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NVIDIA Quadro FX 360M vs NVIDIA Quadro FX 350M vs NVIDIA Quadro FX 3800M

NVIDIA Quadro FX 360M

► remove from comparison

CAD Grafikkarte, die wahrscheinlich auf die 8400M GS basiert (eventuell auch nur 8400M G). Jedoch spricht der Stromverbrauch von 17 Watt für etwas mehr Leistung (11 W 8400M GS, 10 W 8400M G).

Die Quadro Grafikkarten werden mit zertifizierten Treibern ausgeliefert, die eine Stabile und fehlerfreie Ausführung von professionellen Anwendungen sicherstellen sollen. Ausserdem sind einige Features des Grafikchips hier aktiviert, die z.b. Drahtgitterdarstellungen beschleunigen.

NVIDIA Quadro FX 350M

► remove from comparison NVIDIA Quadro FX 350M

Die NVIDIA Quadro FX 350M basiert auf die NVIDIA GeForce Go 7300 und ist eine professionelle 3D Anwendungs-Grafikkarte (wie 3D Studio Max oder CAD Programme), die im unteren Leistungssegment angeordnet ist. Durch die professionellen Treiber bietet sie eine hohe Anwendungsleistung und workstationgerechte Qualität.

Die Treiber der Quadro FX Serie sind zertifiziert für CAD Anwendungen (z.B. AutoCad, Inventor, Solidstation, Solid Edge, ...) und DCC Anwendungen (z.B. Maya, 3DS Max, Lightwave 3D, ...) und bieten eine 12-Bit-Präzision für Subpixel, Vollbild-Antialiasing, Hardwarebeschleunigtes Antialiasing für Punkte und Linien und weitere für CAD und DCC optimierte Einstellungen.

NVIDIA Quadro FX 3800M

► remove from comparison NVIDIA Quadro FX 3800M

Die Nvidia Quadro FX 3800M ist eine mobile Grafikkarte für Workstation-Laptops. Sie basiert auf die selbe Architektur wie die GeForce GTX 280M und bietet die vollen 128 Shaderprozessoren des G92 Chips. Im Vergleich zum FX 3700M ist die FX 3800M höher getaktet und wird bereits in 55nm gefertigt.

Im Vergleich zu einer GTX 280M, sind die Taktraten nochmals deutlich höher. Daher weist die FX3800M auch einen höheren Stromverbrauch auf und eine bessere Performance. Die Spieleperformance ist jedoch, durch die auf professionelle 3D Anwendung spezialisierten Treiber, etwas geringer.

Die zertifizierten Treiber der Quadro FX Serie sorgen für eine optimierten Stabilität, Kompatibilität und Performance bei Professionellen Anwendungen (CAD-, DCC-, Medizin- und Prospektionsanwendungen). Besonders die OpenGL Performance soll bei den Quadro FX Karten im Vergleich zu GeForce Modellen deutlich besser sein.

Im Viewperf 10.0 Test kann sich die FX 3800M deutlich von der alten FX 3700M abheben (wahrscheinlich auch durch die schnelleren Prozessoren in den neuen Notebooks). 

Zur Zeitpunkt der Veröffentlichung ist sie die schnellste professionelle Grafikkarte für Notebooks und eignet sich daher auch für die Bearbeitung von komplexen 3D Modellen.

