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ARM Mali-G78 MP14 vs ARM Mali-G76 MP16

ARM Mali-G78 MP14

► remove from comparison ARM Mali-G78 MP14

Die ARM Mali-G78MP14 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone- und Tablet-Chip Samsung Exynos 2100 verbaut wurde (z.B. Galaxy S21 Serie). Die G78MP124 integriert 14 der 24 möglichen Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G76 MP16

► remove from comparison ARM Mali-G76 MP16

Die ARM Mali-G76 MP16 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2019 im Smartphone- und Tablet-Chip Kirin 990 und 990 5G verbaut wurde (z.B. Mate 30 Pro). Die G76MP126 integriert 16 Cluster und soll laut ARM etwa doppelt so schnell sein pro Cluster als eine Mali-G72. 

Die G76 basiert auf die 2. Generation der Bifrost Architektur welche Verbesserung bei der Machine Learning Effizienz und einen größeren Tile Buffer für 16x Anti-Aliasing mitbringt (wie die G72).

Derzeit zählt die GPU zu den schnellsten Grafikeinheiten für Android-Smartphones. Damit sollten alle aktuelle Spiele aus 2019 flüssig spielbar sein. Im Kirin 990 5G soll die GPU eta 6% schneller als eine Adreno 640 im Snapdragon 855 sein, jedoch bei 20% besserer Effizienz.

An Grafik-APIs unterstützt die G72 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 und Renderscript.

ARM Mali-G78 MP14ARM Mali-G76 MP16
Mali-G Serie
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
CodenameValhall
ArchitekturValhallBifrost
Pipelines14 - unified16 - unified
Shared Memoryneinnein
APIOpenGL ES 3.2OpenGL ES 3.2
Herstellungsprozess5 nm7 nm
Erscheinungsdatum26.05.2020 31.08.2018
Herstellerseitehttps://www.arm.com/products/silicon-ip-...https://developer.arm.com/products/graph...
CPU in Mali-G76 MP16GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 990 5G8 x ? MHz? MHz700 MHz
HiSilicon Kirin 9908 x ? MHz? MHz600 MHz
min. - max.? MHz600 - 700 MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 88848     avg: 96343     median: 98950 (12%)     max: 101231 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 7718     avg: 8299     median: 7933 (47%)     max: 9245 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 9794     avg: 10985     median: 9889 (23%)     max: 13273 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 6717     avg: 7688     median: 8001 (61%)     max: 8345 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 7680     avg: 9796     median: 10794 (42%)     max: 10913 Points
3DMark - 3DMark Wild Life Unlimited
min: 5873     avg: 5950     median: 5966 (5%)     max: 6010 Points
min: 3310     avg: 3313     median: 3312.5 (3%)     max: 3315 Points
3DMark - 3DMark Wild Life Extreme Unlimited
1758 Points (4%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G78 MP14
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 104     avg: 111     median: 110 (3%)     max: 119 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP16
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP14
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 137     avg: 177.7     median: 154 (1%)     max: 242 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP16
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 69     avg: 102.3     median: 119 (33%)     max: 119 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 117     avg: 140.3     median: 143 (11%)     max: 161 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 26     avg: 38.3     median: 44 (27%)     max: 45 fps
min: 13     avg: 26.8     median: 26 (16%)     max: 46 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 25     avg: 26.7     median: 27 (9%)     max: 28 fps
min: 17     avg: 28.5     median: 19 (6%)     max: 68 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 37     avg: 49     median: 46 (19%)     max: 64 fps
min: 17     avg: 39.2     median: 40 (17%)     max: 60 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 49     avg: 60.7     median: 64 (9%)     max: 69 fps
min: 41     avg: 67.3     median: 49.5 (7%)     max: 165 fps
GFXBench - GFXBench Car Chase Onscreen
min: 30     avg: 48     median: 56 (2%)     max: 58 fps
GFXBench - GFXBench Car Chase Offscreen
min: 42     avg: 54     median: 58 (0%)     max: 62 fps
Antutu v9 - AnTuTu v9 GPU
277129 Points (43%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
84.4 fps (7%)
min: 52.6     avg: 53.4     median: 53.3 (4%)     max: 54.4 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
14976 Points (15%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
5015 Points (9%)

Average Benchmarks ARM Mali-G78 MP14 → 100% n=17

Average Benchmarks ARM Mali-G76 MP16 → 68% n=17

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
100%
Mali-G78 MP14:
60 fps  fps
high
100%
Mali-G78 MP14:
60 fps  fps
ultra
100%
Mali-G78 MP14:
60 fps  fps
Genshin Impact

Genshin Impact

2020
low
100%
Mali-G78 MP14:
60 fps  fps
med.
100%
Mali-G78 MP14:
60 fps  fps
ultra
100%
Mali-G78 MP14:
59 fps  fps
Armajet

Armajet

2020
high
100%
Mali-G78 MP14:
102 fps 111 fps ~ 107 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G78 MP14:
60 fps  fps
100%
Mali-G76 MP16:
60 fps 60 fps ~ 60 fps
med.
100%
Mali-G78 MP14:
40 fps  fps
100%
Mali-G76 MP16:
40 fps  fps
high
100%
Mali-G78 MP14:
30 fps 30 fps 40 fps ~ 33 fps
112%
Mali-G76 MP16:
30 fps 30 fps 40 fps 40 fps 40 fps 40 fps ~ 37 fps
ultra
Mali-G78 MP14:
0 (!)  fps
World of Tanks Blitz

World of Tanks Blitz

2018
high
Mali-G76 MP16:
60 fps  fps
Arena of Valor

Arena of Valor

2018
low
Mali-G76 MP16:
30 fps  fps
ultra
Mali-G76 MP16:
30 fps  fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G76 MP16:
60 fps  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
high
Mali-G76 MP16:
30 fps 30 fps ~ 30 fps
Real Racing 3

Real Racing 3

2013
high
Mali-G76 MP16:
60 fps  fps

Average Gaming ARM Mali-G78 MP14 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G76 MP16 → 104%

Average Gaming 30-70 fps → 104%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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show all (including archived), 2022, 2021
v1.18
log 03. 06:45:45

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#188 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.148s

#189 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#190 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#191 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.149s

#192 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#193 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#194 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.15s

#195 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#196 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.152s

#197 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#198 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#200 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#201 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#202 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#203 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#204 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#205 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#206 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#207 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#208 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.154s

#209 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#210 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#211 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.156s

#212 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.157s

#213 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#214 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.158s

#215 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.159s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#217 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.16s

#218 benchmarks composed for output. +0s ... 0.16s

#219 calculated avg scores. +0s ... 0.16s

#220 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.161s

#221 return log +0.002s ... 0.164s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)