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NVIDIA Quadro 2000M vs NVIDIA Quadro M1200

NVIDIA Quadro 2000M

► remove from comparison

Die NVIDIA Quadro 2000M ist eine auf die Fermi Architektur basierende professionelle Workstation Grafikkarte für Notebooks. Sie basiert wahrscheinlich auf die selbe Architektur wie die Consumer GeForce GTX 460M bzw GT 555M, bietet ebenfalls 192  Shader (hier genannt CUDA Cores) jedoch nur einen 128 Bit Speicherbus mit DDR3 Grafikspeicher. Die Quadro 2000M ist für die Huron River Plattform (Sandy Bridge) gedacht und wurde von der Quadro K2000M für Ivy Bridge Notebooks abgelöst.

Die Quadro Grafikkarten bieten zertifizierte Treiber, welche auf Stabiltität und Performance bei professionellen Anwendungen (CAD-, DCC-, Medizin-, Prospektions-, Visualisierungsanwendungen) optimiert sind. Dadurch ist die Performance im Vergleich zu den Consumergrafikkarten mit gleichem Chip deutlich besser in diesen Bereichen.

Die Recheneinheiten der Quadro 2000M können durch die Schnittstellen DirectX 11, OpenGL 4.1, DirectCompute, OpenCL, AXE und CUDA angesprochen werden und auch für generelle Aufgaben genutzt werden (nicht nur die Grafikberechnung). Die Fermi Architektur soll außerdem im Insbesonderen auf diese generellen Berechnungen optimiert worden sein, wordurch man eine hohe Performance erwarten kann.

Durch den Einsatz von relativ langsamen DDR3 Grafikspeicher in Verbindung mit dem 128 Bit Speicherbus, kann die 2000M nur 28.8 GB/s übertragen (3000M 80GB/s) und kann dadurch deutlich gebremst werden.

Die Nvidia Quadro 2000M ist kompatibel mit der Steroscopic-Lösung NVIDIA 3D Vision Pro. Weiters wird auch Optimus unterstützt, wodurch automatisch zwischen Prozessorgrafik und Quadro umgeschaltet werden kann (wenn vom Notebookhersteller verbaut).

Die Nvidia Quadro 2000M ist mit 55 Watt TGP spezifiziert und eignet sich daher für Mittelklasse-Notebooks mit 15" Display.

NVIDIA Quadro M1200

► remove from comparison NVIDIA Quadro M1200

Die NVIDIA Quadro M1200 ist eine DirectX-12 (FL 11_0) und OpenGL-4.5 fähige Mittelklasse-Workstation-Grafikkarte für Notebooks. Sie basiert wie die Consumer GeForce GTX 960M auf dem GM107-Chip der Maxwell-Serie und wird in 28nm bei TSMC hergestellt. Dadurch hinken Sie im Vergleich zu den stärkeren P-Quadros (Pascal basierend) etwas hinterher. Die Grafikkarte ist für die Skylake-Generation gedacht und Nachfolgerin der Quadro M2000M (basierend auf den gleichen Chip) bzw. Quadro M1000M (950M). Es werden bis zu 4 GB GDDR5 als Grafikspeicher eingesetzt die mit 1.250 MHz (5.000 MHz effektiv) takten und über einen 128 Bit Speicherbus angebunden sind (80 vs 48 GB/s bei der K2100M).

Die Taktraten sind laut internen Dokumenten zwischen 991 MHz (Base) und 1038 MHz (Boost), im Dell Precision taktet sie z.b. mit 1123 MHz.

Die Quadro-Grafikkarten bieten zertifizierte Treiber, welche auf Stabiltität und Performance bei professionellen Anwendungen (CAD-, DCC-, Medizin-, Prospektions-, Visualisierungsanwendungen) optimiert sind. Dadurch ist die Performance im Vergleich zu den Consumergrafikkarten mit gleichem Chip in diesen Bereichen deutlich besser.

Leistung

Die Leistung der neueren M1200 ist auf einem Level mit der M2000M bei professionellen Anwendungen bzw. mit der GTX 960M bei Spielen. Alle drei Karten basieren auf den selben Chip bei vergleichbaren Taktraten.

