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PowerVR SGX540 vs PowerVR SGX544MP2 vs PowerVR SGX545

PowerVR SGX540

► remove from comparison PowerVR SGX540

Die PowerVR SGX540 ist eine integrierte Grafikkarte für Tablets und Smartphones. Sie bietet 4 Pixel- und 2 Vertexshader die üblicherweise mit 200 MHz getaktet werden. Die GPU unterstützt OpenGL ES 2.0 und wurde im November 2007 vorgestellt.

PowerVR SGX544MP2

► remove from comparison PowerVR SGX544MP2

Die PowerVR SGX544MP2 ist eine integrierte Grafikeinheit für Tablets und Smartphones. Sie integriert 2 Kerne mit je 4 USSE2 (Universal Scalable Shader Engine, 2. Generation) Shadern. Dadurch sollte dies 8 Pixel- und 4 Vertexshader entsprechen. Sie unterstützt DirectX 9_3 und OpenGL ES 2.0 und wird meist für Android basierende Smartphones und Tablets eingesetzt. Die Taktraten sind je nach Modell unterschiedlich. In den Intel Clovertrail+ SoCs z.B. 300 MHz im Intel Atom Z2520, 400 MHz im Z2560 und 533 MHz im Z2580 (lt Intel Folie).

PowerVR SGX545

► remove from comparison PowerVR SGX545

Die PowerVR SGX545 ist eine integrierte Grafikeinheit, die unter anderem in den Atom-Prozessoren der Clover-Trail-Baureihe für Tablets enthalten ist (z.B. Atom Z2760). Technisch entspricht die GPU der GMA 3650 der Atom-N28xx-Modelle. Die SGX545 wäre zwar theoretisch DirectX-10.1-fähig, Intels Implementierung unterstützt jedoch offiziell nur für Direct3D 9_3.

Im Falle des Atom Z2760 taktet die GPU mit 533 MHz und zählt zur absoluten Low-End-Klasse. Die Performance liegt weit hinter den Grafiklösungen von AMDs Bobcat- und Kabini-/Temash-APUs und fällt sogar noch hinter viele ARM-SoCs wie Nvidias Tegra 3 zurück. Für die meisten 3D-Spiele ist die GPU damit ungeeignet, Multimedia-Aufgaben wie die Wiedergabe von Videos in 1080p-Auflösung bewältigt die SXG545 dagegen ohne Schwierigkeiten.

Die Leistungsaufnahme fällt entsprechend der geringen Leistungsfähigkeit ebenfalls sehr niedrig aus und ermöglicht es, SoCs mit der SGX545 auch in passiv gekühlten Tablets einzusetzen.