NVIDIA Quadro FX 360MNVIDIA Quadro FX 350MNVIDIA Quadro FX 3800M
Quadro FX Serie
Quadro FX 3800M 128 @ 0.68 GHz256 Bit @ 1000 MHz
Quadro FX 3700M 128 @ 0.55 GHz256 Bit @ 800 MHz
Quadro FX 2800M 96 @ 0.6 GHz256 Bit @ 1000 MHz
Quadro FX 3600M 96 @ 0.5 GHz256 Bit @ 800 MHz
Quadro FX 1800M 72 @ 0.56 GHz128 Bit @ 1100 MHz
Quadro FX 2700M 48 @ 0.53 GHz256 Bit @ 800 MHz
Quadro FX 880M 48 @ 0.55 GHz128 Bit @ 790 MHz
Quadro FX 3500M 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
Quadro FX 2500M 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
Quadro FX 1700M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1600M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1500M 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
Quadro FX 770M 32 @ 0.5 GHz128 Bit @ 800 MHz
Quadro FX 570M 32 @ 0.48 GHz128 Bit @ 700 MHz
Quadro FX 380M 16 @ 0.63 GHz64 Bit @ 800 MHz
Quadro FX 370M 8 @ 0.58 GHz64 Bit @ 700 MHz
Quadro FX 360M 16 @ 0.4 GHz64 Bit @ 600 MHz
Quadro FX 350M 4/3 cores @ 0.45 GHz64 Bit @ 350 MHz
Quadro FX 3800M 128 @ 0.68 GHz256 Bit @ 1000 MHz
Quadro FX 3700M 128 @ 0.55 GHz256 Bit @ 800 MHz
Quadro FX 2800M 96 @ 0.6 GHz256 Bit @ 1000 MHz
Quadro FX 3600M 96 @ 0.5 GHz256 Bit @ 800 MHz
Quadro FX 1800M 72 @ 0.56 GHz128 Bit @ 1100 MHz
Quadro FX 2700M 48 @ 0.53 GHz256 Bit @ 800 MHz
Quadro FX 880M 48 @ 0.55 GHz128 Bit @ 790 MHz
Quadro FX 3500M 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
Quadro FX 2500M 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
Quadro FX 1700M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1600M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1500M 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
Quadro FX 770M 32 @ 0.5 GHz128 Bit @ 800 MHz
Quadro FX 570M 32 @ 0.48 GHz128 Bit @ 700 MHz
Quadro FX 380M 16 @ 0.63 GHz64 Bit @ 800 MHz
Quadro FX 370M 8 @ 0.58 GHz64 Bit @ 700 MHz
Quadro FX 360M 16 @ 0.4 GHz64 Bit @ 600 MHz
Quadro FX 350M 4/3 cores @ 0.45 GHz64 Bit @ 350 MHz
Quadro FX 3800M 128 @ 0.68 GHz256 Bit @ 1000 MHz
Quadro FX 3700M 128 @ 0.55 GHz256 Bit @ 800 MHz
Quadro FX 2800M 96 @ 0.6 GHz256 Bit @ 1000 MHz
Quadro FX 3600M 96 @ 0.5 GHz256 Bit @ 800 MHz
Quadro FX 1800M 72 @ 0.56 GHz128 Bit @ 1100 MHz
Quadro FX 2700M 48 @ 0.53 GHz256 Bit @ 800 MHz
Quadro FX 880M 48 @ 0.55 GHz128 Bit @ 790 MHz
Quadro FX 3500M 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
Quadro FX 2500M 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
Quadro FX 1700M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1600M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1500M 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
Quadro FX 770M 32 @ 0.5 GHz128 Bit @ 800 MHz
Quadro FX 570M 32 @ 0.48 GHz128 Bit @ 700 MHz
Quadro FX 380M 16 @ 0.63 GHz64 Bit @ 800 MHz
Quadro FX 370M 8 @ 0.58 GHz64 Bit @ 700 MHz
Quadro FX 360M 16 @ 0.4 GHz64 Bit @ 600 MHz
Quadro FX 350M 4/3 cores @ 0.45 GHz64 Bit @ 350 MHz
CodenameNB8M-GLMG72MN10E-GLM4
Pipelines16 - unified4 / 3 Pixel- / Vertexshader128 - unified
Kerntakt400 MHz450 MHz675 MHz
Shadertakt800 MHz1688 MHz
Speichertakt600 MHz350 MHz1000 MHz
Speicherbandbreite64 Bit64 Bit256 Bit
SpeichertypGDDR3DDR-3GDDR3
Max. Speichergröße256 MB64 MB1024 MB
Shared Memoryneinneinnein
APIDirectX 10, Shader 4.0DirectX 9c, Shader 3.0DirectX 10, Shader 4.0
Stromverbrauch17 Watt15 Watt100 Watt
Transistors210 Million112 Million754 Million
Herstellungsprozess80 nm90 nm55 nm
Features800 MHZ Shader-Taktfrequenz, PureVideo Technologie (H.264, VC-1, MPEG2, WMV9 Decodierbeschleunigung), HDCP-fähig, PowerMizer 7.0 Energieverwaltung (dynamisches umschalten zwischen Leistung und Energiesparen), HDR (High Dynamic-Range Lighting), designed für Windows Vista, 16x Vollbild AA, 16x winkelunabhängiges AF, 128-Bit HDR Ausleuchtung mit AA, PCI-E 16x, OpenGL 2.1, Gigathread TechnologiePureVideo, UltraShadow II, Intellisample 4.0, CineFX 4.0, PowerMizer 6.0, High Dynamic-Range (HDR) LighningOpenGL 2.1, CUDA, PowerMizer 8.0
Erscheinungsdatum09.05.2007 31.03.2006 20.12.2009
Herstellerseitehttp://www.nvidia.de/page/geforce_8400M....http://www.nvidia.de/page/quadrofx_go.htmlhttp://www.nvidia.com/object/product_qua...
Informationen90nm, 112 Mio Transistoren, PCI-E
ArchitekturG9x
Notebookgrößegroß (17" z.B.)

