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ARM Mali-G72 MP3 vs ARM Mali-G77 MP11 vs ARM Mali-G71 MP20

ARM Mali-G72 MP3

► remove from comparison ARM Mali-G72 MP3

Die ARM Mali-G72 MP3 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Anfangs 2018 im Smartphone- und Tablet-Chip Mediatek Helio P60 verbaut wurde.

Die Mali-G72 basiert auf die 2. Generation der Bifrost Architektur welche Verbesserung bei der Machine Learning Effizienz und einen größeren Tile Buffer für 16x Anti-Aliasing mitbringt.

An Grafik-APIs unterstützt die G72 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 und Renderscript.

ARM Mali-G77 MP11

► remove from comparison ARM Mali-G77 MP11

Die ARM Mali-G77MP11 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Anfang 2020 im Smartphone- und Tablet-Chip Samsung Exynos 990 verbaut wurde (z.B. Galaxy S20 Serie). Die G77MP11 integriert 11 Cluster und soll laut ARM etwa 30% schneller sein pro Cluster als eine Mali-G76 bei 30% besserer Effizienz. Beim maschinellen Lernen soll die GPU sogar um 60 Prozent schneller sein.

Die G76 basiert auf die neue Valhall-Architektur mit 32 FMA pro Kern. Diese kann mit 7 - 16 Cluster und 0,5 - 4 MB L2-Cache konfiguriert werden.

Die GPU zählt damit zu den schnellsten Grafikkarten für Android-Smartphones in 2020 und daher sollten alle aktuellen Spiele flüssig dargestellt werden.

An Grafik-APIs unterstützt die G77 OpenGL ES 3.2, Vulkan 1.1 und OpenCL 2.0.

ARM Mali-G71 MP20

► remove from comparison ARM Mali-G71 MP20

Die ARM Mali-G71 MP20 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals im März 2017 im Smartphone- und Tablet-Chip Samsung Exynos 9 8895 verbaut wurde. Die Architektur (Mimir) ist jedoch schon länger bekannt, z.b. im ARM Mali-G71 MP8. Sie bietet 20 Kerne / Cluster (MP20) und gehört dadurch zu den High-End Grafikkarten für Android. Anspruchsvolle 3D Spiele sollten dadurch flüssig in hohen Auflösungen dargestellt werden. Die GPU erschien erstmals im Samsung Galaxy S8 und S8 Plus und wird in 10nm FinFET gefertigt.

 

ARM Mali-G72 MP3ARM Mali-G77 MP11ARM Mali-G71 MP20
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
ArchitekturBifrostValhallBifrost
Pipelines3 - unified11 - unified8 - unified
Kerntakt850 MHz900 (Boost) MHz
Shared Memoryneinneinnein
APIOpenGL ES 3.2OpenGL ES 3.2OpenGL ES 3.2
Herstellungsprozess16 nm7 nm16 nm
Erscheinungsdatum18.10.2017 19.03.2020 29.03.2017
Herstellerseitedeveloper.arm.comdeveloper.arm.comwww.arm.com
CodenameValhallMimir
CPU in Mali-G72 MP3GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 96118 x 1700 MHz? MHz? MHz
Samsung Exynos 96108 x 1700 MHz? MHz? MHz
Samsung Exynos 96098 x 1600 MHz? MHz? MHz
min. - max.? - 900 MHz? MHz
CPU in Mali-G71 MP20GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 8895 Octa8 x 2300 MHz? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
3DMark - 3DMark Wild Life Extreme Unlimited
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
Maximum value not found for - , could not paint bar!
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
Maximum value not found for - , could not paint bar!
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
Maximum value not found for - , could not paint bar!
GFXBench - GFXBench Car Chase Offscreen
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP3
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
Maximum value not found for - , could not paint bar!
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G77 MP11
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP20
Maximum value not found for - , could not paint bar!
Antutu v9 - AnTuTu v9 GPU
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Basemark X 1.1 - Basemark X 1.1 High Quality
Maximum value not found for - , could not paint bar!
Basemark X 1.1 - Basemark X 1.1 Medium Quality
Maximum value not found for - , could not paint bar!
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
Maximum value not found for - , could not paint bar!
- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
Mali-G77 MP11:
60  fps
high
Mali-G77 MP11:
60  fps
ultra
Mali-G77 MP11:
60  fps
Armajet