PowerVR SGX540PowerVR SGX544MP2PowerVR SGX545
PowerVR SGX500 Serie
SGX554MP4 32
SGX543MP4 16
SGX543MP3 12
SGX543MP2 8
SGX545 4/2 cores @ 0.53 GHz
SGX544MP2 8/4 cores @ 0.3 - 0.53 GHz
SGX544 4/2 cores @ 0.38 GHz
SGX540 4/2 cores @ 0.2 GHz
SGX535 2/2 cores @ 0.2 GHz
SGX531 2/1 cores
SGX530 2/1 cores
SGX554MP4 32
SGX543MP4 16
SGX543MP3 12
SGX543MP2 8
SGX545 4/2 cores @ 0.53 GHz
SGX544MP2 8/4 cores @ 0.3 - 0.53 GHz
SGX544 4/2 cores @ 0.38 GHz
SGX540 4/2 cores @ 0.2 GHz
SGX535 2/2 cores @ 0.2 GHz
SGX531 2/1 cores
SGX530 2/1 cores
SGX554MP4 32
SGX543MP4 16
SGX543MP3 12
SGX543MP2 8
SGX545 4/2 cores @ 0.53 GHz
SGX544MP2 8/4 cores @ 0.3 - 0.53 GHz
SGX544 4/2 cores @ 0.38 GHz
SGX540 4/2 cores @ 0.2 GHz
SGX535 2/2 cores @ 0.2 GHz
SGX531 2/1 cores
SGX530 2/1 cores
ArchitekturPowerVR SGX5PowerVR SGX5PowerVR SGX5
Pipelines4 / 2 Pixel- / Vertexshader8 / 4 Pixel- / Vertexshader4 / 2 Pixel- / Vertexshader
Kerntakt200 MHz300 - 533 (Boost) MHz533 MHz
Shared Memoryneinneinnein
APIOpenGL ES 2.0DirectX 9_3/10.1, Shader 4.1, OpenGL ES 2.0DirectX 9_3/10.1, Shader 4.1, OpenGL 3.2
Herstellungsprozess45 nm45 nm32 nm
Erscheinungsdatum01.01.2008 01.01.2010 01.01.2010
CPU in SGX540GPU Base SpeedGPU Boost / Turbo
Intel Atom Z24801 x 2000 MHz400 MHz? MHz
Intel Atom Z24601 x 1300 MHz, 4? W400 MHz? MHz
Rockchip RK31682 x 1200 MHz400 MHz? MHz
Intel Atom Z24201 x 1200 MHz400 MHz? MHz
min. - max.400 MHz? MHz
CPU in SGX544MP2GPU Base SpeedGPU Boost / Turbo
Intel Atom Z25802 x 1300 MHz, 3 W400 MHz? MHz
Intel Atom Z25602 x 933 MHz, 3 W400 MHz? MHz
min. - max.400 MHz? MHz
CPU in SGX545GPU Base SpeedGPU Boost / Turbo
Intel Atom Z27602 x 1800 MHz, 1.7 / 3 W533 MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 5538     avg: 6266     median: 6595 (1%)     max: 6665 Points
3DMark - 3DMark Ice Storm Extreme Graphics
min: 2937     avg: 3924     median: 3168 (0%)     max: 6671 Points
51%
1 SGX545 +
1618 Points (0%)
3DMark - 3DMark Ice Storm Graphics
min: 738     avg: 1390     median: 1390 (0%)     max: 2042 Points
min: 5432     avg: 6419     median: 6328 (1%)     max: 7708 Points
min: 2914     avg: 3025     median: 3050 (0%)     max: 3112 Points
3DMark 2001SE - 3DMark 2001 - Standard
100%
1 SGX545 +
3152 Points (3%)
3DMark 03 - 3DMark 03 - Standard
100%
1 SGX545 +
min: 1507     avg: 1791     median: 1820.5 (1%)     max: 2015 Points
3DMark 05 - 3DMark 05 - Standard
100%
1 SGX545 +
min: 613     avg: 729     median: 794 (1%)     max: 802 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + PowerVR SGX545
3DMark 06
100%
1 SGX545 +
min: 306     avg: 405.6     median: 411 (1%)     max: 459 Points
3DMark 06 - Standard 1280x720 + PowerVR SGX545
3DMark 06
100%
1 SGX545 +
367 Points (1%)
Cinebench R10 Cinebench R10 Shading (32bit) + PowerVR SGX545
Cinebench R10 - Cinebench R10 Shading (32bit)
100%
1 SGX545 +
min: 363     avg: 421.7     median: 428.5 (0%)     max: 443 Points
GLBenchmark 2.5 - GLBench 2.5 Egypt HD Offscreen
min: 6.4     avg: 6.9     median: 6.8 (1%)     max: 7.6 fps
min: 26     avg: 28.5     median: 28.5 (5%)     max: 31 fps
8.5 fps (2%)
GLBenchmark 2.5 - GLBench 2.5 Egypt HD
min: 9.4     avg: 10.2     median: 10.2 (17%)     max: 11 fps
min: 26     avg: 29     median: 29 (48%)     max: 32 fps
14 fps (23%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + PowerVR SGX540
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
100%
1 SGX540 +
2.7 fps (0%)
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + PowerVR SGX544MP2
min: 6.7     avg: 11.2     median: 11.5 (0%)     max: 15.9 fps
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR SGX540
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
1 fps (0%)
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR SGX544MP2
min: 6.8     avg: 7.6     median: 7 (0%)     max: 9.2 fps
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR SGX545
2.8 fps (0%)
GFXBench 3.0 - GFXBench 3.0 Manhattan
0 fps (0%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
0 fps (0%)
AnTuTu 3DRating - Antutu 3DRating Off-screen
100%
1 SGX540 +
min: 846     avg: 1260     median: 1462 (51%)     max: 1471 Points
min: 2193     avg: 2314     median: 2313.5 (80%)     max: 2434 Points
AnTuTu 3DRating - Antutu 3DRating Score
100%
1 SGX540 +
min: 1311     avg: 2324     median: 2477 (22%)     max: 3183 Points
min: 5395     avg: 6517     median: 6516.5 (57%)     max: 7638 Points
AnTuTu 3DRating - 3DRating V4.0 for OpenGL ES 2.0
2614 Points (20%)
AnTuTu v3 - AnTuTu v3 GPU
100%
1 SGX540 +
min: 2951     avg: 3291     median: 3291 (34%)     max: 3631 Points
9047 Points (94%)
Basemark ES 2.0 - Basemark ES 2.0
100%
1 SGX540 +
min: 7.69     avg: 12     median: 12.4 (20%)     max: 17.06 fps
min: 19.73     avg: 30.1     median: 32.1 (53%)     max: 36.51 fps
Basemark X 1.0 - Basemark X 1.0 Off-Screen
min: 4.24     avg: 5.1     median: 5.2 (24%)     max: 5.906 fps
NenaMark2 - NenaMark2 Score
100%
1 SGX540 +
min: 20.4     avg: 32.6     median: 34.8 (52%)     max: 45.1 fps
min: 58.8     avg: 59.9     median: 60 (89%)     max: 60.7 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
100%
1 SGX540 +
2581 Points (3%)
min: 2235     avg: 2650     median: 2688 (3%)     max: 2907 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
100%
1 SGX540 +
612 Points (1%)
min: 967     avg: 1131     median: 997 (2%)     max: 1365 Points
Smartbench 2012 - Smartbench 2012 Gaming Index
100%
1 SGX540 +
min: 1406     avg: 1949     median: 1799 (39%)     max: 2966 Points
min: 2765     avg: 3631     median: 3829 (83%)     max: 4204 Points

