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ARM Mali-G77 MP11 vs ARM Mali-G57 MP3 vs ARM Mali-G76 MP16

ARM Mali-G77 MP11

► remove from comparison ARM Mali-G77 MP11

Die ARM Mali-G77MP11 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Anfang 2020 im Smartphone- und Tablet-Chip Samsung Exynos 990 verbaut wurde (z.B. Galaxy S20 Serie). Die G77MP11 integriert 11 Cluster und soll laut ARM etwa 30% schneller sein pro Cluster als eine Mali-G76 bei 30% besserer Effizienz. Beim maschinellen Lernen soll die GPU sogar um 60 Prozent schneller sein.

Die G76 basiert auf die neue Valhall-Architektur mit 32 FMA pro Kern. Diese kann mit 7 - 16 Cluster und 0,5 - 4 MB L2-Cache konfiguriert werden.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G77 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G57 MP3

► remove from comparison ARM Mali-G57 MP3

Die ARM Mali-G57 MP3 / MC3 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2020 im Smartphone- und Tablet-Chip MediaTek Dimensity 800U verbaut wurde.

Die Mali-G57 basiert auf die Valhall Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben.

Die Performance im Dimensity 800U ist durch die hohe Taktung vergleichbar mit einer Adreno 620. Auch anspruchsvollere Spiele sind damit auf Android spielbar.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G76 MP16

► remove from comparison ARM Mali-G76 MP16

Die ARM Mali-G76 MP16 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2019 im Smartphone- und Tablet-Chip Kirin 990 und 990 5G verbaut wurde (z.B. Mate 30 Pro). Die G76MP126 integriert 16 Cluster und soll laut ARM etwa doppelt so schnell sein pro Cluster als eine Mali-G72. 

Die G76 basiert auf die 2. Generation der Bifrost Architektur welche Verbesserung bei der Machine Learning Effizienz und einen größeren Tile Buffer für 16x Anti-Aliasing mitbringt (wie die G72).

Derzeit zählt die GPU zu den schnellsten Grafikeinheiten für Android-Smartphones. Damit sollten alle aktuelle Spiele aus 2019 flüssig spielbar sein. Im Kirin 990 5G soll die GPU eta 6% schneller als eine Adreno 640 im Snapdragon 855 sein, jedoch bei 20% besserer Effizienz.

An Grafik-APIs unterstützt die G72 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 und Renderscript.

ARM Mali-G77 MP11ARM Mali-G57 MP3ARM Mali-G76 MP16
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CodenameValhallValhall
ArchitekturValhallBifrostBifrost
Pipelines11 - unified3 - unified16 - unified
Shared Memoryneinneinnein
APIOpenGL ES 3.2OpenGL ES 3.2
Herstellungsprozess7 nm7 nm7 nm
Erscheinungsdatum19.03.2020 03.07.2020 31.08.2018
Herstellerseitedeveloper.arm.comdeveloper.arm.comdeveloper.arm.com
CPU in Mali-G57 MP3GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 800U8 x 2000 MHz? MHz? MHz
MediaTek Dimensity 7208 x 2000 MHz? MHz? MHz
min. - max.? MHz? MHz
CPU in Mali-G76 MP16GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 990 5G8 x ? MHz? MHz700 MHz
HiSilicon Kirin 9908 x ? MHz? MHz600 MHz
min. - max.? MHz600 - ? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Wild Life Unlimited
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Wild Life Extreme Unlimited
Maximum value not found for - , could not paint bar!
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
Maximum value not found for - , could not paint bar!
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
Maximum value not found for - , could not paint bar!
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
Maximum value not found for - , could not paint bar!
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G77 MP11
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
Maximum value not found for - , could not paint bar!
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP3
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP16
Antutu v9 - AnTuTu v9 GPU
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
Maximum value not found for - , could not paint bar!
- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Diablo Immortal

Diablo Immortal

2022
low Medium
Mali-G57 MP3:
30  fps
ultra Ultra
Mali-G57 MP3:
30  fps
League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
100%
Mali-G77 MP11:
60  fps
high
100%
Mali-G77 MP11:
60  fps
100%
Mali-G57 MP3:
60  fps
ultra
100%
Mali-G77 MP11:
60  fps
75%
Mali-G57 MP3:
30 60 ~ 45 fps
Armajet

