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ARM Mali-G68 MP2 vs ARM Mali-G52 MP1 vs ARM Mali-G68 MP4

ARM Mali-G68 MP2

► remove from comparison ARM Mali-G68 MP2

Die ARM Mali-G68 MP2 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2021 im Smartwatch-Chip Samsung Exynos W920 verbaut wurde.

Die Mali-G68 basiert auf die Valhall Architektur und wird von ARM als Sub-Premium GPU beworben. Sie bietet alle Features der Mali-G78 Serie inklusive Verbesserungen bezüglich Akkulaufzeit und Machine Learning.

ARM Mali-G52 MP1

► remove from comparison ARM Mali-G52 MP2

Die ARM Mali-G52 MP1 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2020 im Tablet-Chip MediaTek MT8168 verbaut wurde. Sie bietet nur einen einzelnen Kern / Cluster und ist damit die langsamste Variante der G52-Serie. Im MT8168 wird sie jedoch relativ hoch getaktet.

Die Mali-G52 basiert auf die Bifrost Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben. Laut ARM ist sie 30 % schneller bei gleicher Fläche und 15 % effizienter als die alte ARM Mali-G51 bei gleicher Kernzahl. Neu ist die INT8-Genauigkeit, wodurch die Machine Learning-Performance um 3,6x schneller sein soll.

An Grafik-APIs unterstützt die G52 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 und Renderscript.

ARM Mali-G68 MP4

► remove from comparison ARM Mali-G68 MP4

Die ARM Mali-G68 MC4 oder MP4 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2021 im Smartphone- und Tablet-Chip MediaTek Dimensity 900 verbaut wurde. Die Mali-G68 basiert auf die Valhall Architektur und wird von ARM als kostengünstige Grafikeinheit für Sub-Premium-Smartphones beworben. Sie bietet alle Features der Mali-G78 Serie inklusive Verbesserungen bezüglich Akkulaufzeit und Machine Learning. 

Es werden die Grafik-APIs OpenGL ES 3.2, Vulkan 1.2 und OpenCL 2.0 unterstützt.

ARM Mali-G68 MP2ARM Mali-G52 MP1ARM Mali-G68 MP4
HerstellerARMARMARM
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP2 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP2 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP2 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CodenameValhallValhall
ArchitekturValhallBifrostValhall
Pipelines2 - unified1 - unified2 - unified
Shared Memoryneinneinnein
Herstellungsprozess5 nm12 nm5 nm
Erscheinungsdatum14.09.2021 29.07.2020 14.09.2021
Herstellerseitehttps://www.arm.com/products/silicon-ip-...https://developer.arm.com/ip-products/gr...https://www.arm.com/products/silicon-ip-...
Kerntakt800 (Boost) MHz
CPU in Mali-G68 MP2GPU Base SpeedGPU Boost / Turbo
Samsung Exynos W9202 x 1180 MHz? MHz? MHz
CPU in Mali-G52 MP2GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 8508 x ? MHz? MHz? MHz
MediaTek MT81684 x 2000 MHz? MHz800 MHz
min. - max.? MHz800 - ? MHz
CPU in Mali-G68 MP4GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 9008 x 2000 MHz900 MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 13089     avg: 14037     median: 13379.5 (2%)     max: 16301 Points
48592 Points (7%)
5061 Points (30%)
6021 Points (14%)
3875 Points (36%)
4068 Points (16%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G52 MP1
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 33     avg: 37.2     median: 34 (1%)     max: 54 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G68 MP4
60 fps (2%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP1
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 21     avg: 26.5     median: 24 (0%)     max: 42 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP4
97 fps (1%)
52 fps (14%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 12     avg: 16.8     median: 16 (1%)     max: 26 fps
61 fps (5%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 5.5     avg: 7.4     median: 7.1 (5%)     max: 12 fps
15 fps (10%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 1.8     avg: 2.3     median: 2.2 (1%)     max: 3.7 fps
10 fps (3%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 9.7     avg: 12.1     median: 11 (5%)     max: 19 fps
23 fps (11%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 5.1     avg: 6.6     median: 6.2 (1%)     max: 11 fps
26 fps (3%)
20 fps (1%)
24 fps (0%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 9.57     avg: 12.7     median: 12.7 (1%)     max: 15.81 fps
25.4 fps (2%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 3562     avg: 14296     median: 15410 (15%)     max: 23917 Points
13104 Points (13%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 1293     avg: 9899     median: 11840 (26%)     max: 16564 Points
4174 Points (9%)

Average Benchmarks ARM Mali-G52 MP1 → NAN% n=

Average Benchmarks ARM Mali-G68 MP4 → NAN% n=

- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Armajet

Armajet

2020
high
Mali-G52 MP2:
30 fps 32 fps 40 fps ~ 34 fps
Mali-G68 MP4:
59 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
Mali-G52 MP2:
19 fps 28 fps 36 fps 39 fps 39 fps 40 fps ~ 34 fps
Mali-G68 MP4:
40 fps  fps
med.
Mali-G52 MP2:
37 fps  fps
high
Mali-G52 MP2:
27.5 fps 28 fps 29 fps 30 fps 33 fps ~ 30 fps
Mali-G68 MP4:
40 fps  fps
Arena of Valor

Arena of Valor

2018
low
Mali-G52 MP2:
30 fps  fps
low 1280x720
Mali-G52 MP2:
19  fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Mali-G52 MP2:
27 fps  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G52 MP2:
28 fps 30 fps 30 fps ~ 29 fps
Mali-G68 MP4:
30 fps  fps
high
Mali-G52 MP2:
17 fps 25.5 fps 29 fps ~ 24 fps
Mali-G68 MP4:
30 fps  fps

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.17
log 25. 23:42:58

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#64 got single benchmarks 10947 +0.004s ... 0.106s

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#69 linkCache_getLink no uid found +0.003s ... 0.11s

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#71 getting avg benchmarks for device 10953 +0s ... 0.12s

#72 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.12s

#73 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.12s

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#193 min, max, avg, median took s +0.001s ... 0.154s

#194 before gaming benchmark output +0s ... 0.154s

#195 Got 29 rows for game benchmarks. +0.011s ... 0.165s

#196 composed SQL query for gamebenchmarks +0s ... 0.165s

#197 got data and put it in $dataArray +0.001s ... 0.166s

#198 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.168s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#200 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#201 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.168s

#202 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.17s

#203 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#204 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#205 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#206 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#207 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#208 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#209 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#210 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#212 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#213 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#215 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#216 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.172s

#217 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.173s

#218 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.174s

#219 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.175s

#220 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#221 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#223 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#224 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#225 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#227 benchmarks composed for output. +0s ... 0.176s

#228 calculated avg scores. +0s ... 0.176s

#229 return log +0.001s ... 0.177s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Redaktion,  8.09.2017 (Update: 19.05.2020)