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NVIDIA Quadro M1000M vs NVIDIA Quadro M5500

NVIDIA Quadro M1000M

► remove from comparison NVIDIA Quadro M1000M

Die NVIDIA Quadro M1000M ist eine DirectX-12 (FL 11_0) und OpenGL-4.5 fähige Mittelklasse-Workstation-Grafikkarte für Notebooks. Sie basiert wie die Consumer GeForce GTX 950M auf den GM107-Chip der Maxwell-Serie und wird in 28nm bei TSMC hergestellt. Sie bietet jedoch nur 512 Shaderkerne und entspricht dadurch nicht genau einer derzeit erhältlichen GeForce GPU. Die Grafikkarte ist für die Skylake-Generation gedacht und Nachfolgerin der Quadro K1100M (Kepler GK107). Es werden bis zu 2 GB GDDR5 als Grafikspeicher eingesetzt, die mit 1.250 MHz (5.000 MHz effektiv) getaktet werden und über einen 128 Bit Speicherbus angebunden sind (80 vs 44,8 GB/s bei der K1100M). 

Die Quadro-Grafikkarten bieten zertifizierte Treiber, welche auf Stabiltität und Performance bei professionellen Anwendungen (CAD-, DCC-, Medizin-, Prospektions-, Visualisierungsanwendungen) optimiert sind. Dadurch ist die Performance im Vergleich zu den Consumergrafikkarten mit gleichem Chip in diesen Bereichen deutlich besser.

Leistung

Die M1000M platziert sich deutlich vor der Kepler-basierten Quadro K1100M und schlägt sogar die K2100M. Im Vergleich zur Consumer GeForce GTX 950M, ist die Spieleleistung nur marginal niedriger.

Die Rechenkerne der Grafikkarte können per CUDA und OpenCL 1.2 auch für generelle Berechnungen herangezogen werden.

Leistungsaufnahme

Die Leistungsaufnahme der Quadro M1000M liegt laut Nvidia um 5 Watt unterhalb der alten Quadro K1100M bei 40 Watt TGP (Max Power Consumption). Dadurch ist die Karte am besten für 15-Zoll-Notebooks geeignet.

NVIDIA Quadro M5500

► remove from comparison NVIDIA Quadro M5500

Die NVIDIA Quadro M5500 ist eine DirectX-12 (FL 12_1) und OpenGL-4.5 fähige High-End-Workstation-Grafikkarte für Notebooks. Sie basiert wie die Consumer GeForce GTX 980 für Notebooks auf den GM204-Chip der Maxwell-Serie und wird in 28nm bei TSMC hergestellt. Die Grafikkarte ist für die Skylake-Generation gedacht und laut Nvidia speziell für VR Anwendungen geeignet.

Im Vergleich zur langsameren Quadro M5000M bietet die M5500 512 Kerne mehr. Nvidia spricht von einer 30-40% höheren Performance. Der Stromverbrauch ist mit spezifizierten 150 Watt (versus 100 Watt der M5000M) jedoch ebenfalls deutlich höher.

Die Quadro-Grafikkarten bieten zertifizierte Treiber, welche auf Stabiltität und Performance bei professionellen Anwendungen (CAD-, DCC-, Medizin-, Prospektions-, Visualisierungsanwendungen) optimiert sind. Dadurch ist die Performance im Vergleich zu den Consumergrafikkarten mit gleichem Chip in diesen Bereichen deutlich besser.

Leistung

Derzeit sind noch keine genauen Taktraten bekannt, die von Anandtech angegebenen sind jedoch etwas geringer als bei der Consumer GeForce GTX 980 für Notebooks wodurch die reine Rechenleistung auch etwas unterhalb liegen sollte. Neben der 30-40% höheren Leistung im Vergleich zur M5000M wurde auch schon der Steam VR Benchmark gezeigt, wonach sich die M5500 sehr gut für VR eignen soll ("Ready" in Verbindung mit einem i7-6820HK).

Die Rechenkerne der Grafikkarte können per CUDA und OpenCL 1.2 auch für generelle Berechnungen herangezogen werden.

