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ARM Mali-G78 MP22 vs ARM Mali-G78 MP24 vs ARM Mali-G71 MP8

ARM Mali-G78 MP22

► remove from comparison ARM Mali-G78 MP22

Die ARM Mali-G78MP22 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2021 im Smartphone- und Tablet-Chip HiSilicon Kirin 9000E verbaut wurde (z.B. MatePad Pro 12.6). Die G78MP22 integriert 22 der 24 Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones und Tablets in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G78 MP24

► remove from comparison ARM Mali-G78 MP24

Die ARM Mali-G78MP24 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone- und Tablet-Chip HiSilicon Kirin 9000 verbaut wurde (z.B. Huawei Mate 40). Die G78MP24 integriert alle 24 Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G71 MP8

► remove from comparison ARM Mali-G71 MP8

Die ARM Mali-G71 MP8 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im November 2016 im Smartphone- und Tablet-Chip HiSilicon Kirin 960 verbaut wurde. Nach ersten Benchmarks übertrifft die GPU knapp die Adreno 530 im Qualcomm Snapdragon 821 und zählt damit Ende 2016 zu den schnellsten Grafikeinheiten für (Android-)Geräte.

ARM Mali-G78 MP22ARM Mali-G78 MP24ARM Mali-G71 MP8
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CodenameValhallValhallMimir
ArchitekturValhallValhallBifrost
Pipelines24 - unified24 - unified8 - unified
Shared Memoryneinneinnein
APIOpenGL ES 3.2OpenGL ES 3.2OpenGL ES 3.2
Herstellungsprozess5 nm5 nm16 nm
Erscheinungsdatum26.05.2020 26.05.2020 03.06.2016
Herstellerseitehttps://www.arm.com/products/silicon-ip-...https://www.arm.com/products/silicon-ip-...https://www.arm.com/products/multimedia/...
Kerntakt900 (Boost) MHz
CPU in Mali-G78 MP24GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 90008 x 2050 MHz? MHz? MHz
CPU in Mali-G71 MP8GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 9608 x 2400 MHz? MHz900 MHz
HiSilicon Kirin 960s8 x 2100 MHz? MHz900 MHz
min. - max.? MHz900 - ? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
123332 Points (16%)
min: 32243     avg: 35201     median: 35210 (5%)     max: 38979 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
11598 Points (69%)
11895 Points (71%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
16653 Points (39%)
17612 Points (41%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
9630 Points (84%)
9643 Points (84%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
12079 Points (47%)
12146 Points (47%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G78 MP22
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
61 fps (2%)
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP8
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP22
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
232 fps (2%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP8
GFXBench 3.0 - GFXBench 3.0 Manhattan
61 fps (17%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
154 fps (12%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
30 fps (19%)
min: 8.7     avg: 9.4     median: 9.4 (6%)     max: 10 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
31 fps (10%)
min: 4.7     avg: 5.9     median: 5.9 (2%)     max: 7 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
44 fps (21%)
min: 11     avg: 13.5     median: 13.5 (7%)     max: 16 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
76 fps (10%)
min: 11     avg: 11.5     median: 11.5 (2%)     max: 12 fps
GFXBench - GFXBench Car Chase Onscreen
41 fps (1%)
GFXBench - GFXBench Car Chase Offscreen
64 fps (0%)
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 31104     avg: 34536     median: 34536 (78%)     max: 37968 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 42176     avg: 42979     median: 42979 (96%)     max: 43782 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
74.4 fps (6%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 10073     avg: 10164     median: 10164 (10%)     max: 10255 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 1909     avg: 1915     median: 1915 (4%)     max: 1921 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
11.8 Watt (13%)
0123456789101112Tooltip

Average Benchmarks ARM Mali-G78 MP22 → 100% n=4

Average Benchmarks ARM Mali-G78 MP24 → 102% n=4

Average Benchmarks ARM Mali-G71 MP8 → 18% n=4

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
100%
Mali-G78 MP22:
61 fps  fps
98%
Mali-G78 MP24:
60 fps  fps
PUBG Mobile

PUBG Mobile

2018
high
100%
Mali-G78 MP22:
30 fps  fps
133%
Mali-G78 MP24:
40 fps  fps
Arena of Valor

Arena of Valor

2018
low
Mali-G71 MP8:
58 fps 60 fps ~ 59 fps
ultra
Mali-G71 MP8:
58 fps 60 fps ~ 59 fps
Shadow Fight 3

Shadow Fight 3

2018
low
Mali-G71 MP8:
30 fps 58 fps ~ 44 fps
high
Mali-G71 MP8:
30 fps 58 fps 60 fps ~ 49 fps
Battle Bay

Battle Bay

2018
low
Mali-G71 MP8:
58 fps 60 fps ~ 59 fps
high
Mali-G71 MP8:
58 fps 60 fps 60 fps ~ 59 fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G71 MP8:
30 45 56 60 ~ 48 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Mali-G71 MP8:
29 29 30 30 ~ 30 fps
high
Mali-G71 MP8:
29 29 30 30 ~ 30 fps
Subway Surfers

Subway Surfers

2012
high
100%
Mali-G78 MP22:
61 fps  fps

Average Gaming ARM Mali-G78 MP22 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G78 MP24 → 116%

Average Gaming 30-70 fps → 116%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

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#183 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.135s

#184 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#185 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.136s

#186 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#187 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.137s

#188 min, max, avg, median took s +0.006s ... 0.142s

#189 before gaming benchmark output +0s ... 0.142s

#190 Got 31 rows for game benchmarks. +0.01s ... 0.152s

#191 composed SQL query for gamebenchmarks +0s ... 0.152s

#192 got data and put it in $dataArray +0.001s ... 0.153s

#193 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.154s

#194 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#195 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.156s

#196 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#197 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.157s

#198 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#200 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#201 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.158s

#202 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#203 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#204 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#205 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#206 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.16s

#207 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.16s

#208 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.16s

#209 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.16s

#210 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.16s

#211 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.161s

#212 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#213 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#215 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.162s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#217 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#218 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#219 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#220 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#221 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#223 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.163s

#224 benchmarks composed for output. +0s ... 0.164s

#225 calculated avg scores. +0s ... 0.164s

#226 return log +0.001s ... 0.164s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)