Benchmarks

3DMark Vantage
3DM Vant. Perf. total + NVIDIA Quadro FX 3800M
3DMark Vantage - 3DM Vant. Perf. total
min: 6584     avg: 6951     median: 6779 (2%)     max: 7491 Points
3DM Vant. Perf. GPU no PhysX + NVIDIA Quadro FX 3800M
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 5758     avg: 5926     median: 6002 (5%)     max: 6019 Points
3DMark 2001SE - 3DMark 2001 - Standard
min: 13650     avg: 15054     median: 15053.5 (16%)     max: 16457 Points
min: 32886     avg: 34790     median: 34790 (36%)     max: 36694 Points
3DMark 03 - 3DMark 03 - Standard
min: 5580     avg: 6010     median: 6010 (3%)     max: 6440 Points
3963 Points (2%)
min: 33146     avg: 37082     median: 38191 (20%)     max: 39909 Points
3DMark 05 - 3DMark 05 - Standard
min: 3365     avg: 3372     median: 3372 (5%)     max: 3379 Points
1954 Points (3%)
min: 16593     avg: 18199     median: 18043 (25%)     max: 19960 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA Quadro FX 360M
3DMark 06
1490 Points (2%)
3DMark 06 - Standard 1280x1024 + NVIDIA Quadro FX 3800M
min: 12050     avg: 12765     median: 12923 (20%)     max: 13323 Points
3DMark 06 - Standard 1280x800 + NVIDIA Quadro FX 360M
3DMark 06
1572 Points (2%)
3DMark 06 - Score Unknown Settings + NVIDIA Quadro FX 350M
3DMark 06
680 Points (1%)
3DMark 06 - Score Unknown Settings + NVIDIA Quadro FX 3800M
13232 Points (20%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - 3dsmax
32.8 Points (68%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Catia
45.8 Points (96%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - EnSight
47.4 Points (100%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Maya
59.7 Points (32%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Pro/Engeneer
51.1 Points (100%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - SolidWorks
59.7 Points (88%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS Teamcenter
38.5 Points (100%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS NX
35.3 Points (72%)
SPECviewperf 11
specvp11 snx-01 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 snx-01
18.8 fps (13%)
specvp11 tcvis-02 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 tcvis-02
18.7 fps (31%)
specvp11 sw-02 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 sw-02
30.6 fps (37%)
specvp11 proe-05 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 proe-05
6.9 fps (29%)
specvp11 maya-03 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 maya-03
16.6 fps (12%)
specvp11 lightwave-01 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 lightwave-01
38.4 fps (41%)
specvp11 ensight-04 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 ensight-04
16.2 fps (8%)
specvp11 catia-03 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 catia-03
23.4 fps (28%)
Windows 7 Experience Index - Win7 Gaming graphics
6.9 Points (87%)
Windows 7 Experience Index - Win7 Graphics
6.9 Points (87%)
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA Quadro FX 360M
Cinebench R10 - Cinebench R10 Shading (32bit)
2985 Points (2%)
Cinebench R10 Shading (32bit) + NVIDIA Quadro FX 3800M
min: 4429     avg: 4928     median: 4928 (4%)     max: 5427 Points
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA Quadro FX 3800M
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 32.07     avg: 32.7     median: 32.7 (12%)     max: 33.29 fps

