ARM Mali-G78 MP22 vs ARM Mali-G52 MP2 vs ARM Mali-G72 MP18
ARM Mali-G78 MP22 ► remove from comparison
Die ARM Mali-G78MP22 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2021 im Smartphone- und Tablet-Chip HiSilicon Kirin 9000E verbaut wurde (z.B. MatePad Pro 12.6). Die G78MP22 integriert 22 der 24 Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.
Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones und Tablets in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.
An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.
ARM Mali-G52 MP2 ► remove from comparison
Die ARM Mali-G52 MP2 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2020 im Smartphone- und Tablet-Chip MediaTek Helio G80 verbaut wurde.
Die Mali-G52 basiert auf die Bifrost Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben. Laut ARM ist sie 30 % schneller bei gleicher Fläche und 15 % effizienter als die alte ARM Mali-G51 bei gleicher Kernzahl. Neu ist die INT8-Genauigkeit, wodurch die Machine Learning-Performance um 3,6x schneller sein soll.
Die Leistung ist bei unseren Benchmarks dank der hohen Taktfrequenz mit der ARM Mali-G72 MP3 im Helio P70 bzw Adreno 612 im Snapdragon 675.
An Grafik-APIs unterstützt die G52 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 und Renderscript.
ARM Mali-G72 MP18 ► remove from comparison
Die ARM Mali-G72 MP18 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im Jänner 2018 im Smartphone- und Tablet-Chip Exynos 9810 verbaut wurde (z.b. Galaxy S9). Die G72MP18 integriert 18 Cluster / Kerne (der 32 möglichen) und basiert auf die 2. Generation der Bifrost Architektur welche Verbesserung bei der Machine Learning Effizienz und einen größeren Tile Buffer für 16x Anti-Aliasing mitbringt.
Derzeit zählt die GPU zu den schnellsten Grafikeinheiten für Android-Smartphones. Damit sollten alle aktuelle Spiele aus 2018 flüssig spielbar sein.
An Grafik-APIs unterstützt die G72 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 und Renderscript.
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 22232 avg: 24576 median: 25142 (3%) max: 27034 Points
min: 36190 avg: 43744 median: 46610 (6%) max: 48433 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
11598 Points (69%)
min: 1595 avg: 1894 median: 1842.5 (11%) max: 2243 Points
min: 3744 avg: 3994 median: 4054.5 (24%) max: 4124 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
16653 Points (39%)
min: 1464 avg: 1748 median: 1694.5 (4%) max: 2069 Points
min: 3958 avg: 4626 median: 4820 (11%) max: 4904 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
9630 Points (84%)
min: 1151 avg: 1402 median: 1421.5 (12%) max: 1569 Points
min: 3376 avg: 3634 median: 3435 (30%) max: 4291 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
12079 Points (47%)
min: 986 avg: 1231 median: 1256 (5%) max: 1369 Points
min: 3697 avg: 4023 median: 3794.5 (15%) max: 4806 Points
GFXBench (DX / GLBenchmark) 2.7 GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G78 MP22 GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
61 fps (2%)
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G52 MP2
min: 30 avg: 43 median: 40 (1%) max: 59 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G72 MP18
min: 58 avg: 59.5 median: 60 (2%) max: 60 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP22 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
232 fps (2%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP2 min: 32 avg: 42.6 median: 44 (0%) max: 46 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP18
min: 80 avg: 129.3 median: 145 (1%) max: 147 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
61 fps (17%)
min: 18 avg: 27.4 median: 23 (6%) max: 47 fps
min: 45 avg: 48.5 median: 46 (13%) max: 57 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
154 fps (12%)
min: 1 avg: 23.1 median: 25 (2%) max: 27 fps
min: 73 avg: 74 median: 73.5 (6%) max: 76 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
30 fps (19%)
min: 4.4 avg: 7.3 median: 6 (4%) max: 12 fps
17 fps (11%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
31 fps (10%)
min: 2.7 avg: 3.4 median: 3.4 (1%) max: 3.7 fps
11 fps (4%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
44 fps (21%)
min: 7.1 avg: 11.6 median: 9.8 (5%) max: 20 fps
28 fps (14%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
76 fps (10%)
min: 7.5 avg: 9.3 median: 9.4 (1%) max: 11 fps
31 fps (4%)
GFXBench - GFXBench Car Chase Onscreen
41 fps (1%)
min: 6.1 avg: 10.2 median: 8.5 (0%) max: 17 fps
min: 14 avg: 17 median: 14.5 (0%) max: 25 fps
GFXBench - GFXBench Car Chase Offscreen
64 fps (0%)
min: 6.6 avg: 9.1 median: 9.3 (0%) max: 13 fps
min: 28 avg: 28.3 median: 28 (0%) max: 29 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
74.4 fps (6%)
min: 12.07 avg: 16.3 median: 17.4 (1%) max: 18.05 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 17217 avg: 22577 median: 23007 (23%) max: 25138 Points
min: 8620 avg: 8803 median: 8802.5 (9%) max: 8985 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 14908 avg: 15702 median: 15128 (34%) max: 17424 Points
min: 4747 avg: 4762 median: 4762 (11%) max: 4777 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
11.8 Watt (13%)
min: 0 avg: 3.6 median: 3.8 (4%) max: 5.8 Watt
Average Benchmarks ARM Mali-G78 MP22 → 100% n=14 Average Benchmarks ARM Mali-G52 MP2 → 21% n=14 Average Benchmarks ARM Mali-G72 MP18 → 49% n=14
- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Spiele-Benchmarks Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.
