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ARM Mali-G71 MP20 vs ARM Mali-G72 MP18

ARM Mali-G71 MP20

► remove from comparison ARM Mali-G71 MP20

Die ARM Mali-G71 MP20 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im März 2017 im Smartphone- und Tablet-Chip Samsung Exynos 9 8895 verbaut wurde. Die Architektur (Mimir) ist jedoch schon länger bekannt, z.b. im ARM Mali-G71 MP8. Sie bietet 20 Kerne / Cluster (MP20) und gehört dadurch zu den High-End Grafikkarten für Android. Anspruchsvolle 3D Spiele sollten dadurch flüssig in hohen Auflösungen dargestellt werden. Die GPU erschien erstmals im Samsung Galaxy S8 und S8 Plus und wird in 10nm FinFET gefertigt.

 

ARM Mali-G72 MP18

► remove from comparison ARM Mali-G72 MP18

Die ARM Mali-G72 MP18 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im Jänner 2018 im Smartphone- und Tablet-Chip Exynos 9810 verbaut wurde (z.b. Galaxy S9). Die G72MP18 integriert 18 Cluster / Kerne (der 32 möglichen) und basiert auf die 2. Generation der Bifrost Architektur welche Verbesserung bei der Machine Learning Effizienz und einen größeren Tile Buffer für 16x Anti-Aliasing mitbringt.

Derzeit zählt die GPU zu den schnellsten Grafikeinheiten für Android-Smartphones. Damit sollten alle aktuelle Spiele aus 2018 flüssig spielbar sein.

An Grafik-APIs unterstützt die G72 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 und Renderscript.

ARM Mali-G71 MP20ARM Mali-G72 MP18
Mali-G Serie
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
CodenameMimir
ArchitekturBifrostBifrost
Pipelines8 - unified18 - unified
Kerntakt900 (Boost) MHz850 MHz
Shared Memoryneinnein
APIOpenGL ES 3.2OpenGL ES 3.2
Herstellungsprozess16 nm16 nm
Erscheinungsdatum29.03.2017 01.01.2018
Herstellerseitehttps://www.arm.com/products/multimedia/...https://developer.arm.com/products/graph...
CPU in Mali-G71 MP20GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 8895 Octa8 x 2300 MHz? MHz? MHz
CPU in Mali-G72 MP18GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 98108 x ? MHz? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 33077     avg: 35410     median: 36347 (5%)     max: 36807 Points
min: 36190     avg: 43744     median: 46610 (6%)     max: 48433 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3222     avg: 3555     median: 3426 (20%)     max: 4016 Points
min: 3744     avg: 3994     median: 4054.5 (24%)     max: 4124 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3896     avg: 4314     median: 4137 (10%)     max: 4908 Points
min: 3958     avg: 4626     median: 4820 (11%)     max: 4904 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2648     avg: 3058     median: 3261 (27%)     max: 3265 Points
min: 3376     avg: 3634     median: 3435 (28%)     max: 4291 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2723     avg: 3293     median: 3571 (14%)     max: 3584 Points
min: 3697     avg: 4023     median: 3794.5 (15%)     max: 4806 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP20
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 58     avg: 59     median: 59 (2%)     max: 60 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G72 MP18
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP20
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 104     avg: 110     median: 105 (1%)     max: 121 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP18
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 38     avg: 39     median: 38 (10%)     max: 41 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 50     avg: 54.3     median: 51 (4%)     max: 62 fps
GFXBench - GFXBench Car Chase Onscreen
13 fps (0%)
GFXBench - GFXBench Car Chase Offscreen
25 fps (0%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
17 fps (11%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
11 fps (4%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
28 fps (14%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
31 fps (4%)
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 41022     avg: 41847     median: 42183 (96%)     max: 42335 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 41901     avg: 43072     median: 43464 (97%)     max: 43852 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
7552 Points (8%)
min: 8620     avg: 8803     median: 8802.5 (9%)     max: 8985 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
2573 Points (5%)
min: 4747     avg: 4762     median: 4762 (8%)     max: 4777 Points

