3483.5 (26%)     max: 3557 Points
min: 6717     avg: 7688     median: 8001 (61%)     max: 8345 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 3353     avg: 3361     median: 3360.5 (13%)     max: 3368 Points
min: 7680     avg: 9796     median: 10794 (42%)     max: 10913 Points
3DMark - 3DMark Wild Life Unlimited
min: 1620     avg: 1631     median: 1630.5 (1%)     max: 1641 Points
min: 5873     avg: 5950     median: 5966 (5%)     max: 6010 Points
3DMark - 3DMark Wild Life Extreme Unlimited
1758 Points (4%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP4
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
60 fps (2%)
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G78 MP14
min: 104     avg: 111     median: 110 (3%)     max: 119 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP4
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 73     avg: 82.3     median: 84 (1%)     max: 88 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP14
min: 137     avg: 177.7     median: 154 (1%)     max: 242 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
46 fps (13%)
min: 69     avg: 102.3     median: 119 (33%)     max: 119 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 47     avg: 51.3     median: 51.5 (4%)     max: 55 fps
min: 117     avg: 140.3     median: 143 (11%)     max: 161 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 12     avg: 12.5     median: 12.5 (8%)     max: 13 fps
min: 26     avg: 38.3     median: 44 (28%)     max: 45 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
8.2 fps (3%)
min: 25     avg: 26.7     median: 27 (9%)     max: 28 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 20     avg: 20.5     median: 20.5 (10%)     max: 21 fps
min: 37     avg: 49     median: 46 (22%)     max: 64 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
22 fps (3%)
min: 49     avg: 60.7     median: 64 (9%)     max: 69 fps
GFXBench - GFXBench Car Chase Onscreen
17 fps (0%)
min: 30     avg: 48     median: 56 (2%)     max: 58 fps
GFXBench - GFXBench Car Chase Offscreen
20 fps (0%)
min: 42     avg: 54     median: 58 (0%)     max: 62 fps
Antutu v9 - AnTuTu v9 GPU
min: 92378     avg: 101623     median: 105516 (16%)     max: 106975 Points
277129 Points (43%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
34.2 fps (3%)
84.4 fps (7%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
24573 Points (25%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
22448 Points (39%)

Average Benchmarks ARM Mali-G57 MP4 → 100% n=18

Average Benchmarks ARM Mali-G78 MP14 → 267% n=18

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
Mali-G78 MP14:
60 fps  fps
high
Mali-G78 MP14:
60 fps  fps
ultra
Mali-G78 MP14:
60 fps  fps
Genshin Impact

Genshin Impact

2020
low
Mali-G78 MP14:
60 fps  fps
med.
Mali-G78 MP14:
60 fps  fps
ultra
Mali-G78 MP14:
59 fps  fps
Armajet

Armajet

2020
high
100%
Mali-G57 MP4:
61 fps  fps
175%
Mali-G78 MP14:
102 fps 111 fps ~ 107 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G57 MP4:
30 fps  fps
200%
Mali-G78 MP14:
60 fps  fps
med.
Mali-G78 MP14:
40 fps  fps
high
100%
Mali-G57 MP4:
30 fps  fps
110%
Mali-G78 MP14:
30 fps 30 fps 40 fps ~ 33 fps
ultra
Mali-G78 MP14:
0 (!)  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G57 MP4:
30 fps  fps
high
100%
Mali-G57 MP4:
30 fps  fps

Average Gaming ARM Mali-G57 MP4 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G78 MP14 → 162%

Average Gaming 30-70 fps → 155%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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show all (including archived), 2022, 2021
v1.18
log 29. 01:07:53

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#1 checking url part for id 10649 +0s ... 0s

#2 not redirecting to Ajax server +0s ... 0s

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#32 composed specs +0s ... 0.053s

#33 did output specs +0s ... 0.053s

#34 start showIntegratedCPUs +0s ... 0.053s

#35 getting avg benchmarks for device 10599 +0.027s ... 0.08s

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#40 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.084s

#41 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.084s

#42 got single benchmarks 10599 +0.006s ... 0.089s

#43 getting avg benchmarks for device 10649 +0s ... 0.09s

#44 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.09s

#45 got single benchmarks 10649 +0.008s ... 0.098s

#46 got avg benchmarks for devices +0s ... 0.098s

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#128 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.134s

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#130 min, max, avg, median took s +0s ... 0.135s

#131 before gaming benchmark output +0s ... 0.135s

#132 Got 51 rows for game benchmarks. +0.009s ... 0.143s

#133 composed SQL query for gamebenchmarks +0s ... 0.143s

#134 got data and put it in $dataArray +0.001s ... 0.145s

#135 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.146s

#136 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

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#138 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.148s

#139 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#140 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#141 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.15s

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#143 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#144 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.151s

#145 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#146 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#147 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#148 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#149 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#150 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

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#152 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.154s

#153 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#154 benchmarks composed for output. +0s ... 0.154s

#155 calculated avg scores. +0s ... 0.154s

#156 linkCache_getLink using $NBC_LINKCACHE +0.053s ... 0.208s

#157 return log +0.003s ... 0.21s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)