Notebookcheck Logo
, , , , , ,
zu verknüpfen.
, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
 

NVIDIA Quadro FX 3800M vs NVIDIA Quadro FX 570M vs NVIDIA Quadro FX 1700M

NVIDIA Quadro FX 3800M

► remove from comparison NVIDIA Quadro FX 3800M

Die Nvidia Quadro FX 3800M ist eine mobile Grafikkarte für Workstation-Laptops. Sie basiert auf die selbe Architektur wie die GeForce GTX 280M und bietet die vollen 128 Shaderprozessoren des G92 Chips. Im Vergleich zum FX 3700M ist die FX 3800M höher getaktet und wird bereits in 55nm gefertigt.

Im Vergleich zu einer GTX 280M, sind die Taktraten nochmals deutlich höher. Daher weist die FX3800M auch einen höheren Stromverbrauch auf und eine bessere Performance. Die Spieleperformance ist jedoch, durch die auf professionelle 3D Anwendung spezialisierten Treiber, etwas geringer.

Die zertifizierten Treiber der Quadro FX Serie sorgen für eine optimierten Stabilität, Kompatibilität und Performance bei Professionellen Anwendungen (CAD-, DCC-, Medizin- und Prospektionsanwendungen). Besonders die OpenGL Performance soll bei den Quadro FX Karten im Vergleich zu GeForce Modellen deutlich besser sein.

Im Viewperf 10.0 Test kann sich die FX 3800M deutlich von der alten FX 3700M abheben (wahrscheinlich auch durch die schnelleren Prozessoren in den neuen Notebooks). 

Zur Zeitpunkt der Veröffentlichung ist sie die schnellste professionelle Grafikkarte für Notebooks und eignet sich daher auch für die Bearbeitung von komplexen 3D Modellen.

NVIDIA Quadro FX 570M

► remove from comparison

Performance Workstation Grafikchip mit DirectX 10 und OpenGL 2.1 Unterstützung der wahrscheinlich auf die NVIDIA GeForce 8600M GT basiert.

Gedacht für Digital Content Creators, Ingenieure, Geowissenschaftler und andere professionelle 3D Anwendungen.

Die Treiber der Quadro FX Serie sind zertifiziert für CAD Anwendungen (z.B. AutoCad, Inventor, Solidstation, Solid Edge, ...) und DCC Anwendungen (z.B. Maya, 3DS Max, Lightwave 3D, ...) und bieten eine 12-Bit-Präzision für Subpixel, Vollbild-Antialiasing, Hardwarebeschleunigtes Antialiasing für Punkte und Linien und weitere für CAD und DCC optimierte Einstellungen.

NVIDIA Quadro FX 1700M

► remove from comparison NVIDIA Quadro FX 1700M

Professionelle Grafikkarte mit zertifizierten Treiber besonders für OpenGL geeignet. Technisch ähnlich wie die Quadro FX 1600M (8700M) basiert die FX 1700M auf den 96x0M Kern (G96), jedoch mit höheren Taktraten. Im Vergleich zur 1600M wird bereits Powermizer 8.0 unterstützt.

Gedacht für Digital Content Creators, Ingenieure, Geowissenschaftler und andere professionelle 3D Anwendungen.

Zertifizierte Treiber garantieren die fehlerfreie und schnellere (im Vergleich zu 8700M) Darstellung von professionellen Programmen (CAD, CCD, Visualisierungssoftware).