Leistungsaufnahme

Die Leistungsaufnahme der Quadro M5500 ist mit 150 Watt deutlich höher als bei der M5000M und liegt somit in den Regionen der GTX 980 für Notebooks. Daher eignet sie sich nur für sehr große und schwere Notebooks.

Vorgestellt wird die M5500 im MSI WT72 Workstation-Notebook.

 

NVIDIA Quadro M1000MNVIDIA Quadro M5500
HerstellerNVIDIANVIDIA
Quadro M Serie
Quadro M5500 2048 @ 1.14 - 1.14 GHz256 Bit @ 6606 MHz
Quadro M5000M compare 1536 @ 0.96 - 1.05 GHz256 Bit @ 5000 MHz
Quadro M4000M compare 1280 @ 0.98 - 1.01 GHz256 Bit @ 5012 MHz
Quadro M3000M compare 1024 @ 1.05 GHz256 Bit @ 5000 MHz
Quadro M2200 compare 1024 @ 0.69 - 1.04 GHz128 Bit @ 5508 MHz
Quadro M1200 compare 640 @ 0.99 - 1.15 GHz128 Bit @ 5000 MHz
Quadro M2000M compare 640 @ 1.04 - 1.2 GHz128 Bit @ 5000 MHz
Quadro M1000M 512 @ 0.99 - 1.07 GHz128 Bit @ 5000 MHz
Quadro M620 compare 512 @ 1.02 GHz128 Bit @ 5012 MHz
Quadro 5010M compare 384 @ 0.45 GHz256 Bit @ 1300 MHz
Quadro 4000M compare 336 @ 0.48 GHz256 Bit @ 1200 MHz
Quadro M520 compare 384 @ 0.76 - 1.02 GHz64 Bit
Quadro M600M compare 384 @ 0.84 - 0.88 GHz128 Bit @ 5012 MHz
Quadro M500M compare 384 @ 1.03 - 1.12 GHz64 Bit @ 4004 MHz
Quadro 5000M compare 320 @ 0.41 GHz256 Bit @ 1200 MHz
Quadro 3000M compare 240 @ 0.45 GHz256 Bit @ 625 MHz
Quadro 2000M compare 192 @ 0.55 GHz128 Bit @ 900 MHz
Quadro 1000M compare 96 @ 0.7 GHz128 Bit @ 900 MHz
Quadro M5500 2048 @ 1.14 - 1.14 GHz256 Bit @ 6606 MHz
Quadro M5000M compare 1536 @ 0.96 - 1.05 GHz256 Bit @ 5000 MHz
Quadro M4000M compare 1280 @ 0.98 - 1.01 GHz256 Bit @ 5012 MHz
Quadro M3000M compare 1024 @ 1.05 GHz256 Bit @ 5000 MHz
Quadro M2200 compare 1024 @ 0.69 - 1.04 GHz128 Bit @ 5508 MHz
Quadro M1200 compare 640 @ 0.99 - 1.15 GHz128 Bit @ 5000 MHz
Quadro M2000M compare 640 @ 1.04 - 1.2 GHz128 Bit @ 5000 MHz
Quadro M1000M 512 @ 0.99 - 1.07 GHz128 Bit @ 5000 MHz
Quadro M620 compare 512 @ 1.02 GHz128 Bit @ 5012 MHz
Quadro 5010M compare 384 @ 0.45 GHz256 Bit @ 1300 MHz
Quadro 4000M compare 336 @ 0.48 GHz256 Bit @ 1200 MHz
Quadro M520 compare 384 @ 0.76 - 1.02 GHz64 Bit
Quadro M600M compare 384 @ 0.84 - 0.88 GHz128 Bit @ 5012 MHz
Quadro M500M compare 384 @ 1.03 - 1.12 GHz64 Bit @ 4004 MHz
Quadro 5000M compare 320 @ 0.41 GHz256 Bit @ 1200 MHz
Quadro 3000M compare 240 @ 0.45 GHz256 Bit @ 625 MHz
Quadro 2000M compare 192 @ 0.55 GHz128 Bit @ 900 MHz
Quadro 1000M compare 96 @ 0.7 GHz128 Bit @ 900 MHz
ArchitekturMaxwellMaxwell
Pipelines512 - unified2048 - unified
Kerntakt993 - 1072 (Boost) MHz1139 - 1140 (Boost) MHz
Speichertakt5000 MHz6606 MHz
Speicherbandbreite128 Bit256 Bit
SpeichertypGDDR5GDDR5
Max. Speichergröße4096 MB8192 MB
Shared Memoryneinnein
DirectXDirectX 12 (FL 11_0), Shader 5.0DirectX 12_1
Transistors1870 Million5200 Million
Herstellungsprozess28 nm28 nm
FeaturesOptimus, PhysX, 3D Vision Pro, nView, OptimusCUDA, 3D Vision, PhysX, GeForce Experience, Surround, GameStream, GPU Boost 2.0, Adaptive Vertical Sync, G-SYNC, SLI
Notebookgrößegroß (17" z.B.)groß (17" z.B.)
Erscheinungsdatum02.10.2015 04.04.2016
Herstellerseitehttp://www.nvidia.com/object/quadro-for-...

