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ARM Mali-G72 MP18 vs ARM Mali-G78 MP20

ARM Mali-G72 MP18

► remove from comparison ARM Mali-G72 MP18

Die ARM Mali-G72 MP18 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im Jänner 2018 im Smartphone- und Tablet-Chip Exynos 9810 verbaut wurde (z.b. Galaxy S9). Die G72MP18 integriert 18 Cluster / Kerne (der 32 möglichen) und basiert auf die 2. Generation der Bifrost Architektur welche Verbesserung bei der Machine Learning Effizienz und einen größeren Tile Buffer für 16x Anti-Aliasing mitbringt.

Derzeit zählt die GPU zu den schnellsten Grafikeinheiten für Android-Smartphones. Damit sollten alle aktuelle Spiele aus 2018 flüssig spielbar sein.

An Grafik-APIs unterstützt die G72 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 und Renderscript.

ARM Mali-G78 MP20

► remove from comparison ARM Mali-G78 MP20

Die ARM Mali-G78MP20 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Ende 2021 im Smartphone-Chip Google Tensor verbaut wurde (z.B. MatePad Pro 12.6). Die G78MP20 integriert 20 der 24 Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones und Tablets in 2021 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G72 MP18ARM Mali-G78 MP20
Mali-G Serie
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
ArchitekturBifrostValhall
Pipelines18 - unified24 - unified
Kerntakt850 MHz
Shared Memoryneinnein
APIOpenGL ES 3.2OpenGL ES 3.2
Herstellungsprozess16 nm5 nm
Erscheinungsdatum01.01.2018 26.05.2020
Herstellerseitehttps://developer.arm.com/products/graph...https://www.arm.com/products/silicon-ip-...
CodenameValhall
CPU in Mali-G72 MP18GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 98108 x ? MHz? MHz? MHz
CPU in Mali-G78 MP20GPU Base SpeedGPU Boost / Turbo
Google Tensor8 x 1800 MHz? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 36190     avg: 43744     median: 46610 (5%)     max: 48433 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3744     avg: 3994     median: 4054.5 (24%)     max: 4124 Points
min: 7344     avg: 8841     median: 9526 (57%)     max: 9654 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3958     avg: 4626     median: 4820 (11%)     max: 4904 Points
min: 11005     avg: 13516     median: 13988 (33%)     max: 15556 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 3376     avg: 3634     median: 3435 (26%)     max: 4291 Points
min: 6606     avg: 7184     median: 7205 (54%)     max: 7742 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 3697     avg: 4023     median: 3794.5 (15%)     max: 4806 Points
min: 8605     avg: 9432     median: 8957 (35%)     max: 10733 Points
3DMark - 3DMark Wild Life Unlimited
min: 7057     avg: 7127     median: 7064 (6%)     max: 7261 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 1626     avg: 1816     median: 1823 (4%)     max: 1998 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G72 MP18
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 58     avg: 59.5     median: 60 (2%)     max: 60 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G78 MP20
min: 60     avg: 83.7     median: 90 (3%)     max: 101 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP18
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 80     avg: 129.3     median: 145 (1%)     max: 147 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP20
min: 125     avg: 173.7     median: 144 (1%)     max: 252 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 45     avg: 48.5     median: 46 (13%)     max: 57 fps
min: 60     avg: 68     median: 65 (18%)     max: 79 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 73     avg: 74     median: 73.5 (6%)     max: 76 fps
min: 89     avg: 110     median: 90 (7%)     max: 151 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
17 fps (11%)
min: 32     avg: 37     median: 39 (25%)     max: 40 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
11 fps (4%)
min: 23     avg: 27     median: 28 (9%)     max: 30 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
28 fps (14%)
min: 43     avg: 44.3     median: 43 (21%)     max: 47 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
31 fps (4%)
min: 49     avg: 58.7     median: 58 (8%)     max: 69 fps
GFXBench - GFXBench Car Chase Onscreen
min: 14     avg: 17     median: 14.5 (0%)     max: 25 fps
min: 30     avg: 40     median: 36 (1%)     max: 54 fps
GFXBench - GFXBench Car Chase Offscreen
min: 28     avg: 28.3     median: 28 (0%)     max: 29 fps
min: 40     avg: 46.7     median: 48 (0%)     max: 52 fps
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
14 fps (17%)
Antutu v9 - AnTuTu v9 GPU
min: 270503     avg: 282634     median: 282630 (44%)     max: 294770 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
88.8 fps (7%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 8620     avg: 8803     median: 8802.5 (9%)     max: 8985 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 4747     avg: 4762     median: 4762 (8%)     max: 4777 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 8.65     avg: 9.8     median: 10.3 (11%)     max: 10.4 Watt
0123456789101112Tooltip

