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NVIDIA GeForce Go 7900 GTX

NVIDIA GeForce Go 7900 GTX

Vorgänger der 7950er Grafikkarte und bei den technischen Daten bis auf geringere Taktung (und dadurch auch geringere Spieleleistung) und höheren Stromverbrauch identisch.

Sie bietet sehr gute Spieleleistung in hohen Auflösungen bei DirectX 9 Spielen. Z.B. ermöglicht sie die Darstellung von Doom 3 in 1600 x 1200 flüssig. Eingesetzt wird sie (aufgrund ihrer Wärmeentwicklung) in grossen und schweren Notebooks. Die später erschienene 8700M GT Grafikkarte bietet zwar dank hoher Taktung ähnliche 3DMark06 Werte, bleibt jedoch bei Spielen in höheren Auflösung zurück (aufgrund der geringen Anzahl an Shadern und dem schmäleren Speicherbus).

Die integrierte Nvidia Purevideo Technologie bietet einen flexibel programmierbaren Videoprozessor und kann H.264, MPEG-2 und WMV in HD-Qualität Hardware-beschleunigen (zur Entlastung der CPU). Der Chip  unterstützt Raum-Zeit-adaptives De-Interalcing, Inverse Telecine und horizontale und vertikale Skalierung. Im Vergleich zu den neueren 8700M GT Chip fehlen jedoch einige Videofunktionen. > Vergleichstabelle bei Nvidia

Im Vergleich zur Desktop Grafikkarte GeForce 7900 GTX ist die mobile Variante Geringer getaktet (Chip: 650 versus 500 MHz und Speicher: 800 versus 600 MHz). Dadurch ist die Leistung dementsprechend etwas geringer.

HerstellerNVIDIA
GeForce Go 7900 Serie
GeForce Go 7950 GTX SLI compare 48/16 cores @ 0.58 GHz256 Bit @ 700 MHz
GeForce Go 7900 GTX SLI compare 48/16 cores @ 0.5 GHz256 Bit @ 600 MHz
GeForce Go 7950 GTX compare 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
GeForce Go 7900 GS SLI compare 40/14 cores @ 0.38 GHz256 Bit @ 500 MHz
GeForce Go 7900 GTX 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
GeForce Go 7900 GS compare 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
CodenameG71M
ArchitekturG7x
Pipelines24 / 8 Pixel- / Vertexshader
Kerntakt500 MHz
Speichertakt600 MHz
Speicherbandbreite256 Bit
SpeichertypGDDR3
Max. Speichergröße512 MB
Shared Memorynein
DirectXDirectX 9c, Shader 3.0
Transistoren278 Millionen
Herstellungsprozess90 nm
FeaturesHDR, Intellisample 4.0, UltraShadow II, PureVideo, CineFX 4.0, PowerMizer 6.0
Notebookgrößegroß (17" z.B.)
Erscheinungsdatum18.04.2006
Informationen90nm, 278 Mio Transistoren, MXM-Modul
Herstellerseitehttp://www.nvidia.de/page/go_7800gtx.html

Benchmarks

3DMark 06 3DMark 06 - Score Unknown Settings +
3DMark 06 - Standard 1280x1024 +
- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

F.E.A.R. 2

F.E.A.R. 2

2009
min. 800x600
108  fps    + Vergleich
mittel 1024x768
67  fps    + Vergleich
hoch 1280x1024
27  fps    + Vergleich
» In Detailstufe mittel mit allen getesteten Notebooks spielbar
Supreme Commander - FA Bench

Supreme Commander - FA Bench

2007
min. 1024x768
57.7  fps    + Vergleich
mittel 1024x768
38.7  fps    + Vergleich
hoch 1024x768
29.6  fps    + Vergleich
» In Detailstufe mittel mit allen getesteten Notebooks spielbar
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
min. 1024x768
51.5  fps    + Vergleich
mittel 1024x768
17.2  fps    + Vergleich
» In Detailstufe min. mit allen getesteten Notebooks spielbar
F.E.A.R.

F.E.A.R.

2005
min. 640x480
59  fps    + Vergleich
mittel 800x600
55  fps    + Vergleich
hoch 1024x768
6  fps    + Vergleich
» In Detailstufe mittel mit allen getesteten Notebooks spielbar
Doom 3

Doom 3

2004
min. 640x480
139.9  fps    + Vergleich
mittel 640x480
135  fps    + Vergleich
hoch 800x600
139.7  fps    + Vergleich
max. 1024x768
133.7  fps    + Vergleich
» In Detailstufe max. mit allen getesteten Notebooks spielbar

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

Ein oder mehrere Geräte zum Vergleich auswählen

In der folgenden Liste können sie Geräte suchen und für einen Vergleich auswählen.

