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ARM Mali-G71 MP20 vs ARM Mali-G76 MP12 vs ARM Mali-G57 MP1

ARM Mali-G71 MP20

► remove from comparison ARM Mali-G71 MP20

Die ARM Mali-G71 MP20 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im März 2017 im Smartphone- und Tablet-Chip Samsung Exynos 9 8895 verbaut wurde. Die Architektur (Mimir) ist jedoch schon länger bekannt, z.b. im ARM Mali-G71 MP8. Sie bietet 20 Kerne / Cluster (MP20) und gehört dadurch zu den High-End Grafikkarten für Android. Anspruchsvolle 3D Spiele sollten dadurch flüssig in hohen Auflösungen dargestellt werden. Die GPU erschien erstmals im Samsung Galaxy S8 und S8 Plus und wird in 10nm FinFET gefertigt.

 

ARM Mali-G76 MP12

► remove from comparison ARM Mali-G76 MP12

Die ARM Mali-G76 MP12 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Anfang 2019 im Smartphone- und Tablet-Chip Samsung Exynos 9820 verbaut wurde (z.B. Galaxy S10 Plus). Die G76MP12 integriert 12 Cluster und soll laut ARM etwa doppelt so schnell sein pro Cluster als eine Mali-G72. 

Die G76 basiert auf die 2. Generation der Bifrost Architektur welche Verbesserung bei der Machine Learning Effizienz und einen größeren Tile Buffer für 16x Anti-Aliasing mitbringt (wie die G72).

Derzeit zählt die GPU zu den schnellsten Grafikeinheiten für Android-Smartphones. Damit sollten alle aktuelle Spiele aus 2018 flüssig spielbar sein.

An Grafik-APIs unterstützt die G72 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 und Renderscript.

ARM Mali-G57 MP1

► remove from comparison ARM Mali-G57 MP1

Die ARM Mali-G57 MP1 / MC1 ist eine integrierte Einstiegs-Grafikeinheit für ARM-SoCs, die erstmals  im Smartphone-Chip UniSoc T616 verbaut wurde.

Die Mali-G57 basiert auf der Valhall-Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream-Smartphones beworben.

Wie der Name schon vermuten lässt, arbeitet in der Grafikeinheit ein Dual-Pixel-Kerne mit 128KB oder 256KB L2-Cache.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G71 MP20ARM Mali-G76 MP12ARM Mali-G57 MP1
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CodenameMimirValhall
ArchitekturBifrostBifrostBifrost
Pipelines8 - unified10 - unified1 - unified
Kerntakt900 (Boost) MHz
Shared Memoryneinneinnein
APIOpenGL ES 3.2OpenGL ES 3.2
Herstellungsprozess16 nm7 nm7 nm
Erscheinungsdatum29.03.2017 31.08.2018 03.07.2020
Herstellerseitehttps://www.arm.com/products/multimedia/...https://developer.arm.com/products/graph...https://developer.arm.com/ip-products/gr...
CPU in Mali-G71 MP20GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 8895 Octa8 x 2300 MHz? MHz? MHz
CPU in Mali-G76 MP12GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 98258 x 1900 MHz? MHz? MHz
Samsung Exynos 98208 x 1900 MHz? MHz? MHz
min. - max.? MHz? MHz
CPU in Mali-G57 MP1GPU Base SpeedGPU Boost / Turbo
UNISOC T6168 x 1800 MHz750 MHz? MHz
UNISOC T6068 x 1600 MHz650 MHz? MHz
min. - max.650 - ? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 33077     avg: 35410     median: 36347 (5%)     max: 36807 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3222     avg: 3555     median: 3426 (20%)     max: 4016 Points
min: 1414     avg: 1519     median: 1434 (9%)     max: 1710 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3896     avg: 4314     median: 4137 (10%)     max: 4908 Points
min: 1255     avg: 1346     median: 1266 (3%)     max: 1518 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2648     avg: 3058     median: 3261 (27%)     max: 3265 Points
min: 959     avg: 1000     median: 965.5 (8%)     max: 1109 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2723     avg: 3293     median: 3571 (14%)     max: 3584 Points
min: 814     avg: 848     median: 819 (3%)     max: 939 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 109     avg: 113.5     median: 109.5 (0%)     max: 126 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP20
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 58     avg: 59     median: 59 (2%)     max: 60 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP12
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP1
min: 23     avg: 28     median: 28 (1%)     max: 33 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP20
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 104     avg: 110     median: 105 (1%)     max: 121 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP12
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP1
min: 22     avg: 24     median: 24 (0%)     max: 26 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 38     avg: 39     median: 38 (10%)     max: 41 fps
min: 14     avg: 19.5     median: 19.5 (5%)     max: 25 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 50     avg: 54.3     median: 51 (4%)     max: 62 fps
min: 14     avg: 15     median: 15 (1%)     max: 16 fps
GFXBench - GFXBench Car Chase Onscreen
13 fps (0%)
min: 5     avg: 6.8     median: 6.8 (0%)     max: 8.5 fps
GFXBench - GFXBench Car Chase Offscreen
25 fps (0%)
min: 4.9     avg: 5.4     median: 5.4 (0%)     max: 5.9 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 16     avg: 20.3     median: 16.5 (11%)     max: 29 fps
min: 3.4     avg: 5.4     median: 6 (4%)     max: 6.2 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 16     avg: 17.2     median: 17 (5%)     max: 18 fps
min: 0.85     avg: 1.7     median: 2 (1%)     max: 2.2 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 16     avg: 25.8     median: 26 (13%)     max: 35 fps
min: 5.4     avg: 8.6     median: 9.6 (5%)     max: 9.9 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 38     avg: 43.8     median: 45 (6%)     max: 48 fps
min: 1.9     avg: 4.6     median: 5.3 (1%)     max: 6.1 fps
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 41022     avg: 41847     median: 42183 (96%)     max: 42335 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 41901     avg: 43072     median: 43464 (97%)     max: 43852 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
7552 Points (8%)
7354 Points (7%)
17613 Points (18%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
2573 Points (6%)
6315 Points (14%)
11168 Points (25%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
2.2 Watt (2%)
00.20.30.50.60.80.91.11.31.41.61.71.92.12.22.42.52.72.83Tooltip