Die Rechenkerne der Grafikkarte können per CUDA und OpenCL 1.2 auch für generelle Berechnungen herangezogen werden.

Leistungsaufnahme

Die Leistungsaufnahme der Quadro M1200M liegt laut Nvidia bei 45 Watt TGP (Max Power Consumption) bzw. 32,5 Watt TDP. Dadurch ist die Karte am besten für 14-Zoll-Notebooks und größer geeignet.

NVIDIA Quadro 2000MNVIDIA Quadro M1200
HerstellerNVIDIANVIDIA
Quadro M Serie
Quadro M5500 compare 2048 @ 1.14 - 1.14 GHz256 Bit @ 6606 MHz
Quadro M5000M compare 1536 @ 0.96 - 1.05 GHz256 Bit @ 5000 MHz
Quadro M4000M compare 1280 @ 0.98 - 1.01 GHz256 Bit @ 5012 MHz
Quadro M3000M compare 1024 @ 1.05 GHz256 Bit @ 5000 MHz
Quadro M2200 compare 1024 @ 0.69 - 1.04 GHz128 Bit @ 5508 MHz
Quadro M1200 640 @ 0.99 - 1.15 GHz128 Bit @ 5000 MHz
Quadro M2000M compare 640 @ 1.04 - 1.2 GHz128 Bit @ 5000 MHz
Quadro M1000M compare 512 @ 0.99 - 1.07 GHz128 Bit @ 5000 MHz
Quadro M620 compare 512 @ 1.02 GHz128 Bit @ 5012 MHz
Quadro 5010M compare 384 @ 0.45 GHz256 Bit @ 1300 MHz
Quadro 4000M compare 336 @ 0.48 GHz256 Bit @ 1200 MHz
Quadro M520 compare 384 @ 0.76 - 1.02 GHz64 Bit
Quadro M600M compare 384 @ 0.84 - 0.88 GHz128 Bit @ 5012 MHz
Quadro M500M compare 384 @ 1.03 - 1.12 GHz64 Bit @ 4004 MHz
Quadro 5000M compare 320 @ 0.41 GHz256 Bit @ 1200 MHz
Quadro 3000M compare 240 @ 0.45 GHz256 Bit @ 625 MHz
Quadro 2000M 192 @ 0.55 GHz128 Bit @ 900 MHz
Quadro 1000M compare 96 @ 0.7 GHz128 Bit @ 900 MHz
Quadro M5500 compare 2048 @ 1.14 - 1.14 GHz256 Bit @ 6606 MHz
Quadro M5000M compare 1536 @ 0.96 - 1.05 GHz256 Bit @ 5000 MHz
Quadro M4000M compare 1280 @ 0.98 - 1.01 GHz256 Bit @ 5012 MHz
Quadro M3000M compare 1024 @ 1.05 GHz256 Bit @ 5000 MHz
Quadro M2200 compare 1024 @ 0.69 - 1.04 GHz128 Bit @ 5508 MHz
Quadro M1200 640 @ 0.99 - 1.15 GHz128 Bit @ 5000 MHz
Quadro M2000M compare 640 @ 1.04 - 1.2 GHz128 Bit @ 5000 MHz
Quadro M1000M compare 512 @ 0.99 - 1.07 GHz128 Bit @ 5000 MHz
Quadro M620 compare 512 @ 1.02 GHz128 Bit @ 5012 MHz
Quadro 5010M compare 384 @ 0.45 GHz256 Bit @ 1300 MHz
Quadro 4000M compare 336 @ 0.48 GHz256 Bit @ 1200 MHz
Quadro M520 compare 384 @ 0.76 - 1.02 GHz64 Bit
Quadro M600M compare 384 @ 0.84 - 0.88 GHz128 Bit @ 5012 MHz
Quadro M500M compare 384 @ 1.03 - 1.12 GHz64 Bit @ 4004 MHz
Quadro 5000M compare 320 @ 0.41 GHz256 Bit @ 1200 MHz
Quadro 3000M compare 240 @ 0.45 GHz256 Bit @ 625 MHz
Quadro 2000M 192 @ 0.55 GHz128 Bit @ 900 MHz
Quadro 1000M compare 96 @ 0.7 GHz128 Bit @ 900 MHz
CodenameFermiN17P-Q1
ArchitekturFermiMaxwell
Pipelines192 - unified640 - unified
Kerntakt550 MHz991 - 1150 (Boost) MHz
Shadertakt1100 MHz
Speichertakt900 MHz5000 MHz
Speicherbandbreite128 Bit128 Bit
SpeichertypDDR3GDDR5
Max. Speichergröße2048 MB4096 MB
Shared Memoryneinnein
DirectXDirectX 11, Shader 5.0DirectX 12 (FL 11_0), Shader 5.0
Herstellungsprozess40 nm28 nm
FeaturesOpenGl 4.1, FP32Optimus, PhysX, 3D Vision Pro, nView, Optimus
Notebookgrößemittel (15.4" z.B.)groß (17" z.B.)
Erscheinungsdatum22.02.2011 13.01.2017
Transistors1870 Million
Herstellerseitehttp://www.nvidia.de/object/mobile-works...

