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PowerVR SGX543MP4 vs PowerVR SGX543MP3 vs PowerVR SGX530

PowerVR SGX543MP4

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Die PowerVR SGX543MP4 (Serie 5XT) ist eine integrierte Grafikeinheit für ARM Prozessoren. Sie bietet 4 Grafikkerne mit je 4 SIMDs. Die GPU wurde z.B. im Apple A5X des iPad 3 eingesetzt und unterstützt dort OpenGL ES 2.0.

PowerVR SGX543MP3

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Die PowerVR SGX543MP3 (Serie 5XT) ist eine integrierte Grafikeinheit für ARM Prozessoren. Sie bietet 3 Grafikkerne mit je 4 SIMDs und unterstützt OpenGL ES 2.0. Verbaut wurde sie z.b. im Apple A6 des iPhone 5 und 5c.

PowerVR SGX530

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Die PowerVR SGX530 ist eine integrierte Grafikkarte für Tablets und Smartphones. Sie bietet 2 Pixel- und 1 Vertexshader die üblicherweise mit 200 MHz getaktet werden. Die GPU unterstützt OpenGL ES 2.0 und wurde im Juli 2005 vorgestellt. Eingesetzt wird die Grafikkarte in verschiedensten ARM SoCs.

PowerVR SGX543MP4PowerVR SGX543MP3PowerVR SGX530
PowerVR SGX500 Serie
SGX554MP4 32
SGX543MP4 16
SGX543MP3 12
SGX543MP2 8
SGX545 4/2 cores @ 0.53 GHz
SGX544MP2 8/4 cores @ 0.3 - 0.53 GHz
SGX544 4/2 cores @ 0.38 GHz
SGX540 4/2 cores @ 0.2 GHz
SGX535 2/2 cores @ 0.2 GHz
SGX531 2/1 cores
SGX530 2/1 cores
SGX554MP4 32
SGX543MP4 16
SGX543MP3 12
SGX543MP2 8
SGX545 4/2 cores @ 0.53 GHz
SGX544MP2 8/4 cores @ 0.3 - 0.53 GHz
SGX544 4/2 cores @ 0.38 GHz
SGX540 4/2 cores @ 0.2 GHz
SGX535 2/2 cores @ 0.2 GHz
SGX531 2/1 cores
SGX530 2/1 cores
SGX554MP4 32
SGX543MP4 16
SGX543MP3 12
SGX543MP2 8
SGX545 4/2 cores @ 0.53 GHz
SGX544MP2 8/4 cores @ 0.3 - 0.53 GHz
SGX544 4/2 cores @ 0.38 GHz
SGX540 4/2 cores @ 0.2 GHz
SGX535 2/2 cores @ 0.2 GHz
SGX531 2/1 cores
SGX530 2/1 cores
ArchitekturPowerVR SGX5PowerVR SGX5PowerVR SGX5
Pipelines16 - unified12 - unified2 / 1 Pixel- / Vertexshader
Shared Memoryneinneinnein
APIDirectX 10.1, Shader 4.1, OpenGL ES 2.0DirectX 10.1, Shader 4.1, OpenGL ES 2.0OpenGL ES 2.0
Herstellungsprozess40 nm40 nm
FeaturesOpenGL ES 2.0OpenGL ES 2.0
Erscheinungsdatum16.03.2009 16.03.2009 01.06.2005

Benchmarks

3DMark - 3DMark Ice Storm Extreme Graphics
2713 Points (0%)
2824 Points (0%)
3DMark - 3DMark Ice Storm Graphics
4754 Points (1%)
5583 Points (1%)
GLBenchmark 2.5 - GLBench 2.5 Egypt HD Offscreen
22 fps (4%)
22 fps (4%)
GLBenchmark 2.5 - GLBench 2.5 Egypt HD
18 fps (30%)
34 fps (57%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + PowerVR SGX543MP3
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 13     avg: 13.3     median: 13.3 (0%)     max: 13.6 fps
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR SGX543MP3
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 6.7     avg: 6.8     median: 6.8 (0%)     max: 6.8 fps
AnTuTu 3DRating - Antutu 3DRating Off-screen
1183 Points (41%)
1373 Points (48%)
AnTuTu 3DRating - Antutu 3DRating Score
3996 Points (35%)
11353 Points (100%)
Basemark X 1.0 - Basemark X 1.0 Off-Screen
min: 7.562     avg: 7.6     median: 7.6 (36%)     max: 7.575 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
249 Points (0%)
1162 Points (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
589 Points (1%)
1759 Points (4%)

Average Benchmarks PowerVR SGX543MP4 → NAN% n=

Average Benchmarks PowerVR SGX543MP3 → NAN% n=

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.17
log 04. 04:26:28

#0 checking url part for id 2972 +0s ... 0s

#1 checking url part for id 3511 +0s ... 0s

#2 checking url part for id 2958 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Wed, 29 Jun 2022 17:25:55 +0200 +0s ... 0s

#5 linkCache_getLink using $NBC_LINKCACHE +0.046s ... 0.046s

#6 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#7 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#8 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#9 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#10 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#11 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#12 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#13 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#14 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#15 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#16 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#17 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#18 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#19 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#20 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#21 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#22 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#23 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.047s

#24 composed specs +0s ... 0.047s

#25 did output specs +0s ... 0.047s

#26 start showIntegratedCPUs +0s ... 0.047s

#27 getting avg benchmarks for device 2972 +0.046s ... 0.093s

#28 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.094s

#29 got single benchmarks 2972 +0.005s ... 0.099s

#30 getting avg benchmarks for device 3511 +0s ... 0.099s

#31 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.099s

#32 got single benchmarks 3511 +0.004s ... 0.103s

#33 getting avg benchmarks for device 2958 +0s ... 0.104s

#34 linkCache_getLink no uid found +0s ... 0.104s

#35 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.104s

#36 linkCache_getLink no uid found +0s ... 0.105s

#37 got single benchmarks 2958 +0.003s ... 0.108s

#38 got avg benchmarks for devices +0s ... 0.108s

#39 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.109s

#40 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#41 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.11s

#42 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.111s

#43 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#44 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#45 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#46 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#47 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#48 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.112s

#49 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.113s

#50 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.113s

#51 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.113s

#52 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.114s

#53 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.114s

#54 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.115s

#55 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.115s

#56 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.116s

#57 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#58 min, max, avg, median took s +0s ... 0.116s

#59 before gaming benchmark output +0s ... 0.116s

#60 Got 0 rows for game benchmarks. +0.002s ... 0.118s

#61 return log +0.001s ... 0.119s

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Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)