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Qualcomm Adreno 642 vs Qualcomm Adreno 612

Qualcomm Adreno 642

► remove from comparison Qualcomm Adreno 642

Die Qualcomm Adreno 642 ist eine im Qualcomm Snapdragon 780G ARM-SoC integrierte Grafikeinheit für Smartphones und Tablets. Der Chip ist ab Anfang 2021 erhältlich und wird hauptsächlich in Android-basierten  Geräten der oberen Mittelklasse eingesetzt.

Laut Qualcomm bietet die Adreno 642 GPU eine um 50% höhere Performance als die alte Adreno 620 im Snapdragon 768G. Dies wird auch durch den schnellen Speicherkontroller mit LPDDR4X-4200-Unterstützung ermöglicht.

Die Grafikkarte unterstützt OpenCL 2.0 FP, OpenGL ES 3.2 und Vulkan 1.1. 

Als "G"-Chip unterstützt der 780G Snapdragon Elite Gaming mit updatebaren GPU Treibern.

Qualcomm Adreno 612

► remove from comparison

Die Qualcomm Adreno 612 ist eine im Qualcomm Snapdragon 675 verbaute Grafikeinheit für Smartphones und Tablets (hautsächlich Android basiert). Sie ist in der unteren Mittelklasse positioniert. 

Die Adreno 600 Serie unterstützt laut Wikipedia Vulkan 1.0, OpenGL ES 3.2, OpenCL 2.0 Full und DirectX 11_1. Der Chip sollte daher ein abgespeckter Adreno 630 (weniger Shader?) sein.

Qualcomm Adreno 642Qualcomm Adreno 612
Adreno 600 Serie
Adreno 660 compare
Adreno 650 compare @ 0.25 - 0.67 GHz
Adreno 685 compare
Adreno 680 compare
Adreno 642
Adreno 642L compare
Adreno 640 compare
Adreno 630 compare
Adreno 620 compare
Adreno 619 compare
Adreno 619L compare
Adreno 618 compare
Adreno 616 compare
Adreno 612
Adreno 610 compare
Adreno 660 compare
Adreno 650 compare @ 0.25 - 0.67 GHz
Adreno 685 compare
Adreno 680 compare
Adreno 642
Adreno 642L compare
Adreno 640 compare
Adreno 630 compare
Adreno 620 compare
Adreno 619 compare
Adreno 619L compare
Adreno 618 compare
Adreno 616 compare
Adreno 612
Adreno 610 compare
Shared Memoryjaja
APIOpenGL ES 3.2DirectX 12.1, OpenGL ES 3.2, Vulkan
Herstellungsprozess5 nm14 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0 FP, DirectX 12, Vulkan 1.1OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Erscheinungsdatum07.05.2021 15.12.2015
ArchitekturAdreno 600
CPU in Adreno 642GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 780G 5G8 x 1900 MHz? MHz? MHz
CPU in Adreno 612GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 6788 x 1700 MHz? MHz? MHz
Qualcomm Snapdragon 6758 x 1600 MHz? MHz? MHz
min. - max.? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 26320     avg: 28142     median: 26734 (4%)     max: 31129 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
5587 Points (33%)
min: 1621     avg: 1897     median: 1737 (10%)     max: 2344 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
8380 Points (20%)
min: 1571     avg: 1784     median: 1614 (4%)     max: 2245 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
4478 Points (39%)
min: 1057     avg: 1207     median: 1110 (10%)     max: 1499 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
6148 Points (24%)
min: 851     avg: 1030     median: 955 (4%)     max: 1303 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 642
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
90 fps (3%)
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 612
min: 37     avg: 38.7     median: 37 (1%)     max: 42 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 642
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
153 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 612
min: 41     avg: 43     median: 41 (0%)     max: 47 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
79 fps (22%)
min: 19     avg: 20     median: 19 (5%)     max: 22 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
90 fps (7%)
min: 20     avg: 22     median: 21 (2%)     max: 25 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
26 fps (17%)
min: 3.1     avg: 4.7     median: 4.9 (3%)     max: 5.6 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
18 fps (6%)
min: 3     avg: 3.6     median: 3.3 (1%)     max: 4.8 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
42 fps (20%)
min: 8     avg: 8.6     median: 8.3 (4%)     max: 9.3 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
50 fps (7%)
min: 9     avg: 9.4     median: 9.1 (1%)     max: 10 fps
GFXBench - GFXBench Car Chase Onscreen
35 fps (1%)
min: 7     avg: 7.4     median: 7.1 (0%)     max: 8 fps
GFXBench - GFXBench Car Chase Offscreen
40 fps (0%)
min: 8     avg: 8.5     median: 8.2 (0%)     max: 9.2 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
48 fps (4%)
14.3 fps (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 9815     avg: 16853     median: 16853 (17%)     max: 23891 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 1491     avg: 8575     median: 8575 (19%)     max: 15659 Points

