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ATI Mobility Radeon HD 4870

Die ATI Mobility Radeon HD 4870 von AMD ist eine DirectX 10.1 fähige High-End Grafikkarte für Notebooks. Technisch basiert sie auf die Desktop Radeon HD 4850, jedoch kann sie wie die Desktop HD 4870 auch mit GDDR5 verbaut werden (jedoch mit geringeren Taktraten). Abgelöst wurde die HD 4870 durch die Mobility Radeon HD 5870 mit DirectX 11 Unterstützung.

Durch die hohe Anzahl an Shadern und den 256 Bit Speicherbus zeigt die Mobility Radeon HD 4870 eine sehr gute Spieleleistung. Ältere DirectX 9 Spiele sollten in hohen Auflösungen und Details flüssig laufen. Anspruchsvolle Spiele wie Crysis laufen mit hohen Details flüssig. Die Performance liegt etwa auf dem Niveau einer GeForce GTX 285M. 

Die HD 4870 basiert auf den RV770 Chip und bietet 800 Stream-Prozessoren (160 5-dimensionale Shader Einheiten). Diese übernehmen je nach Anforderung die Aufgaben der Shader und Pixelpipelines. Die 5-dimensionalen Shader-Einheiten können sich theoretisch im Verhältnis 1:1:1:1:1 aufsplitten und verhalten sich dann theoretisch wie die Skalarshader von Nvidia. Jedoch dürfen die Operationen nicht voneinander abhängig sein. Der verbaute Thread-Scheduler versucht dies zu verhindern und die ALUs mit anderweitigen Aufgaben zu belegen, jedoch ist dies nur mit Treiberoptimierungen möglich. Jede ALU kann eine MADD-Operation (Multiply-ADD) pro Takt durchführen.

Die AMD Mobility Radeon HD 4870 unterstützt die Avivo HD Technologie für Videofunktionen und enthält den UVD (Unified Video Decoder) der 2. Generation.  Dieser UVD 2 unterstützt Bitstream Decoding von H.264/MPEG-4 AVC und VC-1 Streams vollständig. Zusätzlich unterstützt er Dual Video Stream Decoding und Picture-in-Picture Modus wodurch der UVD2 zu BD-Live voll kompatibel ist. Als Besonderheit enthält die AMD Grafikkarte auch einen integrierten HD Audio Chip für bis zu 7.1 AC3 Audio (max. 6.144 Mbps z.B. über HDMI).

Der Stromverbrauch der HD 4870 beträgt bis zu 65 Watt (wahrscheinlich für den Chip alleine ohne Speicher). Dadurch kann die HD 4850 nur in Notebooks mit guten Kühlsystemen (17" Notebooks) eingesetzt werden.

Im Vergleich zur Desktop Grafikkarte ATI Radeon HD 4870, ist die Mobility Variante geringer getaktet und reiht sich wahrscheinlich etwas unter dem Niveau der Desktop HD 4850 ein.

Mobility Radeon HD 4000 Serie
Mobility Radeon HD 4870 X2 compare 1600 @ 0.55 GHz256 Bit @ 888 MHz
Mobility Radeon HD 4870 800 @ 0.55 GHz256 Bit @ 888 MHz
CodenameM98-XT
ArchitekturTerascale 1
Pipelines800 - unified
Kerntakt550 MHz
Speichertakt888 MHz
Speicherbandbreite256 Bit
SpeichertypGDDR5
Max. Speichergröße1024 MB
Shared Memorynein
APIDirectX 10.1, Shader 4.1
Transistoren956 Millionen
Herstellungsprozess55 nm
FeaturesOpenGL 2.0, PCI-E 2.0 x16, Powerplay, DisplayPort support bis 2560x1600, HDMI support bis 1920x1080 (beides mit 7.1 AC3 Audio), 1x Dual-Link/Single-Link DVI, 1x Single-Link DVI Support (alle Displayanschlüsse müssen vom Notebookhersteller unterstütz werden)
Notebookgrößegroß (17" z.B.)
Erscheinungsdatum09.01.2009
Herstellerseitehttp://ati.amd.com/products/mobilityrade...

