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ARM Mali-G71 MP20 vs ARM Mali-G78 MP20

ARM Mali-G71 MP20

► remove from comparison ARM Mali-G71 MP20

Die ARM Mali-G71 MP20 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im März 2017 im Smartphone- und Tablet-Chip Samsung Exynos 9 8895 verbaut wurde. Die Architektur (Mimir) ist jedoch schon länger bekannt, z.b. im ARM Mali-G71 MP8. Sie bietet 20 Kerne / Cluster (MP20) und gehört dadurch zu den High-End Grafikkarten für Android. Anspruchsvolle 3D Spiele sollten dadurch flüssig in hohen Auflösungen dargestellt werden. Die GPU erschien erstmals im Samsung Galaxy S8 und S8 Plus und wird in 10nm FinFET gefertigt.

 

ARM Mali-G78 MP20

► remove from comparison ARM Mali-G78 MP20

Die ARM Mali-G78MP20 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Ende 2021 im Smartphone-Chip Google Tensor verbaut wurde (z.B. MatePad Pro 12.6). Die G78MP20 integriert 20 der 24 Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones und Tablets in 2021 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G71 MP20ARM Mali-G78 MP20
Mali-G Serie
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
CodenameMimirValhall
ArchitekturBifrostValhall
Pipelines8 - unified24 - unified
Kerntakt900 (Boost) MHz
Shared Memoryneinnein
APIOpenGL ES 3.2OpenGL ES 3.2
Herstellungsprozess16 nm5 nm
Erscheinungsdatum29.03.2017 26.05.2020
Herstellerseitehttps://www.arm.com/products/multimedia/...https://www.arm.com/products/silicon-ip-...
CPU in Mali-G71 MP20GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 8895 Octa8 x 2300 MHz? MHz? MHz
CPU in Mali-G78 MP20GPU Base SpeedGPU Boost / Turbo
Google Tensor8 x 1800 MHz? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 33077     avg: 35410     median: 36347 (4%)     max: 36807 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3222     avg: 3555     median: 3426 (20%)     max: 4016 Points
min: 7344     avg: 8841     median: 9526 (57%)     max: 9654 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3896     avg: 4314     median: 4137 (10%)     max: 4908 Points
min: 11005     avg: 13516     median: 13988 (33%)     max: 15556 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2648     avg: 3058     median: 3261 (25%)     max: 3265 Points
min: 6606     avg: 7184     median: 7205 (54%)     max: 7742 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2723     avg: 3293     median: 3571 (14%)     max: 3584 Points
min: 8605     avg: 9432     median: 8957 (35%)     max: 10733 Points
3DMark - 3DMark Wild Life Unlimited
min: 7057     avg: 7127     median: 7064 (6%)     max: 7261 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 1626     avg: 1816     median: 1823 (4%)     max: 1998 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP20
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 58     avg: 59     median: 59 (2%)     max: 60 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G78 MP20
min: 60     avg: 83.7     median: 90 (3%)     max: 101 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP20
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 104     avg: 110     median: 105 (1%)     max: 121 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP20
min: 125     avg: 173.7     median: 144 (1%)     max: 252 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 38     avg: 39     median: 38 (10%)     max: 41 fps
min: 60     avg: 68     median: 65 (18%)     max: 79 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 50     avg: 54.3     median: 51 (4%)     max: 62 fps
min: 89     avg: 110     median: 90 (7%)     max: 151 fps
GFXBench - GFXBench Car Chase Onscreen
13 fps (0%)
min: 30     avg: 40     median: 36 (1%)     max: 54 fps
GFXBench - GFXBench Car Chase Offscreen
25 fps (0%)
min: 40     avg: 46.7     median: 48 (0%)     max: 52 fps
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
14 fps (17%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 32     avg: 37     median: 39 (25%)     max: 40 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 23     avg: 27     median: 28 (9%)     max: 30 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 43     avg: 44.3     median: 43 (21%)     max: 47 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 49     avg: 58.7     median: 58 (8%)     max: 69 fps
Antutu v9 - AnTuTu v9 GPU
min: 270503     avg: 282634     median: 282630 (44%)     max: 294770 Points
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 41022     avg: 41847     median: 42183 (96%)     max: 42335 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 41901     avg: 43072     median: 43464 (97%)     max: 43852 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
88.8 fps (7%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
7552 Points (8%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
2573 Points (5%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 8.65     avg: 9.8     median: 10.3 (11%)     max: 10.4 Watt
0123456789101112Tooltip

Average Benchmarks ARM Mali-G71 MP20 → 100% n=10

Average Benchmarks ARM Mali-G78 MP20 → 219% n=10

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
Mali-G78 MP20:
60 fps  fps
PUBG Mobile

PUBG Mobile

2018
high
Mali-G78 MP20:
30 fps 40 fps ~ 35 fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G71 MP20:
30 30 30 ~ 30 fps
283%
Mali-G78 MP20:
85 fps  fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Mali-G71 MP20:
30 30 30 ~ 30 fps
high
100%
Mali-G71 MP20:
29 30 30 ~ 30 fps
Temple Run 2

Temple Run 2

2013
high
100%
Mali-G71 MP20:
60  fps
150%
Mali-G78 MP20:
90 fps  fps

Average Gaming ARM Mali-G71 MP20 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G78 MP20 → 217%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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show all (including archived), 2022, 2021
v1.18
log 30. 04:52:08

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#28 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.077s

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#30 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.077s

#31 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.077s

#32 composed specs +0s ... 0.077s

#33 did output specs +0s ... 0.077s

#34 start showIntegratedCPUs +0s ... 0.077s

#35 getting avg benchmarks for device 7732 +0.03s ... 0.108s

#36 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#37 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.108s

#38 got single benchmarks 7732 +0.008s ... 0.116s

#39 getting avg benchmarks for device 11098 +0s ... 0.116s

#40 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

#41 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

#42 got single benchmarks 11098 +0.008s ... 0.125s

#43 got avg benchmarks for devices +0s ... 0.125s

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#68 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

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#94 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#98 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#101 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

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#117 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#118 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

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#120 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.149s

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#123 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.15s

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#125 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#126 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.15s

#127 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#128 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

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#130 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#131 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#132 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.152s

#133 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#134 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#135 min, max, avg, median took s +0.014s ... 0.166s

#136 before gaming benchmark output +0s ... 0.166s

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#138 composed SQL query for gamebenchmarks +0s ... 0.174s

#139 got data and put it in $dataArray +0.001s ... 0.176s

#140 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.177s

#141 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.178s

#142 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.178s

#143 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.18s

#144 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.18s

#145 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.18s

#146 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.18s

#147 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.181s

#148 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#149 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#150 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#151 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#152 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#153 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.182s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)