Notebookcheck Logo

ARM Mali-G57 MP1 vs ARM Mali-G68 MP2 vs ARM Mali-G57 MP4

ARM Mali-G57 MP1

► remove from comparison ARM Mali-G57 MP1

Die ARM Mali-G57 MP1 / MC1 ist eine integrierte Einstiegs-Grafikeinheit für ARM-SoCs, die erstmals  im Smartphone-Chip UniSoc T616 verbaut wurde.

Die Mali-G57 basiert auf der Valhall-Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream-Smartphones beworben.

Wie der Name schon vermuten lässt, arbeitet in der Grafikeinheit ein Dual-Pixel-Kerne mit 128KB oder 256KB L2-Cache.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G68 MP2

► remove from comparison ARM Mali-G68 MP2

Die ARM Mali-G68 MP2 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2021 im Smartwatch-Chip Samsung Exynos W920 verbaut wurde.

Die Mali-G68 basiert auf die Valhall Architektur und wird von ARM als Sub-Premium GPU beworben. Sie bietet alle Features der Mali-G78 Serie inklusive Verbesserungen bezüglich Akkulaufzeit und Machine Learning.

ARM Mali-G57 MP4

► remove from comparison ARM Mali-G57 MP4

Die ARM Mali-G57 MP4 / MC4 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone- und Tablet-Chip MediaTek Dimensity 800 verbaut wurde.

Die Mali-G57 basiert auf die Valhall Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben.

Die Performance im Dimensity 800 ist durch die hohe Taktung vergleichbar mit einer Adreno 620. Auch anspruchsvollere Spiele sind damit auf Android spielbar.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G57 MP1ARM Mali-G68 MP2ARM Mali-G57 MP4
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CodenameValhallValhallValhall
ArchitekturBifrostValhallBifrost
Pipelines1 - unified2 - unified4 - unified
Shared Memoryneinneinnein
Herstellungsprozess7 nm5 nm7 nm
Erscheinungsdatum03.07.2020 14.09.2021 03.07.2020
Herstellerseitehttps://developer.arm.com/ip-products/gr...https://www.arm.com/products/silicon-ip-...https://developer.arm.com/ip-products/gr...
CPU in Mali-G57 MP1GPU Base SpeedGPU Boost / Turbo
UNISOC T6168 x 1800 MHz750 MHz? MHz
UNISOC T6068 x 1600 MHz650 MHz? MHz
min. - max.650 - 750 MHz? MHz
CPU in Mali-G68 MP2GPU Base SpeedGPU Boost / Turbo
Samsung Exynos W9202 x 1180 MHz? MHz? MHz
CPU in Mali-G57 MP4GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 8008 x 2000 MHz? MHz? MHz
UNISOC Tangula T7708 x 2000 MHz? MHz780 MHz
UNISOC Tangula T7608 x 2000 MHz? MHz650 MHz
min. - max.? - 750 MHz650 - ? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
37882 Points (5%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1414     avg: 1519     median: 1434 (9%)     max: 1710 Points
min: 4259     avg: 4459     median: 4459 (27%)     max: 4659 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1255     avg: 1346     median: 1266 (3%)     max: 1518 Points
min: 4497     avg: 4609     median: 4609 (11%)     max: 4721 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 959     avg: 1000     median: 965.5 (8%)     max: 1109 Points
min: 3410     avg: 3484     median: 3483.5 (29%)     max: 3557 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 814     avg: 848     median: 819 (3%)     max: 939 Points
min: 3353     avg: 3361     median: 3360.5 (13%)     max: 3368 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 109     avg: 113.5     median: 109.5 (0%)     max: 126 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP1
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 23     avg: 28     median: 28 (1%)     max: 33 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP4
60 fps (2%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP1
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 22     avg: 24     median: 24 (0%)     max: 26 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP4
min: 73     avg: 80.3     median: 82 (1%)     max: 86 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 14     avg: 19.5     median: 19.5 (5%)     max: 25 fps
46 fps (13%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 14     avg: 15     median: 15 (1%)     max: 16 fps
min: 47     avg: 50     median: 50 (4%)     max: 53 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 3.4     avg: 5.4     median: 6 (4%)     max: 6.2 fps
min: 12     avg: 12.5     median: 12.5 (8%)     max: 13 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 0.85     avg: 1.7     median: 2 (1%)     max: 2.2 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 5.4     avg: 8.6     median: 9.6 (5%)     max: 9.9 fps
min: 20     avg: 20.5     median: 20.5 (10%)     max: 21 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 1.9     avg: 4.6     median: 5.3 (1%)     max: 6.1 fps
GFXBench - GFXBench Car Chase Onscreen
min: 5     avg: 6.8     median: 6.8 (0%)     max: 8.5 fps
17 fps (0%)
GFXBench - GFXBench Car Chase Offscreen
min: 4.9     avg: 5.4     median: 5.4 (0%)     max: 5.9 fps
20 fps (0%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
34.2 fps (3%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
17613 Points (18%)
24573 Points (25%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
11168 Points (25%)
22448 Points (50%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
2.2 Watt (2%)
00.20.30.50.60.80.91.11.31.41.61.71.92.12.22.42.52.72.83Tooltip