Armajet

2020
high
100%
Mali-G77 MP11:
60  fps
83%
Mali-G57 MP3:
30 60 60 ~ 50 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G77 MP11:
40 40 60 ~ 47 fps
85%
Mali-G57 MP3:
39 40 40 40 ~ 40 fps
128%
Mali-G76 MP16:
60 60 ~ 60 fps
med.
100%
Mali-G77 MP11:
40  fps
100%
Mali-G57 MP3:
40  fps
100%
Mali-G76 MP16:
40  fps
high
100%
Mali-G77 MP11:
40 40 40 40 40 ~ 40 fps
75%
Mali-G57 MP3:
30 30 30 30 30 30 ~ 30 fps
93%
Mali-G76 MP16:
30 30 40 40 40 40 ~ 37 fps
World of Tanks Blitz

World of Tanks Blitz

2018
high
100%
Mali-G77 MP11:
60  fps
100%
Mali-G76 MP16:
60  fps
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G77 MP11:
60 60 ~ 60 fps
50%
Mali-G76 MP16:
30  fps
ultra
100%
Mali-G77 MP11:
60 60 ~ 60 fps
50%
Mali-G76 MP16:
30  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G77 MP11:
87  fps
70%
Mali-G57 MP3:
61  fps
69%
Mali-G76 MP16:
60  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G77 MP11:
60 60 ~ 60 fps
50%
Mali-G57 MP3:
30 30 ~ 30 fps
high
100%
Mali-G77 MP11:
59 59 ~ 59 fps
51%
Mali-G57 MP3:
30 30 30 ~ 30 fps
51%
Mali-G76 MP16:
30 30 ~ 30 fps
Real Racing 3

Real Racing 3

2013
high
100%
Mali-G77 MP11:
60  fps
100%
Mali-G76 MP16:
60  fps

Average Gaming ARM Mali-G77 MP11 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G57 MP3 → 77%

Average Gaming 30-70 fps → 86%

Average Gaming ARM Mali-G76 MP16 → 82%

Average Gaming 30-70 fps → 98%

ARM Mali-G57 MP3lowmed.highultraQHD4K
Diablo Immortal3030
League of Legends: Wild Rift6045
Armajet50
PUBG Mobile404030
Dead Trigger 261
Asphalt 9: Legends3030
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

3


1


3
2

2







ARM Mali-G77 MP11lowmed.highultraQHD4K
League of Legends: Wild Rift606060
Armajet60
PUBG Mobile474040
World of Tanks Blitz60
Arena of Valor6060
Dead Trigger 287
Asphalt 9: Legends6059
Real Racing 360
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1
3

1


2
5


2






ARM Mali-G76 MP16lowmed.highultraQHD4K
PUBG Mobile604037
World of Tanks Blitz60
Arena of Valor3030
Dead Trigger 260
Asphalt 9: Legends30
Real Racing 360
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1
1

1


2
3

1







Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.27
Errors [Close]

#0 Stopped to cacheFillTable as currently in progress (1 sys_registry entries found) +0s ... 0.005s

#1 sys_registry tx_nbc2fe_gpusingle_1 entry uid:586099 from 2024.06.03 10:15 +0s ... 0.005s

#2 Warning cache corrupt or update under way as 87223> for benchmark 201, setting:714 +0s ... 0.197s

#3 Warning cache corrupt or update under way as 34605> for benchmark 201, setting:714 +0s ... 0.199s

#4 Warning cache corrupt or update under way as 82652> for benchmark 201, setting:714 +0s ... 0.201s

#5 Warning cache corrupt or update under way as 8485> for benchmark 201, setting:1054 +0s ... 0.203s

#6 Warning cache corrupt or update under way as 4467> for benchmark 201, setting:1054 +0s ... 0.205s

#7 Warning cache corrupt or update under way as 7286> for benchmark 201, setting:1054 +0s ... 0.206s

#8 Warning cache corrupt or update under way as 11868> for benchmark 201, setting:1055 +0s ... 0.207s

#9 Warning cache corrupt or update under way as 5012> for benchmark 201, setting:1055 +0s ... 0.209s

#10 Warning cache corrupt or update under way as 7970> for benchmark 201, setting:1055 +0s ... 0.21s

#11 Warning cache corrupt or update under way as 7459> for benchmark 201, setting:1057 +0s ... 0.211s

#12 Warning cache corrupt or update under way as 3291> for benchmark 201, setting:1057 +0s ... 0.212s

#13 Warning cache corrupt or update under way as 6508> for benchmark 201, setting:1057 +0s ... 0.213s

#14 Warning cache corrupt or update under way as 9190> for benchmark 201, setting:1058 +0s ... 0.214s

#15 Warning cache corrupt or update under way as 3304> for benchmark 201, setting:1058 +0s ... 0.215s

#16 Warning cache corrupt or update under way as 6771> for benchmark 201, setting:1058 +0s ... 0.216s

#17 Warning cache corrupt or update under way as 4281> for benchmark 201, setting:2348 +0s ... 0.217s

