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NVIDIA Quadro M4000M vs NVIDIA Quadro M5500 vs NVIDIA Quadro 2000M

NVIDIA Quadro M4000M

► remove from comparison NVIDIA Quadro M4000M

Die NVIDIA Quadro M4000M ist eine DirectX-12 (FL 12_1) und OpenGL-4.5 fähige High-End-Workstation-Grafikkarte für Notebooks. Sie basiert wie die Consumer GeForce GTX 970M auf den GM204-Chip der Maxwell-Serie und wird in 28nm bei TSMC hergestellt. Die Grafikkarte ist für die Skylake-Generation gedacht und Nachfolgerin der Quadro K4100M (Kepler). Es werden bis zu 4 GB GDDR5 als Grafikspeicher eingesetzt die mit 1.250 MHz (5.000 MHz effektiv) getaktet werden und über einen 256 Bit Speicherbus angebunden sind (160 vs 102,4 GB/s bei der K4100M). 

Die Quadro-Grafikkarten bieten zertifizierte Treiber, welche auf Stabiltität und Performance bei professionellen Anwendungen (CAD-, DCC-, Medizin-, Prospektions-, Visualisierungsanwendungen) optimiert sind. Dadurch ist die Performance im Vergleich zu den Consumergrafikkarten mit gleichem Chip in diesen Bereichen deutlich besser.

Leistung

Derzeit sind noch keine genauen Taktraten bekannt, jedoch positioniert sich die M4000M als zweit-schnellste mobile Quadro Grafikkarte und sollte somit die Kepler basierte Quadro K4100M deutlich schlagen. Im Vergleich zur GeForce GTX 970M bietet die M4000M jedoch andere Taktraten (höherer Basistakt von 975 versus 924 MHz, jedoch geringerer Boost Takt von 1013 versus 1038 MHz).

Die Rechenkerne der Grafikkarte können per CUDA und OpenCL 1.2 auch für generelle Berechnungen herangezogen werden.

Leistungsaufnahme

Die Leistungsaufnahme der Quadro M4000M entspricht laut Nvidia der alten Quadro K4100M und liegt bei 100 Watt TGP (Max Power Consumption). Dadurch ist die Karte am besten für große 17-Zoll-Notebooks geeignet.

NVIDIA Quadro M5500

► remove from comparison NVIDIA Quadro M5500

Die NVIDIA Quadro M5500 ist eine DirectX-12 (FL 12_1) und OpenGL-4.5 fähige High-End-Workstation-Grafikkarte für Notebooks. Sie basiert wie die Consumer GeForce GTX 980 für Notebooks auf den GM204-Chip der Maxwell-Serie und wird in 28nm bei TSMC hergestellt. Die Grafikkarte ist für die Skylake-Generation gedacht und laut Nvidia speziell für VR Anwendungen geeignet.

Im Vergleich zur langsameren Quadro M5000M bietet die M5500 512 Kerne mehr. Nvidia spricht von einer 30-40% höheren Performance. Der Stromverbrauch ist mit spezifizierten 150 Watt (versus 100 Watt der M5000M) jedoch ebenfalls deutlich höher.

Die Quadro-Grafikkarten bieten zertifizierte Treiber, welche auf Stabiltität und Performance bei professionellen Anwendungen (CAD-, DCC-, Medizin-, Prospektions-, Visualisierungsanwendungen) optimiert sind. Dadurch ist die Performance im Vergleich zu den Consumergrafikkarten mit gleichem Chip in diesen Bereichen deutlich besser.

Leistung

Derzeit sind noch keine genauen Taktraten bekannt, die von Anandtech angegebenen sind jedoch etwas geringer als bei der Consumer GeForce GTX 980 für Notebooks wodurch die reine Rechenleistung auch etwas unterhalb liegen sollte. Neben der 30-40% höheren Leistung im Vergleich zur M5000M wurde auch schon der Steam VR Benchmark gezeigt, wonach sich die M5500 sehr gut für VR eignen soll ("Ready" in Verbindung mit einem i7-6820HK).