Average Benchmarks NVIDIA Quadro FX 360M → 100% n=2

Average Benchmarks NVIDIA Quadro FX 350M → 62% n=2

Average Benchmarks NVIDIA Quadro FX 3800M → 585% n=2

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Fifa 11

Fifa 11

2010
med. 1024x768
Quadro FX 3800M:
230.6  fps
high 1360x768
Quadro FX 3800M:
124.2  fps
Risen

Risen

2009
med. 1024x768
Quadro FX 3800M:
64.9  fps
ultra 1920x1080
Quadro FX 3800M:
31.8  fps
Need for Speed Shift

Need for Speed Shift

2009
med. 1024x768
Quadro FX 3800M:
78.5  fps
ultra 1920x1080
Quadro FX 3800M:
40.9  fps
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
low 800x600
Quadro FX 3800M:
97  fps
med. 1024x768
Quadro FX 3800M:
82  fps
ultra 1920x1080
Quadro FX 3800M:
29.9  fps
Anno 1404

Anno 1404

2009
low 1024x768
Quadro FX 3800M:
142.8  fps
ultra 1280x1024
Quadro FX 3800M:
61.9  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
med. 1024x768
100%
Quadro FX 360M:
10.1  fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
med. 1024x768
100%
Quadro FX 360M:
7.4  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
Quadro FX 360M:
328  fps
med. 800x600
100%
Quadro FX 360M:
62  fps
high 1024x768
100%
Quadro FX 360M:
17  fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
Quadro FX 360M:
242.7  fps

Average Gaming NVIDIA Quadro FX 360M → 100%

Average Gaming 30-70 fps → 100%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.17
log 19. 13:24:27

#0 checking url part for id 513 +0s ... 0s

#1 checking url part for id 70 +0s ... 0s

#2 checking url part for id 1541 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 18 Aug 2022 17:26:37 +0200 +0s ... 0s

#5 linkCache_getLink using $NBC_LINKCACHE +0.052s ... 0.052s

#6 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#7 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#8 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#9 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

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#11 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

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#13 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#14 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#15 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

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#17 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#18 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#19 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#20 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#21 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.055s

#22 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#23 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#24 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#25 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#26 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#27 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#28 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#29 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#30 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#31 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#32 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#33 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#34 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#35 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#36 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#37 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#38 composed specs +0s ... 0.055s