Armajet

2020
high
100%
Mali-G72 MP3:
43 53 57 ~ 51 fps
118%
Mali-G77 MP11:
60  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G72 MP3:
25 30 30 37 48 56.5 ~ 38 fps
124%
Mali-G77 MP11:
40 40 60 ~ 47 fps
med.
100%
Mali-G72 MP3:
25 26 30 30 ~ 28 fps
143%
Mali-G77 MP11:
40  fps
high
100%
Mali-G72 MP3:
24 25 28 29 30 30 30 30 32 33 ~ 29 fps
138%
Mali-G77 MP11:
40 40 40 40 40 ~ 40 fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
100%
Mali-G72 MP3:
60  fps
high
100%
Mali-G72 MP3:
41  fps
146%
Mali-G77 MP11:
60  fps
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G72 MP3:
30.5 56 60 60 60 60 ~ 54 fps
111%
Mali-G77 MP11:
60 60 ~ 60 fps
ultra
100%
Mali-G72 MP3:
49 60 60 60 60 ~ 58 fps
103%
Mali-G77 MP11:
60 60 ~ 60 fps
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Mali-G72 MP3:
50 56 56 60 60 ~ 56 fps
high
100%
Mali-G72 MP3:
51 56 56 59 60 60 60 60 ~ 58 fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G77 MP11:
87  fps
Mali-G71 MP20:
30 30 30 ~ 30 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Mali-G71 MP20:
30 30 30 ~ 30 fps
high
Mali-G71 MP20:
29 30 30 ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G72 MP3:
19 28 29 29 29 30 30 30 30 30 ~ 28 fps
214%
Mali-G77 MP11:
60 60 ~ 60 fps
high
100%
Mali-G72 MP3:
17 17 21 25 27 27 28 28 28 28 29 29 30 30 ~ 26 fps
227%
Mali-G77 MP11:
59 59 ~ 59 fps
Real Racing 3

Real Racing 3

2013
high
Mali-G77 MP11:
60  fps
Temple Run 2

Temple Run 2

2013
high
Mali-G71 MP20:
60  fps

Average Gaming ARM Mali-G72 MP3 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G77 MP11 → 147%

Average Gaming 30-70 fps → 147%

ARM Mali-G77 MP11lowmed.highultraQHD4K
League of Legends: Wild Rift606060
Armajet60
PUBG Mobile474040
World of Tanks Blitz60
Arena of Valor6060
Dead Trigger 287
Asphalt 9: Legends6059
Real Racing 360
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1
3

1


2
5


2






ARM Mali-G72 MP3lowmed.highultraQHD4K
Armajet51
PUBG Mobile382829
World of Tanks Blitz6041
Arena of Valor5458
Shadow Fight 35658
Asphalt 9: Legends2826
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1
3
1
1


2
3


1







ARM Mali-G71 MP20lowmed.highultraQHD4K
Dead Trigger 230
Asphalt 8: Airborne3030
Temple Run 260
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1





2
1









Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.27
Errors [Close]

#0 Stopped to cacheFillTable as currently in progress (1 sys_registry entries found) +0s ... 0.006s

#1 sys_registry tx_nbc2fe_gpusingle_1 entry uid:586099 from 2024.06.03 10:15 +0s ... 0.006s

#2 Warning cache corrupt or update under way as 25625> for benchmark 201, setting:714 +0s ... 0.333s

#3 Warning cache corrupt or update under way as 87223> for benchmark 201, setting:714 +0s ... 0.335s

#4 Warning cache corrupt or update under way as 36807> for benchmark 201, setting:714 +0s ... 0.337s

#5 Warning cache corrupt or update under way as 2074> for benchmark 201, setting:1054 +0s ... 0.34s

#6 Warning cache corrupt or update under way as 8485> for benchmark 201, setting:1054 +0s ... 0.342s

#7 Warning cache corrupt or update under way as 4016> for benchmark 201, setting:1054 +0s ... 0.343s

#8 Warning cache corrupt or update under way as 2021> for benchmark 201, setting:1055 +0s ... 0.344s

#9 Warning cache corrupt or update under way as 11868> for benchmark 201, setting:1055 +0s ... 0.346s

#10 Warning cache corrupt or update under way as 4908> for benchmark 201, setting:1055 +0s ... 0.347s

#11 Warning cache corrupt or update under way as 1659> for benchmark 201, setting:1057 +0s ... 0.349s

#12 Warning cache corrupt or update under way as 7459> for benchmark 201, setting:1057 +0s ... 0.351s

#13 Warning cache corrupt or update under way as 3265> for benchmark 201, setting:1057 +0s ... 0.352s

#14 Warning cache corrupt or update under way as 1533> for benchmark 201, setting:1058 +0s ... 0.354s

#15 Warning cache corrupt or update under way as 9190> for benchmark 201, setting:1058 +0s ... 0.355s

