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NVIDIA Quadro FX 1700M

NVIDIA Quadro FX 1700M

Professionelle Grafikkarte mit zertifizierten Treiber besonders für OpenGL geeignet. Technisch ähnlich wie die Quadro FX 1600M (8700M) basiert die FX 1700M auf den 96x0M Kern (G96), jedoch mit höheren Taktraten. Im Vergleich zur 1600M wird bereits Powermizer 8.0 unterstützt.

Gedacht für Digital Content Creators, Ingenieure, Geowissenschaftler und andere professionelle 3D Anwendungen.

Zertifizierte Treiber garantieren die fehlerfreie und schnellere (im Vergleich zu 8700M) Darstellung von professionellen Programmen (CAD, CCD, Visualisierungssoftware).

HerstellerNVIDIA
Quadro FX Serie
Quadro FX 3800M compare 128 @ 0.68 GHz256 Bit @ 1000 MHz
Quadro FX 3700M compare 128 @ 0.55 GHz256 Bit @ 800 MHz
Quadro FX 2800M compare 96 @ 0.6 GHz256 Bit @ 1000 MHz
Quadro FX 3600M compare 96 @ 0.5 GHz256 Bit @ 800 MHz
Quadro FX 1800M compare 72 @ 0.56 GHz128 Bit @ 1100 MHz
Quadro FX 2700M compare 48 @ 0.53 GHz256 Bit @ 800 MHz
Quadro FX 880M compare 48 @ 0.55 GHz128 Bit @ 790 MHz
Quadro FX 3500M compare 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
Quadro FX 2500M compare 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
Quadro FX 1700M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1600M compare 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1500M compare 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
Quadro FX 770M compare 32 @ 0.5 GHz128 Bit @ 800 MHz
Quadro FX 570M compare 32 @ 0.48 GHz128 Bit @ 700 MHz
Quadro FX 380M compare 16 @ 0.63 GHz64 Bit @ 800 MHz
Quadro FX 370M compare 8 @ 0.58 GHz64 Bit @ 700 MHz
Quadro FX 360M compare 16 @ 0.4 GHz64 Bit @ 600 MHz
Quadro FX 350M compare 4/3 cores @ 0.45 GHz64 Bit @ 350 MHz
CodenameNB9P-GLM
ArchitekturG9x
Pipelines32 - unified
Kerntakt625 MHz
Shadertakt1250 MHz
Speichertakt800 MHz
Speicherbandbreite128 Bit
SpeichertypGDDR3
Max. Speichergröße256 MB
Shared Memorynein
DirectXDirectX 10, Shader 4.0
Transistoren289 Millionen
Herstellungsprozess65 nm
FeaturesOpenGL 2.1, PureVideo HD, Powermizer 8.0, mögliche Schnittstellen: LVDS, DVI, VGA, HDTV, HDCP, HDMI
Notebookgrößegroß (17" z.B.)
Erscheinungsdatum01.10.2008
InformationenCG Shading Hochsprache, 32 Bit Gleitkommapräzision, 12 Bit Subpixel Präzision, 128 Bit Genauigkeit der Grafikpipeline, Vertex und Pixelshader Programmierbarkeit, PCI-E Interface, FSAA mit gedrehtem Raster, nView Multidisplay Support, High-Precision Dynamic-Range (HPDR) Technologie, Hardware 3D Clipping nach Fensterkennung, Vollbild Antialiasing
Herstellerseitehttp://www.nvidia.com/object/product_qua...

Benchmarks

3DMark 06 3DMark 06 - Standard 1280x800 +
Cinebench R10 Cinebench R10 Shading (32bit) +
- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
mittel 1024x768
33.3  fps    + Vergleich
hoch 1024x768
19.1  fps    + Vergleich
» Mit den meisten getesteten Laptops in den getesteten Detailstufen nicht flüssig spielbar.
Additional Benchmarks
Medium 0xAF 0xAA 1280x800
27
Medium 0xAF 0xAA 1440x900
23
High 1280x800
15.3
High 1440x900
12.7
High 800x600
26.1
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
mittel 1024x768
29.3  fps    + Vergleich
hoch 1024x768
17.1  fps    + Vergleich
» Mit den meisten getesteten Laptops in den getesteten Detailstufen nicht flüssig spielbar.
Additional Benchmarks
Medium 0xAF 0xAA 1280x800
24.4
Medium 0xAF 0xAA 1440x900
20.8
High 1440x900
11.8
High 0xAF 0xAA 1280x800
14
High 0xAF 0xAA 800x600
23.4
F.E.A.R.

F.E.A.R.

2005
min. 640x480
378  fps    + Vergleich
mittel 800x600
152  fps    + Vergleich
hoch 1024x768
59  fps    + Vergleich
» In Detailstufe hoch mit allen getesteten Notebooks spielbar

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

Ein oder mehrere Geräte zum Vergleich auswählen

In der folgenden Liste können sie Geräte suchen und für einen Vergleich auswählen.