Average Benchmarks Qualcomm Adreno 642 → 100% n=15

Average Benchmarks Qualcomm Adreno 612 → 23% n=15

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
100%
Adreno 642:
30 fps  fps
100%
Adreno 612:
30 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Adreno 642:
60 fps  fps
67%
Adreno 612:
40 fps  fps
med.
100%
Adreno 642:
59 fps  fps
high
100%
Adreno 642:
60 fps  fps
50%
Adreno 612:
30 fps  fps
ultra
100%
Adreno 642:
40 fps  fps
Shadow Fight 3

Shadow Fight 3

2018
high
Adreno 612:
60 fps  fps
Dead Trigger 2

Dead Trigger 2

2013
high
Adreno 612:
60 fps  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Adreno 642:
60 fps  fps
42%
Adreno 612:
20 fps 30 fps ~ 25 fps
high
100%
Adreno 642:
60 fps  fps
38%
Adreno 612:
16 fps 30 fps ~ 23 fps

Average Gaming Qualcomm Adreno 642 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Qualcomm Adreno 612 → 59%

Average Gaming 30-70 fps → 67%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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show all (including archived), 2022, 2021
v1.17
log 27. 05:11:28

#0 checking url part for id 10693 +0s ... 0s

#1 checking url part for id 9876 +0s ... 0s

#2 not redirecting to Ajax server +0s ... 0s

#3 did not recreate cache, as it is less than 5 days old! Created at Fri, 24 Jun 2022 17:25:51 +0200 +0s ... 0s

#4 linkCache_getLink using $NBC_LINKCACHE +0.052s ... 0.053s

#5 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.054s

#6 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#7 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#8 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#9 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#10 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#11 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#12 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#13 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#14 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#15 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#16 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#17 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#18 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.054s

#19 composed specs +0s ... 0.054s

#20 did output specs +0s ... 0.054s

#21 start showIntegratedCPUs +0s ... 0.054s

#22 getting avg benchmarks for device 10693 +0.03s ... 0.084s

#23 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.085s

#24 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.085s

#25 got single benchmarks 10693 +0.005s ... 0.09s

#26 getting avg benchmarks for device 9876 +0s ... 0.09s

#27 linkCache_getLink no uid found +0s ... 0.091s

#28 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.091s

#29 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.091s

#30 linkCache_getLink using $NBC_LINKCACHE +0.005s ... 0.097s

#31 got single benchmarks 9876 +0.006s ... 0.103s

#32 got avg benchmarks for devices +0s ... 0.103s

#33 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.104s

#34 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.104s

#35 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.104s

#36 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.104s

#37 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.104s

#38 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.104s

#39 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#40 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#41 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#42 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#43 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#44 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#45 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#46 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#47 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#48 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#49 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#50 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#51 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#52 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#53 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#54 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#55 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#56 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#57 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#58 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#59 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#60 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#61 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#62 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#63 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#64 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#65 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#66 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#67 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#68 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#69 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#70 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#71 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#72 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#73 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#74 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#75 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#76 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#77 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#78 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#79 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#80 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#81 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#82 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#83 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#84 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#85 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#86 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#87 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#88 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#89 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#90 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#91 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#92 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#93 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#94 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#98 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#101 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#103 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#104 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#105 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#106 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#107 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#108 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#109 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#110 min, max, avg, median took s +0s ... 0.112s

#111 before gaming benchmark output +0s ... 0.112s

#112 Got 16 rows for game benchmarks. +0.006s ... 0.118s

#113 composed SQL query for gamebenchmarks +0s ... 0.118s

#114 got data and put it in $dataArray +0s ... 0.119s

#115 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.12s

#116 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.12s

#117 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.121s

#118 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#119 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#120 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#121 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.121s

#122 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#123 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.123s

#124 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.123s

#125 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.124s

#126 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.124s

#127 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#128 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#129 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#130 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#131 benchmarks composed for output. +0s ... 0.125s

#132 calculated avg scores. +0s ... 0.125s

#133 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.126s

#134 return log +0.002s ... 0.128s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)