Average Benchmarks ARM Mali-G57 MP1 → NAN% n=

Average Benchmarks ARM Mali-G57 MP4 → NAN% n=

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
100%
Mali-G57 MP1:
58 fps  fps
105%
Mali-G57 MP4:
61 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G57 MP1:
30 fps  fps
100%
Mali-G57 MP4:
30 fps  fps
high
100%
Mali-G57 MP1:
30 fps  fps
100%
Mali-G57 MP4:
30 fps  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G57 MP4:
30 fps  fps
high
Mali-G57 MP4:
30 fps  fps

Average Gaming ARM Mali-G57 MP1 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G57 MP4 → 102%

Average Gaming 30-70 fps → 105%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.17
log 20. 01:58:59

#0 checking url part for id 11103 +0s ... 0s

#1 checking url part for id 10947 +0s ... 0s

#2 checking url part for id 10599 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 18 Aug 2022 17:26:37 +0200 +0s ... 0s

#5 linkCache_getLink using $NBC_LINKCACHE +0.055s ... 0.055s

#6 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#7 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#8 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#9 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#10 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#11 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#12 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#13 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#14 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#15 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#16 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#17 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#18 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#19 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#20 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#21 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#22 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#23 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#24 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#25 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#26 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#27 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#28 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#29 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#30 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.055s

#31 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.056s

#32 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#33 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#34 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#35 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#36 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#37 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#38 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#39 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#40 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#41 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#42 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#43 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#44 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#45 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#46 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#47 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#48 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#49 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#50 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#51 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#52 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#53 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#54 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#55 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#56 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#57 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.056s

#58 composed specs +0s ... 0.056s

#59 did output specs +0s ... 0.056s

#60 start showIntegratedCPUs +0s ... 0.056s

#61 getting avg benchmarks for device 11103 +0.04s ... 0.096s

#62 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#63 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.096s

#64 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.097s

#65 got single benchmarks 11103 +0.008s ... 0.104s

#66 getting avg benchmarks for device 10947 +0s ... 0.105s

#67 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#68 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#69 got single benchmarks 10947 +0.004s ... 0.109s

#70 getting avg benchmarks for device 10599 +0s ... 0.109s

#71 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#72 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#73 linkCache_getLink no uid found +0.002s ... 0.111s

#74 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.112s

#75 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.112s

#76 got single benchmarks 10599 +0.005s ... 0.117s

#77 got avg benchmarks for devices +0s ... 0.117s

#78 linkCache_getLink using $NBC_LINKCACHE +0.005s ... 0.121s

#79 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.125s

#80 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#81 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#82 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#83 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.125s

#84 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.129s

#85 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.129s

#86 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.129s

#87 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.129s

#88 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.129s

#89 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.133s

#90 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#91 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#92 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#93 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#94 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#98 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#101 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#103 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#104 linkCache_getLink no uid found +0s ... 0.134s

#105 linkCache_getLink no uid found +0s ... 0.134s

#106 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#107 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#108 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#109 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#110 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#111 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#112 linkCache_getLink no uid found +0s ... 0.135s

#113 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#114 linkCache_getLink no uid found +0s ... 0.136s

#115 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#116 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#117 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#118 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#119 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#120 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#121 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#122 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#123 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#124 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#125 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#126 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#127 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#128 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#129 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#130 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#131 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#132 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#133 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#134 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#135 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#136 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#137 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#138 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#139 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#140 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#141 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#142 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#143 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#144 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#145 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#146 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.14s

#147 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#148 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.141s

#149 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#150 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#151 min, max, avg, median took s +0.006s ... 0.148s

#152 before gaming benchmark output +0s ... 0.148s

#153 Got 8 rows for game benchmarks. +0.006s ... 0.154s

#154 composed SQL query for gamebenchmarks +0s ... 0.154s

#155 got data and put it in $dataArray +0.001s ... 0.155s

#156 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.156s

#157 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#158 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.157s

#159 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#160 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#161 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#162 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.159s

#163 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#164 benchmarks composed for output. +0s ... 0.159s

#165 calculated avg scores. +0s ... 0.159s

#166 return log +0.001s ... 0.16s

Teilen Sie diesen Artikel um uns zu unterstützen. Jeder Link hilft!
.170
> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)