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ARM Mali-G52 MP6 vs ARM Mali-G77 MP9

ARM Mali-G52 MP6

► remove from comparison ARM Mali-G52 MP6

Die ARM Mali-G52 MP6 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2019 im Smartphone- und Tablet-Chip HiSilicon Kirin 810 verbaut wurde.

Die Mali-G52 basiert auf die Bifrost Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben. Laut ARM ist sie 30 % schneller bei gleicher Fläche und 15 % effizienter als die alte ARM Mali-G51 bei gleicher Kernzahl. Neu ist die INT8-Genauigkeit, wodurch die Machine Learning-Performance um 3,6x schneller sein soll.

Die Leistung ist bei unseren Benchmarks vergleichbar mit der Adreno 618 im Snapdragon 730 bzw auch mit der ARM Mali-G76 MP4 im Helio G90T.

An Grafik-APIs unterstützt die G52 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 und Renderscript.

ARM Mali-G77 MP9

► remove from comparison ARM Mali-G77 MP9

Die ARM Mali-G77MP9 bzw G77 MC9 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Anfang 2020 im Smartphone- und Tablet-Chip Mediatek Dimensity 1000 (und 1000+) verbaut wurde . Die G77MP11 integriert 11 Cluster und soll laut ARM etwa 30% schneller sein pro Cluster als eine Mali-G76 bei 30% besserer Effizienz. Beim maschinellen Lernen soll die GPU sogar um 60 Prozent schneller sein.

Die G77 basiert auf die neue Valhall-Architektur mit 32 FMA pro Kern. Diese kann mit 7 - 16 Cluster und 0,5 - 4 MB L2-Cache konfiguriert werden.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G77 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G52 MP6ARM Mali-G77 MP9
Mali-G Serie
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 2
Mali-G52 MP6 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 compare 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
ArchitekturBifrostValhall
Pipelines6 - unified9 - unified
Shared Memoryneinnein
Herstellungsprozess12 nm7 nm
Erscheinungsdatum06.03.2018 19.03.2020
Herstellerseitehttps://developer.arm.com/ip-products/gr...https://developer.arm.com/ip-products/gr...
CodenameValhall
APIOpenGL ES 3.2
CPU in Mali-G52 MP6GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 8108 x 1880 MHz? MHz? MHz
CPU in Mali-G77 MP9GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 13008 x 2000 MHz? MHz? MHz
MediaTek Dimensity 12008 x 2000 MHz? MHz? MHz
MediaTek Dimensity 11008 x 2000 MHz? MHz? MHz
MediaTek Dimensity 1000+8 x 2000 MHz? MHz? MHz
min. - max.? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 45182     avg: 46563     median: 46944 (5%)     max: 47563 Points
60765 Points (7%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3314     avg: 3463     median: 3483 (21%)     max: 3591 Points
min: 8041     avg: 8226     median: 8226 (49%)     max: 8411 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3274     avg: 3389     median: 3406 (8%)     max: 3488 Points
min: 9823     avg: 10797     median: 10796.5 (25%)     max: 11770 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2515     avg: 2810     median: 2954 (22%)     max: 2961 Points
min: 6890     avg: 7073     median: 7073 (53%)     max: 7256 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2328     avg: 2626     median: 2752 (11%)     max: 2798 Points
min: 7501     avg: 7927     median: 7927 (31%)     max: 8353 Points
3DMark - 3DMark Wild Life Unlimited
min: 4194     avg: 4319     median: 4214 (4%)     max: 4548 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 1205     avg: 1252     median: 1256 (3%)     max: 1295 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G52 MP6
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 57     avg: 57.7     median: 57 (2%)     max: 59 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G77 MP9
min: 59     avg: 86.8     median: 86 (3%)     max: 116 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP6
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 85     avg: 87     median: 87 (1%)     max: 89 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G77 MP9
min: 177     avg: 185     median: 181.5 (1%)     max: 200 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 49     avg: 52     median: 52 (14%)     max: 55 fps
min: 57     avg: 79     median: 76.5 (21%)     max: 106 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 47     avg: 49.3     median: 48 (4%)     max: 53 fps
min: 110     avg: 121.3     median: 123 (10%)     max: 129 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 11     avg: 12.3     median: 13 (8%)     max: 13 fps
min: 28     avg: 30.8     median: 31 (20%)     max: 33 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 7.7     avg: 7.8     median: 7.8 (3%)     max: 7.9 fps
min: 9.7     avg: 17.7     median: 20 (6%)     max: 21 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 18     avg: 19.7     median: 20 (10%)     max: 21 fps
min: 43     avg: 46.8     median: 47.5 (23%)     max: 49 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 20     avg: 21     median: 21 (3%)     max: 22 fps
min: 49     avg: 53     median: 53.5 (7%)     max: 56 fps
GFXBench - GFXBench Car Chase Onscreen
min: 17     avg: 18.7     median: 19 (1%)     max: 20 fps
min: 34     avg: 40     median: 41 (1%)     max: 44 fps
GFXBench - GFXBench Car Chase Offscreen
min: 19     avg: 20     median: 20 (0%)     max: 21 fps
min: 39     avg: 45.5     median: 46.5 (0%)     max: 50 fps
Antutu v9 - AnTuTu v9 GPU
min: 194863     avg: 212345     median: 212910 (33%)     max: 228699 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
21.1 fps (2%)
min: 44.45     avg: 62.1     median: 70.5 (6%)     max: 71.3 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official High Offscreen 2160
8.6 fps (2%)
24.8 fps (6%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
11576 Points (12%)
min: 24859     avg: 30649     median: 30649 (31%)     max: 36439 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
3831 Points (7%)
min: 24901     avg: 27544     median: 27543.5 (48%)     max: 30186 Points
PassMark PerformanceTest 9 - PerformanceTest 9.0 3D Graphics Mark
28414 Points (100%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 0     avg: 4.4     median: 6.2 (7%)     max: 6.9 Watt
012345678910Tooltip