#16 Warning cache corrupt or update under way as 3584> for benchmark 201, setting:1058 +0s ... 0.356s

#17 Warning cache corrupt or update under way as 713> for benchmark 201, setting:2348 +0s ... 0.358s

#18 Warning cache corrupt or update under way as 4281> for benchmark 201, setting:2348 +0s ... 0.359s

#19 Warning cache corrupt or update under way as 192> for benchmark 201, setting:2465 +0s ... 0.361s

#20 Warning cache corrupt or update under way as 1391> for benchmark 201, setting:2465 +0s ... 0.362s

#21 Warning cache corrupt or update under way as 1.2> for benchmark 365, setting:2715 +0s ... 0.364s

#22 Warning cache corrupt or update under way as 4.9> for benchmark 365, setting:1696 +0s ... 0.366s

#23 Warning cache corrupt or update under way as 23> for benchmark 365, setting:1696 +0s ... 0.368s

#24 Warning cache corrupt or update under way as 10> for benchmark 365, setting:1690 +0s ... 0.369s

#25 Warning cache corrupt or update under way as 58> for benchmark 365, setting:1690 +0s ... 0.371s

#26 Warning cache corrupt or update under way as 11> for benchmark 365, setting:979 +0s ... 0.372s

#27 Warning cache corrupt or update under way as 51> for benchmark 365, setting:979 +0s ... 0.374s

#28 Warning cache corrupt or update under way as 25> for benchmark 365, setting:979 +0s ... 0.375s

#29 Warning cache corrupt or update under way as 18> for benchmark 327, setting:884 +0s ... 0.377s

#30 Warning cache corrupt or update under way as 85> for benchmark 327, setting:884 +0s ... 0.378s

#31 Warning cache corrupt or update under way as 42> for benchmark 327, setting:884 +0s ... 0.379s

#32 Warning cache corrupt or update under way as 31> for benchmark 260, setting:743 +0s ... 0.381s

#33 Warning cache corrupt or update under way as 126> for benchmark 260, setting:743 +0s ... 0.382s

#34 Warning cache corrupt or update under way as 62> for benchmark 260, setting:743 +0s ... 0.384s

#35 Warning cache corrupt or update under way as 48> for benchmark 216, setting:640 +0s ... 0.385s

#36 Warning cache corrupt or update under way as 200> for benchmark 216, setting:640 +0s ... 0.386s

#37 Warning cache corrupt or update under way as 121> for benchmark 216, setting:640 +0s ... 0.388s

#38 Warning cache corrupt or update under way as 47552> for benchmark 833, setting:2453 +0s ... 0.389s

#39 Warning cache corrupt or update under way as 222645> for benchmark 833, setting:2453 +0s ... 0.39s

#40 Warning cache corrupt or update under way as 42335> for benchmark 267, setting:765 +0s ... 0.392s

#41 Warning cache corrupt or update under way as 43852> for benchmark 267, setting:764 +0s ... 0.393s

#42 Warning cache corrupt or update under way as 14.93> for benchmark 731, setting:2211 +0s ... 0.394s

#43 Warning cache corrupt or update under way as 71.6> for benchmark 731, setting:2211 +0s ... 0.395s

#44 Warning cache corrupt or update under way as 22800> for benchmark 200, setting:597 +0s ... 0.397s

#45 Warning cache corrupt or update under way as 7552> for benchmark 200, setting:597 +0s ... 0.398s

#46 Warning cache corrupt or update under way as 21615> for benchmark 200, setting:598 +0s ... 0.399s

#47 Warning cache corrupt or update under way as 2573> for benchmark 200, setting:598 +0s ... 0.4s

#48 Warning cache corrupt or update under way as 4> for benchmark 416, setting:2492 +0s ... 0.402s

log 03. 11:20:44

#0 checking url part for id 8804 +0s ... 0s

#1 checking url part for id 10328 +0s ... 0s

#2 checking url part for id 7732 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 will recreate cache as older than 5 days: 1717406443s = 19877.389386574d, id:gpuID:8804 +0.001s ... 0.001s

