, , , , , ,
zu verknüpfen.
, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
 

ARM Mali-G68 MP2 vs ARM Mali-G78 MP22 vs ARM Mali-G57 MP1

ARM Mali-G68 MP2

► remove from comparison ARM Mali-G68 MP2

Die ARM Mali-G68 MP2 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2021 im Smartwatch-Chip Samsung Exynos W920 verbaut wurde.

Die Mali-G68 basiert auf die Valhall Architektur und wird von ARM als Sub-Premium GPU beworben. Sie bietet alle Features der Mali-G78 Serie inklusive Verbesserungen bezüglich Akkulaufzeit und Machine Learning.

ARM Mali-G78 MP22

► remove from comparison ARM Mali-G78 MP22

Die ARM Mali-G78MP22 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2021 im Smartphone- und Tablet-Chip HiSilicon Kirin 9000E verbaut wurde (z.B. MatePad Pro 12.6). Die G78MP22 integriert 22 der 24 Kerne/Cluster und nutzt die 2. Generation der Valhall-Architektur. Im Vergleich zur G77 bietet die G78 zwei neue Features: Asynchronous Top Level und Fragment Dependency Tracking.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones und Tablets in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G78 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G57 MP1

► remove from comparison ARM Mali-G57 MP1

Die ARM Mali-G57 MP1 / MC1 ist eine integrierte Einstiegs-Grafikeinheit für ARM-SoCs, die erstmals  im Smartphone-Chip UniSoc T616 verbaut wurde.

Die Mali-G57 basiert auf der Valhall-Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream-Smartphones beworben.

Wie der Name schon vermuten lässt, arbeitet in der Grafikeinheit ein Dual-Pixel-Kerne mit 128KB oder 256KB L2-Cache.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G68 MP2ARM Mali-G78 MP22ARM Mali-G57 MP1
HerstellerARMARMARM
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP2 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP2 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP2 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CodenameValhallValhallValhall
ArchitekturValhallValhallBifrost
Pipelines2 - unified24 - unified1 - unified
Shared Memoryneinneinnein
Herstellungsprozess5 nm5 nm7 nm
Erscheinungsdatum14.09.2021 26.05.2020 03.07.2020
Herstellerseitehttps://www.arm.com/products/silicon-ip-...https://www.arm.com/products/silicon-ip-...https://developer.arm.com/ip-products/gr...
CPU in Mali-G68 MP2GPU Base SpeedGPU Boost / Turbo
Samsung Exynos W9202 x 1180 MHz? MHz? MHz
CPU in Mali-G57 MP1GPU Base SpeedGPU Boost / Turbo
UNISOC T6168 x 1800 MHz750 MHz? MHz
UNISOC T6068 x 1600 MHz650 MHz? MHz
min. - max.650 - ? MHz? MHz

Benchmarks

3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
11598 Points (69%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
16653 Points (39%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
9630 Points (90%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
12079 Points (47%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G78 MP22
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
61 fps (2%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP22
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
232 fps (2%)
GFXBench 3.0 - GFXBench 3.0 Manhattan
61 fps (17%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
154 fps (12%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
30 fps (19%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
31 fps (10%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
44 fps (21%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
76 fps (10%)
GFXBench - GFXBench Car Chase Onscreen
41 fps (1%)
GFXBench - GFXBench Car Chase Offscreen
64 fps (0%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
74.4 fps (6%)

Average Benchmarks ARM Mali-G78 MP22 → NAN% n=

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
Mali-G78 MP22:
61 fps  fps
PUBG Mobile

PUBG Mobile

2018
high
Mali-G78 MP22:
30 fps  fps
Subway Surfers

Subway Surfers

2012
high
Mali-G78 MP22:
61 fps  fps

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.17
log 28. 03:32:43

#0 checking url part for id 10947 +0s ... 0s

#1 checking url part for id 10957 +0s ... 0s

#2 checking url part for id 11103 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Tue, 25 Jan 2022 16:23:41 +0100 +0s ... 0s

#5 linkCache_getLink using $NBC_LINKCACHE +0.059s ... 0.059s

#6 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#7 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#8 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#9 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#10 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#11 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#12 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#13 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#14 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#15 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#16 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#17 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#18 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#19 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#20 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#21 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#22 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#23 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#24 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#25 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#26 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#27 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#28 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#29 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#30 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.059s

#31 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.06s

#32 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#33 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#34 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#35 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#36 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#37 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#38 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#39 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#40 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#41 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#42 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#43 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#44 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#45 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#46 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#47 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#48 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#49 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#50 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#51 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#52 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#53 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#54 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#55 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#56 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#57 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.06s

#58 composed specs +0s ... 0.06s

#59 did output specs +0s ... 0.06s

#60 start showIntegratedCPUs +0s ... 0.06s

#61 getting avg benchmarks for device 10947 +0.04s ... 0.1s

#62 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.101s

#63 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.101s

#64 got single benchmarks 10947 +0.004s ... 0.105s

#65 getting avg benchmarks for device 10957 +0s ... 0.105s

#66 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#67 got single benchmarks 10957 +0.001s ... 0.106s

#68 getting avg benchmarks for device 11103 +0s ... 0.106s

#69 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#70 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#71 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.107s

#72 got single benchmarks 11103 +0.003s ... 0.11s

#73 got avg benchmarks for devices +0s ... 0.11s

#74 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#75 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#76 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.11s

#77 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#78 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#79 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#80 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#81 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#82 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#83 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#84 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#85 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#86 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#87 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.111s

#88 min, max, avg, median took s +0s ... 0.112s

#89 before gaming benchmark output +0s ... 0.112s

#90 Got 3 rows for game benchmarks. +0.002s ... 0.114s

#91 composed SQL query for gamebenchmarks +0s ... 0.114s

#92 got data and put it in $dataArray +0s ... 0.114s

#93 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.115s

#94 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.116s

#95 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.117s

#96 benchmarks composed for output. +0s ... 0.117s

#97 calculated avg scores. +0s ... 0.117s

#98 return log +0.001s ... 0.117s

Teilen Sie diesen Artikel um uns zu unterstützen. Jeder Link hilft!
> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)