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ARM Mali-G78 MP14 vs ARM Mali-G78 MP20

ARM Mali-G78 MP14

► remove from comparison ARM Mali-G78 MP14

Die ARM Mali-G78MP14 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone- und Tablet-Chip Samsung Exynos 2100 verbaut wurde (z.B. Galaxy S21 Serie). Die G78MP124 integriert 14 der 24 möglichen Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G78 MP20

► remove from comparison ARM Mali-G78 MP20

Die ARM Mali-G78MP20 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Ende 2021 im Smartphone-Chip Google Tensor verbaut wurde (z.B. MatePad Pro 12.6). Die G78MP20 integriert 20 der 24 Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones und Tablets in 2021 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G78 MP14ARM Mali-G78 MP20
Mali-G Serie
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
CodenameValhallValhall
ArchitekturValhallValhall
Pipelines14 - unified24 - unified
Shared Memoryneinnein
APIOpenGL ES 3.2OpenGL ES 3.2
Herstellungsprozess5 nm5 nm
Erscheinungsdatum26.05.2020 26.05.2020
Herstellerseitehttps://www.arm.com/products/silicon-ip-...https://www.arm.com/products/silicon-ip-...
CPU in Mali-G78 MP20GPU Base SpeedGPU Boost / Turbo
Google Tensor8 x 1800 MHz? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 88848     avg: 96343     median: 98950 (13%)     max: 101231 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 7718     avg: 8299     median: 7933 (47%)     max: 9245 Points
min: 7344     avg: 8499     median: 8499 (51%)     max: 9654 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 9794     avg: 10985     median: 9889 (23%)     max: 13273 Points
min: 11005     avg: 13281     median: 13280.5 (31%)     max: 15556 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 6717     avg: 7688     median: 8001 (69%)     max: 8345 Points
min: 6606     avg: 7174     median: 7174 (62%)     max: 7742 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 7680     avg: 9796     median: 10794 (42%)     max: 10913 Points
min: 8605     avg: 9669     median: 9669 (38%)     max: 10733 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G78 MP14
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 104     avg: 111     median: 110 (3%)     max: 119 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G78 MP20
min: 90     avg: 95.5     median: 95.5 (3%)     max: 101 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP14
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 137     avg: 177.7     median: 154 (1%)     max: 242 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP20
min: 125     avg: 134.5     median: 134.5 (1%)     max: 144 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 69     avg: 102.3     median: 119 (33%)     max: 119 fps
min: 65     avg: 72     median: 72 (20%)     max: 79 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 117     avg: 140.3     median: 143 (11%)     max: 161 fps
min: 89     avg: 89.5     median: 89.5 (7%)     max: 90 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 26     avg: 38.3     median: 44 (28%)     max: 45 fps
min: 32     avg: 36     median: 36 (23%)     max: 40 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 25     avg: 26.7     median: 27 (9%)     max: 28 fps
min: 23     avg: 26.5     median: 26.5 (9%)     max: 30 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 37     avg: 49     median: 46 (22%)     max: 64 fps
min: 43     avg: 45     median: 45 (22%)     max: 47 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 49     avg: 60.7     median: 64 (9%)     max: 69 fps
min: 49     avg: 59     median: 59 (8%)     max: 69 fps
GFXBench - GFXBench Car Chase Onscreen
min: 30     avg: 48     median: 56 (2%)     max: 58 fps
min: 30     avg: 33     median: 33 (1%)     max: 36 fps
GFXBench - GFXBench Car Chase Offscreen
min: 42     avg: 54     median: 58 (0%)     max: 62 fps
min: 40     avg: 44     median: 44 (0%)     max: 48 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
84.4 fps (7%)
88.8 fps (7%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 10.3     avg: 10.4     median: 10.4 (11%)     max: 10.4 Watt
0123456789101112Tooltip

Average Benchmarks ARM Mali-G78 MP14 → 100% n=15

Average Benchmarks ARM Mali-G78 MP20 → 89% n=15

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
100%
Mali-G78 MP14:
60 fps  fps
high
100%
Mali-G78 MP14:
60 fps  fps
ultra
100%
Mali-G78 MP14:
60 fps  fps
Genshin Impact

Genshin Impact

2020
low
100%
Mali-G78 MP14:
60 fps  fps
med.
100%
Mali-G78 MP14:
60 fps  fps
ultra
100%
Mali-G78 MP14:
59 fps  fps
Armajet

Armajet

2020
high
100%
Mali-G78 MP14:
102 fps 111 fps ~ 107 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G78 MP14:
60 fps  fps
med.
100%
Mali-G78 MP14:
40 fps  fps
high
100%
Mali-G78 MP14:
30 fps 30 fps 40 fps ~ 33 fps
121%
Mali-G78 MP20:
40 fps  fps
ultra
Mali-G78 MP14:
0 (!)  fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G78 MP20:
85 fps  fps
Temple Run 2

Temple Run 2

2013
high
Mali-G78 MP20:
90 fps  fps

Average Gaming ARM Mali-G78 MP14 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G78 MP20 → 121%

Average Gaming 30-70 fps → 121%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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show all (including archived), 2022, 2021
v1.17
log 27. 14:14:39

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#21 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.067s

#22 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.067s

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#26 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.067s

#27 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.067s

#28 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.067s

#29 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.067s

#30 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.067s

#31 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.067s

#32 composed specs +0s ... 0.067s

#33 did output specs +0s ... 0.067s

#34 start showIntegratedCPUs +0s ... 0.067s

#35 getting avg benchmarks for device 10649 +0.029s ... 0.096s

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#37 got single benchmarks 10649 +0.007s ... 0.104s

#38 getting avg benchmarks for device 11098 +0s ... 0.104s

#39 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.104s

#40 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#41 got single benchmarks 11098 +0.005s ... 0.11s

#42 got avg benchmarks for devices +0s ... 0.11s

#43 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.11s

#44 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#45 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

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#67 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.113s

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#92 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#93 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#94 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#98 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#101 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

#103 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.116s

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#105 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

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#107 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.117s

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#115 min, max, avg, median took s +0.008s ... 0.127s

#116 before gaming benchmark output +0s ... 0.127s

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#118 composed SQL query for gamebenchmarks +0s ... 0.133s

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#124 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#125 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#126 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.138s

#127 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#128 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.139s

#129 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#130 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#131 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#132 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#133 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#134 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#135 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.14s

#136 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.141s

#137 benchmarks composed for output. +0s ... 0.141s

#138 calculated avg scores. +0s ... 0.141s

#139 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.142s

#140 return log +0.002s ... 0.144s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)