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ARM Mali-G57 MP4 vs ARM Mali-G72 MP18 vs ARM Mali-G57 MP2

ARM Mali-G57 MP4

► remove from comparison ARM Mali-G57 MP4

Die ARM Mali-G57 MP4 / MC4 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone- und Tablet-Chip MediaTek Dimensity 800 verbaut wurde.

Die Mali-G57 basiert auf die Valhall Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben.

Die Performance im Dimensity 800 ist durch die hohe Taktung vergleichbar mit einer Adreno 620. Auch anspruchsvollere Spiele sind damit auf Android spielbar.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G72 MP18

► remove from comparison ARM Mali-G72 MP18

Die ARM Mali-G72 MP18 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im Jänner 2018 im Smartphone- und Tablet-Chip Exynos 9810 verbaut wurde (z.b. Galaxy S9). Die G72MP18 integriert 18 Cluster / Kerne (der 32 möglichen) und basiert auf die 2. Generation der Bifrost Architektur welche Verbesserung bei der Machine Learning Effizienz und einen größeren Tile Buffer für 16x Anti-Aliasing mitbringt.

Derzeit zählt die GPU zu den schnellsten Grafikeinheiten für Android-Smartphones. Damit sollten alle aktuelle Spiele aus 2018 flüssig spielbar sein.

An Grafik-APIs unterstützt die G72 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 und Renderscript.

ARM Mali-G57 MP2

► remove from comparison ARM Mali-G57 MP2

Die ARM Mali-G57 MP2 / MC2 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Ende 2020 im Smartphone-Chip MediaTek Dimensity 700 verbaut wurde.

Die Mali-G57 basiert auf der Valhall-Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream-Smartphones beworben.

Wie der Name schon vermuten lässt, arbeiten in der Grafikeinheit zwei Dual-Pixel-Kerne mit 128KB oder 256KB L2-Cache.

Die Performance im Dimensity 700 ist vergleichbar mit einer Adreno 618. Auch anspruchsvollere Spiele sind damit auf Android mit Einschränkungen spielbar.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G57 MP4ARM Mali-G72 MP18ARM Mali-G57 MP2
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CodenameValhallValhall
ArchitekturBifrostBifrostBifrost
Pipelines4 - unified18 - unified2 - unified
Shared Memoryneinneinnein
Herstellungsprozess7 nm16 nm7 nm
Erscheinungsdatum03.07.2020 01.01.2018 03.07.2020
Herstellerseitehttps://developer.arm.com/ip-products/gr...https://developer.arm.com/products/graph...https://developer.arm.com/ip-products/gr...
Kerntakt850 MHz
APIOpenGL ES 3.2
CPU in Mali-G57 MP4GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 8008 x 2000 MHz? MHz? MHz
UNISOC Tangula T7708 x 2000 MHz? MHz780 MHz
UNISOC Tangula T7608 x 2000 MHz? MHz650 MHz
min. - max.? MHz650 - 780 MHz
CPU in Mali-G72 MP18GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 98108 x ? MHz? MHz? MHz
CPU in Mali-G57 MP2GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 8108 x 2000 MHz? MHz1068 MHz
MediaTek Dimensity 7008 x 2000 MHz? MHz950 MHz
min. - max.? MHz950 - 1068 MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
37882 Points (5%)
min: 36190     avg: 43744     median: 46610 (6%)     max: 48433 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 4259     avg: 4459     median: 4459 (27%)     max: 4659 Points
min: 3744     avg: 3994     median: 4054.5 (24%)     max: 4124 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 4497     avg: 4609     median: 4609 (11%)     max: 4721 Points
min: 3958     avg: 4626     median: 4820 (11%)     max: 4904 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 3410     avg: 3484     median: 3483.5 (29%)     max: 3557 Points
min: 3376     avg: 3634     median: 3435 (29%)     max: 4291 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 3353     avg: 3361     median: 3360.5 (13%)     max: 3368 Points
min: 3697     avg: 4023     median: 3794.5 (15%)     max: 4806 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 309     avg: 511     median: 330 (1%)     max: 1073 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP4
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
60 fps (2%)
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G72 MP18
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP2
min: 35     avg: 50.9     median: 52 (2%)     max: 57 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP4
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 73     avg: 80.3     median: 82 (1%)     max: 86 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP18
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP2
min: 23     avg: 55.7     median: 61 (0%)     max: 66 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
46 fps (13%)
min: 25     avg: 32.1     median: 33 (9%)     max: 36 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 47     avg: 50     median: 50 (4%)     max: 53 fps
min: 14     avg: 34     median: 37 (3%)     max: 40 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 12     avg: 12.5     median: 12.5 (8%)     max: 13 fps
17 fps (11%)
min: 6.1     avg: 8.3     median: 8.5 (5%)     max: 9.3 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
8.2 fps (3%)
min: 1.9     avg: 5.2     median: 5.5 (2%)     max: 6.2 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 20     avg: 20.5     median: 20.5 (10%)     max: 21 fps
28 fps (14%)
min: 9.6     avg: 13.2     median: 13 (6%)     max: 15 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
22 fps (3%)
min: 5.2     avg: 14.1     median: 15 (2%)     max: 17 fps
GFXBench - GFXBench Car Chase Onscreen
17 fps (0%)
min: 8.3     avg: 11.5     median: 12 (0%)     max: 13 fps
GFXBench - GFXBench Car Chase Offscreen
20 fps (0%)
min: 4.7     avg: 12.5     median: 14 (0%)     max: 16 fps
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
2.4 fps (5%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
34.2 fps (3%)
min: 27.21     avg: 28.2     median: 27.7 (2%)     max: 29.57 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
24573 Points (25%)
min: 8620     avg: 8803     median: 8802.5 (9%)     max: 8985 Points
min: 21664     avg: 23194     median: 23194 (23%)     max: 24724 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
22448 Points (50%)
min: 4747     avg: 4762     median: 4762 (11%)     max: 4777 Points
min: 10582     avg: 15149     median: 15149 (34%)     max: 19716 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 2.67     avg: 3     median: 3 (3%)     max: 3.24 Watt
00.20.40.50.70.91.11.31.41.61.822.22.42.52.72.93.13.33.4Tooltip

