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ARM Mali-G78 MP14 vs ARM Mali-G78 MP24

ARM Mali-G78 MP14

► remove from comparison ARM Mali-G78 MP14

Die ARM Mali-G78MP14 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone- und Tablet-Chip Samsung Exynos 2100 verbaut wurde (z.B. Galaxy S21 Serie). Die G78MP124 integriert 14 der 24 möglichen Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G78 MP24

► remove from comparison ARM Mali-G78 MP24

Die ARM Mali-G78MP24 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone- und Tablet-Chip HiSilicon Kirin 9000 verbaut wurde (z.B. Huawei Mate 40). Die G78MP24 integriert alle 24 Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G78 MP14ARM Mali-G78 MP24
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
CodenameValhallValhall
ArchitekturValhallValhall
Pipelines14 - unified24 - unified
Shared Memoryneinnein
APIOpenGL ES 3.2OpenGL ES 3.2
Herstellungsprozess5 nm5 nm
Erscheinungsdatum26.05.2020 26.05.2020
Herstellerseitehttps://www.arm.com/products/silicon-ip-...https://www.arm.com/products/silicon-ip-...
CPU in Mali-G78 MP24GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 90008 x 2050 MHz? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 88848     avg: 96343     median: 98950 (12%)     max: 101231 Points
123332 Points (14%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 7718     avg: 8299     median: 7933 (47%)     max: 9245 Points
11895 Points (71%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 9794     avg: 10985     median: 9889 (23%)     max: 13273 Points
17612 Points (41%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 6717     avg: 7688     median: 8001 (61%)     max: 8345 Points
9643 Points (73%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 7680     avg: 9796     median: 10794 (42%)     max: 10913 Points
12146 Points (47%)
3DMark - 3DMark Wild Life Unlimited
min: 5873     avg: 5950     median: 5966 (5%)     max: 6010 Points
6923 Points (6%)
3DMark - 3DMark Wild Life Extreme Unlimited
1758 Points (4%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G78 MP14
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 104     avg: 111     median: 110 (3%)     max: 119 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP14
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 137     avg: 177.7     median: 154 (1%)     max: 242 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 69     avg: 102.3     median: 119 (33%)     max: 119 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 117     avg: 140.3     median: 143 (11%)     max: 161 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 26     avg: 38.3     median: 44 (28%)     max: 45 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 25     avg: 26.7     median: 27 (9%)     max: 28 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 37     avg: 49     median: 46 (22%)     max: 64 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 49     avg: 60.7     median: 64 (9%)     max: 69 fps
GFXBench - GFXBench Car Chase Onscreen
min: 30     avg: 48     median: 56 (2%)     max: 58 fps
GFXBench - GFXBench Car Chase Offscreen
min: 42     avg: 54     median: 58 (0%)     max: 62 fps
Antutu v9 - AnTuTu v9 GPU
277129 Points (43%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
84.4 fps (7%)

Average Benchmarks ARM Mali-G78 MP14 → 100% n=6

Average Benchmarks ARM Mali-G78 MP24 → 134% n=6

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
100%
Mali-G78 MP14:
60 fps  fps
high
100%
Mali-G78 MP14:
60 fps  fps
ultra
100%
Mali-G78 MP14:
60 fps  fps
Genshin Impact

Genshin Impact

2020
low
100%
Mali-G78 MP14:
60 fps  fps
med.
100%
Mali-G78 MP14:
60 fps  fps
ultra
100%
Mali-G78 MP14:
59 fps  fps
Armajet

Armajet

2020
high
100%
Mali-G78 MP14:
102 fps 111 fps ~ 107 fps
56%
Mali-G78 MP24:
60 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G78 MP14:
60 fps  fps
med.
100%
Mali-G78 MP14:
40 fps  fps
high
100%
Mali-G78 MP14:
30 fps 30 fps 40 fps ~ 33 fps
121%
Mali-G78 MP24:
40 fps  fps
ultra
Mali-G78 MP14:
0 (!)  fps

Average Gaming ARM Mali-G78 MP14 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G78 MP24 → 89%

Average Gaming 30-70 fps → 89%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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show all (including archived), 2022, 2021
v1.18
log 27. 22:34:17

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#1 checking url part for id 10564 +0s ... 0s

#2 not redirecting to Ajax server +0s ... 0s

#3 did not recreate cache, as it is less than 5 days old! Created at Tue, 27 Sep 2022 17:27:11 +0200 +0.001s ... 0.001s

#4 linkCache_getLink using $NBC_LINKCACHE +0.051s ... 0.051s

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#28 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

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#31 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#32 composed specs +0s ... 0.055s

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#34 start showIntegratedCPUs +0s ... 0.055s

#35 getting avg benchmarks for device 10649 +0.027s ... 0.081s

#36 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.082s

#37 got single benchmarks 10649 +0.008s ... 0.09s

#38 getting avg benchmarks for device 10564 +0s ... 0.09s

#39 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.09s

#40 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.091s

#41 got single benchmarks 10564 +0.006s ... 0.096s

#42 got avg benchmarks for devices +0s ... 0.096s

#43 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.097s

#44 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#45 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#46 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

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#61 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#62 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#63 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#64 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#65 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#66 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#67 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.101s

#68 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.101s

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#70 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.101s

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#78 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.101s

#79 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#80 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#81 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#82 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#83 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#84 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#85 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#86 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#87 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#88 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.103s

#89 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.103s

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#91 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.103s

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#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.104s

#96 min, max, avg, median took s +0s ... 0.104s

#97 before gaming benchmark output +0s ... 0.104s

#98 Got 48 rows for game benchmarks. +0.007s ... 0.112s

#99 composed SQL query for gamebenchmarks +0s ... 0.112s

#100 got data and put it in $dataArray +0.001s ... 0.112s

#101 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.113s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.113s

#103 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#104 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.115s

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#110 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.117s

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#112 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

#113 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

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#115 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

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#117 benchmarks composed for output. +0s ... 0.118s

#118 calculated avg scores. +0s ... 0.118s

#119 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.119s

#120 return log +0.003s ... 0.122s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)