100%
Mali-G78 MP22:
61 fps [X] Huawei MatePad Pro 12.6 2021 1.61.6
HiSilicon Kirin 9000E 2.1GHz
Mali-G78 MP22
min:
59 fps, max:
61 fps
Your browser does not support the canvas
element! fps
84%
Mali-G52 MP2:
30 fps [X] Xiaomi Redmi 10 1.61.6
Mediatek Helio G88 1.8GHz
Mali-G52 MP2
min:
28 fps, max:
31 fps
Your browser does not support the canvas
element! 30 fps 44 fps [X] Samsung Galaxy A31 Mediatek Helio P65 2GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 53 fps 53 fps [X] Motorola Moto G41 Mediatek Helio G85 1.8GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 56 fps [X] Nokia T20 1.61.6
UNISOC T610 1.8GHz
Mali-G52 MP2
min:
47 fps, max:
61 fps
Your browser does not support the canvas
element! 57 fps [X] Samsung Galaxy M22 1.61.6
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
48 fps, max:
61 fps
Your browser does not support the canvas
element! 57 fps [X] Motorola Moto G31 1.61.6
Mediatek Helio G85 1.8GHz
Mali-G52 MP2
min:
41 fps, max:
59 fps
Your browser does not support the canvas
element! 61 fps [X] Samsung Galaxy M32 1.61.6
Mediatek Helio G80 2GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 67 fps [X] Samsung Galaxy A22 4G 1.60.13
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
50 fps, max:
83 fps
Your browser does not support the canvas
element! ~ 51 fps
Mali-G52 MP2:
30 fps [X] realme 6i 0.18.0
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
11 fps, max:
31 fps
Your browser does not support the canvas
element! 30 fps [X] realme C3 0.18.0
Mediatek Helio G70 2GHz
Mali-G52 MP2
min:
27 fps, max:
31 fps
Your browser does not support the canvas
element! 30 fps [X] Xiaomi Redmi 9 Mediatek Helio G80 2GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 35 fps [X] Motorola Moto G41 Mediatek Helio G85 1.8GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 38 fps [X] Samsung Galaxy A31 Mediatek Helio P65 2GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 39 fps [X] Samsung Galaxy A22 4G 1.5.0
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
34 fps, max:
41 fps
Your browser does not support the canvas
element! 40 fps [X] Xiaomi Redmi Note 9 Mediatek Helio G85 1.8GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 40 fps [X] ZTE Axon 20 UNISOC T618 2GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 40 fps [X] Nokia T20 1.7.0
UNISOC T610 1.8GHz
Mali-G52 MP2
min:
39 fps, max:
41 fps
Your browser does not support the canvas
element! 40 fps [X] Samsung Galaxy M22 1.7.0
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
35 fps, max:
41 fps
Your browser does not support the canvas
element! 40 fps 40 fps [X] Motorola Moto G31 1.8.0
Mediatek Helio G85 1.8GHz
Mali-G52 MP2
min:
39 fps, max:
41 fps
Your browser does not support the canvas
element! ~ 37 fps
Mali-G72 MP18:
40 fps [X] Samsung Galaxy Note 9 0.7.0
Samsung Exynos 9810 0GHz
Mali-G72 MP18
min:
30 fps, max:
41 fps
Your browser does not support the canvas
element! fps
Mali-G52 MP2:
29 fps [X] Xiaomi Redmi 9 Mediatek Helio G80 2GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 30 fps [X] realme 6i 0.18.0
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
13 fps, max:
32 fps
Your browser does not support the canvas
element! 30 fps [X] realme C3 0.18.0
Mediatek Helio G70 2GHz
Mali-G52 MP2
min:
28 fps, max:
31 fps
Your browser does not support the canvas
element! 34 fps [X] Motorola Moto G41 Mediatek Helio G85 1.8GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 39 fps [X] Samsung Galaxy M32 1.8.0
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