NVIDIA Quadro FX 3800MNVIDIA Quadro FX 570MNVIDIA Quadro FX 1700M
Quadro FX Serie
Quadro FX 3800M 128 @ 0.68 GHz256 Bit @ 1000 MHz
Quadro FX 3700M 128 @ 0.55 GHz256 Bit @ 800 MHz
Quadro FX 2800M 96 @ 0.6 GHz256 Bit @ 1000 MHz
Quadro FX 3600M 96 @ 0.5 GHz256 Bit @ 800 MHz
Quadro FX 1800M 72 @ 0.56 GHz128 Bit @ 1100 MHz
Quadro FX 2700M 48 @ 0.53 GHz256 Bit @ 800 MHz
Quadro FX 880M 48 @ 0.55 GHz128 Bit @ 790 MHz
Quadro FX 3500M 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
Quadro FX 2500M 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
Quadro FX 1700M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1600M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1500M 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
Quadro FX 770M 32 @ 0.5 GHz128 Bit @ 800 MHz
Quadro FX 570M 32 @ 0.48 GHz128 Bit @ 700 MHz
Quadro FX 380M 16 @ 0.63 GHz64 Bit @ 800 MHz
Quadro FX 370M 8 @ 0.58 GHz64 Bit @ 700 MHz
Quadro FX 360M 16 @ 0.4 GHz64 Bit @ 600 MHz
Quadro FX 350M 4/3 cores @ 0.45 GHz64 Bit @ 350 MHz
Quadro FX 3800M 128 @ 0.68 GHz256 Bit @ 1000 MHz
Quadro FX 3700M 128 @ 0.55 GHz256 Bit @ 800 MHz
Quadro FX 2800M 96 @ 0.6 GHz256 Bit @ 1000 MHz
Quadro FX 3600M 96 @ 0.5 GHz256 Bit @ 800 MHz
Quadro FX 1800M 72 @ 0.56 GHz128 Bit @ 1100 MHz
Quadro FX 2700M 48 @ 0.53 GHz256 Bit @ 800 MHz
Quadro FX 880M 48 @ 0.55 GHz128 Bit @ 790 MHz
Quadro FX 3500M 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
Quadro FX 2500M 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
Quadro FX 1700M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1600M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1500M 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
Quadro FX 770M 32 @ 0.5 GHz128 Bit @ 800 MHz
Quadro FX 570M 32 @ 0.48 GHz128 Bit @ 700 MHz
Quadro FX 380M 16 @ 0.63 GHz64 Bit @ 800 MHz
Quadro FX 370M 8 @ 0.58 GHz64 Bit @ 700 MHz
Quadro FX 360M 16 @ 0.4 GHz64 Bit @ 600 MHz
Quadro FX 350M 4/3 cores @ 0.45 GHz64 Bit @ 350 MHz
Quadro FX 3800M 128 @ 0.68 GHz256 Bit @ 1000 MHz
Quadro FX 3700M 128 @ 0.55 GHz256 Bit @ 800 MHz
Quadro FX 2800M 96 @ 0.6 GHz256 Bit @ 1000 MHz
Quadro FX 3600M 96 @ 0.5 GHz256 Bit @ 800 MHz
Quadro FX 1800M 72 @ 0.56 GHz128 Bit @ 1100 MHz
Quadro FX 2700M 48 @ 0.53 GHz256 Bit @ 800 MHz
Quadro FX 880M 48 @ 0.55 GHz128 Bit @ 790 MHz
Quadro FX 3500M 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
Quadro FX 2500M 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
Quadro FX 1700M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1600M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1500M 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
Quadro FX 770M 32 @ 0.5 GHz128 Bit @ 800 MHz
Quadro FX 570M 32 @ 0.48 GHz128 Bit @ 700 MHz
Quadro FX 380M 16 @ 0.63 GHz64 Bit @ 800 MHz
Quadro FX 370M 8 @ 0.58 GHz64 Bit @ 700 MHz
Quadro FX 360M 16 @ 0.4 GHz64 Bit @ 600 MHz
Quadro FX 350M 4/3 cores @ 0.45 GHz64 Bit @ 350 MHz
CodenameN10E-GLM4G64GLMNB9P-GLM
ArchitekturG9xG8xG9x
Pipelines128 - unified32 - unified32 - unified
Kerntakt675 MHz475 MHz625 MHz
Shadertakt1688 MHz950 MHz1250 MHz
Speichertakt1000 MHz700 MHz800 MHz
Speicherbandbreite256 Bit128 Bit128 Bit
SpeichertypGDDR3GDDR3GDDR3
Max. Speichergröße1024 MB256 MB256 MB
Shared Memoryneinneinnein
APIDirectX 10, Shader 4.0DirectX 10, Shader 4.0DirectX 10, Shader 4.0
Stromverbrauch100 Watt35 Watt50 Watt
Transistors754 Million289 Million289 Million
Herstellungsprozess55 nm80 nm65 nm
FeaturesOpenGL 2.1, CUDA, PowerMizer 8.0OpenGL 2.1, PureVideo HD, Powermizer 8.0, mögliche Schnittstellen: LVDS, DVI, VGA, HDTV, HDCP, HDMI
Notebookgrößegroß (17" z.B.)mittel (15.4" z.B.)groß (17" z.B.)
Erscheinungsdatum20.12.2009 01.06.2007 01.10.2008
Herstellerseitehttp://www.nvidia.com/object/product_qua...http://www.nvidia.de/page/quadrofx_go.htmlhttp://www.nvidia.com/object/product_qua...
InformationenPowermizer 7.0, CG Shading Hochsprache, 32 Bit Gleitkommapräzision, 12 Bit Subpixel Präzision, 128 Bit Genauigkeit der Grafikpipeline, Vertex und Pixelshader Programmierbarkeit, PureVideo HD, PCI-E Interface, FSAA mit gedrehtem Raster, nView Multidisplay Support, High-Precision Dynamic-Range (HPDR) Technologie, Hardware 3D Clipping nach Fensterkennung, Vollbild AntialiasingCG Shading Hochsprache, 32 Bit Gleitkommapräzision, 12 Bit Subpixel Präzision, 128 Bit Genauigkeit der Grafikpipeline, Vertex und Pixelshader Programmierbarkeit, PCI-E Interface, FSAA mit gedrehtem Raster, nView Multidisplay Support, High-Precision Dynamic-Range (HPDR) Technologie, Hardware 3D Clipping nach Fensterkennung, Vollbild Antialiasing