Average Benchmarks PowerVR SGX540 → 100% n=4

Average Benchmarks PowerVR SGX544MP2 → 463% n=4

Average Benchmarks PowerVR SGX545 → 190% n=4

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

World of Tanks Blitz

World of Tanks Blitz

2018
low
SGX544MP2:
35 fps  fps
high
SGX544MP2:
14 fps  fps
Arena of Valor

Arena of Valor

2018
low
SGX544MP2:
24 fps  fps
Battle Bay

Battle Bay

2018
high
SGX544MP2:
0 (!)  fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
SGX544MP2:
25 1920x1040 fps  fps
high
SGX544MP2:
15 1920x1040 fps  fps
Real Racing 3

Real Racing 3

2013
low
SGX544MP2:
38 1920x1040 fps  fps
high
SGX544MP2:
23 1920x1040 fps  fps
Temple Run 2

Temple Run 2

2013
high
SGX544MP2:
50 1080x1770 fps  fps
Fifa 13

Fifa 13

2012
low 1024x768
SGX545:
7.4 8.8 9.7 10 ~ 9 fps
low 1024x768
SGX545:
3.2 3.3 (!) ~ 3 fps
Subway Surfers

Subway Surfers

2012
high
SGX544MP2:
45 1080x1770 fps  fps
low 1280x720
SGX545:
1.7  fps
Grand Theft Auto 3 Android