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - Quadro M1200
10 pt (11%)
3DMark - 3DMark Time Spy Score
1290 Points (7%)
3DMark - 3DMark Ice Storm Unlimited Graphics
240298 Points (35%)
3DMark - 3DMark Ice Storm Extreme Graphics
42129 Points (6%)
3DMark - 3DMark Cloud Gate Score
min: 12632     avg: 14705     median: 13600 (18%)     max: 17884 Points
3DMark - 3DMark Cloud Gate Graphics
min: 26860     avg: 27557     median: 27557 (14%)     max: 28254 Points
3DMark - 3DMark Fire Strike Standard Score
min: 3759     avg: 3846     median: 3878 (10%)     max: 3900 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 4118     avg: 4142     median: 4141.5 (8%)     max: 4165 Points
3DMark - 3DMark Ice Storm Graphics
63463 Points (8%)
3DMark 11 - 3DM11 Performance Score
min: 1416     avg: 1422     median: 1421 (3%)     max: 1428 Points
min: 5513     avg: 5515     median: 5514.5 (13%)     max: 5516 Points
3DMark 11 - 3DM11 Performance GPU
min: 1259     avg: 1261     median: 1261 (2%)     max: 1263 Points
min: 5105     avg: 5310     median: 5310 (9%)     max: 5515 Points
3DMark Vantage
3DM Vant. Perf. total + NVIDIA Quadro 2000M
3DMark Vantage - 3DM Vant. Perf. total
min: 6608     avg: 6634     median: 6633.5 (6%)     max: 6659 Points
3DM Vant. Perf. GPU no PhysX + NVIDIA Quadro 2000M
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 5391     avg: 5411     median: 5410.5 (5%)     max: 5430 Points
3DMark 05 - 3DMark 05 - Standard
21287 Points (31%)
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA Quadro 2000M
3DMark 06
min: 11575     avg: 11659     median: 11656 (19%)     max: 11747 Points
3DMark 06 - Standard 1280x1024 + NVIDIA Quadro M1200
26109 Points (43%)
Unigine Valley 1.0 - Unigine Valley 1.0 DX
27.7 fps (13%)
Unigine Heaven 3.0 - Unigine Heaven 3.0 DX 11
30.1 fps (10%)
Unigine Heaven 3.0 - Unigine Heaven 3.0 OpenGL
28.9 fps (13%)
Unigine Heaven 2.1 - Heaven 2.1 high
min: 14.1     avg: 17     median: 17 (3%)     max: 19.8 fps
28.1 fps (5%)
SPECviewperf 11
specvp11 snx-01 + NVIDIA Quadro 2000M
SPECviewperf 11 - specvp11 snx-01
min: 19.28     avg: 19.3     median: 19.3 (14%)     max: 19.32 fps
specvp11 snx-01 + NVIDIA Quadro M1200
43.9 fps (31%)
specvp11 tcvis-02 + NVIDIA Quadro 2000M
SPECviewperf 11 - specvp11 tcvis-02
min: 22.13     avg: 22.3     median: 22.3 (37%)     max: 22.52 fps
specvp11 tcvis-02 + NVIDIA Quadro M1200
44.2 fps (74%)
specvp11 sw-02 + NVIDIA Quadro 2000M
SPECviewperf 11 - specvp11 sw-02
min: 32.8     avg: 33.1     median: 33.1 (40%)     max: 33.4 fps
specvp11 sw-02 + NVIDIA Quadro M1200
56.4 fps (68%)
specvp11 proe-05 + NVIDIA Quadro 2000M
SPECviewperf 11 - specvp11 proe-05
min: 9.45     avg: 9.6     median: 9.6 (40%)     max: 9.83 fps
specvp11 proe-05 + NVIDIA Quadro M1200
22 fps (92%)
specvp11 maya-03 + NVIDIA Quadro 2000M
SPECviewperf 11 - specvp11 maya-03
min: 45.28     avg: 45.6     median: 45.6 (34%)     max: 45.96 fps
specvp11 maya-03 + NVIDIA Quadro M1200
57.2 fps (43%)
specvp11 lightwave-01 + NVIDIA Quadro 2000M
SPECviewperf 11 - specvp11 lightwave-01