Average Benchmarks ARM Mali-G57 MP4 → 100% n=16

Average Benchmarks ARM Mali-G72 MP18 → 110% n=16

Average Benchmarks ARM Mali-G57 MP2 → 73% n=16

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
ultra
Mali-G57 MP2:
60 fps  fps
Armajet

Armajet

2020
high
100%
Mali-G57 MP4:
61 fps  fps
70%
Mali-G57 MP2:
30 fps 30 fps 30 fps 82 fps ~ 43 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G57 MP4:
30 fps  fps
133%
Mali-G72 MP18:
40 fps  fps
127%
Mali-G57 MP2:
30 fps 39 fps 40 fps 40 fps 40 fps ~ 38 fps
med.
Mali-G57 MP2:
40 fps 40 fps ~ 40 fps
high
100%
Mali-G57 MP4:
30 fps  fps
133%
Mali-G72 MP18:
40 fps  fps
100%
Mali-G57 MP2:
30 fps 30 fps 30 fps 30 fps 30 fps 30 fps ~ 30 fps
World of Tanks Blitz

World of Tanks Blitz

2018
high
Mali-G72 MP18:
59 fps 60 fps ~ 60 fps
Arena of Valor

Arena of Valor

2018
low
Mali-G72 MP18:
60 fps 60 fps ~ 60 fps
ultra
Mali-G72 MP18:
59 fps 60 fps 60 fps 60 fps ~ 60 fps
Shadow Fight 3

Shadow Fight 3

2018
high
Mali-G72 MP18:
59 fps 60 fps ~ 60 fps
Battle Bay

Battle Bay

2018
high
Mali-G72 MP18:
60 fps 60 fps ~ 60 fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G72 MP18:
30 fps 30 fps ~ 30 fps
Mali-G57 MP2:
39 fps 90 fps ~ 65 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
high
Mali-G72 MP18:
30  fps 30 fps ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G57 MP4:
30 fps  fps
100%
Mali-G72 MP18:
30 fps 30 fps ~ 30 fps
100%
Mali-G57 MP2:
30 fps  fps
high
100%
Mali-G57 MP4:
30 fps  fps
100%
Mali-G72 MP18:
30 fps 30 fps ~ 30 fps
100%
Mali-G57 MP2:
30 fps  fps

Average Gaming ARM Mali-G57 MP4 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G72 MP18 → 117%