Average Benchmarks ARM Mali-G72 MP18 → 100% n=14

Average Benchmarks ARM Mali-G78 MP20 → 195% n=14

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
Mali-G78 MP20:
60 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G72 MP18:
40 fps  fps
high
100%
Mali-G72 MP18:
40 fps  fps
88%
Mali-G78 MP20:
30 fps 40 fps ~ 35 fps
World of Tanks Blitz

World of Tanks Blitz

2018
high
100%
Mali-G72 MP18:
59 fps 60 fps ~ 60 fps
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G72 MP18:
60 fps 60 fps ~ 60 fps
ultra
100%
Mali-G72 MP18:
59 fps 60 fps 60 fps 60 fps ~ 60 fps
Shadow Fight 3

Shadow Fight 3

2018
high
100%
Mali-G72 MP18:
59 fps 60 fps ~ 60 fps
Battle Bay

Battle Bay

2018
high
100%
Mali-G72 MP18:
60 fps 60 fps ~ 60 fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G72 MP18:
30 fps 30 fps ~ 30 fps
283%
Mali-G78 MP20:
85 fps  fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
high
100%
Mali-G72 MP18:
30  fps 30 fps ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G72 MP18:
30 fps 30 fps ~ 30 fps
high
100%
Mali-G72 MP18:
30 fps 30 fps ~ 30 fps
Temple Run 2

Temple Run 2

2013
high
Mali-G78 MP20:
90 fps  fps

Average Gaming ARM Mali-G72 MP18 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G78 MP20 → 185%

Average Gaming 30-70 fps → 88%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

Add one or more devices and compare

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show all (including archived), 2022, 2021
v1.18
log 30. 05:55:30

#0 checking url part for id 8770 +0s ... 0s

#1 checking url part for id 11098 +0s ... 0s

#2 not redirecting to Ajax server +0s ... 0s

#3 did not recreate cache, as it is less than 5 days old! Created at Tue, 27 Sep 2022 17:27:11 +0200 +0s ... 0s

#4 linkCache_getLink using $NBC_LINKCACHE +0.057s ... 0.057s

#5 linkCache_getLink using $NBC_LINKCACHE +0.004s ... 0.062s

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#18 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.062s

#19 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.062s

#20 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.062s

#21 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.062s

#22 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.062s

#23 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.062s

#24 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.062s

#25 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.062s

#26 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.062s

#27 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.062s

#28 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.062s

#29 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.062s

#30 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.062s

#31 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.062s

#32 composed specs +0s ... 0.062s

#33 did output specs +0s ... 0.062s

#34 start showIntegratedCPUs +0s ... 0.062s

#35 getting avg benchmarks for device 8770 +0.027s ... 0.089s

#36 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.09s

#37 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.09s

#38 got single benchmarks 8770 +0.008s ... 0.098s

#39 getting avg benchmarks for device 11098 +0s ... 0.098s

#40 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#41 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#42 got single benchmarks 11098 +0.007s ... 0.106s

#43 got avg benchmarks for devices +0s ... 0.106s

#44 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.107s

#45 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#46 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#47 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.107s

#48 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#49 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#50 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#51 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#52 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#53 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#54 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#55 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#56 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#57 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#58 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#59 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#60 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#61 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#62 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#63 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#64 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#65 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#66 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#67 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#68 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#69 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#70 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#71 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#72 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#73 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#74 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#75 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#76 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#77 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

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#79 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#80 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#81 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#82 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#83 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#84 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#85 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#86 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#87 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#88 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#89 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#90 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#91 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#92 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#93 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#94 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#98 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#101 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#103 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#104 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#105 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#106 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#107 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#108 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#109 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#110 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.113s

#111 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.113s

#112 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.113s

#113 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.113s

#114 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.113s

#115 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#116 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#117 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#118 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#119 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#120 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#121 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#122 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#123 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#124 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#125 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#126 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#127 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#128 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#129 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.115s

#130 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.115s

#131 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.115s

#132 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.116s

#133 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.117s

#134 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

#135 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

#136 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

#137 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.118s

#138 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

#139 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.119s

#140 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#141 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#142 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#143 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#144 min, max, avg, median took s +0.012s ... 0.131s

#145 before gaming benchmark output +0s ... 0.132s

#146 Got 27 rows for game benchmarks. +0.008s ... 0.14s

#147 composed SQL query for gamebenchmarks +0s ... 0.14s

#148 got data and put it in $dataArray +0.001s ... 0.141s

#149 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.141s

#150 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.142s

#151 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#152 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#153 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#154 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.143s

#155 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#156 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.145s

#157 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#158 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#159 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.146s

#160 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#161 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#162 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.148s

#163 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#164 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.149s

#165 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.15s

#166 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.15s

#167 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.151s

#168 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#169 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.152s

#170 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.154s

#171 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.155s

#172 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#173 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#174 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#175 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.156s

#176 benchmarks composed for output. +0s ... 0.156s

#177 calculated avg scores. +0s ... 0.156s

#178 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.157s

#179 return log +0.003s ... 0.16s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)