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ARM Mali-G57 MP6 vs ARM Mali-G72 MP18 vs ARM Mali-G78 MP20

ARM Mali-G57 MP6

► remove from comparison ARM Mali-G57 MP6

Die ARM Mali-G57 MP6 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2020 im Smartphone- und Tablet-Chip HiSilicon Kirin 820 verbaut wurde.

Die Mali-G57 basiert auf die Valhall Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben.

Die Leistung ist bei unseren Benchmarks im Huawei P40 Lite vergleichbar mit der Mali-G72 MP18 im Note10 Lite bzw der Adreno 620 im Find X2 Neo.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G72 MP18

► remove from comparison ARM Mali-G72 MP18

Die ARM Mali-G72 MP18 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im Jänner 2018 im Smartphone- und Tablet-Chip Exynos 9810 verbaut wurde (z.b. Galaxy S9). Die G72MP18 integriert 18 Cluster / Kerne (der 32 möglichen) und basiert auf die 2. Generation der Bifrost Architektur welche Verbesserung bei der Machine Learning Effizienz und einen größeren Tile Buffer für 16x Anti-Aliasing mitbringt.

Derzeit zählt die GPU zu den schnellsten Grafikeinheiten für Android-Smartphones. Damit sollten alle aktuelle Spiele aus 2018 flüssig spielbar sein.

An Grafik-APIs unterstützt die G72 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 und Renderscript.

ARM Mali-G78 MP20

► remove from comparison ARM Mali-G78 MP20

Die ARM Mali-G78MP20 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Ende 2021 im Smartphone-Chip Google Tensor verbaut wurde (z.B. MatePad Pro 12.6). Die G78MP20 integriert 20 der 24 Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones und Tablets in 2021 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G57 MP6ARM Mali-G72 MP18ARM Mali-G78 MP20
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CodenameValhallValhall
ArchitekturBifrostBifrostValhall
Pipelines6 - unified18 - unified24 - unified
Shared Memoryneinneinnein
Herstellungsprozess7 nm16 nm5 nm
Erscheinungsdatum03.07.2020 01.01.2018 26.05.2020
Herstellerseitedeveloper.arm.comdeveloper.arm.comwww.arm.com
Kerntakt850 MHz
APIOpenGL ES 3.2OpenGL ES 3.2
CPU in Mali-G57 MP6GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 8208 x 1840 MHz? MHz? MHz
HiSilicon Kirin 820e8 x 1840 MHz? MHz? MHz
min. - max.? MHz? MHz
CPU in Mali-G72 MP18GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 98108 x ? MHz? MHz? MHz
CPU in Mali-G78 MP20GPU Base SpeedGPU Boost / Turbo
Google Tensor8 x 1800 MHz? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
Maximum value not found for - , could not paint bar!
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3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Wild Life Unlimited
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Wild Life Extreme Unlimited
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
GFXBench - GFXBench Car Chase Offscreen
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP6
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
Maximum value not found for - , could not paint bar!
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP18
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP20
Maximum value not found for - , could not paint bar!
Antutu v9 - AnTuTu v9 GPU
Maximum value not found for - , could not paint bar!
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Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
Maximum value not found for - , could not paint bar!
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PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
Maximum value not found for - , could not paint bar!
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Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
Mali-G78 MP20:
60  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G57 MP6:
20 20 ~ 20 fps
200%
Mali-G72 MP18:
40  fps
high
100%
Mali-G57 MP6:
20 30 ~ 25 fps
160%
Mali-G72 MP18:
40  fps
140%
Mali-G78 MP20:
30 40 ~ 35 fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
100%
Mali-G57 MP6:
60  fps
high
100%
Mali-G57 MP6:
60  fps
100%
Mali-G72 MP18:
59 60 ~ 60 fps
Arena of Valor

Arena of Valor

2018
low
Mali-G72 MP18:
60 60 ~ 60 fps
ultra
Mali-G72 MP18:
59 60 60 60 ~ 60 fps
Shadow Fight 3