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - Quadro M1000M
7.5 pt (8%)
3DMark - 3DMark Cloud Gate Score
min: 15717     avg: 15949     median: 15948.5 (21%)     max: 16180 Points
3DMark - 3DMark Cloud Gate Graphics
min: 23067     avg: 23422     median: 23422 (12%)     max: 23777 Points
3DMark - 3DMark Fire Strike Standard Score
min: 3302     avg: 3323     median: 3323 (9%)     max: 3344 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 3478     avg: 3498     median: 3497.5 (7%)     max: 3517 Points
3DMark - 3DMark Ice Storm Graphics
min: 41161     avg: 41908     median: 41907.5 (6%)     max: 42654 Points
3DMark 11 - 3DM11 Performance Score
min: 4648     avg: 4661     median: 4660.5 (11%)     max: 4673 Points
14413 Points (34%)
3DMark 11 - 3DM11 Performance GPU
min: 4225     avg: 4230     median: 4229.5 (7%)     max: 4234 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA Quadro M1000M
3DMark 06
min: 24393     avg: 24483     median: 24483 (40%)     max: 24573 Points
Unigine Valley 1.0 - Unigine Valley 1.0 DX
min: 18.7     avg: 18.8     median: 18.8 (9%)     max: 18.9 fps
Unigine Heaven 3.0 - Unigine Heaven 3.0 DX 11
44.9 fps (15%)
Unigine Heaven 3.0 - Unigine Heaven 3.0 OpenGL
min: 43.4     avg: 43.6     median: 43.6 (19%)     max: 43.8 fps
Unigine Heaven 2.1 - Heaven 2.1 high
min: 61.3     avg: 62.3     median: 62.3 (12%)     max: 63.2 fps
SPECviewperf 11
specvp11 snx-01 + NVIDIA Quadro M1000M
SPECviewperf 11 - specvp11 snx-01
min: 40.87     avg: 40.9     median: 40.9 (29%)     max: 41 fps
specvp11 tcvis-02 + NVIDIA Quadro M1000M
SPECviewperf 11 - specvp11 tcvis-02
min: 40     avg: 41.7     median: 41.7 (70%)     max: 43.34 fps
specvp11 sw-02 + NVIDIA Quadro M1000M
SPECviewperf 11 - specvp11 sw-02
min: 46.32     avg: 48.7     median: 48.7 (59%)     max: 51 fps
specvp11 proe-05 + NVIDIA Quadro M1000M
SPECviewperf 11 - specvp11 proe-05
min: 20.22     avg: 20.6     median: 20.6 (86%)     max: 21 fps
specvp11 maya-03 + NVIDIA Quadro M1000M
SPECviewperf 11 - specvp11 maya-03
min: 56     avg: 56.1     median: 56.1 (42%)     max: 56.19 fps
specvp11 lightwave-01 + NVIDIA Quadro M1000M
SPECviewperf 11 - specvp11 lightwave-01
min: 50.94     avg: 52.5     median: 52.5 (56%)     max: 54 fps
specvp11 ensight-04 + NVIDIA Quadro M1000M
SPECviewperf 11 - specvp11 ensight-04
min: 39     avg: 39.6     median: 39.6 (19%)     max: 40.12 fps
specvp11 catia-03 + NVIDIA Quadro M1000M
SPECviewperf 11 - specvp11 catia-03
min: 53.07     avg: 53.5     median: 53.5 (65%)     max: 54 fps
SPECviewperf 12
specvp12 sw-03 + NVIDIA Quadro M1000M