Average Benchmarks ARM Mali-G52 MP6 → 100% n=19

Average Benchmarks ARM Mali-G77 MP9 → 264% n=19

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
Mali-G77 MP9:
30 fps 30 fps 59.3 fps ~ 40 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G52 MP6:
40 fps  fps
148%
Mali-G77 MP9:
58.9 fps 59 fps 60 fps ~ 59 fps
med.
100%
Mali-G52 MP6:
40 fps  fps
100%
Mali-G77 MP9:
40 fps  fps
high
100%
Mali-G52 MP6:
30 fps 30 fps 30 fps ~ 30 fps
123%
Mali-G77 MP9:
30 fps 39.9 fps 40 fps 40 fps ~ 37 fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
100%
Mali-G52 MP6:
60  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G52 MP6:
30 fps  fps
167%
Mali-G77 MP9:
50 fps  fps
high
100%
Mali-G52 MP6:
30 fps 30 fps 30 fps ~ 30 fps
187%
Mali-G77 MP9:
50 fps 59 fps 60 fps ~ 56 fps
Real Racing 3

Real Racing 3

2013
high
Mali-G77 MP9:
60 fps  fps

Average Gaming ARM Mali-G52 MP6 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G77 MP9 → 145%

Average Gaming 30-70 fps → 145%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

Add one or more devices and compare

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show all (including archived), 2022, 2021
v1.18
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#174 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#175 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#176 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#177 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#178 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.099s

#179 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#180 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#181 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#182 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.1s

#183 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.101s

#184 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.101s

#185 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.101s

#186 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.101s

#187 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.101s

#188 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.101s

#189 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#190 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#191 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.102s

#192 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.103s

#193 benchmarks composed for output. +0s ... 0.103s

#194 calculated avg scores. +0s ... 0.103s

#195 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.104s

#196 return log +0.002s ... 0.106s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)