31 fps, max:
41 fps
Your browser does not support the canvas
element! 40 fps [X] Xiaomi Redmi Note 9 Mediatek Helio G85 1.8GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 40 fps [X] ZTE Axon 20 UNISOC T618 2GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 40 fps ~ 35 fps
100%
Mali-G52 MP2:
28 fps [X] Samsung Galaxy A41 0.18.0
Mediatek Helio P65 2GHz
Mali-G52 MP2
min:
17 fps, max:
32 fps
Your browser does not support the canvas
element! 29 fps 29 fps [X] Motorola Moto G41 Mediatek Helio G85 1.8GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 30 fps [X] realme 6i 0.18.0
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
18 fps, max:
40 fps
Your browser does not support the canvas
element! 30 fps [X] realme C3 0.18.0
Mediatek Helio G70 2GHz
Mali-G52 MP2
min:
23 fps, max:
31 fps
Your browser does not support the canvas
element! 30 fps [X] Xiaomi Redmi 9 Mediatek Helio G80 2GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 30 fps [X] Xiaomi Redmi Note 9 Mediatek Helio G85 1.8GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 30 fps [X] Samsung Galaxy A31 Mediatek Helio P65 2GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 30 fps [X] ZTE Axon 20 UNISOC T618 2GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 30 fps [X] Samsung Galaxy A22 4G 1.5.0
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
15 fps, max:
32 fps
Your browser does not support the canvas
element! 30 fps [X] Xiaomi Redmi 10 1.6.0
Mediatek Helio G88 1.8GHz
Mali-G52 MP2
min:
26 fps, max:
31 fps
Your browser does not support the canvas
element! 30 fps [X] Nokia T20 1.7.0
UNISOC T610 1.8GHz
Mali-G52 MP2
min:
29 fps, max:
31 fps
Your browser does not support the canvas
element! 30 fps [X] Samsung Galaxy M22 1.7.0
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
23 fps, max:
32 fps
Your browser does not support the canvas
element! 30 fps [X] Motorola Moto G31 1.8.0
Mediatek Helio G85 1.8GHz
Mali-G52 MP2
min:
27 fps, max:
31 fps
Your browser does not support the canvas
element! 30 fps [X] Samsung Galaxy M32 1.8.0
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
26 fps, max:
31 fps
Your browser does not support the canvas
element! 30 fps ~ 30 fps
133%
Mali-G72 MP18:
40 fps [X] Samsung Galaxy Note 9 0.7.0
Samsung Exynos 9810 0GHz
Mali-G72 MP18
min:
11 fps, max:
41 fps
Your browser does not support the canvas
element! fps
Mali-G72 MP18:
59 fps 60 fps [X] Samsung Galaxy S9 Samsung Exynos 9810 0GHz
Mali-G72 MP18
min:
57 fps, max:
61 fps
Your browser does not support the canvas
element! ~ 60 fps
Mali-G72 MP18:
60 fps [X] Samsung Galaxy Note 9 1.23.1.2
Samsung Exynos 9810 0GHz
Mali-G72 MP18
min:
40 fps, max:
60 fps
Your browser does not support the canvas
element! 60 fps [X] Samsung Galaxy Note10 Lite 1.33.1.5
Samsung Exynos 9810 0GHz
Mali-G72 MP18
min:
59 fps, max:
60 fps
Your browser does not support the canvas
element! ~ 60 fps
Mali-G52 MP2:
30 fps [X] Samsung Galaxy A41 1.34.1.10
Mediatek Helio P65 2GHz
Mali-G52 MP2
min:
2 fps, max:
31 fps
Your browser does not support the canvas
element! fps
Mali-G52 MP2:
59 fps [X] ZTE Axon 20 UNISOC T618 2GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 60 fps [X] Samsung Galaxy A41 1.6.7
Mediatek Helio P65 2GHz
Mali-G52 MP2
min:
37 fps, max:
60 fps
Your browser does not support the canvas
element! 60 fps [X] Xiaomi Redmi 9 Mediatek Helio G80 2GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 60 fps [X] Xiaomi Redmi Note 9 Mediatek Helio G85 1.8GHz
Mali-G52 MP2
Your browser does not support the canvas
element! ~ 60 fps