#18 Warning cache corrupt or update under way as 1586> for benchmark 201, setting:2348 +0s ... 0.219s

#19 Warning cache corrupt or update under way as 3315> for benchmark 201, setting:2348 +0s ... 0.22s

#20 Warning cache corrupt or update under way as 1391> for benchmark 201, setting:2465 +0s ... 0.221s

#21 Warning cache corrupt or update under way as 461> for benchmark 201, setting:2465 +0s ... 0.222s

#22 Warning cache corrupt or update under way as 2.6> for benchmark 365, setting:2715 +0s ... 0.223s

#23 Warning cache corrupt or update under way as 23> for benchmark 365, setting:1696 +0s ... 0.224s

#24 Warning cache corrupt or update under way as 8.1> for benchmark 365, setting:1696 +0s ... 0.225s

#25 Warning cache corrupt or update under way as 68> for benchmark 365, setting:1696 +0s ... 0.226s

#26 Warning cache corrupt or update under way as 58> for benchmark 365, setting:1690 +0s ... 0.227s

#27 Warning cache corrupt or update under way as 22> for benchmark 365, setting:1690 +0s ... 0.228s

#28 Warning cache corrupt or update under way as 165> for benchmark 365, setting:1690 +0s ... 0.229s

#29 Warning cache corrupt or update under way as 51> for benchmark 365, setting:979 +0s ... 0.23s

#30 Warning cache corrupt or update under way as 20> for benchmark 365, setting:979 +0s ... 0.231s

#31 Warning cache corrupt or update under way as 44> for benchmark 365, setting:979 +0s ... 0.232s

#32 Warning cache corrupt or update under way as 85> for benchmark 327, setting:884 +0s ... 0.233s

#33 Warning cache corrupt or update under way as 35> for benchmark 327, setting:884 +0s ... 0.234s

#34 Warning cache corrupt or update under way as 75> for benchmark 327, setting:884 +0s ... 0.235s

#35 Warning cache corrupt or update under way as 126> for benchmark 260, setting:743 +0s ... 0.236s

#36 Warning cache corrupt or update under way as 51> for benchmark 260, setting:743 +0s ... 0.238s

#37 Warning cache corrupt or update under way as 118> for benchmark 260, setting:743 +0s ... 0.239s

#38 Warning cache corrupt or update under way as 200> for benchmark 216, setting:640 +0s ... 0.24s

#39 Warning cache corrupt or update under way as 83> for benchmark 216, setting:640 +0s ... 0.241s

#40 Warning cache corrupt or update under way as 152> for benchmark 216, setting:640 +0s ... 0.242s

#41 Warning cache corrupt or update under way as 222645> for benchmark 833, setting:2453 +0s ... 0.243s

#42 Warning cache corrupt or update under way as 101071> for benchmark 833, setting:2453 +0s ... 0.244s

#43 Warning cache corrupt or update under way as 71.6> for benchmark 731, setting:2211 +0s ... 0.245s

#44 Warning cache corrupt or update under way as 44.63> for benchmark 731, setting:2211 +0s ... 0.246s

#45 Warning cache corrupt or update under way as 54.4> for benchmark 731, setting:2211 +0s ... 0.247s

#46 Warning cache corrupt or update under way as 29783> for benchmark 200, setting:597 +0s ... 0.248s

#47 Warning cache corrupt or update under way as 14976> for benchmark 200, setting:597 +0s ... 0.249s

#48 Warning cache corrupt or update under way as 22461> for benchmark 200, setting:598 +0s ... 0.25s

#49 Warning cache corrupt or update under way as 5015> for benchmark 200, setting:598 +0s ... 0.251s

#50 Warning cache corrupt or update under way as 4.98> for benchmark 416, setting:2492 +0s ... 0.252s

log 03. 10:58:32

#0 checking url part for id 10328 +0s ... 0s

#1 checking url part for id 10571 +0s ... 0s

#2 checking url part for id 9950 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 will recreate cache as older than 5 days: 1717405111s = 19877.373969907d, id:gpuID:10328 +0.001s ... 0.001s