Average Benchmarks ARM Mali-G71 MP20 → 100% n=12

Average Benchmarks ARM Mali-G76 MP12 → 144% n=12

Average Benchmarks ARM Mali-G57 MP1 → 85% n=12

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
Mali-G57 MP1:
58 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
Mali-G76 MP12:
58 fps  fps
Mali-G57 MP1:
30 fps  fps
med.
Mali-G76 MP12:
39 fps  fps
high
Mali-G76 MP12:
38 fps 39 fps 40 fps 40 fps ~ 39 fps
Mali-G57 MP1:
30 fps  fps
Arena of Valor

Arena of Valor

2018
low
Mali-G76 MP12:
60 fps 60 fps ~ 60 fps
ultra
Mali-G76 MP12:
58 fps 60 fps 60 fps 60 fps ~ 60 fps
Shadow Fight 3

Shadow Fight 3

2018
low
Mali-G76 MP12:
60 fps 60 fps ~ 60 fps
high
Mali-G76 MP12:
60 fps 60 fps ~ 60 fps
Battle Bay

Battle Bay

2018
high
Mali-G76 MP12:
60 fps 60 fps ~ 60 fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G71 MP20:
30 30 30 ~ 30 fps
200%
Mali-G76 MP12:
60 fps  fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Mali-G71 MP20:
30 30 30 ~ 30 fps
high
100%
Mali-G71 MP20:
29 30 30 ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G76 MP12:
29 fps 30 fps ~ 30 fps
high
Mali-G76 MP12:
29 fps 29 fps 30 fps 30 fps ~ 30 fps
Temple Run 2

Temple Run 2

2013
high
100%
Mali-G71 MP20:
60  fps

Average Gaming ARM Mali-G71 MP20 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G76 MP12 → 200%

Average Gaming 30-70 fps → 200%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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#152 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#153 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#154 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#155 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#156 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#157 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#158 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#159 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#160 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#161 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#162 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#163 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#164 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#165 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#166 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#167 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#168 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#169 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#170 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#171 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#172 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#173 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#174 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#175 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#176 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#177 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#178 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#179 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#180 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#181 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#182 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#183 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#184 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#185 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#186 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#187 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#188 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#189 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#190 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#191 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#192 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#193 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#194 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#195 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#196 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#197 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#198 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#200 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#201 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#202 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#203 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#204 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#205 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#206 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#207 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#208 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#209 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#210 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#212 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#213 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#215 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#217 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#218 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#219 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#220 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#221 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#223 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#224 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#225 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#227 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#228 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#229 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#230 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#232 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#234 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#235 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#237 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#238 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#240 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#241 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#242 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.143s

#243 min, max, avg, median took s +0.006s ... 0.149s

#244 before gaming benchmark output +0s ... 0.149s

#245 Got 38 rows for game benchmarks. +0.015s ... 0.164s

#246 composed SQL query for gamebenchmarks +0s ... 0.164s

#247 got data and put it in $dataArray +0.001s ... 0.165s

#248 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.166s

#249 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.167s

#250 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.167s

#251 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#252 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.169s

#253 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.169s

#254 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.17s

#255 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#256 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.171s

#257 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.172s

#258 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#259 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#260 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.173s

#261 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.174s

#262 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#263 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.175s

#264 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#265 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#266 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#267 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.177s

#268 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#269 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.178s

#270 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.178s

#271 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.178s

#272 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.178s

#273 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.178s

#274 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.178s

#275 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.178s

#276 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.178s

#277 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.178s

#278 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.178s

#279 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.179s

#280 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.179s

#281 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.179s

#282 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.179s

#283 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.179s

#284 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.179s

#285 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.181s

#286 benchmarks composed for output. +0s ... 0.181s

#287 calculated avg scores. +0s ... 0.181s

#288 return log +0.001s ... 0.181s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)