Grand Theft Auto 3 Android

2011
low
SGX544MP2:
20 1920x1040 fps  fps
Anno 2070

Anno 2070

2011
low 1024x768
SGX545:
2.1 (!) 2.9 ~ 3 fps
Fifa 12

Fifa 12

2011
med. 1024x768
SGX545:
10  fps
low 1024x768
SGX545:
11  fps
Risen

Risen

2009
low 800x600
SGX545:
4.4  fps
Anno 1404

Anno 1404

2009
low 1024x768
SGX545:
5.2 7.6 ~ 6 fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
SGX545:
11.8 12 ~ 12 fps
Far Cry 2

Far Cry 2

2008
low 640x480
SGX545:
7.7  fps
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
SGX545:
18.9  fps
high 1024x768
SGX545:
3.8  fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
low 800x600
SGX545:
8  fps
med. 1024x768
SGX545:
1  fps

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.18
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#27 getting avg benchmarks for device 2609 +0.039s ... 0.09s

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#29 linkCache_getLink using $NBC_LINKCACHE +0.004s ... 0.095s

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#31 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#32 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.097s

#33 got single benchmarks 2609 +0.007s ... 0.104s

#34 getting avg benchmarks for device 5936 +0s ... 0.104s

#35 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.104s

#36 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.104s

#37 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.105s

#38 linkCache_getLink no uid found +0.003s ... 0.108s

#39 got single benchmarks 5936 +0.008s ... 0.115s

#40 getting avg benchmarks for device 3561 +0s ... 0.116s

#41 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#42 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#43 got single benchmarks 3561 +0.012s ... 0.129s

#44 got avg benchmarks for devices +0s ... 0.129s

#45 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.129s

#46 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.129s

#47 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.129s

#48 linkCache_getLink no uid found +0.001s ... 0.13s

#49 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#50 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

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#64 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

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#66 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#67 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#68 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#69 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#70 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

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#87 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

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#89 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#90 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#91 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#92 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#93 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#94 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#98 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#101 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

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#104 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

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#106 No cached benchmark found, getting uncached values +0s ... 0.14s

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#109 No cached benchmark found, getting uncached values +0s ... 0.14s

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#122 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#123 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#124 linkCache_getLink no uid found +0.001s ... 0.143s

#125 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#126 linkCache_getLink no uid found +0s ... 0.143s

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#129 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#130 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#131 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#132 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#133 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#134 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.144s

#135 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#136 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#137 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#138 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.145s

#139 linkCache_getLink no uid found +0s ... 0.145s

#140 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#141 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#142 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#143 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#144 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#145 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#146 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#147 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#148 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#149 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.146s

#150 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#151 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#152 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

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#159 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#160 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.147s

#161 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.148s

#162 linkCache_getLink no uid found +0s ... 0.148s

#163 linkCache_getLink no uid found +0s ... 0.148s

#164 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#165 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#166 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#167 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#168 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#169 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#170 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#171 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#172 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#173 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#174 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#175 min, max, avg, median took s +0s ... 0.149s

#176 before gaming benchmark output +0s ... 0.149s

#177 Got 32 rows for game benchmarks. +0.012s ... 0.161s

#178 composed SQL query for gamebenchmarks +0s ... 0.161s

#179 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#180 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#181 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#182 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#183 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#184 got data and put it in $dataArray +0.004s ... 0.166s

#185 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.167s

#186 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#187 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.168s

#188 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.169s

#189 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.17s

#190 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#191 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.171s

#192 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#193 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.171s

#194 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.172s

#195 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#196 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#197 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#198 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.173s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#200 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.174s

#201 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.175s

#202 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.176s

#203 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.177s

#204 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#205 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.178s

#206 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.178s

#207 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.179s

#208 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.181s

#209 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#210 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.182s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.182s

#212 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.183s

#213 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.184s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.184s

#215 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.185s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.185s

#217 benchmarks composed for output. +0s ... 0.185s

#218 calculated avg scores. +0s ... 0.185s

#219 return log +0.001s ... 0.185s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)