Shadow Fight 3

2018
high
Mali-G72 MP18:
59 60 ~ 60 fps
Battle Bay

Battle Bay

2018
high
Mali-G72 MP18:
60 60 ~ 60 fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G72 MP18:
30 30 ~ 30 fps
Mali-G78 MP20:
85  fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
high
Mali-G72 MP18:
30  30 ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G57 MP6:
30  fps
100%
Mali-G72 MP18:
30 30 ~ 30 fps
high
100%
Mali-G57 MP6:
30  fps
100%
Mali-G72 MP18:
30 30 ~ 30 fps
Temple Run 2

Temple Run 2

2013
high
Mali-G78 MP20:
90  fps

Average Gaming ARM Mali-G57 MP6 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G72 MP18 → 132%

Average Gaming 30-70 fps → 153%

Average Gaming ARM Mali-G78 MP20 → 140%

Average Gaming 30-70 fps → 140%

ARM Mali-G78 MP20lowmed.highultraQHD4K
Armajet60
PUBG Mobile35
Dead Trigger 285
Temple Run 290
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps







1
3









ARM Mali-G57 MP6lowmed.highultraQHD4K
PUBG Mobile2025
World of Tanks Blitz6060
Asphalt 9: Legends3030
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1
1
1



1
1
1









ARM Mali-G72 MP18lowmed.highultraQHD4K
PUBG Mobile4040
World of Tanks Blitz60
Arena of Valor6060
Shadow Fight 360
Battle Bay60
Dead Trigger 230
Asphalt 8: Airborne30
Asphalt 9: Legends3030
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

2
1




4
3


1






Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.27
Errors [Close]

#0 Stopped to cacheFillTable as currently in progress (1 sys_registry entries found) +0s ... 0.005s

#1 sys_registry tx_nbc2fe_gpusingle_1 entry uid:586099 from 2024.06.03 10:15 +0s ... 0.005s

#2 Warning cache corrupt or update under way as 57067> for benchmark 201, setting:714 +0s ... 0.198s

#3 Warning cache corrupt or update under way as 48433> for benchmark 201, setting:714 +0s ... 0.2s

#4 Warning cache corrupt or update under way as 5853> for benchmark 201, setting:1054 +0s ... 0.201s

#5 Warning cache corrupt or update under way as 4124> for benchmark 201, setting:1054 +0s ... 0.202s

#6 Warning cache corrupt or update under way as 9654> for benchmark 201, setting:1054 +0s ... 0.204s

#7 Warning cache corrupt or update under way as 6327> for benchmark 201, setting:1055 +0s ... 0.205s

#8 Warning cache corrupt or update under way as 4904> for benchmark 201, setting:1055 +0s ... 0.206s

#9 Warning cache corrupt or update under way as 15556> for benchmark 201, setting:1055 +0s ... 0.207s

#10 Warning cache corrupt or update under way as 4845> for benchmark 201, setting:1057 +0s ... 0.208s

#11 Warning cache corrupt or update under way as 4291> for benchmark 201, setting:1057 +0s ... 0.209s

#12 Warning cache corrupt or update under way as 7742> for benchmark 201, setting:1057 +0s ... 0.211s

#13 Warning cache corrupt or update under way as 4906> for benchmark 201, setting:1058 +0s ... 0.212s

#14 Warning cache corrupt or update under way as 4806> for benchmark 201, setting:1058 +0s ... 0.213s

#15 Warning cache corrupt or update under way as 10733> for benchmark 201, setting:1058 +0s ... 0.214s

#16 Warning cache corrupt or update under way as 1886> for benchmark 201, setting:2348 +0s ... 0.215s

#17 Warning cache corrupt or update under way as 7261> for benchmark 201, setting:2348 +0s ... 0.217s

#18 Warning cache corrupt or update under way as 609> for benchmark 201, setting:2465 +0s ... 0.218s

#19 Warning cache corrupt or update under way as 1998> for benchmark 201, setting:2465 +0s ... 0.219s

#20 Warning cache corrupt or update under way as 4.8> for benchmark 365, setting:2715 +0s ... 0.22s

#21 Warning cache corrupt or update under way as 14> for benchmark 365, setting:2715 +0s ... 0.221s

#22 Warning cache corrupt or update under way as 12> for benchmark 365, setting:1696 +0s ... 0.223s

#23 Warning cache corrupt or update under way as 11> for benchmark 365, setting:1696 +0s ... 0.224s

