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ARM Mali-G68 MP2 vs ARM Mali-G57 MP2 vs ARM Mali-G78 MP22

ARM Mali-G68 MP2

► remove from comparison ARM Mali-G68 MP2

Die ARM Mali-G68 MP2 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2021 im Smartwatch-Chip Samsung Exynos W920 verbaut wurde.

Die Mali-G68 basiert auf die Valhall Architektur und wird von ARM als Sub-Premium GPU beworben. Sie bietet alle Features der Mali-G78 Serie inklusive Verbesserungen bezüglich Akkulaufzeit und Machine Learning.

ARM Mali-G57 MP2

► remove from comparison ARM Mali-G57 MP2

Die ARM Mali-G57 MP2 / MC2 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone-Chip MediaTek Dimensity 700 verbaut wurde.

Die Mali-G57 basiert auf der Valhall-Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream-Smartphones beworben.

Wie der Name schon vermuten lässt, arbeiten in der Grafikeinheit zwei Dual-Pixel-Kerne mit 128KB oder 256KB L2-Cache.

Die Performance im Dimensity 700 ist vergleichbar mit einer Adreno 618. Auch anspruchsvollere Spiele sind damit auf Android mit Einschränkungen spielbar.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G78 MP22

► remove from comparison ARM Mali-G78 MP22

Die ARM Mali-G78MP22 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2021 im Smartphone- und Tablet-Chip HiSilicon Kirin 9000E verbaut wurde (z.B. MatePad Pro 12.6). Die G78MP22 integriert 22 der 24 Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones und Tablets in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G68 MP2ARM Mali-G57 MP2ARM Mali-G78 MP22
HerstellerARMARMARM
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP2 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP2 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP2 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CodenameValhallValhallValhall
ArchitekturValhallBifrostValhall
Pipelines2 - unified2 - unified24 - unified
Shared Memoryneinneinnein
Herstellungsprozess5 nm7 nm5 nm
Erscheinungsdatum14.09.2021 03.07.2020 26.05.2020
Herstellerseitehttps://www.arm.com/products/silicon-ip-...https://developer.arm.com/ip-products/gr...https://www.arm.com/products/silicon-ip-...
CPU in Mali-G68 MP2GPU Base SpeedGPU Boost / Turbo
Samsung Exynos W9202 x 1180 MHz? MHz? MHz
CPU in Mali-G57 MP2GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 8108 x 2000 MHz? MHz1068 MHz
MediaTek Dimensity 7008 x 2000 MHz? MHz950 MHz
min. - max.? MHz950 - ? MHz

Benchmarks

3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1440     avg: 3266     median: 3544 (21%)     max: 3965 Points
11598 Points (69%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1285     avg: 3324     median: 3619 (8%)     max: 4014 Points
16653 Points (39%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 969     avg: 2297     median: 2463 (23%)     max: 2770 Points
9630 Points (90%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 825     avg: 2136     median: 2308 (9%)     max: 2570 Points
12079 Points (47%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP2
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 35     avg: 50.7     median: 52.5 (2%)     max: 57 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G78 MP22
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP2
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 23     avg: 54.5     median: 60 (0%)     max: 66 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP22
232 fps (2%)
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 25     avg: 32.3     median: 33 (9%)     max: 36 fps
61 fps (17%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 14     avg: 33.3     median: 37 (3%)     max: 40 fps
154 fps (12%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 6.1     avg: 8.3     median: 8.7 (6%)     max: 9.3 fps
30 fps (19%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 1.9     avg: 5.1     median: 5.5 (2%)     max: 6.2 fps
31 fps (10%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 9.6     avg: 13.2     median: 14 (7%)     max: 15 fps
44 fps (21%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 5.2     avg: 13.7     median: 15 (2%)     max: 17 fps
76 fps (10%)
GFXBench - GFXBench Car Chase Onscreen
min: 8.3     avg: 11.4     median: 11.5 (0%)     max: 13 fps
GFXBench - GFXBench Car Chase Offscreen
min: 4.7     avg: 12.1     median: 13.5 (0%)     max: 16 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 27.21     avg: 28.1     median: 27.7 (2%)     max: 29.57 fps
74.4 fps (6%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 21664     avg: 23194     median: 23194 (23%)     max: 24724 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 10582     avg: 15149     median: 15149 (34%)     max: 19716 Points

Average Benchmarks ARM Mali-G57 MP2 → NAN% n=

Average Benchmarks ARM Mali-G78 MP22 → NAN% n=

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
ultra
Mali-G57 MP2:
60 fps  fps
Armajet

Armajet

2020
high
Mali-G57 MP2:
30 fps 30 fps 30 fps 82 fps ~ 43 fps
Mali-G78 MP22:
61 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
Mali-G57 MP2:
30 fps 39 fps 40 fps 40 fps 40 fps ~ 38 fps
med.
Mali-G57 MP2:
40 fps 40 fps ~ 40 fps
high
Mali-G57 MP2:
30 fps 30 fps 30 fps 30 fps 30 fps 30 fps ~ 30 fps
Mali-G78 MP22:
30 fps  fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G57 MP2:
39 fps 90 fps ~ 65 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G57 MP2:
30 fps  fps
high
Mali-G57 MP2:
30 fps  fps
Subway Surfers

Subway Surfers

2012
high
Mali-G78 MP22:
61 fps  fps

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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#188 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#189 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#190 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#191 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.101s

#192 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.101s

#193 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#194 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#195 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#196 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#197 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#198 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#200 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#201 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.103s

#202 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.103s

#203 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.103s

#204 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.103s

#205 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.103s

#206 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.104s

#207 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.104s

#208 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.105s

#209 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#210 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.106s

#211 benchmarks composed for output. +0s ... 0.106s

#212 calculated avg scores. +0s ... 0.106s

#213 return log +0.001s ... 0.107s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)