Benchmarks

3DMark Vantage
3DM Vant. Perf. total +
3DM Vant. Perf. GPU no PhysX +
3DMark 06 3DMark 06 - Standard 1280x1024 +
Cinebench R10 Cinebench R10 Shading (32bit) +
- Bereich der Benchmarkergebnisse für diese Grafikkarte
- Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Risen

Risen

2009
mittel 1024x768
50  fps    + Vergleich
max. 1920x1080
28.3  fps    + Vergleich
» In Detailstufe mittel mit allen getesteten Notebooks spielbar
Need for Speed Shift

Need for Speed Shift

2009
mittel 1024x768
51.8  fps    + Vergleich
max. 1920x1080
30.7  fps    + Vergleich
» In Detailstufe mittel mit allen getesteten Notebooks spielbar
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
mittel 1024x768
65.2  fps    + Vergleich
max. 1920x1080
29.5  fps    + Vergleich
» In Detailstufe mittel mit allen getesteten Notebooks spielbar
F.E.A.R. 2

F.E.A.R. 2

2009
hoch 1280x1024
88.8  fps    + Vergleich
max. 1920x1080
49.3  fps    + Vergleich
» In Detailstufe max. mit allen getesteten Notebooks spielbar
Supreme Commander - FA Bench

Supreme Commander - FA Bench

2007
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
hoch 1024x768
50  fps    + Vergleich
max. 1920x1080
14.5  fps    + Vergleich
» In Detailstufe hoch mit allen getesteten Notebooks spielbar
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
hoch 1024x768
43.9  fps    + Vergleich
max. 1920x1080
13.5  fps    + Vergleich
» In Detailstufe hoch mit allen getesteten Notebooks spielbar

Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

Ein oder mehrere Geräte zum Vergleich auswählen

In der folgenden Liste können sie Geräte suchen und für einen Vergleich auswählen.

Liste einschränken:

show all (including archived), 2022, 2021
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#263 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#264 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#265 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#266 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.198s

#267 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#268 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#269 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#270 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#271 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#272 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#273 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#274 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#275 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.199s

#276 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.199s

#277 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.199s

#278 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.199s

#279 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.199s

#280 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.199s

#281 linkCache_getLink no uid found +0.002s ... 0.2s

#282 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.202s

#283 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#284 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#285 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#286 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#287 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#288 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#289 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#290 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#291 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.203s

#292 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#293 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#294 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#295 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#296 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#297 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#298 linkCache_getLink no uid found +0.001s ... 0.204s

#299 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.205s

#300 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.205s

#301 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.205s

#302 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.205s

#303 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.205s

#304 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.205s

#305 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.205s

#306 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.205s

#307 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.205s

#308 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.207s

#309 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#310 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#311 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#312 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#313 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#314 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#315 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#316 linkCache_getLink no uid found +0.002s ... 0.209s

#317 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.21s

#318 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#319 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#320 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#321 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#322 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#323 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#324 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#325 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#326 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.212s

#327 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#328 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#329 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#330 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#331 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#332 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#333 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#334 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#335 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.213s

#336 linkCache_getLink no uid found +0s ... 0.213s

#337 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.214s

#338 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.214s

#339 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.214s

#340 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.214s

#341 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.214s

#342 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.214s

#343 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.214s

#344 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.214s

#345 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.214s

#346 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.216s

#347 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#348 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#349 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#350 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#351 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#352 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#353 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#354 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.216s

#355 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.22s

#356 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#357 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#358 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#359 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#360 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#361 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#362 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.221s

#363 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.221s

#364 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.221s

#365 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.221s

#366 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.221s

#367 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.221s

#368 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.221s

#369 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.222s

#370 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.225s

#371 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.225s

#372 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.225s

#373 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.225s

#374 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.227s

#375 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.227s

#376 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.227s

#377 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.227s

#378 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.227s

#379 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.227s

#380 benchmarks composed for output. +0.001s ... 0.228s

#381 return log +0.047s ... 0.274s

Benchmarks von AMD

Zum Launch veröffentlichte AMD nur relative Benchmarks der HD 4870 zur alten Mobility HD 3870. Die Benchmarks wurden mit einem Desktop Quad-Core Prozessor und in 1920x1200 bei 4xAA, 8xAF gemacht.

Relative Performance der HD 4870 zur HD 3870 mit Desktop Phenom x4 9950 in 1920x1200 4xAA, 8xAF
Relative Performance der HD 4870 zur HD 3870 mit Desktop Phenom x4 9950 in 1920x1200 4xAA, 8xAF

Spielebenchmarks

Far Cry 2: 1680x1050, high, DX9: 40fps+ -> flüssig spielbar

Noch sind keine Testberichte für diese Grafikkarte eingetragen.

Teilen Sie diesen Artikel um uns zu unterstützen. Jeder Link hilft!

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Leistungsklasse 1

Leistungsklasse 2

Radeon PRO W6600M *

Leistungsklasse 3

UHD Graphics 770

Leistungsklasse 4

Leistungsklasse 5

* Geschätzte Position

Autor: Klaus Hinum (Update: 15.05.2018)