#39 did output specs +0s ... 0.055s

#40 start showIntegratedCPUs +0s ... 0.055s

#41 getting avg benchmarks for device 513 +0.038s ... 0.093s

#42 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.094s

#43 got single benchmarks 513 +0.006s ... 0.1s

#44 getting avg benchmarks for device 70 +0s ... 0.1s

#45 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.101s

#46 got single benchmarks 70 +0.004s ... 0.104s

#47 getting avg benchmarks for device 1541 +0s ... 0.105s

#48 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.105s

#49 linkCache_getLink no uid found +0.004s ... 0.109s

#50 got single benchmarks 1541 +0.005s ... 0.114s

#51 got avg benchmarks for devices +0s ... 0.114s

#52 linkCache_getLink no uid found +0s ... 0.114s

#53 linkCache_getLink no uid found +0s ... 0.115s

#54 linkCache_getLink no uid found +0s ... 0.115s

#55 linkCache_getLink no uid found +0s ... 0.115s

#56 linkCache_getLink no uid found +0s ... 0.115s

#57 linkCache_getLink no uid found +0s ... 0.115s

#58 linkCache_getLink no uid found +0s ... 0.115s

#59 linkCache_getLink no uid found +0s ... 0.115s

#60 linkCache_getLink no uid found +0s ... 0.116s

#61 linkCache_getLink no uid found +0s ... 0.116s

#62 linkCache_getLink no uid found +0s ... 0.116s

#63 linkCache_getLink no uid found +0s ... 0.116s

#64 linkCache_getLink no uid found +0s ... 0.116s

#65 linkCache_getLink no uid found +0s ... 0.117s

#66 linkCache_getLink no uid found +0s ... 0.117s

#67 linkCache_getLink no uid found +0s ... 0.117s

#68 linkCache_getLink no uid found +0s ... 0.117s

#69 linkCache_getLink no uid found +0s ... 0.117s

#70 linkCache_getLink no uid found +0s ... 0.117s

#71 linkCache_getLink no uid found +0s ... 0.118s

#72 linkCache_getLink no uid found +0s ... 0.118s

#73 linkCache_getLink no uid found +0s ... 0.118s

#74 linkCache_getLink no uid found +0s ... 0.118s

#75 linkCache_getLink no uid found +0s ... 0.118s

#76 linkCache_getLink no uid found +0s ... 0.118s

#77 linkCache_getLink no uid found +0s ... 0.118s

#78 linkCache_getLink no uid found +0s ... 0.119s

#79 linkCache_getLink no uid found +0s ... 0.119s

#80 linkCache_getLink no uid found +0s ... 0.119s

#81 linkCache_getLink no uid found +0s ... 0.12s

#82 linkCache_getLink no uid found +0s ... 0.12s

#83 linkCache_getLink no uid found +0s ... 0.12s

#84 linkCache_getLink no uid found +0s ... 0.121s

#85 linkCache_getLink no uid found +0s ... 0.121s

#86 linkCache_getLink no uid found +0s ... 0.122s

#87 linkCache_getLink no uid found +0s ... 0.122s

#88 linkCache_getLink no uid found +0s ... 0.123s

#89 linkCache_getLink no uid found +0s ... 0.123s

#90 linkCache_getLink no uid found +0s ... 0.123s

#91 linkCache_getLink no uid found +0s ... 0.123s

#92 linkCache_getLink no uid found +0s ... 0.124s

#93 linkCache_getLink no uid found +0s ... 0.124s

#94 linkCache_getLink no uid found +0s ... 0.124s

#95 linkCache_getLink no uid found +0s ... 0.124s

#96 linkCache_getLink no uid found +0s ... 0.125s

#97 linkCache_getLink no uid found +0s ... 0.125s

#98 linkCache_getLink no uid found +0s ... 0.125s

#99 linkCache_getLink no uid found +0s ... 0.126s

#100 linkCache_getLink no uid found +0s ... 0.126s

#101 linkCache_getLink no uid found +0s ... 0.126s

#102 linkCache_getLink no uid found +0s ... 0.126s

#103 linkCache_getLink no uid found +0s ... 0.126s

#104 min, max, avg, median took s +0s ... 0.127s

#105 before gaming benchmark output +0s ... 0.127s

#106 Got 17 rows for game benchmarks. +0.003s ... 0.13s

#107 composed SQL query for gamebenchmarks +0s ... 0.13s

#108 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#109 got data and put it in $dataArray +0.001s ... 0.131s

#110 linkCache_getLink no uid found +0.001s ... 0.132s

#111 linkCache_getLink no uid found +0s ... 0.132s

#112 linkCache_getLink no uid found +0.001s ... 0.133s

#113 linkCache_getLink no uid found +0s ... 0.133s

#114 linkCache_getLink no uid found +0.001s ... 0.133s

#115 linkCache_getLink no uid found +0s ... 0.133s

#116 linkCache_getLink no uid found +0.001s ... 0.134s

#117 linkCache_getLink no uid found +0s ... 0.134s

#118 linkCache_getLink no uid found +0s ... 0.134s

#119 linkCache_getLink no uid found +0.001s ... 0.135s

#120 linkCache_getLink no uid found +0s ... 0.135s

#121 linkCache_getLink no uid found +0.001s ... 0.136s

#122 linkCache_getLink no uid found +0.001s ... 0.136s

#123 linkCache_getLink no uid found +0.001s ... 0.137s

#124 linkCache_getLink no uid found +0s ... 0.137s

#125 linkCache_getLink no uid found +0s ... 0.137s

#126 linkCache_getLink no uid found +0.001s ... 0.138s

#127 benchmarks composed for output. +0s ... 0.138s

#128 calculated avg scores. +0s ... 0.138s

#129 return log +0.001s ... 0.139s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)