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ARM Mali-G71 MP20 vs ARM Mali-G68 MP4

ARM Mali-G71 MP20

► remove from comparison ARM Mali-G71 MP20

Die ARM Mali-G71 MP20 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im März 2017 im Smartphone- und Tablet-Chip Samsung Exynos 9 8895 verbaut wurde. Die Architektur (Mimir) ist jedoch schon länger bekannt, z.b. im ARM Mali-G71 MP8. Sie bietet 20 Kerne / Cluster (MP20) und gehört dadurch zu den High-End Grafikkarten für Android. Anspruchsvolle 3D Spiele sollten dadurch flüssig in hohen Auflösungen dargestellt werden. Die GPU erschien erstmals im Samsung Galaxy S8 und S8 Plus und wird in 10nm FinFET gefertigt.

 

ARM Mali-G68 MP4

► remove from comparison ARM Mali-G68 MP4

Die ARM Mali-G68 MC4 oder MP4 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2021 im Smartphone- und Tablet-Chip MediaTek Dimensity 900 verbaut wurde. Die Mali-G68 basiert auf die Valhall Architektur und wird von ARM als kostengünstige Grafikeinheit für Sub-Premium-Smartphones beworben. Sie bietet alle Features der Mali-G78 Serie inklusive Verbesserungen bezüglich Akkulaufzeit und Machine Learning. 

Es werden die Grafik-APIs OpenGL ES 3.2, Vulkan 1.2 und OpenCL 2.0 unterstützt.

ARM Mali-G71 MP20ARM Mali-G68 MP4
Mali-G Serie
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
CodenameMimirValhall
ArchitekturBifrostValhall
Pipelines8 - unified2 - unified
Kerntakt900 (Boost) MHz
Shared Memoryneinnein
APIOpenGL ES 3.2
Herstellungsprozess16 nm5 nm
Erscheinungsdatum29.03.2017 14.09.2021
Herstellerseitehttps://www.arm.com/products/multimedia/...https://www.arm.com/products/silicon-ip-...
CPU in Mali-G71 MP20GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 8895 Octa8 x 2300 MHz? MHz? MHz
CPU in Mali-G68 MP4GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 9208 x 2000 MHz? MHz? MHz
MediaTek Dimensity 9008 x 2000 MHz900 MHz? MHz
Samsung Exynos 12808 x 2000 MHz? MHz? MHz
min. - max.? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 33077     avg: 35410     median: 36347 (4%)     max: 36807 Points
48592 Points (6%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3222     avg: 3555     median: 3426 (20%)     max: 4016 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3896     avg: 4314     median: 4137 (10%)     max: 4908 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2648     avg: 3058     median: 3261 (25%)     max: 3265 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2723     avg: 3293     median: 3571 (14%)     max: 3584 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP20
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 58     avg: 59     median: 59 (2%)     max: 60 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G68 MP4
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP20
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 104     avg: 110     median: 105 (1%)     max: 121 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP4
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 38     avg: 39     median: 38 (10%)     max: 41 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 50     avg: 54.3     median: 51 (4%)     max: 62 fps
GFXBench - GFXBench Car Chase Onscreen
13 fps (0%)
GFXBench - GFXBench Car Chase Offscreen
25 fps (0%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 4.1     avg: 4.3     median: 4.4 (5%)     max: 4.4 fps
Antutu v9 - AnTuTu v9 GPU
min: 109691     avg: 125271     median: 124546 (19%)     max: 140863 Points
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 41022     avg: 41847     median: 42183 (96%)     max: 42335 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 41901     avg: 43072     median: 43464 (97%)     max: 43852 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 25.38     avg: 33.5     median: 33.6 (3%)     max: 38.92 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
7552 Points (8%)
min: 13104     avg: 20433     median: 23126 (23%)     max: 25068 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
2573 Points (5%)
min: 4174     avg: 17113     median: 22301 (39%)     max: 24864 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 3.58     avg: 4.6     median: 4 (4%)     max: 7.55 Watt
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Average Benchmarks ARM Mali-G71 MP20 → 100% n=13

Average Benchmarks ARM Mali-G68 MP4 → 198% n=13

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
Mali-G68 MP4:
30 fps 30 fps 59 fps 60 fps 79 fps 115 fps ~ 62 fps
PUBG Mobile

PUBG Mobile

2018
low
Mali-G68 MP4:
30 fps 40 fps 60 fps 60 fps 60 fps ~ 50 fps
med.
Mali-G68 MP4:
40 fps 40 fps 60 fps ~ 47 fps
high
Mali-G68 MP4:
28 fps 30 fps 40 fps 40 fps 40 fps 40 fps 40 fps ~ 37 fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G71 MP20:
30 30 30 ~ 30 fps
237%
Mali-G68 MP4:
71 fps  fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Mali-G71 MP20:
30 30 30 ~ 30 fps
high
100%
Mali-G71 MP20:
29 30 30 ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G68 MP4:
30 fps 30 fps ~ 30 fps
high
Mali-G68 MP4:
30 fps  fps
Temple Run 2

Temple Run 2

2013
high
100%
Mali-G71 MP20:
60  fps
Subway Surfers

Subway Surfers

2012
high
Mali-G68 MP4:
60 fps  fps

Average Gaming ARM Mali-G71 MP20 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G68 MP4 → 237%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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show all (including archived), 2022, 2021
v1.18
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#209 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#210 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#212 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#213 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#215 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.124s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.124s

#217 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.124s

#218 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.124s

#219 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.124s

#220 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.124s

#221 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#223 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#224 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#225 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#227 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#228 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#229 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#230 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#232 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#234 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#235 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.126s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#237 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#238 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#240 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#241 min, max, avg, median took s +0.026s ... 0.152s

#242 before gaming benchmark output +0s ... 0.152s

#243 Got 36 rows for game benchmarks. +0.013s ... 0.165s

#244 composed SQL query for gamebenchmarks +0s ... 0.165s

#245 got data and put it in $dataArray +0.001s ... 0.166s

#246 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.166s

#247 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#248 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#249 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#250 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#251 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#252 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.168s

#253 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#254 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#255 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#256 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#257 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#258 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#259 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#260 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#261 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#262 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#263 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#264 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#265 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#266 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#267 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.17s

#268 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#269 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#270 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#271 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.171s

#272 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#273 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#274 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#275 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#276 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#277 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.172s

#278 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#279 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#280 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.173s

#281 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.174s

#282 benchmarks composed for output. +0s ... 0.174s

#283 calculated avg scores. +0s ... 0.174s

#284 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.175s

#285 return log +0.002s ... 0.177s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)