min: 40.8     avg: 41.9     median: 41.9 (45%)     max: 42.93 fps
specvp11 lightwave-01 + NVIDIA Quadro M1200
57.8 fps (62%)
specvp11 ensight-04 + NVIDIA Quadro 2000M
SPECviewperf 11 - specvp11 ensight-04
min: 17.84     avg: 17.9     median: 17.9 (9%)     max: 17.96 fps
specvp11 ensight-04 + NVIDIA Quadro M1200
46.7 fps (22%)
specvp11 catia-03 + NVIDIA Quadro 2000M
SPECviewperf 11 - specvp11 catia-03
min: 27.08     avg: 27.4     median: 27.4 (33%)     max: 27.69 fps
specvp11 catia-03 + NVIDIA Quadro M1200
53.4 fps (65%)
SPECviewperf 12
specvp12 sw-03 + NVIDIA Quadro M1200
SPECviewperf 12 - specvp12 sw-03
min: 69.01     avg: 72.5     median: 70 (30%)     max: 78.37 fps
specvp12 snx-02 + NVIDIA Quadro M1200
SPECviewperf 12 - specvp12 snx-02
min: 34.18     avg: 34.9     median: 34.7 (10%)     max: 36 fps
specvp12 showcase-01 + NVIDIA Quadro M1200
SPECviewperf 12 - specvp12 showcase-01
min: 22.17     avg: 24.8     median: 26 (10%)     max: 26.2 fps
specvp12 mediacal-01 + NVIDIA Quadro M1200
SPECviewperf 12 - specvp12 mediacal-01
min: 17.49     avg: 17.8     median: 17.8 (11%)     max: 18 fps
specvp12 maya-04 + NVIDIA Quadro M1200
SPECviewperf 12 - specvp12 maya-04
min: 32.07     avg: 34.4     median: 33.7 (14%)     max: 37.29 fps
specvp12 energy-01 + NVIDIA Quadro M1200
SPECviewperf 12 - specvp12 energy-01
min: 3.78     avg: 3.8     median: 3.9 (10%)     max: 3.9 fps
specvp12 creo-01 + NVIDIA Quadro M1200
SPECviewperf 12 - specvp12 creo-01
min: 45     avg: 46     median: 46.1 (25%)     max: 46.97 fps
specvp12 catia-04 + NVIDIA Quadro M1200
SPECviewperf 12 - specvp12 catia-04
min: 45.75     avg: 46.2     median: 45.9 (16%)     max: 47 fps
specvp12 3dsmax-05 + NVIDIA Quadro M1200
SPECviewperf 12 - specvp12 3dsmax-05
46 fps (14%)
Windows 7 Experience Index - Win7 Gaming graphics
6.9 Points (87%)
Windows 7 Experience Index - Win7 Graphics
6.9 Points (87%)
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA Quadro 2000M
Cinebench R10 - Cinebench R10 Shading (32bit)
5671 Points (27%)
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA Quadro 2000M
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 38.3     avg: 38.4     median: 38.4 (14%)     max: 38.44 fps
Cinebench R11.5 OpenGL 64 Bit + NVIDIA Quadro M1200
102 fps (37%)
Cinebench R15
Cinebench R15 OpenGL 64 Bit + NVIDIA Quadro M1200
Cinebench R15 - Cinebench R15 OpenGL 64 Bit
min: 102.79     avg: 108     median: 108.2 (29%)     max: 113.54 fps
Cinebench R15 OpenGL Ref. Match 64 Bit + NVIDIA Quadro M1200
Cinebench R15 - Cinebench R15 OpenGL Ref. Match 64 Bit
99.6 % (100%)
LuxMark v2.0 64Bit - LuxMark v2.0 Room GPU
min: 656     avg: 818     median: 817.5 (4%)     max: 979 Samples/s
LuxMark v2.0 64Bit - LuxMark v2.0 Sala GPU
min: 852     avg: 1207     median: 1207 (2%)     max: 1562 Samples/s
ComputeMark v2.1 - ComputeMark v2.1 Result
388 Points (1%)
Power Consumption - Witcher 3 Power Consumption *
min: 74.8     avg: 87.5     median: 87.5 (19%)     max: 100.2 Watt
Power Consumption - Witcher 3 ultra Power Efficiency - external Monitor
0.2 Points per Watt (1%)