#5 table tx_nbc2_benchcache_gpu already found +0.005s ... 0.006s

#6 About to fill cache table +0s ... 0.006s

#7 composed specs +0.132s ... 0.138s

#8 did output specs +0s ... 0.138s

#9 start showIntegratedCPUs +0s ... 0.138s

#10 getting avg benchmarks for device 8804 +0.038s ... 0.177s

#11 got single benchmarks 8804 +0.119s ... 0.295s

#12 getting avg benchmarks for device 10328 +0.001s ... 0.296s

#13 got single benchmarks 10328 +0.019s ... 0.315s

#14 getting avg benchmarks for device 7732 +0.001s ... 0.316s

#15 got single benchmarks 7732 +0.008s ... 0.324s

#16 got avg benchmarks for devices +0s ... 0.324s

#17 No cached benchmark found, getting uncached values +0.009s ... 0.333s

#18 No cached benchmark found, getting uncached values +0.002s ... 0.335s

#19 No cached benchmark found, getting uncached values +0.002s ... 0.337s

#20 No cached benchmark found, getting uncached values +0.003s ... 0.34s

#21 No cached benchmark found, getting uncached values +0.002s ... 0.342s

#22 No cached benchmark found, getting uncached values +0.001s ... 0.343s

#23 No cached benchmark found, getting uncached values +0.001s ... 0.344s

#24 No cached benchmark found, getting uncached values +0.001s ... 0.346s

#25 No cached benchmark found, getting uncached values +0.001s ... 0.347s

#26 No cached benchmark found, getting uncached values +0.003s ... 0.349s

#27 No cached benchmark found, getting uncached values +0.002s ... 0.351s

#28 No cached benchmark found, getting uncached values +0.001s ... 0.352s

#29 No cached benchmark found, getting uncached values +0.002s ... 0.354s

#30 No cached benchmark found, getting uncached values +0.001s ... 0.355s

#31 No cached benchmark found, getting uncached values +0.001s ... 0.356s

#32 No cached benchmark found, getting uncached values +0.002s ... 0.358s

#33 No cached benchmark found, getting uncached values +0.001s ... 0.359s

#34 No cached benchmark found, getting uncached values +0.001s ... 0.361s

#35 No cached benchmark found, getting uncached values +0.001s ... 0.362s

#36 No cached benchmark found, getting uncached values +0.001s ... 0.364s

#37 No cached benchmark found, getting uncached values +0.002s ... 0.366s

#38 No cached benchmark found, getting uncached values +0.001s ... 0.368s

#39 No cached benchmark found, getting uncached values +0.002s ... 0.369s

#40 No cached benchmark found, getting uncached values +0.001s ... 0.371s

#41 No cached benchmark found, getting uncached values +0.002s ... 0.372s

#42 No cached benchmark found, getting uncached values +0.001s ... 0.374s

#43 No cached benchmark found, getting uncached values +0.001s ... 0.375s

#44 No cached benchmark found, getting uncached values +0.002s ... 0.377s

#45 No cached benchmark found, getting uncached values +0.001s ... 0.378s

#46 No cached benchmark found, getting uncached values +0.001s ... 0.379s

#47 No cached benchmark found, getting uncached values +0.002s ... 0.381s

#48 No cached benchmark found, getting uncached values +0.001s ... 0.382s

#49 No cached benchmark found, getting uncached values +0.001s ... 0.384s

#50 No cached benchmark found, getting uncached values +0.001s ... 0.385s

#51 No cached benchmark found, getting uncached values +0.001s ... 0.386s

#52 No cached benchmark found, getting uncached values +0.001s ... 0.388s

#53 No cached benchmark found, getting uncached values +0.001s ... 0.389s

#54 No cached benchmark found, getting uncached values +0.001s ... 0.39s

#55 No cached benchmark found, getting uncached values +0.001s ... 0.392s

#56 No cached benchmark found, getting uncached values +0.001s ... 0.393s

#57 No cached benchmark found, getting uncached values +0.001s ... 0.394s

#58 No cached benchmark found, getting uncached values +0.001s ... 0.395s

#59 No cached benchmark found, getting uncached values +0.001s ... 0.397s

#60 No cached benchmark found, getting uncached values +0.001s ... 0.398s

#61 No cached benchmark found, getting uncached values +0.001s ... 0.399s

#62 No cached benchmark found, getting uncached values +0.001s ... 0.4s

#63 No cached benchmark found, getting uncached values +0.001s ... 0.402s

#64 min, max, avg, median took s +0s ... 0.402s

#65 before gaming benchmark output +0s ... 0.402s

#66 Got 117 rows for game benchmarks. +0.029s ... 0.431s

#67 composed SQL query for gamebenchmarks +0s ... 0.431s

#68 got data and put it in $dataArray +0.005s ... 0.436s

#69 benchmarks composed for output. +0.026s ... 0.462s

#70 calculated avg scores. +0s ... 0.462s

#71 return log +0.002s ... 0.465s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Klaus Hinum,  8.09.2017 (Update:  1.07.2023)