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NVIDIA Quadro FX 2800M vs NVIDIA Quadro FX 2500M

NVIDIA Quadro FX 2800M

► remove from comparison NVIDIA Quadro FX 2800M

Die Nvidia Quadro FX 2800M ist eine mobile Grafikkarte für Workstation-Laptops. Sie basiert auf die selbe Architektur wie die GeForce 9800M GT, bietet jedoch eine höheren Kerntakt.

Die zertifizierten Treiber der Quadro FX Serie sorgen für eine optimierten Stabilität, Kompatibilität und Performance bei Professionellen Anwendungen (CAD-, DCC-, Medizin- und Prospektionsanwendungen). Besonders die OpenGL Performance soll bei den Quadro FX Karten im Vergleich zu GeForce Modellen deutlich besser sein.

Die Quadro FX2800M wird in mobilen Workstations, wie etwa dem Dell M6500 eingesetzt und unterstützt DirectX 10.0 und OpenGL 2.1. Sie kann maximal zwei Displays ansteuern (DisplayPort bis 2560x1600, HDMI/DVI bis 1920x1200). Dell gibt einen TDP von 65 Watt (Nvidia 75 Watt) an. Eventuell wird die FX2800M daher schon in 55nm gefertigt.

Durch den maximalen Stromverbrauch von 65/75 Watt (Idle 10 Watt) eignet sich die Grafikkarte nur für große und schwere Notebooks (minimal 15").

NVIDIA Quadro FX 2500M

► remove from comparison NVIDIA Quadro FX 2500M

Professionelle auf CAD optimierte Grafikkarte für Notebooks von NVidia basierend auf 7900 GTX. Wurde von der 3500M bzw 3600M abgelöst.

Durch spezielle professionelle Treiber zeigt sie eine sehr gute Anwendungsleistung (3D Renderer, CAD), jedoch eine schlechtere Spieleleistung. Mit gemoddeten Treibern sollte sie sich jedoch wie eine 7900 GTX verhalten.

Die Treiber der Quadro FX Serie sind zertifiziert für CAD Anwendungen (z.B. AutoCad, Inventor, Solidstation, Solid Edge, ...) und DCC Anwendungen (z.B. Maya, 3DS Max, Lightwave 3D, ...) und bieten eine 12-Bit-Präzision für Subpixel, Vollbild-Antialiasing, Hardwarebeschleunigtes Antialiasing für Punkte und Linien und weitere für CAD und DCC optimierte Einstellungen.

Links zu gemoddeten Treibern finden Sie hier.

NVIDIA Quadro FX 2800MNVIDIA Quadro FX 2500M
HerstellerNVIDIANVIDIA
Quadro FX Serie
Quadro FX 3800M compare 128 @ 0.68 GHz256 Bit @ 1000 MHz
Quadro FX 3700M compare 128 @ 0.55 GHz256 Bit @ 800 MHz
Quadro FX 2800M 96 @ 0.6 GHz256 Bit @ 1000 MHz
Quadro FX 3600M compare 96 @ 0.5 GHz256 Bit @ 800 MHz
Quadro FX 1800M compare 72 @ 0.56 GHz128 Bit @ 1100 MHz
Quadro FX 2700M compare 48 @ 0.53 GHz256 Bit @ 800 MHz
Quadro FX 880M compare 48 @ 0.55 GHz128 Bit @ 790 MHz
Quadro FX 3500M compare 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
Quadro FX 2500M 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
Quadro FX 1700M compare 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1600M compare 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1500M compare 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
Quadro FX 770M compare 32 @ 0.5 GHz128 Bit @ 800 MHz
Quadro FX 570M compare 32 @ 0.48 GHz128 Bit @ 700 MHz
Quadro FX 380M compare 16 @ 0.63 GHz64 Bit @ 800 MHz
Quadro FX 370M compare 8 @ 0.58 GHz64 Bit @ 700 MHz
Quadro FX 360M compare 16 @ 0.4 GHz64 Bit @ 600 MHz
Quadro FX 350M compare 4/3 cores @ 0.45 GHz64 Bit @ 350 MHz
Quadro FX 3800M compare 128 @ 0.68 GHz256 Bit @ 1000 MHz
Quadro FX 3700M compare 128 @ 0.55 GHz256 Bit @ 800 MHz
Quadro FX 2800M 96 @ 0.6 GHz256 Bit @ 1000 MHz
Quadro FX 3600M compare 96 @ 0.5 GHz256 Bit @ 800 MHz
Quadro FX 1800M compare 72 @ 0.56 GHz128 Bit @ 1100 MHz
Quadro FX 2700M compare 48 @ 0.53 GHz256 Bit @ 800 MHz
Quadro FX 880M compare 48 @ 0.55 GHz128 Bit @ 790 MHz
Quadro FX 3500M compare 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
Quadro FX 2500M 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
Quadro FX 1700M compare 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1600M compare 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1500M compare 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
Quadro FX 770M compare 32 @ 0.5 GHz128 Bit @ 800 MHz
Quadro FX 570M compare 32 @ 0.48 GHz128 Bit @ 700 MHz
Quadro FX 380M compare 16 @ 0.63 GHz64 Bit @ 800 MHz
Quadro FX 370M compare 8 @ 0.58 GHz64 Bit @ 700 MHz
Quadro FX 360M compare 16 @ 0.4 GHz64 Bit @ 600 MHz
Quadro FX 350M compare 4/3 cores @ 0.45 GHz64 Bit @ 350 MHz
CodenameNB10-GLM3G71glm
ArchitekturG9xG7x
Pipelines96 - unified24 / 8 Pixel- / Vertexshader
Kerntakt600 MHz500 MHz
Shadertakt1500 MHz
Speichertakt1000 MHz600 MHz
Speicherbandbreite256 Bit256 Bit
SpeichertypGDDR3GDDR3
Max. Speichergröße1024 MB512 MB
Shared Memoryneinnein
DirectXDirectX 10, Shader 4.0DirectX 9c, Shader 3.0
Transistors754 Million278 Million
Herstellungsprozess55 nm90 nm
FeaturesOpenGL 2.1, CUDA, PowerMizer 8.0optimiert für professionelle 3D Anwendungen und CAD Programme
Notebookgrößegroß (17" z.B.)groß (17" z.B.)
Erscheinungsdatum01.12.2009 29.09.2005
Herstellerseitehttp://www.nvidia.com/object/product_qua...http://www.nvidia.de/page/quadrofx_go.html

