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ARM Mali-G78 MP22 vs ARM Mali-G76 MP4 vs ARM Mali-G71 MP20

ARM Mali-G78 MP22

► remove from comparison ARM Mali-G78 MP22

Die ARM Mali-G78MP22 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2021 im Smartphone- und Tablet-Chip HiSilicon Kirin 9000E verbaut wurde (z.B. MatePad Pro 12.6). Die G78MP22 integriert 22 der 24 Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones und Tablets in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G76 MP4

► remove from comparison ARM Mali-G76 MP4

Die ARM Mali-G76 MP4 ist eine integrierte Mid-Range-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2019 im Smartphone- und Tablet-Chip Mediatek G90 und G90T verbaut wurde (z.B. Redmi Note 8 Pro). Die G76MP4 integriert 4 Cluster und soll laut ARM etwa doppelt so schnell sein pro Cluster als eine Mali-G72. 

Die G76 basiert auf die 2. Generation der Bifrost Architektur welche Verbesserung bei der Machine Learning Effizienz und einen größeren Tile Buffer für 16x Anti-Aliasing mitbringt (wie die G72).

An Grafik-APIs unterstützt die G76 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 und Renderscript.

ARM Mali-G71 MP20

► remove from comparison ARM Mali-G71 MP20

Die ARM Mali-G71 MP20 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im März 2017 im Smartphone- und Tablet-Chip Samsung Exynos 9 8895 verbaut wurde. Die Architektur (Mimir) ist jedoch schon länger bekannt, z.b. im ARM Mali-G71 MP8. Sie bietet 20 Kerne / Cluster (MP20) und gehört dadurch zu den High-End Grafikkarten für Android. Anspruchsvolle 3D Spiele sollten dadurch flüssig in hohen Auflösungen dargestellt werden. Die GPU erschien erstmals im Samsung Galaxy S8 und S8 Plus und wird in 10nm FinFET gefertigt.

 

ARM Mali-G78 MP22ARM Mali-G76 MP4ARM Mali-G71 MP20
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CodenameValhallMimir
ArchitekturValhallBifrostBifrost
Pipelines24 - unified4 - unified8 - unified
Shared Memoryneinneinnein
APIOpenGL ES 3.2OpenGL ES 3.2OpenGL ES 3.2
Herstellungsprozess5 nm7 nm16 nm
Erscheinungsdatum26.05.2020 31.08.2018 29.03.2017
Herstellerseitehttps://www.arm.com/products/silicon-ip-...https://developer.arm.com/products/graph...https://www.arm.com/products/multimedia/...
Kerntakt800 MHz900 (Boost) MHz
CPU in Mali-G76 MP4GPU Base SpeedGPU Boost / Turbo
Mediatek Helio G958 x 2000 MHz? MHz900 MHz
Mediatek Helio G90T8 x 2050 MHz? MHz800 MHz
min. - max.? MHz800 - 900 MHz
CPU in Mali-G71 MP20GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 8895 Octa8 x 2300 MHz? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 35214     avg: 37620     median: 36546 (5%)     max: 40738 Points
min: 33077     avg: 35410     median: 36347 (5%)     max: 36807 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
11598 Points (69%)
min: 2412     avg: 3073     median: 3125 (19%)     max: 3336 Points
min: 3222     avg: 3555     median: 3426 (20%)     max: 4016 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
16653 Points (39%)
min: 2323     avg: 3061     median: 3102.5 (7%)     max: 3335 Points
min: 3896     avg: 4314     median: 4137 (10%)     max: 4908 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
9630 Points (84%)
min: 2412     avg: 2669     median: 2688 (23%)     max: 2849 Points
min: 2648     avg: 3058     median: 3261 (28%)     max: 3265 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
12079 Points (47%)
min: 2322     avg: 2570     median: 2579 (10%)     max: 2743 Points
min: 2723     avg: 3293     median: 3571 (14%)     max: 3584 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G78 MP22
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
61 fps (2%)
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP4
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP20
min: 58     avg: 59     median: 59 (2%)     max: 60 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP22
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
232 fps (2%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP4
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP20
min: 104     avg: 110     median: 105 (1%)     max: 121 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
61 fps (17%)
min: 38     avg: 39     median: 38 (10%)     max: 41 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
154 fps (12%)
min: 50     avg: 54.3     median: 51 (4%)     max: 62 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
30 fps (19%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
31 fps (10%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
44 fps (21%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
76 fps (10%)
GFXBench - GFXBench Car Chase Onscreen
41 fps (1%)
GFXBench - GFXBench Car Chase Offscreen
64 fps (0%)
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 41022     avg: 41847     median: 42183 (96%)     max: 42335 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 41901     avg: 43072     median: 43464 (97%)     max: 43852 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
74.4 fps (6%)
min: 29.83     avg: 29.9     median: 29.9 (2%)     max: 29.88 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 10187     avg: 19426     median: 23456 (23%)     max: 24634 Points
7552 Points (8%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 3678     avg: 16986     median: 23228 (52%)     max: 24051 Points
2573 Points (6%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
11.8 Watt (13%)
0123456789101112Tooltip
min: 4.16     avg: 4.4     median: 4.3 (5%)     max: 4.95 Watt
0123456Tooltip