Die Rechenkerne der Grafikkarte können per CUDA und OpenCL 1.2 auch für generelle Berechnungen herangezogen werden.

Leistungsaufnahme

Die Leistungsaufnahme der Quadro M5500 ist mit 150 Watt deutlich höher als bei der M5000M und liegt somit in den Regionen der GTX 980 für Notebooks. Daher eignet sie sich nur für sehr große und schwere Notebooks.

Vorgestellt wird die M5500 im MSI WT72 Workstation-Notebook.

 

NVIDIA Quadro 2000M

► remove from comparison

Die NVIDIA Quadro 2000M ist eine auf die Fermi Architektur basierende professionelle Workstation Grafikkarte für Notebooks. Sie basiert wahrscheinlich auf die selbe Architektur wie die Consumer GeForce GTX 460M bzw GT 555M, bietet ebenfalls 192  Shader (hier genannt CUDA Cores) jedoch nur einen 128 Bit Speicherbus mit DDR3 Grafikspeicher. Die Quadro 2000M ist für die Huron River Plattform (Sandy Bridge) gedacht und wurde von der Quadro K2000M für Ivy Bridge Notebooks abgelöst.

Die Quadro Grafikkarten bieten zertifizierte Treiber, welche auf Stabiltität und Performance bei professionellen Anwendungen (CAD-, DCC-, Medizin-, Prospektions-, Visualisierungsanwendungen) optimiert sind. Dadurch ist die Performance im Vergleich zu den Consumergrafikkarten mit gleichem Chip deutlich besser in diesen Bereichen.

Die Recheneinheiten der Quadro 2000M können durch die Schnittstellen DirectX 11, OpenGL 4.1, DirectCompute, OpenCL, AXE und CUDA angesprochen werden und auch für generelle Aufgaben genutzt werden (nicht nur die Grafikberechnung). Die Fermi Architektur soll außerdem im Insbesonderen auf diese generellen Berechnungen optimiert worden sein, wordurch man eine hohe Performance erwarten kann.

Durch den Einsatz von relativ langsamen DDR3 Grafikspeicher in Verbindung mit dem 128 Bit Speicherbus, kann die 2000M nur 28.8 GB/s übertragen (3000M 80GB/s) und kann dadurch deutlich gebremst werden.

Die Nvidia Quadro 2000M ist kompatibel mit der Steroscopic-Lösung NVIDIA 3D Vision Pro. Weiters wird auch Optimus unterstützt, wodurch automatisch zwischen Prozessorgrafik und Quadro umgeschaltet werden kann (wenn vom Notebookhersteller verbaut).

Die Nvidia Quadro 2000M ist mit 55 Watt TGP spezifiziert und eignet sich daher für Mittelklasse-Notebooks mit 15" Display.