Benchmarks

3DMark Vantage
3DM Vant. Perf. total + NVIDIA Quadro FX 2800M
3DMark Vantage - 3DM Vant. Perf. total
min: 5779     avg: 5783     median: 5783 (5%)     max: 5787 Points
3DM Vant. Perf. GPU no PhysX + NVIDIA Quadro FX 2800M
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 5000     avg: 5037     median: 5037 (5%)     max: 5074 Points
3DMark 2001SE - 3DMark 2001 - Standard
34844 Points (36%)
27600 Points (29%)
3DMark 03 - 3DMark 03 - Standard
33900 Points (18%)
min: 18100     avg: 18342     median: 18341.5 (10%)     max: 18583 Points
3DMark 05 - 3DMark 05 - Standard
min: 16310     avg: 16936     median: 16935.5 (25%)     max: 17561 Points
min: 8400     avg: 8450     median: 8450 (12%)     max: 8500 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA Quadro FX 2800M
3DMark 06
min: 11162     avg: 11359     median: 11358.5 (19%)     max: 11555 Points
3DMark 06 - Score Unknown Settings + NVIDIA Quadro FX 2500M
3DMark 06
min: 4690     avg: 4695     median: 4695 (8%)     max: 4700 Points
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - 3dsmax
32.3 Points (67%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Catia
39 Points (82%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - EnSight
44 Points (93%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Maya
59.6 Points (32%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Pro/Engeneer
42.6 Points (83%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - SolidWorks
59.5 Points (88%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS Teamcenter
35.2 Points (91%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS NX
31.3 Points (64%)
SPECviewperf 11
specvp11 snx-01 + NVIDIA Quadro FX 2800M
SPECviewperf 11 - specvp11 snx-01
min: 13.58     avg: 14.7     median: 13.9 (10%)     max: 16.55 fps
specvp11 tcvis-02 + NVIDIA Quadro FX 2800M
SPECviewperf 11 - specvp11 tcvis-02
min: 15.1     avg: 15.9     median: 15.3 (26%)     max: 17.4 fps
specvp11 sw-02 + NVIDIA Quadro FX 2800M
SPECviewperf 11 - specvp11 sw-02
min: 6.73     avg: 14.1     median: 7.5 (9%)     max: 28 fps
specvp11 proe-05 + NVIDIA Quadro FX 2800M
SPECviewperf 11 - specvp11 proe-05
min: 4.67     avg: 5.1     median: 4.7 (19%)     max: 5.89 fps
specvp11 maya-03 + NVIDIA Quadro FX 2800M
SPECviewperf 11 - specvp11 maya-03
min: 6.2     avg: 7     median: 7.4 (6%)     max: 7.5 fps
specvp11 lightwave-01 + NVIDIA Quadro FX 2800M
SPECviewperf 11 - specvp11 lightwave-01
min: 7.99     avg: 16.2     median: 8.5 (9%)     max: 32 fps
specvp11 ensight-04 + NVIDIA Quadro FX 2800M
SPECviewperf 11 - specvp11 ensight-04
min: 10.8     avg: 11.9     median: 11.1 (5%)     max: 13.7 fps
specvp11 catia-03 + NVIDIA Quadro FX 2800M
SPECviewperf 11 - specvp11 catia-03
min: 9.53     avg: 13.4     median: 9.7 (12%)     max: 20.92 fps
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik (Spiele)
6.8 Points (100%)
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik
6.8 Points (100%)
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA Quadro FX 2800M
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 28.16     avg: 28.8     median: 28.8 (10%)     max: 29.36 fps