#5 table tx_nbc2_benchcache_gpu already found +0.004s ... 0.005s

#6 About to fill cache table +0s ... 0.005s

#7 composed specs +0.1s ... 0.105s

#8 did output specs +0s ... 0.105s

#9 start showIntegratedCPUs +0s ... 0.105s

#10 getting avg benchmarks for device 10328 +0.032s ... 0.137s

#11 got single benchmarks 10328 +0.015s ... 0.152s

#12 getting avg benchmarks for device 10571 +0.001s ... 0.153s

#13 got single benchmarks 10571 +0.023s ... 0.176s

#14 getting avg benchmarks for device 9950 +0.001s ... 0.177s

#15 got single benchmarks 9950 +0.019s ... 0.195s

#16 got avg benchmarks for devices +0s ... 0.195s

#17 No cached benchmark found, getting uncached values +0.002s ... 0.197s

#18 No cached benchmark found, getting uncached values +0.002s ... 0.199s

#19 No cached benchmark found, getting uncached values +0.003s ... 0.201s

#20 No cached benchmark found, getting uncached values +0.001s ... 0.203s

#21 No cached benchmark found, getting uncached values +0.002s ... 0.205s

#22 No cached benchmark found, getting uncached values +0.001s ... 0.206s

#23 No cached benchmark found, getting uncached values +0.001s ... 0.207s

#24 No cached benchmark found, getting uncached values +0.001s ... 0.209s

#25 No cached benchmark found, getting uncached values +0.001s ... 0.21s

#26 No cached benchmark found, getting uncached values +0.001s ... 0.211s

#27 No cached benchmark found, getting uncached values +0.002s ... 0.212s

#28 No cached benchmark found, getting uncached values +0.001s ... 0.213s

#29 No cached benchmark found, getting uncached values +0.001s ... 0.214s

#30 No cached benchmark found, getting uncached values +0.001s ... 0.215s

#31 No cached benchmark found, getting uncached values +0.001s ... 0.216s

#32 No cached benchmark found, getting uncached values +0.001s ... 0.217s

#33 No cached benchmark found, getting uncached values +0.001s ... 0.219s

#34 No cached benchmark found, getting uncached values +0.001s ... 0.22s

#35 No cached benchmark found, getting uncached values +0.001s ... 0.221s

#36 No cached benchmark found, getting uncached values +0.001s ... 0.222s

#37 No cached benchmark found, getting uncached values +0.001s ... 0.223s

#38 No cached benchmark found, getting uncached values +0.001s ... 0.224s

#39 No cached benchmark found, getting uncached values +0.001s ... 0.225s

#40 No cached benchmark found, getting uncached values +0.001s ... 0.226s

#41 No cached benchmark found, getting uncached values +0.001s ... 0.227s

#42 No cached benchmark found, getting uncached values +0.001s ... 0.228s

#43 No cached benchmark found, getting uncached values +0.001s ... 0.229s

#44 No cached benchmark found, getting uncached values +0.001s ... 0.23s

#45 No cached benchmark found, getting uncached values +0.001s ... 0.231s

#46 No cached benchmark found, getting uncached values +0.001s ... 0.232s

#47 No cached benchmark found, getting uncached values +0.001s ... 0.233s

#48 No cached benchmark found, getting uncached values +0.001s ... 0.234s

#49 No cached benchmark found, getting uncached values +0.001s ... 0.235s

#50 No cached benchmark found, getting uncached values +0.001s ... 0.236s

#51 No cached benchmark found, getting uncached values +0.001s ... 0.238s

#52 No cached benchmark found, getting uncached values +0.001s ... 0.239s

#53 No cached benchmark found, getting uncached values +0.001s ... 0.24s

#54 No cached benchmark found, getting uncached values +0.001s ... 0.241s

#55 No cached benchmark found, getting uncached values +0.001s ... 0.242s

#56 No cached benchmark found, getting uncached values +0.001s ... 0.243s

#57 No cached benchmark found, getting uncached values +0.001s ... 0.244s

#58 No cached benchmark found, getting uncached values +0.001s ... 0.245s

#59 No cached benchmark found, getting uncached values +0.001s ... 0.246s

#60 No cached benchmark found, getting uncached values +0.001s ... 0.247s

#61 No cached benchmark found, getting uncached values +0.001s ... 0.248s

#62 No cached benchmark found, getting uncached values +0.001s ... 0.249s

#63 No cached benchmark found, getting uncached values +0.001s ... 0.25s

#64 No cached benchmark found, getting uncached values +0.001s ... 0.251s

#65 No cached benchmark found, getting uncached values +0.001s ... 0.252s

#66 min, max, avg, median took s +0s ... 0.252s

#67 before gaming benchmark output +0s ... 0.252s

#68 Got 85 rows for game benchmarks. +0.022s ... 0.274s

#69 composed SQL query for gamebenchmarks +0s ... 0.274s

#70 got data and put it in $dataArray +0.004s ... 0.278s

#71 benchmarks composed for output. +0.018s ... 0.295s

#72 calculated avg scores. +0s ... 0.295s

#73 return log +0.002s ... 0.297s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Klaus Hinum,  8.09.2017 (Update:  1.07.2023)