Average Benchmarks NVIDIA Quadro 2000M → 100% n=13

Average Benchmarks NVIDIA Quadro M1200 → 231% n=13

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Doom

Doom

2016
low 1280x720
Quadro M1200:
79  fps
med. 1366x768
Quadro M1200:
66  fps
high 1920x1080
Quadro M1200:
37  fps
ultra 1920x1080
Quadro M1200:
34  fps
4K 3840x2160
Quadro M1200:
12  fps
low 1024x768
Quadro M1200:
88.1  fps
med. 1366x768
Quadro M1200:
49.2  fps
high 1920x1080
Quadro M1200:
28.4  fps
ultra 1920x1080
Quadro M1200:
23.9  fps
4K 3840x2160
Quadro M1200:
9.9  fps
low 1280x720
Quadro M1200:
74  fps
med. 1366x768
Quadro M1200:
63  fps
high 1920x1080
Quadro M1200:
35  fps
ultra 1920x1080
Quadro M1200:
29  fps
4K 3840x2160
Quadro M1200:
11  fps
low 1024x768
Quadro M1200:
73.6  fps
med. 1366x768
Quadro M1200:
45.9  fps
high 1920x1080
Quadro M1200:
26.3 29 fps ~ 28 fps
ultra 1920x1080
Quadro M1200:
13 fps  fps
Thief

Thief

2014
low 1024x768
Quadro M1200:
93.3  fps
med. 1366x768
Quadro M1200:
58.9  fps
high 1366x768
Quadro M1200:
50.1  fps
ultra 1920x1080
Quadro M1200:
26.2  fps
low 1280x720
Quadro M1200:
189 224.7 ~ 207 fps
med. 1366x768
Quadro M1200:
130.8 137 ~ 134 fps
high 1366x768
Quadro M1200:
113.1 125 ~ 119 fps
ultra 1920x1080
Quadro M1200:
42.6 47 ~ 45 fps
low 800x600
100%
Quadro 2000M:
86.7  fps
med. 1024x768
100%
Quadro 2000M:
75  fps
high 1360x768
100%
Quadro 2000M:
71.7  fps
ultra 1920x1080
100%
Quadro 2000M:
41.7  fps
Fifa 11

Fifa 11

2010
high 1360x768
100%
Quadro 2000M:
92  fps
ultra 1920x1080
100%
Quadro 2000M:
59  fps
Mafia 2

Mafia 2

2010
low 800x600
100%
Quadro 2000M:
92  fps
med. 1024x768
100%
Quadro 2000M:
71  fps
high 1360x768
100%
Quadro 2000M:
59.1  fps
ultra 1920x1080
100%
Quadro 2000M:
35.1  fps
low 1024x768
100%
Quadro 2000M:
165 243 ~ 204 fps
med. 1360x768
100%
Quadro 2000M:
82  fps
high 1360x768
100%
Quadro 2000M:
45  fps
ultra 1920x1080
100%
Quadro 2000M:
23 37 ~ 30 fps
med. 1366x768
100%
Quadro 2000M:
64.6  fps
high 1366x768
100%
Quadro 2000M:
46.9  fps
ultra 1920x1080
100%
Quadro 2000M:
22.8  fps
low 800x600
100%
Quadro 2000M:
200.3  fps
med. 1024x768
100%
Quadro 2000M:
74.8  fps
high 1366x768
100%
Quadro 2000M:
59.5  fps
ultra 1920x1080
100%
Quadro 2000M:
37.6  fps
Anno 1404