NVIDIA Quadro M4000MNVIDIA Quadro M5500NVIDIA Quadro 2000M
Quadro M Serie
Quadro M5500 2048 @ 1.14 - 1.14 GHz256 Bit @ 6606 MHz
Quadro M5000M 1536 @ 0.96 - 1.05 GHz256 Bit @ 5000 MHz
Quadro M4000M 1280 @ 0.98 - 1.01 GHz256 Bit @ 5012 MHz
Quadro M3000M 1024 @ 1.05 GHz256 Bit @ 5000 MHz
Quadro M2200 1024 @ 0.69 - 1.04 GHz128 Bit @ 5508 MHz
Quadro M1200 640 @ 0.99 - 1.15 GHz128 Bit @ 5000 MHz
Quadro M2000M 640 @ 1.04 - 1.2 GHz128 Bit @ 5000 MHz
Quadro M1000M 512 @ 0.99 - 1.07 GHz128 Bit @ 5000 MHz
Quadro M620 512 @ 1.02 GHz128 Bit @ 5012 MHz
Quadro 5010M 384 @ 0.45 GHz256 Bit @ 1300 MHz
Quadro 4000M 336 @ 0.48 GHz256 Bit @ 1200 MHz
Quadro M520 384 @ 0.76 - 1.02 GHz64 Bit
Quadro M600M 384 @ 0.84 - 0.88 GHz128 Bit @ 5012 MHz
Quadro M500M 384 @ 1.03 - 1.12 GHz64 Bit @ 4004 MHz
Quadro 5000M 320 @ 0.41 GHz256 Bit @ 1200 MHz
Quadro 3000M 240 @ 0.45 GHz256 Bit @ 625 MHz
Quadro 2000M 192 @ 0.55 GHz128 Bit @ 900 MHz
Quadro 1000M 96 @ 0.7 GHz128 Bit @ 900 MHz
Quadro M5500 2048 @ 1.14 - 1.14 GHz256 Bit @ 6606 MHz
Quadro M5000M 1536 @ 0.96 - 1.05 GHz256 Bit @ 5000 MHz
Quadro M4000M 1280 @ 0.98 - 1.01 GHz256 Bit @ 5012 MHz
Quadro M3000M 1024 @ 1.05 GHz256 Bit @ 5000 MHz
Quadro M2200 1024 @ 0.69 - 1.04 GHz128 Bit @ 5508 MHz
Quadro M1200 640 @ 0.99 - 1.15 GHz128 Bit @ 5000 MHz
Quadro M2000M 640 @ 1.04 - 1.2 GHz128 Bit @ 5000 MHz
Quadro M1000M 512 @ 0.99 - 1.07 GHz128 Bit @ 5000 MHz
Quadro M620 512 @ 1.02 GHz128 Bit @ 5012 MHz
Quadro 5010M 384 @ 0.45 GHz256 Bit @ 1300 MHz
Quadro 4000M 336 @ 0.48 GHz256 Bit @ 1200 MHz
Quadro M520 384 @ 0.76 - 1.02 GHz64 Bit
Quadro M600M 384 @ 0.84 - 0.88 GHz128 Bit @ 5012 MHz
Quadro M500M 384 @ 1.03 - 1.12 GHz64 Bit @ 4004 MHz
Quadro 5000M 320 @ 0.41 GHz256 Bit @ 1200 MHz
Quadro 3000M 240 @ 0.45 GHz256 Bit @ 625 MHz
Quadro 2000M 192 @ 0.55 GHz128 Bit @ 900 MHz
Quadro 1000M 96 @ 0.7 GHz128 Bit @ 900 MHz
Quadro M5500 2048 @ 1.14 - 1.14 GHz256 Bit @ 6606 MHz
Quadro M5000M 1536 @ 0.96 - 1.05 GHz256 Bit @ 5000 MHz
Quadro M4000M 1280 @ 0.98 - 1.01 GHz256 Bit @ 5012 MHz
Quadro M3000M 1024 @ 1.05 GHz256 Bit @ 5000 MHz
Quadro M2200 1024 @ 0.69 - 1.04 GHz128 Bit @ 5508 MHz
Quadro M1200 640 @ 0.99 - 1.15 GHz128 Bit @ 5000 MHz
Quadro M2000M 640 @ 1.04 - 1.2 GHz128 Bit @ 5000 MHz
Quadro M1000M 512 @ 0.99 - 1.07 GHz128 Bit @ 5000 MHz
Quadro M620 512 @ 1.02 GHz128 Bit @ 5012 MHz
Quadro 5010M 384 @ 0.45 GHz256 Bit @ 1300 MHz
Quadro 4000M 336 @ 0.48 GHz256 Bit @ 1200 MHz
Quadro M520 384 @ 0.76 - 1.02 GHz64 Bit
Quadro M600M 384 @ 0.84 - 0.88 GHz128 Bit @ 5012 MHz
Quadro M500M 384 @ 1.03 - 1.12 GHz64 Bit @ 4004 MHz
Quadro 5000M 320 @ 0.41 GHz256 Bit @ 1200 MHz
Quadro 3000M 240 @ 0.45 GHz256 Bit @ 625 MHz
Quadro 2000M 192 @ 0.55 GHz128 Bit @ 900 MHz
Quadro 1000M 96 @ 0.7 GHz128 Bit @ 900 MHz
ArchitekturMaxwellMaxwellFermi
Pipelines1280 - unified2048 - unified192 - unified
Kerntakt975 - 1013 (Boost) MHz1139 - 1140 (Boost) MHz550 MHz
Speichertakt5012 MHz6606 MHz900 MHz
Speicherbandbreite256 Bit256 Bit128 Bit
SpeichertypGDDR5GDDR5DDR3
Max. Speichergröße4 GB8 GB2048 MB
Shared Memoryneinneinnein
APIDirectX 12_1, Shader 5.0, OpenGL 4.5DirectX 12_1, OpenGL 4.5DirectX 11, Shader 5.0
Stromverbrauch100 Watt150 Watt55 Watt
Transistors5.2 Billion5.2 Billion
Herstellungsprozess28 nm28 nm40 nm
FeaturesOptimus, PhysX, 3D Vision Pro, nView, OptimusCUDA, 3D Vision, PhysX, GeForce Experience, Surround, GameStream, GPU Boost 2.0, Adaptive Vertical Sync, G-SYNC, SLIOpenGl 4.1, FP32
Notebookgrößegroß (17" z.B.)groß (17" z.B.)mittel (15.4" z.B.)
Erscheinungsdatum02.10.2015 04.04.2016 22.02.2011
Herstellerseitehttp://www.nvidia.com/object/quadro-for-...
CodenameFermi
Shadertakt1100 MHz