Benchmarks

3DMark Vantage
3DM Vant. Perf. total + NVIDIA Quadro FX 3800M
3DMark Vantage - 3DM Vant. Perf. total
min: 6584     avg: 6951     median: 6779 (6%)     max: 7491 Points
3DM Vant. Perf. GPU no PhysX + NVIDIA Quadro FX 3800M
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 5758     avg: 5926     median: 6002 (5%)     max: 6019 Points
3DMark 2001SE - 3DMark 2001 - Standard
min: 32886     avg: 34790     median: 34790 (36%)     max: 36694 Points
min: 24479     avg: 26908     median: 26907.5 (28%)     max: 29336 Points
35734 Points (37%)
3DMark 03 - 3DMark 03 - Standard
min: 33146     avg: 37082     median: 38191 (20%)     max: 39909 Points
min: 11586     avg: 11958     median: 11957.5 (6%)     max: 12329 Points
18212 Points (10%)
3DMark 05 - 3DMark 05 - Standard
min: 16593     avg: 18199     median: 18043 (25%)     max: 19960 Points
min: 7674     avg: 7790     median: 7700 (11%)     max: 7997 Points
11550 Points (16%)
3DMark 06 3DMark 06 - Score Unknown Settings + NVIDIA Quadro FX 3800M
3DMark 06
13232 Points (20%)
3DMark 06 - Score Unknown Settings + NVIDIA Quadro FX 570M
3883 Points (6%)
3DMark 06 - Standard 1280x1024 + NVIDIA Quadro FX 3800M
3DMark 06
min: 12050     avg: 12765     median: 12923 (20%)     max: 13323 Points
3DMark 06 - Standard 1280x1024 + NVIDIA Quadro FX 570M
3800 Points (6%)
3DMark 06 - Standard 1280x800 + NVIDIA Quadro FX 570M
3DMark 06
3904 Points (6%)
3DMark 06 - Standard 1280x800 + NVIDIA Quadro FX 1700M
6302 Points (10%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - 3dsmax
32.8 Points (68%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Catia
45.8 Points (96%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - EnSight
min: 47.37     avg: 47.4     median: 47.4 (100%)     max: 47.369998931884766 Points
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Maya
59.7 Points (32%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Pro/Engeneer
min: 51.1     avg: 51.1     median: 51.1 (100%)     max: 51.099998474121094 Points
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - SolidWorks
59.7 Points (88%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS Teamcenter
38.5 Points (100%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS NX
35.3 Points (72%)
SPECviewperf 11
specvp11 snx-01 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 snx-01
18.8 fps (13%)
specvp11 tcvis-02 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 tcvis-02
18.7 fps (31%)
specvp11 sw-02 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 sw-02
30.6 fps (37%)
specvp11 proe-05 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 proe-05
6.9 fps (29%)
specvp11 maya-03 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 maya-03
16.6 fps (12%)
specvp11 lightwave-01 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 lightwave-01
38.4 fps (41%)
specvp11 ensight-04 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 ensight-04
16.2 fps (8%)
specvp11 catia-03 + NVIDIA Quadro FX 3800M
SPECviewperf 11 - specvp11 catia-03
23.4 fps (28%)
Windows 7 Experience Index - Win7 Gaming graphics
6.9 Points (87%)
Windows 7 Experience Index - Win7 Graphics
6.9 Points (87%)
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA Quadro FX 3800M
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 4429     avg: 4928     median: 4928 (21%)     max: 5427 Points
Cinebench R10 Shading (32bit) + NVIDIA Quadro FX 570M
4534 Points (19%)
Cinebench R10 Shading (32bit) + NVIDIA Quadro FX 1700M
6159 Points (26%)
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA Quadro FX 3800M
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 32.07     avg: 32.7     median: 32.7 (12%)     max: 33.29 fps
Cinebench R11.5 OpenGL 64 Bit + NVIDIA Quadro FX 570M
9.3 fps (3%)