SPECviewperf 12 - specvp12 sw-03
min: 56.65     avg: 59.3     median: 59.3 (26%)     max: 62 fps
specvp12 sw-03 + NVIDIA Quadro M5500
144 fps (63%)
specvp12 snx-02 + NVIDIA Quadro M1000M
SPECviewperf 12 - specvp12 snx-02
min: 31     avg: 31.1     median: 31.1 (9%)     max: 31.13 fps
specvp12 snx-02 + NVIDIA Quadro M5500
120 fps (34%)
specvp12 showcase-01 + NVIDIA Quadro M1000M
SPECviewperf 12 - specvp12 showcase-01
min: 20     avg: 20.4     median: 20.4 (8%)     max: 20.72 fps
specvp12 showcase-01 + NVIDIA Quadro M5500
60.3 fps (24%)
specvp12 mediacal-01 + NVIDIA Quadro M1000M
SPECviewperf 12 - specvp12 mediacal-01
min: 12     avg: 12     median: 12 (7%)     max: 12.06 fps
specvp12 mediacal-01 + NVIDIA Quadro M5500
53.8 fps (33%)
specvp12 maya-04 + NVIDIA Quadro M1000M
SPECviewperf 12 - specvp12 maya-04
min: 30     avg: 30.6     median: 30.6 (13%)     max: 31.27 fps
specvp12 maya-04 + NVIDIA Quadro M5500
95 fps (41%)
specvp12 energy-01 + NVIDIA Quadro M1000M
SPECviewperf 12 - specvp12 energy-01
min: 0.69     avg: 1.7     median: 1.7 (4%)     max: 2.72 fps
specvp12 energy-01 + NVIDIA Quadro M5500
12.2 fps (31%)
specvp12 creo-01 + NVIDIA Quadro M1000M
SPECviewperf 12 - specvp12 creo-01
min: 33.8     avg: 33.9     median: 33.9 (18%)     max: 34 fps
specvp12 creo-01 + NVIDIA Quadro M5500
110 fps (59%)
specvp12 catia-04 + NVIDIA Quadro M1000M
SPECviewperf 12 - specvp12 catia-04
min: 37     avg: 37.4     median: 37.4 (13%)     max: 37.89 fps
specvp12 catia-04 + NVIDIA Quadro M5500
137 fps (47%)
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA Quadro M1000M
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 6833     avg: 6839     median: 6839 (32%)     max: 6845 Points
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA Quadro M1000M
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 81.51     avg: 83.7     median: 83.7 (31%)     max: 85.95 fps
Cinebench R15
Cinebench R15 OpenGL 64 Bit + NVIDIA Quadro M1000M
Cinebench R15 - Cinebench R15 OpenGL 64 Bit
min: 93.7     avg: 95.9     median: 95.9 (26%)     max: 98.09 fps
Cinebench R15 OpenGL 64 Bit + NVIDIA Quadro M5500
107 fps (29%)
Cinebench R15 OpenGL Ref. Match 64 Bit + NVIDIA Quadro M1000M
Cinebench R15 - Cinebench R15 OpenGL Ref. Match 64 Bit
99.6 % (100%)
LuxMark v2.0 64Bit - LuxMark v2.0 Room GPU
min: 534     avg: 682     median: 682 (3%)     max: 830 Samples/s
LuxMark v2.0 64Bit - LuxMark v2.0 Sala GPU
min: 889     avg: 1180     median: 1179.5 (2%)     max: 1470 Samples/s
ComputeMark v2.1 - ComputeMark v2.1 Result
2676 Points (6%)