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - Quadro M4000M
20.4 pt (22%)
3DMark - 3DMark Ice Storm Extreme Graphics
176003 Points (24%)
3DMark - 3DMark Cloud Gate Score
min: 13452     avg: 17686     median: 17686 (22%)     max: 21920 Points
3DMark - 3DMark Cloud Gate Graphics
49204 Points (20%)
3DMark - 3DMark Fire Strike Standard Score
6937 Points (17%)
3DMark - 3DMark Fire Strike Standard Graphics
7723 Points (15%)
3DMark - 3DMark Ice Storm Graphics
218874 Points (29%)
3DMark 11 - 3DM11 Performance Score
min: 9042     avg: 9296     median: 9295.5 (19%)     max: 9549 Points
14413 Points (29%)
min: 1416     avg: 1422     median: 1421 (3%)     max: 1428 Points
3DMark 11 - 3DM11 Performance GPU
10259 Points (15%)
min: 1259     avg: 1261     median: 1261 (2%)     max: 1263 Points
3DMark Vantage
3DM Vant. Perf. total + NVIDIA Quadro 2000M
3DMark Vantage - 3DM Vant. Perf. total
min: 6608     avg: 6634     median: 6633.5 (6%)     max: 6659 Points
3DM Vant. Perf. GPU no PhysX + NVIDIA Quadro 2000M
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 5391     avg: 5411     median: 5410.5 (4%)     max: 5430 Points
3DMark 05 - 3DMark 05 - Standard
21287 Points (30%)
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA Quadro 2000M
3DMark 06
min: 11575     avg: 11659     median: 11656 (18%)     max: 11747 Points
Unigine Heaven 2.1 - Heaven 2.1 high
min: 14.1     avg: 17     median: 17 (3%)     max: 19.8 fps
SPECviewperf 11
specvp11 snx-01 + NVIDIA Quadro M4000M
SPECviewperf 11 - specvp11 snx-01
111.4 fps (79%)
specvp11 snx-01 + NVIDIA Quadro 2000M
min: 19.28     avg: 19.3     median: 19.3 (14%)     max: 19.32 fps
specvp11 tcvis-02 + NVIDIA Quadro M4000M
SPECviewperf 11 - specvp11 tcvis-02
58.1 fps (97%)
specvp11 tcvis-02 + NVIDIA Quadro 2000M
min: 22.13     avg: 22.3     median: 22.3 (37%)     max: 22.52 fps
specvp11 sw-02 + NVIDIA Quadro M4000M
SPECviewperf 11 - specvp11 sw-02
61.3 fps (74%)
specvp11 sw-02 + NVIDIA Quadro 2000M
min: 32.8     avg: 33.1     median: 33.1 (40%)     max: 33.4 fps
specvp11 proe-05 + NVIDIA Quadro M4000M
SPECviewperf 11 - specvp11 proe-05
18.8 fps (78%)
specvp11 proe-05 + NVIDIA Quadro 2000M
min: 9.45     avg: 9.6     median: 9.6 (40%)     max: 9.83 fps
specvp11 maya-03 + NVIDIA Quadro M4000M
SPECviewperf 11 - specvp11 maya-03
109.2 fps (82%)
specvp11 maya-03 + NVIDIA Quadro 2000M
min: 45.28     avg: 45.6     median: 45.6 (34%)     max: 45.96 fps
specvp11 lightwave-01 + NVIDIA Quadro M4000M
SPECviewperf 11 - specvp11 lightwave-01
76.3 fps (82%)
specvp11 lightwave-01 + NVIDIA Quadro 2000M
min: 40.8     avg: 41.9     median: 41.9 (45%)     max: 42.93 fps
specvp11 ensight-04 + NVIDIA Quadro M4000M
SPECviewperf 11 - specvp11 ensight-04
110.2 fps (53%)
specvp11 ensight-04 + NVIDIA Quadro 2000M