Average Gaming 30-70 fps → 133%

Average Gaming ARM Mali-G57 MP2 → 99%

Average Gaming 30-70 fps → 99%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.17
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#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 18 Aug 2022 17:26:37 +0200 +0s ... 0s

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#67 got single benchmarks 10599 +0.005s ... 0.101s

#68 getting avg benchmarks for device 8770 +0s ... 0.101s

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#71 got single benchmarks 8770 +0.008s ... 0.109s

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#137 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#138 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#139 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#140 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#141 linkCache_getLink no uid found +0s ... 0.148s

#142 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#143 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#144 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#145 linkCache_getLink no uid found +0s ... 0.148s

#146 linkCache_getLink no uid found +0s ... 0.148s

#147 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.148s

#148 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#149 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#150 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#151 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#152 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#153 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#154 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#155 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#156 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#157 linkCache_getLink no uid found +0s ... 0.149s

#158 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#159 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.149s

#160 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#161 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#162 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#163 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#164 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#165 linkCache_getLink no uid found +0s ... 0.15s

#166 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#167 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#168 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#169 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#170 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#171 linkCache_getLink no uid found +0s ... 0.15s

#172 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#173 linkCache_getLink no uid found +0s ... 0.15s

#174 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#175 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#176 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#177 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#178 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#179 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#180 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#181 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#182 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#183 linkCache_getLink no uid found +0s ... 0.151s

#184 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#185 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#186 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.151s

#187 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#188 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#189 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#190 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#191 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#192 linkCache_getLink no uid found +0s ... 0.152s

#193 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#194 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#195 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#196 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#197 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#198 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.152s

#200 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#201 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#202 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#203 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#204 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#205 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#206 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#207 linkCache_getLink no uid found +0s ... 0.153s

#208 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#209 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#210 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#212 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#213 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#215 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#216 linkCache_getLink no uid found +0s ... 0.154s

#217 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#218 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#219 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#220 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#221 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#223 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#224 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#225 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#227 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#228 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#229 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#230 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#231 linkCache_getLink no uid found +0s ... 0.154s

#232 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#234 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#235 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#237 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#238 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#240 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#241 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#242 linkCache_getLink no uid found +0s ... 0.155s

#243 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#244 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#245 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#246 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#247 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#248 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#249 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#250 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#251 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#252 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#253 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#254 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#255 linkCache_getLink no uid found +0s ... 0.156s

#256 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#257 linkCache_getLink no uid found +0.001s ... 0.157s

#258 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#259 linkCache_getLink no uid found +0s ... 0.158s

#260 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#261 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#262 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#263 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.159s

#264 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#265 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#266 linkCache_getLink no uid found +0s ... 0.16s

#267 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.16s

#268 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.16s

#269 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.16s

#270 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#271 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#272 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#273 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#274 linkCache_getLink no uid found +0s ... 0.161s

#275 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.162s

#276 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#277 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#278 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#279 linkCache_getLink no uid found +0s ... 0.162s

#280 min, max, avg, median took s +0.023s ... 0.186s

#281 before gaming benchmark output +0s ... 0.186s

#282 Got 49 rows for game benchmarks. +0.016s ... 0.202s

#283 composed SQL query for gamebenchmarks +0s ... 0.202s

#284 got data and put it in $dataArray +0.003s ... 0.205s

#285 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.206s

#286 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.208s

#287 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#288 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#289 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#290 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#291 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.209s

#292 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.209s

#293 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#294 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#295 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#296 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#297 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#298 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#299 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#300 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#301 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#302 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#303 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#304 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#305 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#306 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#307 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#308 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.213s

#309 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.213s

#310 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.214s

#311 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.215s

#312 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.215s

#313 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.215s

#314 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#315 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#316 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.217s

#317 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.218s

#318 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.219s

#319 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.22s

#320 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.221s

#321 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.221s

#322 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.222s

#323 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.222s

#324 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.223s

#325 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.225s

#326 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.227s

#327 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.227s

#328 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.227s

#329 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.227s

#330 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.227s

#331 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.227s

#332 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.227s

#333 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.227s

#334 benchmarks composed for output. +0s ... 0.227s

#335 calculated avg scores. +0s ... 0.227s

#336 return log +0.001s ... 0.228s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Sebastian Jentsch,  8.09.2017 (Update: 19.05.2020)