#24 Warning cache corrupt or update under way as 30> for benchmark 365, setting:1696 +0s ... 0.225s

#25 Warning cache corrupt or update under way as 31> for benchmark 365, setting:1690 +0s ... 0.226s

#26 Warning cache corrupt or update under way as 31> for benchmark 365, setting:1690 +0s ... 0.227s

#27 Warning cache corrupt or update under way as 69> for benchmark 365, setting:1690 +0s ... 0.228s

#28 Warning cache corrupt or update under way as 27> for benchmark 365, setting:979 +0s ... 0.229s

#29 Warning cache corrupt or update under way as 29> for benchmark 365, setting:979 +0s ... 0.231s

#30 Warning cache corrupt or update under way as 52> for benchmark 365, setting:979 +0s ... 0.232s

#31 Warning cache corrupt or update under way as 47> for benchmark 327, setting:884 +0s ... 0.233s

#32 Warning cache corrupt or update under way as 47> for benchmark 327, setting:884 +0s ... 0.234s

#33 Warning cache corrupt or update under way as 100> for benchmark 327, setting:884 +0s ... 0.235s

#34 Warning cache corrupt or update under way as 69> for benchmark 260, setting:743 +0s ... 0.236s

#35 Warning cache corrupt or update under way as 76> for benchmark 260, setting:743 +0s ... 0.237s

#36 Warning cache corrupt or update under way as 151> for benchmark 260, setting:743 +0s ... 0.238s

#37 Warning cache corrupt or update under way as 112> for benchmark 216, setting:640 +0s ... 0.24s

#38 Warning cache corrupt or update under way as 147> for benchmark 216, setting:640 +0s ... 0.241s

#39 Warning cache corrupt or update under way as 252> for benchmark 216, setting:640 +0s ... 0.242s

#40 Warning cache corrupt or update under way as 83516> for benchmark 833, setting:2453 +0s ... 0.243s

#41 Warning cache corrupt or update under way as 294770> for benchmark 833, setting:2453 +0s ... 0.244s

#42 Warning cache corrupt or update under way as 34.85> for benchmark 731, setting:2211 +0s ... 0.246s

#43 Warning cache corrupt or update under way as 88.8> for benchmark 731, setting:2211 +0s ... 0.247s

#44 Warning cache corrupt or update under way as 32221> for benchmark 200, setting:597 +0s ... 0.248s

#45 Warning cache corrupt or update under way as 8985> for benchmark 200, setting:597 +0s ... 0.249s

#46 Warning cache corrupt or update under way as 9369> for benchmark 200, setting:598 +0s ... 0.25s

#47 Warning cache corrupt or update under way as 4777> for benchmark 200, setting:598 +0s ... 0.251s

#48 Warning cache corrupt or update under way as 4.61> for benchmark 416, setting:2492 +0s ... 0.252s

#49 Warning cache corrupt or update under way as 10.4> for benchmark 416, setting:2492 +0s ... 0.253s

log 03. 11:20:50

#0 checking url part for id 10451 +0s ... 0s

#1 checking url part for id 8770 +0s ... 0s

#2 checking url part for id 11098 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 will recreate cache as older than 5 days: 1717406450s = 19877.389467593d, id:gpuID:10451 +0.001s ... 0.001s