min: 17.84     avg: 17.9     median: 17.9 (9%)     max: 17.96 fps
specvp11 catia-03 + NVIDIA Quadro M4000M
SPECviewperf 11 - specvp11 catia-03
min: 82.3     avg: 82.3     median: 82.3 (100%)     max: 82.30000305175781 fps
specvp11 catia-03 + NVIDIA Quadro 2000M
min: 27.08     avg: 27.4     median: 27.4 (33%)     max: 27.69 fps
SPECviewperf 12
specvp12 sw-03 + NVIDIA Quadro M4000M
SPECviewperf 12 - specvp12 sw-03
min: 80     avg: 88.6     median: 88.6 (38%)     max: 97.1 fps
specvp12 sw-03 + NVIDIA Quadro M5500
144 fps (63%)
specvp12 snx-02 + NVIDIA Quadro M4000M
SPECviewperf 12 - specvp12 snx-02
min: 92     avg: 109.9     median: 109.9 (31%)     max: 127.8 fps
specvp12 snx-02 + NVIDIA Quadro M5500
120 fps (34%)
specvp12 showcase-01 + NVIDIA Quadro M4000M
SPECviewperf 12 - specvp12 showcase-01
min: 40.33     avg: 44.5     median: 44.5 (17%)     max: 48.6 fps
specvp12 showcase-01 + NVIDIA Quadro M5500
60.3 fps (23%)
specvp12 mediacal-01 + NVIDIA Quadro M4000M
SPECviewperf 12 - specvp12 mediacal-01
min: 26.06     avg: 27.2     median: 27.2 (17%)     max: 28.4 fps
specvp12 mediacal-01 + NVIDIA Quadro M5500
53.8 fps (33%)
specvp12 maya-04 + NVIDIA Quadro M4000M
SPECviewperf 12 - specvp12 maya-04
min: 47.6     avg: 55.8     median: 55.8 (20%)     max: 64 fps
specvp12 maya-04 + NVIDIA Quadro M5500
95 fps (34%)
specvp12 energy-01 + NVIDIA Quadro M4000M
SPECviewperf 12 - specvp12 energy-01
min: 6.04     avg: 6.5     median: 6.5 (16%)     max: 6.9 fps
specvp12 energy-01 + NVIDIA Quadro M5500
12.2 fps (31%)
specvp12 creo-01 + NVIDIA Quadro M4000M
SPECviewperf 12 - specvp12 creo-01
min: 58.3     avg: 68.4     median: 68.4 (37%)     max: 78.4 fps
specvp12 creo-01 + NVIDIA Quadro M5500
110 fps (59%)
specvp12 catia-04 + NVIDIA Quadro M4000M
SPECviewperf 12 - specvp12 catia-04
min: 71     avg: 79.6     median: 79.6 (27%)     max: 88.1 fps
specvp12 catia-04 + NVIDIA Quadro M5500
137 fps (47%)
Windows 7 Experience Index - Win7 Gaming graphics
6.9 Points (87%)
Windows 7 Experience Index - Win7 Graphics
6.9 Points (87%)
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA Quadro 2000M
Cinebench R10 - Cinebench R10 Shading (32bit)
5671 Points (24%)
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA Quadro M4000M
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
89.3 fps (33%)
Cinebench R11.5 OpenGL 64 Bit + NVIDIA Quadro 2000M
min: 38.3     avg: 38.4     median: 38.4 (14%)     max: 38.44 fps
Cinebench R15
Cinebench R15 OpenGL 64 Bit + NVIDIA Quadro M4000M
Cinebench R15 - Cinebench R15 OpenGL 64 Bit
93.2 fps (25%)
Cinebench R15 OpenGL 64 Bit + NVIDIA Quadro M5500
106.7 fps (29%)
Cinebench R15 OpenGL Ref. Match 64 Bit + NVIDIA Quadro M4000M
Cinebench R15 - Cinebench R15 OpenGL Ref. Match 64 Bit
99.6 % (100%)
ComputeMark v2.1 - ComputeMark v2.1 Result
5686 Points (11%)

