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ARM Mali-G78 MP14 vs ARM Mali-G57 MP3

ARM Mali-G78 MP14

► remove from comparison ARM Mali-G78 MP14

Die ARM Mali-G78MP14 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone- und Tablet-Chip Samsung Exynos 2100 verbaut wurde (z.B. Galaxy S21 Serie). Die G78MP124 integriert 14 der 24 möglichen Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G57 MP3

► remove from comparison ARM Mali-G57 MP3

Die ARM Mali-G57 MP3 / MC3 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2020 im Smartphone- und Tablet-Chip MediaTek Dimensity 800U verbaut wurde.

Die Mali-G57 basiert auf die Valhall Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben.

Die Performance im Dimensity 800U ist durch die hohe Taktung vergleichbar mit einer Adreno 620. Auch anspruchsvollere Spiele sind damit auf Android spielbar.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G78 MP14ARM Mali-G57 MP3
Mali-G Serie
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
CodenameValhallValhall
ArchitekturValhallBifrost
Pipelines14 - unified3 - unified
Shared Memoryneinnein
APIOpenGL ES 3.2
Herstellungsprozess5 nm7 nm
Erscheinungsdatum26.05.2020 03.07.2020
Herstellerseitehttps://www.arm.com/products/silicon-ip-...https://developer.arm.com/ip-products/gr...
CPU in Mali-G57 MP3GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 800U8 x 2000 MHz? MHz? MHz
MediaTek Dimensity 7208 x 2000 MHz? MHz? MHz
min. - max.? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 88848     avg: 96343     median: 98950 (12%)     max: 101231 Points
min: 29682     avg: 32144     median: 32143.5 (4%)     max: 34605 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 7718     avg: 8299     median: 7933 (47%)     max: 9245 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 9794     avg: 10985     median: 9889 (23%)     max: 13273 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 6717     avg: 7688     median: 8001 (61%)     max: 8345 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 7680     avg: 9796     median: 10794 (42%)     max: 10913 Points
3DMark - 3DMark Wild Life Unlimited
min: 5873     avg: 5950     median: 5966 (5%)     max: 6010 Points
min: 1207     avg: 1363     median: 1226 (1%)     max: 1586 Points
3DMark - 3DMark Wild Life Extreme Unlimited
1758 Points (4%)
min: 352     avg: 423.7     median: 458 (1%)     max: 461 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G78 MP14
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 104     avg: 111     median: 110 (3%)     max: 119 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP3
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP14
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 137     avg: 177.7     median: 154 (1%)     max: 242 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP3
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 69     avg: 102.3     median: 119 (33%)     max: 119 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 117     avg: 140.3     median: 143 (11%)     max: 161 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 26     avg: 38.3     median: 44 (27%)     max: 45 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 25     avg: 26.7     median: 27 (9%)     max: 28 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 37     avg: 49     median: 46 (19%)     max: 64 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 49     avg: 60.7     median: 64 (9%)     max: 69 fps
GFXBench - GFXBench Car Chase Onscreen
min: 30     avg: 48     median: 56 (2%)     max: 58 fps
GFXBench - GFXBench Car Chase Offscreen
min: 42     avg: 54     median: 58 (0%)     max: 62 fps
Antutu v9 - AnTuTu v9 GPU
277129 Points (43%)
min: 84032     avg: 92552     median: 92551.5 (14%)     max: 101071 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
84.4 fps (7%)
min: 33.05     avg: 37.4     median: 34.4 (3%)     max: 44.63 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 9293     avg: 21578     median: 25659 (26%)     max: 29783 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 3448     avg: 16034     median: 22192 (39%)     max: 22461 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 2.42     avg: 2.8     median: 2.8 (3%)     max: 3.23 Watt
00.20.40.60.70.91.11.31.51.71.92.12.22.42.62.833.23.43.6Tooltip

Average Benchmarks ARM Mali-G78 MP14 → 100% n=19

Average Benchmarks ARM Mali-G57 MP3 → 35% n=19

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
100%
Mali-G78 MP14:
60 fps  fps
high
100%
Mali-G78 MP14:
60 fps  fps
100%
Mali-G57 MP3:
60 fps  fps
ultra
100%
Mali-G78 MP14:
60 fps  fps
75%
Mali-G57 MP3:
30 fps 60 fps ~ 45 fps
Genshin Impact

Genshin Impact

2020
low
100%
Mali-G78 MP14:
60 fps  fps
med.
100%
Mali-G78 MP14:
60 fps  fps
ultra
100%
Mali-G78 MP14:
59 fps  fps
Armajet

Armajet

2020
high
100%
Mali-G78 MP14:
102 fps 111 fps ~ 107 fps
47%
Mali-G57 MP3:
30 fps 60 fps 60 fps ~ 50 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G78 MP14:
60 fps  fps
67%
Mali-G57 MP3:
40 fps 40 fps 40 fps ~ 40 fps
med.
100%
Mali-G78 MP14:
40 fps  fps
100%
Mali-G57 MP3:
40 fps  fps
high
100%
Mali-G78 MP14:
30 fps 30 fps 40 fps ~ 33 fps
91%
Mali-G57 MP3:
30 fps 30 fps 30 fps 30 fps 30 fps ~ 30 fps
ultra
Mali-G78 MP14:
0 (!)  fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G57 MP3:
61 fps  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G57 MP3:
30 fps 30 fps ~ 30 fps
high
Mali-G57 MP3:
30 fps 30 fps ~ 30 fps

Average Gaming ARM Mali-G78 MP14 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G57 MP3 → 80%

Average Gaming 30-70 fps → 78%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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show all (including archived), 2022, 2021
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#189 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.123s

#190 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#191 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#192 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.123s

#193 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.124s

#194 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.124s

#195 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.124s

#196 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.125s

#197 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#198 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#199 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.126s

#200 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.126s

#201 min, max, avg, median took s +0.008s ... 0.135s

#202 before gaming benchmark output +0s ... 0.135s

#203 Got 66 rows for game benchmarks. +0.012s ... 0.147s

#204 composed SQL query for gamebenchmarks +0s ... 0.147s

#205 got data and put it in $dataArray +0.002s ... 0.149s

#206 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.15s

#207 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#208 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#209 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#210 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#212 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.152s

#213 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#215 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.153s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#217 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#218 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#219 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#220 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.155s

#221 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#223 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#224 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#225 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#227 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#228 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#229 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#230 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#232 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#234 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#235 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.158s

#236 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.159s

#237 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#238 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#240 benchmarks composed for output. +0s ... 0.159s

#241 calculated avg scores. +0s ... 0.159s

#242 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.16s

#243 return log +0.003s ... 0.162s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)