Average Benchmarks NVIDIA Quadro FX 3800M → 100% n=4

Average Benchmarks NVIDIA Quadro FX 570M → 61% n=4

Average Benchmarks NVIDIA Quadro FX 1700M → 85% n=4

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Fifa 11

Fifa 11

2010
med. 1024x768
100%
Quadro FX 3800M:
230.6  fps
high 1360x768
100%
Quadro FX 3800M:
124.2  fps
Risen

Risen

2009
med. 1024x768
100%
Quadro FX 3800M:
64.9  fps
ultra 1920x1080
100%
Quadro FX 3800M:
31.8  fps
Need for Speed Shift

Need for Speed Shift

2009
med. 1024x768
100%
Quadro FX 3800M:
78.5  fps
ultra 1920x1080
100%
Quadro FX 3800M:
40.9  fps
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
low 800x600
100%
Quadro FX 3800M:
97  fps
med. 1024x768
100%
Quadro FX 3800M:
82  fps
ultra 1920x1080
100%
Quadro FX 3800M:
29.9  fps
Anno 1404

Anno 1404

2009
low 1024x768
100%
Quadro FX 3800M:
142.8  fps
ultra 1280x1024
100%
Quadro FX 3800M:
61.9  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
med. 1024x768
Quadro FX 1700M:
33.3  fps
high 1024x768
Quadro FX 1700M:
19.1  fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
med. 1024x768
Quadro FX 1700M:
29.3  fps
high 1024x768
Quadro FX 1700M:
17.1  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
Quadro FX 570M:
436  fps
Quadro FX 1700M:
378  fps
med. 800x600
Quadro FX 570M:
128  fps
Quadro FX 1700M:
152  fps
high 1024x768
Quadro FX 570M:
19 22 24 29 43 43 45 49 ~ 34 fps
Quadro FX 1700M:
59  fps
Doom 3

Doom 3

2004
low 640x480
Quadro FX 570M:
118  fps
med. 640x480
Quadro FX 570M:
116.7  fps
high 800x600
Quadro FX 570M:
111.3  fps
ultra 1024x768
Quadro FX 570M:
89.7  fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
Quadro FX 570M:
501  fps
Quadro FX 1700M:
610  fps

Average Gaming NVIDIA Quadro FX 3800M → 100%

Average Gaming 30-70 fps → 100%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.17
log 22. 13:06:17

#0 checking url part for id 1541 +0s ... 0s

#1 checking url part for id 182 +0s ... 0s

#2 checking url part for id 1087 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Fri, 20 May 2022 17:25:18 +0200 +0s ... 0s

#5 linkCache_getLink using $NBC_LINKCACHE +0.051s ... 0.051s

#6 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#7 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#8 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#9 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#10 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#11 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#12 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#13 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#14 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#15 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#16 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#17 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#18 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#19 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#20 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#21 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.052s

#22 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#23 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#24 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#25 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#26 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#27 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#28 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#29 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#30 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#31 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#32 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#33 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#34 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#35 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#36 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#37 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.052s

#38 composed specs +0s ... 0.052s

#39 did output specs +0s ... 0.052s

#40 start showIntegratedCPUs +0s ... 0.052s

#41 getting avg benchmarks for device 1541 +0.041s ... 0.094s

#42 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.095s

#43 linkCache_getLink no uid found +0.004s ... 0.099s

#44 got single benchmarks 1541 +0.005s ... 0.104s

#45 getting avg benchmarks for device 182 +0s ... 0.104s

#46 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.104s

#47 got single benchmarks 182 +0.006s ... 0.11s

#48 getting avg benchmarks for device 1087 +0s ... 0.11s

#49 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.111s

#50 got single benchmarks 1087 +0.004s ... 0.115s

#51 got avg benchmarks for devices +0s ... 0.115s

#52 linkCache_getLink no uid found +0s ... 0.115s

#53 linkCache_getLink no uid found +0s ... 0.115s

#54 linkCache_getLink no uid found +0s ... 0.115s

#55 linkCache_getLink no uid found +0s ... 0.116s

#56 linkCache_getLink no uid found +0s ... 0.116s

#57 linkCache_getLink no uid found +0s ... 0.116s

#58 linkCache_getLink no uid found +0.001s ... 0.117s

#59 linkCache_getLink no uid found +0s ... 0.117s

#60 linkCache_getLink no uid found +0.001s ... 0.117s

#61 linkCache_getLink no uid found +0s ... 0.118s

#62 linkCache_getLink no uid found +0s ... 0.118s

#63 linkCache_getLink no uid found +0s ... 0.118s

#64 linkCache_getLink no uid found +0s ... 0.118s

#65 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.118s

#66 linkCache_getLink no uid found +0s ... 0.118s

#67 linkCache_getLink no uid found +0s ... 0.118s

#68 linkCache_getLink no uid found +0s ... 0.118s

#69 linkCache_getLink no uid found +0s ... 0.118s

#70 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#71 linkCache_getLink no uid found +0s ... 0.119s