Average Benchmarks NVIDIA Quadro M4000M → 100% n=1

Average Benchmarks NVIDIA Quadro M5500 → 155% n=1

Average Benchmarks NVIDIA Quadro 2000M → 15% n=1

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

med. 1366x768
100%
Quadro M4000M:
90  fps
high 1920x1080
100%
Quadro M4000M:
55  fps
ultra 1920x1080
100%
Quadro M4000M:
48  fps
4K 3840x2160
100%
Quadro M4000M:
20  fps
med. 1366x768
100%
Quadro M4000M:
196  fps
high 1366x768
100%
Quadro M4000M:
181  fps
ultra 1920x1080
100%
Quadro M4000M:
85  fps
low 800x600
Quadro 2000M:
86.7  fps
med. 1024x768
Quadro 2000M:
75  fps
high 1360x768
Quadro 2000M:
71.7  fps
ultra 1920x1080
Quadro 2000M:
41.7  fps
Fifa 11

Fifa 11

2010
high 1360x768
Quadro 2000M:
92  fps
ultra 1920x1080
Quadro 2000M:
59  fps
Mafia 2

Mafia 2

2010
low 800x600
Quadro 2000M:
92  fps
med. 1024x768
Quadro 2000M:
71  fps
high 1360x768
Quadro 2000M:
59.1  fps
ultra 1920x1080
Quadro 2000M:
35.1  fps
low 1024x768
Quadro 2000M:
165 243 ~ 204 fps
med. 1360x768
Quadro 2000M:
82  fps
high 1360x768
Quadro 2000M:
45  fps
ultra 1920x1080
Quadro 2000M:
23 37 ~ 30 fps
med. 1366x768
Quadro 2000M:
64.6  fps
high 1366x768
Quadro 2000M:
46.9  fps
ultra 1920x1080
Quadro 2000M:
22.8  fps
low 800x600
Quadro 2000M:
200.3  fps
med. 1024x768
Quadro 2000M:
74.8  fps
high 1366x768
Quadro 2000M:
59.5  fps
ultra 1920x1080
Quadro 2000M:
37.6  fps
Anno 1404

Anno 1404

2009
low 1024x768
Quadro 2000M:
62  fps
ultra 1280x1024
Quadro 2000M:
36 43 ~ 40 fps
Sims 3

Sims 3

2009
low 800x600
Quadro 2000M:
269  fps
med. 1024x768
Quadro 2000M:
93  fps
high 1280x1024
Quadro 2000M:
47.9  fps

Average Gaming NVIDIA Quadro M4000M → 100%

Average Gaming 30-70 fps → 100%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.17
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#4 did not recreate cache, as it is less than 5 days old! Created at Fri, 20 May 2022 17:25:18 +0200 +0s ... 0s