Average Benchmarks ARM Mali-G78 MP22 → 100% n=10

Average Benchmarks ARM Mali-G76 MP4 → 39% n=10

Average Benchmarks ARM Mali-G71 MP20 → 43% n=10

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
100%
Mali-G78 MP22:
61 fps  fps
102%
Mali-G76 MP4:
44 fps 60 fps 60 fps 60 fps 85 fps ~ 62 fps
PUBG Mobile

PUBG Mobile

2018
low
Mali-G76 MP4:
30 fps 40 fps 40 fps 40 fps 51 fps ~ 40 fps
med.
Mali-G76 MP4:
30 fps 40 fps 40 fps 40 fps ~ 38 fps
high
100%
Mali-G78 MP22:
30 fps  fps
107%
Mali-G76 MP4:
30 fps 30 fps 30 fps 30 fps 30 fps 40 fps ~ 32 fps
ultra
Mali-G76 MP4:
30 fps  fps
Arena of Valor

Arena of Valor

2018
ultra
Mali-G76 MP4:
60 fps  fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G76 MP4:
60 fps  fps
Mali-G71 MP20:
30 30 30 ~ 30 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Mali-G71 MP20:
30 30 30 ~ 30 fps
high
Mali-G71 MP20:
29 30 30 ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G76 MP4:
30 fps 30 fps 30 fps ~ 30 fps
high
Mali-G76 MP4:
30 fps 30 fps 30 fps ~ 30 fps
Temple Run 2

Temple Run 2

2013
high
Mali-G76 MP4:
60 fps  fps
Mali-G71 MP20:
60  fps
Subway Surfers

Subway Surfers

2012
high
100%
Mali-G78 MP22:
61 fps  fps

Average Gaming ARM Mali-G78 MP22 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G76 MP4 → 104%

Average Gaming 30-70 fps → 104%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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#161 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#162 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#163 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#164 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#165 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#166 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#167 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#168 linkCache_getLink no uid found +0s ... 0.17s

#169 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#170 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#171 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#172 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#173 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#174 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#175 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#176 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#177 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#178 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#179 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#180 linkCache_getLink no uid found +0s ... 0.17s

#181 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#182 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#183 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#184 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#185 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#186 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#187 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#188 linkCache_getLink no uid found +0s ... 0.171s

#189 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#190 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#191 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#192 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#193 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#194 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#195 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#196 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#197 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#198 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#200 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#201 linkCache_getLink no uid found +0s ... 0.171s

#202 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#203 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#204 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#205 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#206 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#207 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#208 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#209 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#210 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#212 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#213 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#215 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#217 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#218 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#219 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#220 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#221 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#223 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#224 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#225 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#227 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#228 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#229 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#230 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#232 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#234 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#235 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#237 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#238 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#240 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#241 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.176s

#242 linkCache_getLink using $NBC_LINKCACHE +0.009s ... 0.185s

#243 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.185s

#244 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.185s

#245 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.185s

#246 min, max, avg, median took s +0.029s ... 0.214s

#247 before gaming benchmark output +0s ... 0.215s

#248 Got 43 rows for game benchmarks. +0.025s ... 0.24s

#249 composed SQL query for gamebenchmarks +0s ... 0.24s

#250 got data and put it in $dataArray +0.001s ... 0.241s

#251 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.242s

#252 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.242s

#253 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.242s

#254 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.242s

#255 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.242s

#256 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.243s

#257 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.243s

#258 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.244s

#259 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.244s

#260 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.244s

#261 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.244s

#262 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.244s

#263 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.244s

#264 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.244s

#265 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.244s

#266 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.244s

#267 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.244s

#268 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.245s

#269 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.245s

#270 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.245s

#271 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.245s

#272 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.245s

#273 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.245s

#274 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.246s

#275 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.247s

#276 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.247s

#277 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.247s

#278 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.247s

#279 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.248s

#280 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.248s

#281 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.248s

#282 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.248s

#283 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.248s

#284 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.248s

#285 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.248s

#286 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.248s

#287 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.248s

#288 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.248s

#289 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.248s

#290 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.249s

#291 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.249s

#292 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.249s

#293 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.25s

#294 benchmarks composed for output. +0s ... 0.25s

#295 calculated avg scores. +0s ... 0.25s

#296 return log +0.001s ... 0.251s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)