#5 table tx_nbc2_benchcache_gpu already found +0.004s ... 0.005s

#6 About to fill cache table +0s ... 0.005s

#7 composed specs +0.133s ... 0.139s

#8 did output specs +0s ... 0.139s

#9 start showIntegratedCPUs +0s ... 0.139s

#10 getting avg benchmarks for device 10451 +0.032s ... 0.171s

#11 got single benchmarks 10451 +0.008s ... 0.179s

#12 getting avg benchmarks for device 8770 +0.001s ... 0.18s

#13 got single benchmarks 8770 +0.008s ... 0.188s

#14 getting avg benchmarks for device 11098 +0.001s ... 0.189s

#15 got single benchmarks 11098 +0.007s ... 0.196s

#16 got avg benchmarks for devices +0s ... 0.196s

#17 No cached benchmark found, getting uncached values +0.001s ... 0.198s

#18 No cached benchmark found, getting uncached values +0.002s ... 0.2s

#19 No cached benchmark found, getting uncached values +0.001s ... 0.201s

#20 No cached benchmark found, getting uncached values +0.001s ... 0.202s

#21 No cached benchmark found, getting uncached values +0.002s ... 0.204s

#22 No cached benchmark found, getting uncached values +0.001s ... 0.205s

#23 No cached benchmark found, getting uncached values +0.001s ... 0.206s

#24 No cached benchmark found, getting uncached values +0.001s ... 0.207s

#25 No cached benchmark found, getting uncached values +0.001s ... 0.208s

#26 No cached benchmark found, getting uncached values +0.001s ... 0.209s

#27 No cached benchmark found, getting uncached values +0.001s ... 0.211s

#28 No cached benchmark found, getting uncached values +0.001s ... 0.212s

#29 No cached benchmark found, getting uncached values +0.001s ... 0.213s

#30 No cached benchmark found, getting uncached values +0.001s ... 0.214s

#31 No cached benchmark found, getting uncached values +0.001s ... 0.215s

#32 No cached benchmark found, getting uncached values +0.001s ... 0.217s

#33 No cached benchmark found, getting uncached values +0.001s ... 0.218s

#34 No cached benchmark found, getting uncached values +0.001s ... 0.219s

#35 No cached benchmark found, getting uncached values +0.001s ... 0.22s

#36 No cached benchmark found, getting uncached values +0.001s ... 0.221s

#37 No cached benchmark found, getting uncached values +0.001s ... 0.223s

#38 No cached benchmark found, getting uncached values +0.001s ... 0.224s

#39 No cached benchmark found, getting uncached values +0.001s ... 0.225s

#40 No cached benchmark found, getting uncached values +0.001s ... 0.226s

#41 No cached benchmark found, getting uncached values +0.001s ... 0.227s

#42 No cached benchmark found, getting uncached values +0.001s ... 0.228s

#43 No cached benchmark found, getting uncached values +0.001s ... 0.229s

#44 No cached benchmark found, getting uncached values +0.001s ... 0.23s

#45 No cached benchmark found, getting uncached values +0.001s ... 0.232s

#46 No cached benchmark found, getting uncached values +0.001s ... 0.233s

#47 No cached benchmark found, getting uncached values +0.001s ... 0.234s

#48 No cached benchmark found, getting uncached values +0.001s ... 0.235s

#49 No cached benchmark found, getting uncached values +0.001s ... 0.236s

#50 No cached benchmark found, getting uncached values +0.001s ... 0.237s

#51 No cached benchmark found, getting uncached values +0.001s ... 0.238s

#52 No cached benchmark found, getting uncached values +0.001s ... 0.24s

#53 No cached benchmark found, getting uncached values +0.001s ... 0.241s

#54 No cached benchmark found, getting uncached values +0.001s ... 0.242s

#55 No cached benchmark found, getting uncached values +0.001s ... 0.243s

#56 No cached benchmark found, getting uncached values +0.001s ... 0.244s

#57 No cached benchmark found, getting uncached values +0.001s ... 0.246s

#58 No cached benchmark found, getting uncached values +0.001s ... 0.247s

#59 No cached benchmark found, getting uncached values +0.001s ... 0.248s

#60 No cached benchmark found, getting uncached values +0.001s ... 0.249s

#61 No cached benchmark found, getting uncached values +0.001s ... 0.25s

#62 No cached benchmark found, getting uncached values +0.001s ... 0.251s

#63 No cached benchmark found, getting uncached values +0.001s ... 0.252s

#64 No cached benchmark found, getting uncached values +0.001s ... 0.253s

#65 min, max, avg, median took s +0s ... 0.253s

#66 before gaming benchmark output +0s ... 0.253s

#67 Got 35 rows for game benchmarks. +0.009s ... 0.261s

#68 composed SQL query for gamebenchmarks +0s ... 0.261s

#69 got data and put it in $dataArray +0.004s ... 0.265s

#70 benchmarks composed for output. +0.025s ... 0.29s

#71 calculated avg scores. +0s ... 0.29s

#72 return log +0.002s ... 0.292s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Klaus Hinum,  8.09.2017 (Update:  1.07.2023)