Liste einschränken:

show all (including archived), 2022, 2021
v1.17
log 25. 05:55:47

#0 no ids found in url (should be separated by "_") +0s ... 0s

#1 not redirecting to Ajax server +0s ... 0s

#2 did not recreate cache, as it is less than 5 days old! Created at Thu, 20 Jan 2022 12:58:48 +0100 +0.001s ... 0.001s

#3 composed specs +0.061s ... 0.062s

#4 did output specs +0s ... 0.062s

#5 start showIntegratedCPUs +0s ... 0.062s

#6 getting avg benchmarks for device 1087 +0.016s ... 0.077s

#7 got single benchmarks 1087 +0.007s ... 0.084s

#8 got avg benchmarks for devices +0s ... 0.084s

#9 linkCache_getLink no uid found +0.001s ... 0.085s

#10 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.088s

#11 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.088s

#12 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.088s

#13 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.092s

#14 linkCache_getLink no uid found +0.003s ... 0.094s

#15 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.097s

#16 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.1s

#17 linkCache_getLink no uid found +0.003s ... 0.103s

#18 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.105s

#19 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.105s

#20 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.106s

#21 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.109s

#22 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#23 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.109s

#24 linkCache_getLink no uid found +0.039s ... 0.148s

#25 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.15s

#26 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#27 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.15s

#28 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.153s

#29 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#30 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#31 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#32 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#33 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#34 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.153s

#35 linkCache_getLink no uid found +0.003s ... 0.156s

#36 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.159s

#37 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.161s

#38 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.164s

#39 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#40 min, max, avg, median took s +0.002s ... 0.166s

#41 before gaming benchmark output +0s ... 0.166s

#42 Got 8 rows for game benchmarks. +0.002s ... 0.168s

#43 composed SQL query for gamebenchmarks +0s ... 0.168s

#44 got data and put it in $dataArray +0.001s ... 0.169s

#45 linkCache_getLink no uid found +0.002s ... 0.171s

#46 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.173s

#47 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#48 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.175s

#49 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#50 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#51 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#52 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#53 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#54 linkCache_getLink no uid found +0.001s ... 0.177s

#55 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.179s

#56 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.179s

#57 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.179s

#58 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.179s

#59 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.179s

#60 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.179s

#61 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.181s

#62 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#63 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#64 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#65 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#66 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#67 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.181s

#68 linkCache_getLink no uid found +0.002s ... 0.183s

#69 linkCache_getLink no uid found +0s ... 0.183s

#70 linkCache_getLink no uid found +0s ... 0.183s

#71 linkCache_getLink no uid found +0s ... 0.183s

#72 linkCache_getLink no uid found +0s ... 0.183s

#73 linkCache_getLink no uid found +0.001s ... 0.184s

#74 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.186s

#75 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#76 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#77 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#78 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#79 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#80 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#81 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.186s

#82 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.187s

#83 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.188s

#84 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#85 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#86 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#87 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#88 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#89 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#90 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#91 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.188s

#92 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.189s

#93 linkCache_getLink no uid found +0s ... 0.189s

#94 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.191s

#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#98 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#101 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.191s

#103 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.193s

#104 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.193s

#105 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.193s

#106 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.193s

#107 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.193s

#108 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.193s

#109 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.193s

#110 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.193s

#111 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.194s

#112 linkCache_getLink no uid found +0.001s ... 0.195s

#113 linkCache_getLink no uid found +0s ... 0.195s

#114 linkCache_getLink no uid found +0s ... 0.195s

#115 linkCache_getLink no uid found +0s ... 0.195s

#116 linkCache_getLink no uid found +0s ... 0.195s

#117 linkCache_getLink no uid found +0.001s ... 0.196s

#118 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.198s

#119 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#120 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#121 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#122 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.198s

#123 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.199s

#124 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.2s

#125 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.2s

#126 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.2s

#127 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.2s

#128 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.2s

#129 linkCache_getLink no uid found +0s ... 0.2s

#130 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.202s

#131 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#132 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#133 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#134 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#135 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#136 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.204s

#137 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#138 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#139 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#140 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#141 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#142 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#143 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#144 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#145 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.204s

#146 linkCache_getLink no uid found +0s ... 0.204s

#147 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.206s

#148 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#149 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#150 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#151 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#152 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#153 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#154 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#155 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.208s

#156 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#157 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#158 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#159 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#160 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#161 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#162 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#163 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.209s

#164 linkCache_getLink no uid found +0.002s ... 0.211s

#165 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.212s

#166 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#167 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#168 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#169 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#170 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#171 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#172 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.215s

#173 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.215s

#174 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.215s

#175 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.215s

#176 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.215s

#177 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.215s

#178 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.215s

#179 benchmarks composed for output. +0.001s ... 0.216s

#180 return log +0.067s ... 0.283s

Noch sind keine Testberichte für diese Grafikkarte eingetragen.

Teilen Sie diesen Artikel um uns zu unterstützen. Jeder Link hilft!

» Vergleich mobiler Grafikkarten
Liste aller mobiler Grafikkarten mit Kurzinformationen sortiert nach Leistung

» Mobile Grafikkarten - Benchmarkliste
Sortier- und filterbare Benchmark-Liste

» Spieleliste
Welche Spiele laufen mit welcher Grafikkarte

Leistungsklasse 1

Leistungsklasse 2

Radeon PRO W6600M *

Leistungsklasse 3

UHD Graphics 770

Leistungsklasse 4

Leistungsklasse 5

* Geschätzte Position

> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Vergleich mobiler Grafikkarten > NVIDIA Quadro FX 1700M
Autor: Klaus Hinum (Update: 16.01.2013)