#72 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.119s

#73 linkCache_getLink no uid found +0s ... 0.119s

#74 linkCache_getLink no uid found +0s ... 0.119s

#75 linkCache_getLink no uid found +0s ... 0.12s

#76 linkCache_getLink no uid found +0s ... 0.12s

#77 linkCache_getLink no uid found +0s ... 0.12s

#78 linkCache_getLink no uid found +0s ... 0.12s

#79 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.12s

#80 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#81 linkCache_getLink no uid found +0s ... 0.121s

#82 linkCache_getLink no uid found +0s ... 0.121s

#83 linkCache_getLink no uid found +0s ... 0.122s

#84 linkCache_getLink no uid found +0s ... 0.122s

#85 linkCache_getLink no uid found +0s ... 0.122s

#86 linkCache_getLink no uid found +0s ... 0.123s

#87 linkCache_getLink no uid found +0s ... 0.123s

#88 linkCache_getLink no uid found +0s ... 0.124s

#89 linkCache_getLink no uid found +0s ... 0.124s

#90 linkCache_getLink no uid found +0s ... 0.124s

#91 linkCache_getLink no uid found +0s ... 0.124s

#92 linkCache_getLink no uid found +0s ... 0.125s

#93 linkCache_getLink no uid found +0s ... 0.125s

#94 linkCache_getLink no uid found +0s ... 0.125s

#95 linkCache_getLink no uid found +0s ... 0.126s

#96 linkCache_getLink no uid found +0s ... 0.126s

#97 linkCache_getLink no uid found +0s ... 0.126s

#98 linkCache_getLink no uid found +0s ... 0.126s

#99 linkCache_getLink no uid found +0s ... 0.127s

#100 linkCache_getLink no uid found +0s ... 0.127s

#101 linkCache_getLink no uid found +0s ... 0.127s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.127s

#103 linkCache_getLink no uid found +0s ... 0.127s

#104 linkCache_getLink no uid found +0s ... 0.128s

#105 linkCache_getLink no uid found +0s ... 0.128s

#106 linkCache_getLink no uid found +0s ... 0.128s

#107 min, max, avg, median took s +0s ... 0.128s

#108 before gaming benchmark output +0s ... 0.128s

#109 Got 34 rows for game benchmarks. +0.004s ... 0.132s

#110 composed SQL query for gamebenchmarks +0s ... 0.132s

#111 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.132s

#112 got data and put it in $dataArray +0.001s ... 0.133s

#113 linkCache_getLink no uid found +0.001s ... 0.134s

#114 linkCache_getLink no uid found +0s ... 0.134s

#115 linkCache_getLink no uid found +0.001s ... 0.135s

#116 linkCache_getLink no uid found +0s ... 0.135s

#117 linkCache_getLink no uid found +0.001s ... 0.136s

#118 linkCache_getLink no uid found +0s ... 0.136s

#119 linkCache_getLink no uid found +0.001s ... 0.137s

#120 linkCache_getLink no uid found +0s ... 0.137s

#121 linkCache_getLink no uid found +0s ... 0.137s

#122 linkCache_getLink no uid found +0.001s ... 0.137s

#123 linkCache_getLink no uid found +0s ... 0.137s

#124 linkCache_getLink no uid found +0.001s ... 0.138s

#125 linkCache_getLink no uid found +0s ... 0.138s

#126 linkCache_getLink no uid found +0.001s ... 0.139s

#127 linkCache_getLink no uid found +0s ... 0.139s

#128 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.14s

#129 linkCache_getLink no uid found +0s ... 0.14s

#130 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#131 linkCache_getLink no uid found +0s ... 0.14s

#132 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#133 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#134 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#135 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#136 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#137 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#138 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#139 linkCache_getLink no uid found +0s ... 0.14s

#140 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.141s

#141 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#142 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#143 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#144 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.142s

#145 linkCache_getLink no uid found +0s ... 0.142s

#146 benchmarks composed for output. +0s ... 0.142s

#147 calculated avg scores. +0s ... 0.142s

#148 return log +0.001s ... 0.143s

Teilen Sie diesen Artikel um uns zu unterstützen. Jeder Link hilft!
> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)