Average Benchmarks NVIDIA Quadro M1000M → 100% n=10

Average Benchmarks NVIDIA Quadro M5500 → 351% n=10

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

low 1024x768
100%
Quadro M1000M:
137.8  fps
med. 1366x768
100%
Quadro M1000M:
79.9  fps
high 1920x1080
100%
Quadro M1000M:
43.5  fps
ultra 1920x1080
100%
Quadro M1000M:
32  fps
4K 3840x2160
100%
Quadro M1000M:
13.2  fps
Anno 2205

Anno 2205

2015
low 1024x768
100%
Quadro M1000M:
121  fps
med. 1366x768
100%
Quadro M1000M:
65  fps
high 1920x1080
100%
Quadro M1000M:
30  fps
ultra 1920x1080
100%
Quadro M1000M:
14  fps
4K 3840x2160
100%
Quadro M1000M:
12  fps
low 1024x768
100%
Quadro M1000M:
54 59.4 ~ 57 fps
med. 1366x768
100%
Quadro M1000M:
36.5 38 ~ 37 fps
high 1920x1080
100%
Quadro M1000M:
17 20.8 ~ 19 fps
ultra 1920x1080
100%
Quadro M1000M:
10.8 11 ~ 11 fps
4K 3840x2160
100%
Quadro M1000M:
7 7.7 ~ 7 fps
low 1024x768
100%
Quadro M1000M:
261  fps
med. 1366x768
100%
Quadro M1000M:
115  fps
high 1920x1080
100%
Quadro M1000M:
62  fps
ultra 1920x1080
100%
Quadro M1000M:
29  fps
4K 3840x2160
100%
Quadro M1000M:
20  fps
F1 2014

F1 2014

2014
low 1024x768
100%
Quadro M1000M:
133  fps
med. 1366x768
100%
Quadro M1000M:
128  fps
high 1920x1080
100%
Quadro M1000M:
123  fps
ultra 1920x1080
100%
Quadro M1000M:
84  fps
low 1024x768
100%
Quadro M1000M:
76  fps
med. 1366x768
100%
Quadro M1000M:
52  fps
high 1920x1080
100%
Quadro M1000M:
23  fps
ultra 1920x1080
100%
Quadro M1000M:
21  fps
low 1280x720
100%
Quadro M1000M:
169  fps
med. 1344x756
100%
Quadro M1000M:
131  fps
high 1920x1080
100%
Quadro M1000M:
34  fps
ultra 1920x1080
100%
Quadro M1000M:
26  fps
low 1024x768
100%
Quadro M1000M:
248  fps
med. 1366x768
100%
Quadro M1000M:
143  fps
high 1920x1080
100%
Quadro M1000M:
82  fps
ultra 1920x1080
100%
Quadro M1000M:
43  fps
Thief

Thief

2014
low 1024x768
100%
Quadro M1000M:
78  fps
med. 1366x768
100%
Quadro M1000M:
53  fps
high 1366x768
100%
Quadro M1000M:
45  fps
ultra 1920x1080
100%
Quadro M1000M:
23  fps
low 1024x768
100%
Quadro M1000M:
166  fps
med. 1366x768
100%
Quadro M1000M:
126  fps
high 1366x768
100%
Quadro M1000M:
107  fps
ultra 1920x1080
100%
Quadro M1000M:
20  fps
low 1024x768
100%
Quadro M1000M:
54  fps
med. 1366x768
100%
Quadro M1000M:
48  fps
high 1366x768
100%
Quadro M1000M:
34  fps
ultra 1920x1080
100%
Quadro M1000M:
12  fps
GRID 2