Anno 1404

2009
low 1024x768
100%
Quadro 2000M:
62  fps
ultra 1280x1024
100%
Quadro 2000M:
36 43 ~ 40 fps
Sims 3

Sims 3

2009
low 800x600
100%
Quadro 2000M:
269  fps
med. 1024x768
100%
Quadro 2000M:
93  fps
high 1280x1024
100%
Quadro 2000M:
47.9  fps

Average Gaming NVIDIA Quadro 2000M → 100%

Average Gaming 30-70 fps → 100%

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

Add one or more devices and compare

In the following list you can select (and also search for) devices that should be added to the comparison. You can select more than one device.

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show all (including archived), 2022, 2021
v1.17
log 23. 20:04:56

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#61 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.132s

#62 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.132s

#63 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#64 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#65 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#66 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#67 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#68 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#69 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#70 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#71 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#72 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#73 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#74 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#75 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#76 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#77 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.135s

#78 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#79 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#80 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#81 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#82 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.136s

#83 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#84 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#85 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#86 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#87 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#88 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.137s

#89 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#90 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#91 linkCache_getLink no uid found +0s ... 0.138s

#92 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#93 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#94 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.138s

#95 linkCache_getLink no uid found +0s ... 0.138s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#97 linkCache_getLink no uid found +0s ... 0.139s

#98 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#101 linkCache_getLink no uid found +0s ... 0.139s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#103 linkCache_getLink no uid found +0s ... 0.139s

#104 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.139s

#105 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#106 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#107 linkCache_getLink no uid found +0s ... 0.14s

#108 linkCache_getLink no uid found +0s ... 0.14s

#109 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#110 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.14s

#111 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#112 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#113 linkCache_getLink no uid found +0s ... 0.141s

#114 linkCache_getLink no uid found +0s ... 0.141s

#115 linkCache_getLink no uid found +0s ... 0.141s

#116 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#117 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.141s

#118 linkCache_getLink no uid found +0s ... 0.142s

#119 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#120 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#121 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#122 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#123 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.142s

#124 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#125 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#126 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#127 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.143s

#128 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#129 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#130 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#131 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#132 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.144s

#133 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#134 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#135 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.145s

#136 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.146s

#137 min, max, avg, median took s +0s ... 0.146s

#138 before gaming benchmark output +0s ... 0.146s

#139 Got 61 rows for game benchmarks. +0.01s ... 0.156s

#140 composed SQL query for gamebenchmarks +0s ... 0.156s

#141 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#142 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#143 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#144 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#145 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#146 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#147 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#148 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#149 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#150 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#151 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#152 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#153 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#154 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#155 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#156 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#157 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#158 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#159 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#160 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#161 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#162 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#163 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#164 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#165 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#166 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#167 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#168 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#169 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#170 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#171 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#172 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#173 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#174 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#175 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#176 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#177 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#178 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#179 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#180 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#181 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#182 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#183 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#184 got data and put it in $dataArray +0s ... 0.157s

#185 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.158s

#186 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#187 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#188 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#189 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.158s

#190 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.159s

#191 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#192 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#193 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#194 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#195 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.159s

#196 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#197 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#198 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#200 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.16s

#201 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.16s

#202 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.16s

#203 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.16s

#204 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.163s

#205 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.166s

#206 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.166s

#207 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.166s

#208 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.166s

#209 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.167s

#210 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#212 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#213 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#215 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#217 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.167s

#218 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#219 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#220 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#221 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.168s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#223 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.169s

#224 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#225 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#227 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.169s

#228 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#229 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#230 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#232 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#233 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.17s

#234 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#235 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#236 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.171s

#237 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#238 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#240 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.171s

#241 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#242 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#243 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.172s

#244 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#245 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#246 benchmarks composed for output. +0s ... 0.172s

#247 calculated avg scores. +0s ... 0.172s

#248 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.173s

#249 return log +0.002s ... 0.175s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)