#5 linkCache_getLink using $NBC_LINKCACHE +0.068s ... 0.068s

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#21 linkCache_getLink using $NBC_LINKCACHE +0.004s ... 0.072s

#22 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

#23 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

#24 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

#25 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

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#27 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

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#29 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

#30 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

#31 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

#32 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

#33 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

#34 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.072s

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#47 getting avg benchmarks for device 2435 +0s ... 0.136s

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#49 got single benchmarks 2435 +0.006s ... 0.143s

#50 got avg benchmarks for devices +0s ... 0.143s

#51 linkCache_getLink no uid found +0.001s ... 0.143s

#52 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#53 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#54 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#55 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#56 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#57 linkCache_getLink no uid found +0s ... 0.145s

#58 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#59 linkCache_getLink no uid found +0s ... 0.145s

#60 linkCache_getLink no uid found +0s ... 0.145s

#61 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#62 linkCache_getLink no uid found +0s ... 0.146s

#63 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#64 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#65 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#66 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#67 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#68 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#69 linkCache_getLink no uid found +0s ... 0.147s

#70 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#71 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#72 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#73 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#74 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#75 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#76 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#77 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#78 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#79 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#80 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#81 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#82 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#83 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#84 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#85 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#86 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#87 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#88 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#89 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#90 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#91 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#92 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#93 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#94 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#98 linkCache_getLink no uid found +0s ... 0.152s

#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#100 linkCache_getLink no uid found +0s ... 0.152s

#101 linkCache_getLink no uid found +0s ... 0.153s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#103 linkCache_getLink no uid found +0s ... 0.153s

#104 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#105 linkCache_getLink no uid found +0s ... 0.153s

#106 linkCache_getLink no uid found +0s ... 0.154s

#107 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#108 linkCache_getLink no uid found +0s ... 0.154s

#109 linkCache_getLink no uid found +0s ... 0.154s

#110 linkCache_getLink no uid found +0s ... 0.154s

#111 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#112 linkCache_getLink no uid found +0s ... 0.155s

#113 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#114 linkCache_getLink no uid found +0s ... 0.155s

#115 linkCache_getLink no uid found +0s ... 0.155s

#116 linkCache_getLink no uid found +0s ... 0.155s

#117 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#118 linkCache_getLink no uid found +0s ... 0.156s

#119 linkCache_getLink no uid found +0s ... 0.156s

#120 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#121 linkCache_getLink no uid found +0s ... 0.156s

#122 linkCache_getLink no uid found +0s ... 0.157s

#123 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#124 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#125 linkCache_getLink no uid found +0s ... 0.157s

#126 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#127 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#128 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#129 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#130 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#131 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#132 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#133 linkCache_getLink no uid found +0s ... 0.159s

#134 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#135 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#136 min, max, avg, median took s +0s ... 0.16s

#137 before gaming benchmark output +0s ... 0.16s

#138 Got 36 rows for game benchmarks. +0.005s ... 0.164s

#139 composed SQL query for gamebenchmarks +0s ... 0.164s

#140 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#141 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#142 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#143 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#144 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#145 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#146 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#147 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#148 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#149 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#150 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#151 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#152 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#153 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#154 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#155 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#156 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#157 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#158 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#159 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#160 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#161 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#162 got data and put it in $dataArray +0.001s ... 0.166s

#163 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.167s

#164 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#165 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#166 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#167 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.168s

#168 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#169 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#170 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.169s

#171 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#172 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#173 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#174 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.17s

#175 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#176 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.171s

#177 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#178 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#179 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#180 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.171s

#181 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#182 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#183 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#184 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#185 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#186 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.172s

#187 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#188 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#189 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.173s

#190 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#191 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#192 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#193 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.174s

#194 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#195 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#196 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.175s

#197 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#198 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#199 benchmarks composed for output. +0s ... 0.175s

#200 calculated avg scores. +0s ... 0.175s

#201 return log +0.001s ... 0.175s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)