GRID 2

2013
low 1024x768
100%
Quadro M1000M:
195  fps
med. 1366x768
100%
Quadro M1000M:
153  fps
high 1366x768
100%
Quadro M1000M:
136  fps
ultra 1920x1080
100%
Quadro M1000M:
43  fps
med. 1366x768
100%
Quadro M1000M:
83  fps
high 1366x768
100%
Quadro M1000M:
49  fps
ultra 1920x1080
100%
Quadro M1000M:
25  fps
low 1280x720
100%
Quadro M1000M:
176.7 195 ~ 186 fps
med. 1366x768
100%
Quadro M1000M:
111 115 ~ 113 fps
high 1366x768
100%
Quadro M1000M:
100 100.1 ~ 100 fps
ultra 1920x1080
100%
Quadro M1000M:
37 38 ~ 38 fps
low 1024x768
100%
Quadro M1000M:
279  fps
med. 1366x768
100%
Quadro M1000M:
144  fps
high 1366x768
100%
Quadro M1000M:
98  fps
ultra 1920x1080
100%
Quadro M1000M:
43  fps

Average Gaming NVIDIA Quadro M1000M → 100%

Average Gaming 30-70 fps → 100%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

Add one or more devices and compare

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show all (including archived), 2022, 2021
v1.17
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#59 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.16s

#60 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.161s

#61 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#62 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#63 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#64 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#65 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#66 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#67 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#68 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#69 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#70 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.163s

#71 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.163s

#72 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.163s

#73 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.163s

#74 linkCache_getLink no uid found +0s ... 0.164s

#75 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#76 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#77 linkCache_getLink no uid found +0s ... 0.164s

#78 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#79 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#80 linkCache_getLink no uid found +0s ... 0.165s

#81 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#82 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#83 linkCache_getLink no uid found +0s ... 0.165s

#84 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.166s

#85 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.166s

#86 linkCache_getLink no uid found +0s ... 0.166s

#87 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.166s

#88 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.166s

#89 linkCache_getLink no uid found +0s ... 0.166s

#90 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#91 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#92 linkCache_getLink no uid found +0s ... 0.167s

#93 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#94 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#95 linkCache_getLink no uid found +0s ... 0.167s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#98 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#101 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#102 linkCache_getLink no uid found +0s ... 0.169s

#103 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#104 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#105 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#106 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#107 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#108 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#109 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#110 min, max, avg, median took s +0s ... 0.171s

#111 before gaming benchmark output +0s ... 0.171s

#112 Got 72 rows for game benchmarks. +0.012s ... 0.183s

#113 composed SQL query for gamebenchmarks +0s ... 0.183s

#114 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#115 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#116 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#117 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#118 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#119 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#120 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#121 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#122 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#123 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#124 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#125 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#126 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#127 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#128 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#129 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#130 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#131 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#132 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#133 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#134 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#135 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#136 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#137 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#138 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#139 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#140 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#141 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#142 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#143 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#144 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#145 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#146 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#147 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#148 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#149 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#150 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#151 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#152 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#153 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#154 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#155 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#156 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#157 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#158 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#159 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#160 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#161 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#162 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#163 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#164 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#165 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#166 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#167 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#168 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#169 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#170 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#171 got data and put it in $dataArray +0s ... 0.185s

#172 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.186s

#173 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#174 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#175 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#176 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#177 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.186s

#178 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#179 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#180 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#181 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#182 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.187s

#183 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.187s

#184 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.187s

#185 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.187s

#186 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.187s

#187 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.187s

#188 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.187s

#189 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.187s

#190 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.187s

#191 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.187s

#192 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.188s

#193 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#194 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#195 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#196 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#197 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.189s

#198 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.189s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.189s

#200 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.189s

#201 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.189s

#202 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.189s

#203 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.189s

#204 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.189s

#205 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.19s

#206 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.19s

#207 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.19s

#208 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.19s

#209 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.191s

#210 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#212 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#213 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.192s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.192s

#215 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.192s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.192s

#217 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.192s

#218 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.192s

#219 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.192s

#220 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.192s

#221 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.193s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.193s

#223 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.193s

#224 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.193s

#225 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.194s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#227 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#228 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#229 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.194s

#230 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#232 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.195s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#234 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#235 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#237 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#238 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#240 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.196s

#241 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.196s

#242 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.196s

#243 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.196s

#244 benchmarks composed for output. +0s ... 0.196s

#245 calculated avg scores. +0s ... 0.196s

#246 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.197s

#247 return log +0.003s ... 0.199s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)