Liste einschränken:

show all (including archived), 2022, 2021
v1.17
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#273 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#274 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#275 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#276 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#277 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.212s

#278 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.213s

#279 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.213s

#280 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.213s

#281 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.213s

#282 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.215s

#283 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.216s

#284 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#285 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#286 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#287 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#288 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#289 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#290 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.217s

#291 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.218s

#292 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.218s

#293 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.218s

#294 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.218s

#295 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.218s

#296 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.218s

#297 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.218s

#298 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.219s

#299 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.22s

#300 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#301 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#302 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#303 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#304 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#305 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#306 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#307 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.221s

#308 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.222s

#309 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.222s

#310 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.222s

#311 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.222s

#312 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.222s

#313 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.222s

#314 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.222s

#315 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.222s

#316 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.222s

#317 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.223s

#318 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.223s

#319 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.224s

#320 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.224s

#321 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.224s

#322 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.224s

#323 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.224s

#324 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.224s

#325 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.224s

#326 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.224s

#327 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.224s

#328 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.224s

#329 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.225s

#330 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.225s

#331 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.225s

#332 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.226s

#333 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.226s

#334 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.226s

#335 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.226s

#336 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.226s

#337 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.226s

#338 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.226s

#339 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.228s

#340 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.228s

#341 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.228s

#342 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.228s

#343 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.228s

#344 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.228s

#345 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.228s

#346 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.228s

#347 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.228s

#348 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.228s

#349 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.229s

#350 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.229s

#351 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.229s

#352 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.229s

#353 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.229s

#354 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.229s

#355 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.229s

#356 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.229s

#357 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.229s

#358 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.23s

#359 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.232s

#360 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.233s

#361 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.233s

#362 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.233s

#363 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.233s

#364 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.233s

#365 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.233s

#366 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.233s

#367 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.233s

#368 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.233s

#369 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.235s

#370 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.235s

#371 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.235s

#372 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.235s

#373 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.235s

#374 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.235s

#375 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.235s

#376 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.235s

#377 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.235s

#378 benchmarks composed for output. +0.004s ... 0.239s

#379 return log +0.003s ... 0.243s

Spieleleistung

Alle Tests sind ungefähre Benchmarkwerte (je nach eingesetzter CPU können sie stark abweichen) und wurden ohne Antialiasing (AA) und ohne Anisotrope Filter (AF) durchgeführt.

Quake 4: 1600 x 1200 Pixel, Einstellungen ultra: 50-60 fps -> voll spielbar
Far Cry: 1280 x 800 Pixel, max Einstellungen: 74 fps -> voll spielbar
Splinter Cell - Chaos Theory: kein HDR: 101 fps -> voll spielbar
Fear: 1600 x 1200 Pixel, maximale GPU und CPU Einstellungen: 71 fps -> voll spielbar !
Call of Duty 2: 1680x1050, hohe Einstellungen: 35 fps -> spielbar (bei mittleren und 1280x800 mit 51 fps voll spielbar)
The Elder Scrolls IV - Oblivion: 1280x800, max Einstellungen: 29 fps -> spielbar
Doom 3: 1024x768, ultra -> voll spielbar
Half Life 2 - Lost Coast: 1920x1200, max Einstellungen inkl HDR: 60 fps -> voll spielbar
AquaNox 2 (Aquamark): 1024x768: 88000 Punkte -> (ab 20000 ist AquaNox 2 mit hohen Details spielbar) -> voll spielbar

Alle diese Spiele sind in guter Auflösung mit hohen Details voll spielbar. Die GTX bietet sogar noch Reserven für Antialiasing und Anisotrope Filterung. Nur bei Oblivion wird es dann mit 24 fps (2xAA, 8xAF 1680x1050) knapp.

(Werte aus untenverlinkten Testberichten und aus unserer Sektion externe Tests)

Linux Kompabilität

Proprietäre (Closed Source) Treiber für Linux (Intel/AMD 32 Bit, Intel 64Bit, AMD 64Bit, FreeBSD x86, Solaris x64/x86) stehen für die NVIDIA GeForce Go 7600 von NVIDIA  >> hier << zur Verfügung.

Open Source

Open Source 2D Treiber für Riva 128 und neuere Grafikkarten von NVIDIA sind im "nv" Treiber von Xorg enthalten. Siehe auch dri.freedesktop.org.

Notebooktests mit NVIDIA GeForce Go 7900 GTX Grafikkarte

Nexoc Osiris E703: Intel Core Duo T2600, 17.00", 4.2 kg
  Test » Test Nexoc Osiris E703 Gamer Edition (Clevo M570U)

Alienware Aurora mALX: AMD Turion 64 ML-44, 19.00", 6.8 kg
  Externer Test » Alienware Aurora mALX

Bullman E-Klasse 5Grand: Intel Core 2 Duo T7400, 17.10", 4.3 kg
  Externer Test » Bullman E-Klasse 5Grand

Dell XPS M1710: Intel Core Duo T2500, 17.10", 4 kg
  Externer Test » Dell XPS M1710

Nexoc Osiris E703: Intel Core Duo T2500, 17.10", 3.8 kg
  Externer Test » Nexoc Osiris E703

One IT M570U: Intel Core Duo T2500, 17.10", 4.3 kg
  Externer Test » Brunen IT M570U

Schenker MYSN M570U: Intel Core Duo T2400, 17.10", 3.8 kg
  Externer Test » Schenker MYSN M570U

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>> Vergleich mobiler Grafikkarten
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Radeon PRO W6600M *

Leistungsklasse 3

UHD Graphics 770

Leistungsklasse 4

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* Geschätzte Position

> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Vergleich mobiler Grafikkarten > NVIDIA GeForce Go 7900 GTX
Autor: Klaus Hinum (Update: 15.01.2013)