Average Benchmarks NVIDIA Quadro FX 2800M → 100% n=3

Average Benchmarks NVIDIA Quadro FX 2500M → 61% n=3

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Mafia 2

Mafia 2

2010
low 800x600
100%
Quadro FX 2800M:
63.2  fps
med. 1024x768
100%
Quadro FX 2800M:
56.1  fps
high 1360x768
100%
Quadro FX 2800M:
48.9  fps
ultra 1920x1080
100%
Quadro FX 2800M:
30.8  fps
low 1024x768
100%
Quadro FX 2800M:
158  fps
med. 1360x768
100%
Quadro FX 2800M:
60  fps
high 1360x768
100%
Quadro FX 2800M:
52  fps
ultra 1920x1080
100%
Quadro FX 2800M:
29.6  fps
med. 1366x768
100%
Quadro FX 2800M:
58.9  fps
high 1366x768
100%
Quadro FX 2800M:
41.5  fps
ultra 1920x1080
100%
Quadro FX 2800M:
23.1  fps
low 800x600
100%
Quadro FX 2800M:
158.1  fps
med. 1024x768
100%
Quadro FX 2800M:
79  fps
high 1366x768
100%
Quadro FX 2800M:
66.7  fps
ultra 1920x1080
100%
Quadro FX 2800M:
41.2  fps
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
low 800x600
100%
Quadro FX 2800M:
96.3  fps
med. 1024x768
100%
Quadro FX 2800M:
89.5  fps
high 1360x768
100%
Quadro FX 2800M:
62.6  fps
ultra 1920x1080
100%
Quadro FX 2800M:
30.7  fps

Average Gaming NVIDIA Quadro FX 2800M → 100%

Average Gaming 30-70 fps → 100%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

Add one or more devices and compare

In the following list you can select (and also search for) devices that should be added to the comparison. You can select more than one device.

restrict list:

show all (including archived), 2022, 2021
v1.17
log 25. 20:40:29

#0 checking url part for id 1544 +0s ... 0s

#1 checking url part for id 5 +0s ... 0s

#2 not redirecting to Ajax server +0s ... 0s

#3 did not recreate cache, as it is less than 5 days old! Created at Tue, 25 Jan 2022 16:23:41 +0100 +0s ... 0s

#4 linkCache_getLink using $NBC_LINKCACHE +0.05s ... 0.051s

#5 linkCache_getLink using $NBC_LINKCACHE +0.004s ... 0.054s

#6 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#7 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

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#10 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#11 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

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#16 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#17 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#18 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

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#20 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#21 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#22 composed specs +0s ... 0.054s

#23 did output specs +0s ... 0.054s

#24 start showIntegratedCPUs +0s ... 0.054s

#25 getting avg benchmarks for device 1544 +0.026s ... 0.08s

#26 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.081s

#27 got single benchmarks 1544 +0.006s ... 0.087s

#28 getting avg benchmarks for device 5 +0s ... 0.087s

#29 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.087s

#30 got single benchmarks 5 +0.004s ... 0.092s

#31 got avg benchmarks for devices +0s ... 0.092s

#32 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.092s

#33 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.092s

#34 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.093s

#35 linkCache_getLink no uid found +0s ... 0.093s

#36 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

#37 linkCache_getLink no uid found +0s ... 0.094s

#38 linkCache_getLink no uid found +0s ... 0.094s

#39 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

#40 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.094s

#41 linkCache_getLink no uid found +0s ... 0.094s

#42 linkCache_getLink no uid found +0s ... 0.094s

#43 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.095s

#44 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.095s

#45 linkCache_getLink no uid found +0s ... 0.095s

#46 linkCache_getLink no uid found +0s ... 0.095s

#47 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.095s

#48 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#49 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#50 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#51 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#52 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#53 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#54 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#55 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#56 linkCache_getLink no uid found +0s ... 0.098s

#57 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#58 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#59 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#60 linkCache_getLink no uid found +0s ... 0.099s

#61 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#62 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#63 linkCache_getLink no uid found +0s ... 0.099s

#64 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#65 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#66 linkCache_getLink no uid found +0s ... 0.099s

#67 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#68 linkCache_getLink no uid found +0s ... 0.099s

#69 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#70 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#71 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#72 linkCache_getLink no uid found +0s ... 0.1s

#73 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#74 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#75 linkCache_getLink no uid found +0s ... 0.1s

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#77 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.101s

#78 linkCache_getLink no uid found +0s ... 0.101s

#79 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.102s

#80 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#81 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#82 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#83 min, max, avg, median took s +0s ... 0.103s

#84 before gaming benchmark output +0s ... 0.103s

#85 Got 19 rows for game benchmarks. +0.003s ... 0.105s

#86 composed SQL query for gamebenchmarks +0s ... 0.105s

#87 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#88 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#89 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#90 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#91 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#92 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#93 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#94 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#98 got data and put it in $dataArray +0.001s ... 0.106s

#99 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.107s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#101 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#103 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.108s

#104 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#105 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#106 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#107 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.109s

#108 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#109 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#110 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.11s

#111 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#112 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#113 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#114 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.111s

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#116 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#117 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#118 benchmarks composed for output. +0s ... 0.111s

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#121 return log +0.003s ... 0.114s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)