Average Benchmarks ARM Mali-G71 MP20 → 100% n=13

Average Benchmarks ARM Mali-G72 MP18 → 123% n=13

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

PUBG Mobile

PUBG Mobile

2018
low
Mali-G72 MP18:
40 fps  fps
high
Mali-G72 MP18:
40 fps  fps
World of Tanks Blitz

World of Tanks Blitz

2018
high
Mali-G72 MP18:
59 fps 60 fps ~ 60 fps
Arena of Valor

Arena of Valor

2018
low
Mali-G72 MP18:
60 fps 60 fps ~ 60 fps
ultra
Mali-G72 MP18:
59 fps 60 fps 60 fps 60 fps ~ 60 fps
Shadow Fight 3

Shadow Fight 3

2018
high
Mali-G72 MP18:
59 fps 60 fps ~ 60 fps
Battle Bay

Battle Bay

2018
high
Mali-G72 MP18:
60 fps 60 fps ~ 60 fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G71 MP20:
30 30 30 ~ 30 fps
100%
Mali-G72 MP18:
30 fps 30 fps ~ 30 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Mali-G71 MP20:
30 30 30 ~ 30 fps
high
100%
Mali-G71 MP20:
29 30 30 ~ 30 fps
100%
Mali-G72 MP18:
30  fps 30 fps ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G72 MP18:
30 fps 30 fps ~ 30 fps
high
Mali-G72 MP18:
30 fps 30 fps ~ 30 fps
Temple Run 2

Temple Run 2

2013
high
100%
Mali-G71 MP20:
60  fps

Average Gaming ARM Mali-G71 MP20 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G72 MP18 → 100%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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show all (including archived), 2022, 2021
v1.18
log 27. 17:10:21

#0 checking url part for id 7732 +0s ... 0s

#1 checking url part for id 8770 +0s ... 0s

#2 not redirecting to Ajax server +0s ... 0s

#3 did not recreate cache, as it is less than 5 days old! Created at Thu, 22 Sep 2022 17:27:05 +0200 +0s ... 0.001s

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#31 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#32 composed specs +0s ... 0.055s

#33 did output specs +0s ... 0.055s

#34 start showIntegratedCPUs +0s ... 0.055s

#35 getting avg benchmarks for device 7732 +0.027s ... 0.082s

#36 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.082s

#37 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.083s

#38 got single benchmarks 7732 +0.008s ... 0.09s

#39 getting avg benchmarks for device 8770 +0s ... 0.091s

#40 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.091s

#41 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.091s

#42 got single benchmarks 8770 +0.008s ... 0.1s

#43 got avg benchmarks for devices +0s ... 0.1s

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#62 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#63 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#64 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.103s

#65 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.103s

#66 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.103s

#67 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.103s

#68 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.103s

#69 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.103s

#70 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.103s

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#88 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#89 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#90 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#91 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#92 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#93 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#94 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#98 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#101 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#103 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#104 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#105 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#106 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#107 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#108 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#109 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#110 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#111 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#112 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#113 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#114 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

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#122 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

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#125 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#126 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#127 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#128 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#129 min, max, avg, median took s +0s ... 0.111s

#130 before gaming benchmark output +0s ... 0.111s

#131 Got 32 rows for game benchmarks. +0.01s ... 0.12s

#132 composed SQL query for gamebenchmarks +0s ... 0.12s

#133 got data and put it in $dataArray +0.001s ... 0.122s

#134 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.123s

#135 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#136 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.124s

#137 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.124s

#138 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.125s

#139 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#140 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#141 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.126s

#142 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.127s

#143 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.127s

#144 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.128s

#145 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.128s

#146 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.129s

#147 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.13s

#148 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.131s

#149 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#150 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#151 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#152 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.132s

#153 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.133s

#154 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#155 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#156 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#157 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#158 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#159 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#160 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.136s

#161 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.137s

#162 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#163 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#164 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#165 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.138s

#166 benchmarks composed for output. +0s ... 0.138s

#167 calculated avg scores. +0s ... 0.138s

#168 linkCache_getLink using $NBC_LINKCACHE +0.049s ... 0.187s

#169 return log +0.002s ... 0.189s

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.170
> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)