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ARM Mali-G57 MP6 vs ARM Mali-G57 MP5 vs ARM Mali-G71 MP8

ARM Mali-G57 MP6

► remove from comparison ARM Mali-G57 MP6

Die ARM Mali-G57 MP6 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2020 im Smartphone- und Tablet-Chip HiSilicon Kirin 820 verbaut wurde.

Die Mali-G57 basiert auf die Valhall Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben.

Die Leistung ist bei unseren Benchmarks im Huawei P40 Lite vergleichbar mit der Mali-G72 MP18 im Note10 Lite bzw der Adreno 620 im Find X2 Neo.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G57 MP5

► remove from comparison ARM Mali-G57 MP5

Die ARM Mali-G57 MP5 / MC5 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2020 im Smartphone- und Tablet-Chip MediaTek Dimensity 820 verbaut wurde.

Die Mali-G57 basiert auf die Valhall Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben.

Die Performance im Dimensity 820 ist durch die hohe Taktung vergleichbar mit dem G57MP6 im Huawei P40 Lite und auch zu einem älteren Adreno 540. Auch anspruchsvollere Spiele sind damit auf Android spielbar.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G71 MP8

► remove from comparison ARM Mali-G71 MP8

Die ARM Mali-G71 MP8 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im November 2016 im Smartphone- und Tablet-Chip HiSilicon Kirin 960 verbaut wurde. Nach ersten Benchmarks übertrifft die GPU knapp die Adreno 530 im Qualcomm Snapdragon 821 und zählt damit Ende 2016 zu den schnellsten Grafikeinheiten für (Android-)Geräte.

ARM Mali-G57 MP6ARM Mali-G57 MP5ARM Mali-G71 MP8
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CodenameValhallValhallMimir
ArchitekturBifrostBifrostBifrost
Pipelines6 - unified5 - unified8 - unified
Shared Memoryneinneinnein
Herstellungsprozess7 nm7 nm16 nm
Erscheinungsdatum03.07.2020 03.07.2020 03.06.2016
Herstellerseitehttps://developer.arm.com/ip-products/gr...https://developer.arm.com/ip-products/gr...https://www.arm.com/products/multimedia/...
Kerntakt900 (Boost) MHz
APIOpenGL ES 3.2
CPU in Mali-G57 MP6GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 8208 x 1840 MHz? MHz? MHz
CPU in Mali-G57 MP5GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 8208 x 2000 MHz? MHz? MHz
CPU in Mali-G71 MP8GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 9608 x 2400 MHz? MHz900 MHz
HiSilicon Kirin 960s8 x 2100 MHz? MHz900 MHz
min. - max.? MHz900 - ? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
57067 Points (8%)
38974 Points (5%)
min: 32243     avg: 35201     median: 35210 (5%)     max: 38979 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
5853 Points (35%)
5469 Points (33%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
6327 Points (15%)
5991 Points (14%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
4845 Points (42%)
4497 Points (39%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
4906 Points (19%)
4798 Points (19%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP6
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
60 fps (2%)
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP5
60 fps (2%)
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP8
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP6
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
112 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP5
115 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP8
GFXBench 3.0 - GFXBench 3.0 Manhattan
55 fps (15%)
57 fps (16%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
69 fps (5%)
71 fps (5%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
17 fps (11%)
18 fps (11%)
min: 8.7     avg: 9.4     median: 9.4 (6%)     max: 10 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
12 fps (4%)
12 fps (4%)
min: 4.7     avg: 5.9     median: 5.9 (2%)     max: 7 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
26 fps (13%)
29 fps (14%)
min: 11     avg: 13.5     median: 13.5 (7%)     max: 16 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
31 fps (4%)
32 fps (4%)
min: 11     avg: 11.5     median: 11.5 (2%)     max: 12 fps
GFXBench - GFXBench Car Chase Onscreen
23 fps (1%)
25 fps (1%)
GFXBench - GFXBench Car Chase Offscreen
27 fps (0%)
29 fps (0%)
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 31104     avg: 34536     median: 34536 (78%)     max: 37968 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 42176     avg: 42979     median: 42979 (96%)     max: 43782 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
0 fps (0%)
42 fps (4%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
12491 Points (13%)
min: 10073     avg: 10164     median: 10164 (10%)     max: 10255 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
4354 Points (10%)
min: 1909     avg: 1915     median: 1915 (4%)     max: 1921 Points

Average Benchmarks ARM Mali-G57 MP6 → 100% n=15

Average Benchmarks ARM Mali-G57 MP5 → 100% n=15

Average Benchmarks ARM Mali-G71 MP8 → 51% n=15

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G57 MP6:
20 fps  fps
300%
Mali-G57 MP5:
60 fps  fps
med.
Mali-G57 MP5:
40 fps  fps
high
100%
Mali-G57 MP6:
30 fps  fps
133%
Mali-G57 MP5:
40 fps  fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
100%
Mali-G57 MP6:
60 fps  fps
high
100%
Mali-G57 MP6:
60 fps  fps
Arena of Valor

Arena of Valor

2018
low
Mali-G71 MP8:
58 fps 60 fps ~ 59 fps
ultra
Mali-G71 MP8:
58 fps 60 fps ~ 59 fps
Shadow Fight 3

Shadow Fight 3

2018
low
Mali-G71 MP8:
30 fps 58 fps ~ 44 fps
high
Mali-G71 MP8:
30 fps 58 fps 60 fps ~ 49 fps
Battle Bay

Battle Bay

2018
low
Mali-G71 MP8:
58 fps 60 fps ~ 59 fps
high
Mali-G71 MP8:
58 fps 60 fps 60 fps ~ 59 fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G57 MP5:
60 fps  fps
Mali-G71 MP8:
30 45 56 60 ~ 48 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Mali-G71 MP8:
29 29 30 30 ~ 30 fps
high
Mali-G71 MP8:
29 29 30 30 ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G57 MP6:
30 fps  fps
high
100%
Mali-G57 MP6:
30 fps  fps
100%
Mali-G57 MP5:
30 fps  fps

Average Gaming ARM Mali-G57 MP6 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G57 MP5 → 178%

Average Gaming 30-70 fps → 217%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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#175 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#176 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#177 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#178 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#179 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#180 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#181 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#182 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#183 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#184 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#185 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#186 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#187 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#188 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#189 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#190 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.148s

#191 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#192 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.148s

#193 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#194 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.149s

#195 No cached benchmark found, getting uncached values +0s ... 0.149s

#196 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#197 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.15s

#198 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#200 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.15s

#201 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#202 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#203 min, max, avg, median took s +0s ... 0.151s

#204 before gaming benchmark output +0s ... 0.151s

#205 Got 37 rows for game benchmarks. +0.009s ... 0.16s

#206 composed SQL query for gamebenchmarks +0s ... 0.16s

#207 got data and put it in $dataArray +0.002s ... 0.161s

#208 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.163s

#209 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.163s

#210 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.163s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.163s

#212 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.163s

#213 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.164s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#215 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.166s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.166s

#217 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#218 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#219 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.168s

#220 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#221 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#223 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#224 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.17s

#225 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#227 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#228 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#229 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.172s

#230 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#232 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#234 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.173s

#235 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#237 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#238 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#240 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#241 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#242 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.174s

#243 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#244 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#245 benchmarks composed for output. +0s ... 0.174s

#246 calculated avg scores. +0s ... 0.174s

#247 return log +0.001s ... 0.175s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)