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ARM Mali-G71 MP20 vs ARM Mali-G77 MP9

ARM Mali-G71 MP20

► remove from comparison ARM Mali-G71 MP20

Die ARM Mali-G71 MP20 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im März 2017 im Smartphone- und Tablet-Chip Samsung Exynos 9 8895 verbaut wurde. Die Architektur (Mimir) ist jedoch schon länger bekannt, z.b. im ARM Mali-G71 MP8. Sie bietet 20 Kerne / Cluster (MP20) und gehört dadurch zu den High-End Grafikkarten für Android. Anspruchsvolle 3D Spiele sollten dadurch flüssig in hohen Auflösungen dargestellt werden. Die GPU erschien erstmals im Samsung Galaxy S8 und S8 Plus und wird in 10nm FinFET gefertigt.

 

ARM Mali-G77 MP9

► remove from comparison ARM Mali-G77 MP9

Die ARM Mali-G77MP9 bzw G77 MC9 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Anfang 2020 im Smartphone- und Tablet-Chip Mediatek Dimensity 1000 (und 1000+) verbaut wurde . Die G77MP11 integriert 11 Cluster und soll laut ARM etwa 30% schneller sein pro Cluster als eine Mali-G76 bei 30% besserer Effizienz. Beim maschinellen Lernen soll die GPU sogar um 60 Prozent schneller sein.

Die G77 basiert auf die neue Valhall-Architektur mit 32 FMA pro Kern. Diese kann mit 7 - 16 Cluster und 0,5 - 4 MB L2-Cache konfiguriert werden.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G77 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G71 MP20ARM Mali-G77 MP9
Mali-G Serie
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
CodenameMimirValhall
ArchitekturBifrostValhall
Pipelines8 - unified9 - unified
Kerntakt900 (Boost) MHz
Shared Memoryneinnein
APIOpenGL ES 3.2OpenGL ES 3.2
Herstellungsprozess16 nm7 nm
Erscheinungsdatum29.03.2017 19.03.2020
Herstellerseitehttps://www.arm.com/products/multimedia/...https://developer.arm.com/ip-products/gr...
CPU in Mali-G71 MP20GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 8895 Octa8 x 2300 MHz? MHz? MHz
CPU in Mali-G77 MP9GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 13008 x 2000 MHz? MHz? MHz
MediaTek Dimensity 12008 x 2000 MHz? MHz? MHz
MediaTek Dimensity 11008 x 2000 MHz? MHz? MHz
MediaTek Dimensity 1000+8 x 2000 MHz? MHz? MHz
min. - max.? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 33077     avg: 35410     median: 36347 (4%)     max: 36807 Points
60765 Points (7%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3222     avg: 3555     median: 3426 (20%)     max: 4016 Points
min: 8041     avg: 8226     median: 8226 (49%)     max: 8411 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3896     avg: 4314     median: 4137 (10%)     max: 4908 Points
min: 9823     avg: 10797     median: 10796.5 (25%)     max: 11770 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2648     avg: 3058     median: 3261 (25%)     max: 3265 Points
min: 6890     avg: 7073     median: 7073 (53%)     max: 7256 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2723     avg: 3293     median: 3571 (14%)     max: 3584 Points
min: 7501     avg: 7927     median: 7927 (31%)     max: 8353 Points
3DMark - 3DMark Wild Life Unlimited
min: 4194     avg: 4319     median: 4214 (4%)     max: 4548 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 1205     avg: 1252     median: 1256 (3%)     max: 1295 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP20
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 58     avg: 59     median: 59 (2%)     max: 60 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G77 MP9
min: 59     avg: 86.8     median: 86 (3%)     max: 116 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP20
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 104     avg: 110     median: 105 (1%)     max: 121 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G77 MP9
min: 177     avg: 185     median: 181.5 (1%)     max: 200 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 38     avg: 39     median: 38 (10%)     max: 41 fps
min: 57     avg: 79     median: 76.5 (21%)     max: 106 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 50     avg: 54.3     median: 51 (4%)     max: 62 fps
min: 110     avg: 121.3     median: 123 (10%)     max: 129 fps
GFXBench - GFXBench Car Chase Onscreen
13 fps (0%)
min: 34     avg: 40     median: 41 (1%)     max: 44 fps
GFXBench - GFXBench Car Chase Offscreen
25 fps (0%)
min: 39     avg: 45.5     median: 46.5 (0%)     max: 50 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 28     avg: 30.8     median: 31 (20%)     max: 33 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 9.7     avg: 17.7     median: 20 (6%)     max: 21 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 43     avg: 46.8     median: 47.5 (23%)     max: 49 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 49     avg: 53     median: 53.5 (7%)     max: 56 fps
Antutu v9 - AnTuTu v9 GPU
min: 194863     avg: 212345     median: 212910 (33%)     max: 228699 Points
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 41022     avg: 41847     median: 42183 (96%)     max: 42335 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 41901     avg: 43072     median: 43464 (97%)     max: 43852 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 44.45     avg: 62.1     median: 70.5 (6%)     max: 71.3 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official High Offscreen 2160
24.8 fps (6%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
7552 Points (8%)
min: 24859     avg: 30649     median: 30649 (31%)     max: 36439 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
2573 Points (5%)
min: 24901     avg: 27544     median: 27543.5 (48%)     max: 30186 Points
PassMark PerformanceTest 9 - PerformanceTest 9.0 3D Graphics Mark
28414 Points (100%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 0     avg: 4.4     median: 6.2 (7%)     max: 6.9 Watt
012345678910Tooltip

Average Benchmarks ARM Mali-G71 MP20 → 100% n=13

Average Benchmarks ARM Mali-G77 MP9 → 296% n=13

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
Mali-G77 MP9:
30 fps 30 fps 59.3 fps ~ 40 fps
PUBG Mobile

PUBG Mobile

2018
low
Mali-G77 MP9:
58.9 fps 59 fps 60 fps ~ 59 fps
med.
Mali-G77 MP9:
40 fps  fps
high
Mali-G77 MP9:
30 fps 39.9 fps 40 fps 40 fps ~ 37 fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G71 MP20:
30 30 30 ~ 30 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Mali-G71 MP20:
30 30 30 ~ 30 fps
high
100%
Mali-G71 MP20:
29 30 30 ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G77 MP9:
50 fps  fps
high
Mali-G77 MP9:
50 fps 59 fps 60 fps ~ 56 fps
Real Racing 3

Real Racing 3

2013
high
Mali-G77 MP9:
60 fps  fps
Temple Run 2

Temple Run 2

2013
high
100%
Mali-G71 MP20:
60  fps

Average Gaming ARM Mali-G71 MP20 → 100%

Average Gaming 30-70 fps → 100%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

Add one or more devices and compare

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show all (including archived), 2022, 2021
v1.18
log 28. 06:55:24

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#182 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.183s

#183 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.184s

#184 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.185s

#185 benchmarks composed for output. +0s ... 0.185s

#186 calculated avg scores. +0s ... 0.185s

#187 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.186s

#188 return log +0.002s ... 0.188s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)